Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -6,11 +6,9 @@ const_value set 2
const CELADONDEPTSTORE3F_SUPER_NERD
CeladonDeptStore3F_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
ClerkScript_0x70d29:
faceplayer
@@ -95,25 +93,20 @@ CeladonDeptStore3FDirectoryText:
done
CeladonDeptStore3F_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 3
db 3 ; warp events
warp_event 12, 0, 1, CELADON_DEPT_STORE_2F
warp_event 15, 0, 2, CELADON_DEPT_STORE_4F
warp_event 2, 0, 1, CELADON_DEPT_STORE_ELEVATOR
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 2
db 2 ; bg events
bg_event 14, 0, BGEVENT_READ, CeladonDeptStore3FDirectory
bg_event 3, 0, BGEVENT_READ, CeladonDeptStore3FElevatorButton
.ObjectEvents:
db 5
db 5 ; object events
object_event 7, 1, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1
object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FYoungsterScript, -1
object_event 9, 1, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid1Script, -1