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wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
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@ -1,6 +1,6 @@
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HandleNewMap:
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HandleNewMap:
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call Clearwc7e8
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call ClearUnusedC7E8
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call ResetMapBufferEventFlags
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call ResetMapBufferEventFlags
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call ResetFlashIfOutOfCave
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call ResetFlashIfOutOfCave
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call GetCurrentMapSceneID
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call GetCurrentMapSceneID
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@ -1,8 +1,8 @@
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; Functions dealing with rendering and interacting with maps.
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; Functions dealing with rendering and interacting with maps.
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Clearwc7e8::
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ClearUnusedC7E8::
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ld hl, wc7e8
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ld hl, wUnusedC7E8
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ld bc, wc7e8_End - wc7e8
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ld bc, wUnusedC7E8End - wUnusedC7E8
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ld a, 0
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ld a, 0
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call ByteFill
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call ByteFill
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ret
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ret
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