Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -6,11 +6,9 @@ const_value set 2
const CELADONDEPTSTORE5F_TEACHER
CeladonDeptStore5F_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
ClerkScript_0x71004:
faceplayer
@@ -72,25 +70,20 @@ CeladonDeptStore5FDirectoryText:
done
CeladonDeptStore5F_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 3
db 3 ; warp events
warp_event 12, 0, 1, CELADON_DEPT_STORE_4F
warp_event 15, 0, 1, CELADON_DEPT_STORE_6F
warp_event 2, 0, 1, CELADON_DEPT_STORE_ELEVATOR
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 2
db 2 ; bg events
bg_event 14, 0, BGEVENT_READ, CeladonDeptStore5FDirectory
bg_event 3, 0, BGEVENT_READ, CeladonDeptStore5FElevatorButton
.ObjectEvents:
db 5
db 5 ; object events
object_event 7, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FGentlemanScript, -1