Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -5,11 +5,9 @@ const_value set 2
const SOULHOUSE_GRANNY
SoulHouse_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
MrFuji:
jumptextfaceplayer MrFujiText
@@ -73,22 +71,17 @@ SoulHouseGrannyText:
done
SoulHouse_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 4, 7, 6, LAVENDER_TOWN
warp_event 5, 7, 6, LAVENDER_TOWN
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 4
db 4 ; object events
object_event 4, 2, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MrFuji, -1
object_event 7, 3, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseTeacherScript, -1
object_event 2, 5, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseLassScript, -1