Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -4,11 +4,9 @@ const_value set 2
const CINNABARPOKECENTER1F_FISHER
CinnabarPokecenter1F_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
NurseScript_0x1ab32c:
jumpstd pokecenternurse
@@ -35,23 +33,18 @@ CinnabarPokecenter1FFisherText:
done
CinnabarPokecenter1F_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 3
db 3 ; warp events
warp_event 3, 7, 1, CINNABAR_ISLAND
warp_event 4, 7, 1, CINNABAR_ISLAND
warp_event 0, 7, 1, POKECENTER_2F
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 3
db 3 ; object events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x1ab32c, -1
object_event 7, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FCooltrainerFScript, -1
object_event 2, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FFisherScript, -1