Trainer data structure and field move functions

Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
This commit is contained in:
PikalaxALT
2015-07-18 23:45:39 -04:00
parent e674869018
commit 60cd04b023
116 changed files with 2148 additions and 8705 deletions

View File

@@ -4972,14 +4972,14 @@ Function102142: ; 102142
call Function10218d
call Function102180
ld hl, UnknownText_0x1021d1
call Function1d4f
call MenuTextBox
ld de, SFX_LEVEL_UP
call PlaySFX
call Functiona36
call Function1c07
call Function10219f
ld hl, UnknownText_0x1021d6
call Function1d4f
call MenuTextBox
call YesNoBox
call Function1c07
jr c, .asm_10217c
@@ -5051,7 +5051,7 @@ UnknownText_0x1021db: ; 1021d1
; 1021e0
Function1021e0: ; 1021e0
call Function1d4f
call MenuTextBox
call Functiona36
call Function1c07
ret