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Identify some more labels, and make some more consistent
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@@ -7616,7 +7616,7 @@ SendOutMonText:
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and a
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jr z, .not_linked
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ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld hl, GoMonText ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
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and a
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@@ -7627,7 +7627,7 @@ SendOutMonText:
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ld hl, wEnemyMonHP
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ld a, [hli]
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or [hl]
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ld hl, JumpText_GoMon
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ld hl, GoMonText
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jr z, .skip_to_textbox
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; compute enemy helth remaining as a percentage
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@@ -7656,41 +7656,41 @@ SendOutMonText:
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call Divide
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ldh a, [hQuotient + 3]
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ld hl, JumpText_GoMon
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ld hl, GoMonText
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cp 70
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jr nc, .skip_to_textbox
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ld hl, JumpText_DoItMon
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ld hl, DoItMonText
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cp 40
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jr nc, .skip_to_textbox
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ld hl, JumpText_GoForItMon
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ld hl, GoForItMonText
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cp 10
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jr nc, .skip_to_textbox
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ld hl, JumpText_YourFoesWeakGetmMon
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ld hl, YourFoesWeakGetmMonText
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.skip_to_textbox
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jp BattleTextbox
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JumpText_GoMon:
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text_far Text_GoMon
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GoMonText:
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text_far _GoMonText
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text_asm
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jr Function_TextJump_BattleMonNick01
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jr PrepareBattleMonNicknameText
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JumpText_DoItMon:
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text_far Text_DoItMon
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DoItMonText:
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text_far _DoItMonText
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text_asm
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jr Function_TextJump_BattleMonNick01
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jr PrepareBattleMonNicknameText
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JumpText_GoForItMon:
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text_far Text_GoForItMon
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GoForItMonText:
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text_far _GoForItMonText
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text_asm
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jr Function_TextJump_BattleMonNick01
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jr PrepareBattleMonNicknameText
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JumpText_YourFoesWeakGetmMon:
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text_far Text_YourFoesWeakGetmMon
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YourFoesWeakGetmMonText:
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text_far _YourFoesWeakGetmMonText
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text_asm
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Function_TextJump_BattleMonNick01:
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PrepareBattleMonNicknameText:
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ld hl, BattleMonNicknameText
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ret
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@@ -7703,7 +7703,7 @@ WithdrawMonText:
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jp BattleTextbox
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.WithdrawMonText:
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text_far Text_BattleMonNickComma
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text_far _BattleMonNickCommaText
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text_asm
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; Print text to withdraw mon
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; depending on HP the message is different
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@@ -380,7 +380,8 @@ CopyTrainerName:
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pop de
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ret
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Function39990: ; unreferenced
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IncompleteCopyNameFunction: ; unreferenced
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; Copy of CopyTrainerName but without "call CopyBytes"
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ld de, wStringBuffer1
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push de
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ld bc, NAME_LENGTH
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