All map triggers use the maptrigger macro, not dw

.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
This commit is contained in:
Remy Oukaour
2017-12-10 17:53:21 -05:00
parent 66527d861f
commit 62f5913943
133 changed files with 659 additions and 1082 deletions

View File

@@ -9,22 +9,20 @@ const_value set 2
CeruleanGym_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x1883d9, 0
dw UnknownScript_0x1883da, 0
maptrigger .DummyTrigger0
maptrigger .GruntRunsOut
.MapCallbacks:
db 0
UnknownScript_0x1883d9:
.DummyTrigger0:
end
UnknownScript_0x1883da:
priorityjump UnknownScript_0x1883de
.GruntRunsOut:
priorityjump .GruntRunsOutScript
end
UnknownScript_0x1883de:
.GruntRunsOutScript:
applymovement CERULEANGYM_ROCKET, MovementData_0x1884e3
playsound SFX_TACKLE
applymovement CERULEANGYM_ROCKET, MovementData_0x1884eb