Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -7,11 +7,9 @@ const_value set 2
const CELADONGYM_TWIN2
CeladonGym_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
ErikaScript_0x72a6a:
faceplayer
@@ -268,24 +266,19 @@ TwinsJoandzoe2AfterBattleText:
done
CeladonGym_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 4, 17, 8, CELADON_CITY
warp_event 5, 17, 8, CELADON_CITY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 2
db 2 ; bg events
bg_event 3, 15, BGEVENT_READ, CeladonGymStatue
bg_event 6, 15, BGEVENT_READ, CeladonGymStatue
.ObjectEvents:
db 6
db 6 ; object events
object_event 5, 3, SPRITE_ERIKA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ErikaScript_0x72a6a, -1
object_event 7, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassMichelle, -1
object_event 2, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTanya, -1