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Keep more data/ INCLUDEs with relevant routines
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@@ -62,3 +62,5 @@ GetTrainerAttributes:
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ld a, [hl]
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ld [wEnemyTrainerBaseReward], a
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ret
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INCLUDE "data/trainers/attributes.asm"
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@@ -17,3 +17,5 @@ GetTrainerDVs:
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pop hl
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ret
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INCLUDE "data/trainers/dvs.asm"
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@@ -387,3 +387,5 @@ Function39990:
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ld bc, NAME_LENGTH
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pop de
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ret
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INCLUDE "data/trainers/parties.asm"
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@@ -28,3 +28,5 @@ PrintItemDescription:
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ld d, [hl]
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pop hl
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jp PlaceString
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INCLUDE "data/items/descriptions.asm"
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@@ -279,3 +279,5 @@ endr
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ld e, l
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pop hl
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ret
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INCLUDE "data/pokemon/dex_entry_pointers.asm"
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@@ -1,5 +1,3 @@
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INCLUDE "engine/printer/printer_serial.asm"
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SendScreenToPrinter:
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.loop
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call JoyTextDelay
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