Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -4,11 +4,9 @@ const_value set 2
const ROUTE1_FRUIT_TREE
Route1_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
TrainerSchoolboyDanny:
trainer SCHOOLBOY, DANNY, EVENT_BEAT_SCHOOLBOY_DANNY, SchoolboyDannySeenText, SchoolboyDannyBeatenText, 0, .Script
@@ -81,21 +79,16 @@ Route1SignText:
done
Route1_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 0
db 0 ; warp events
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 1
db 1 ; bg events
bg_event 7, 27, BGEVENT_READ, Route1Sign
.ObjectEvents:
db 3
db 3 ; object events
object_event 4, 12, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSchoolboyDanny, -1
object_event 9, 25, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainerfQuinn, -1
object_event 3, 7, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1ac581, -1