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Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.
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@@ -4972,14 +4972,14 @@ Function102142: ; 102142
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call Function10218d
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call Function102180
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ld hl, UnknownText_0x1021d1
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call Function1d4f
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call MenuTextBox
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ld de, SFX_LEVEL_UP
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call PlaySFX
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call Functiona36
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call Function1c07
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call Function10219f
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ld hl, UnknownText_0x1021d6
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call Function1d4f
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call MenuTextBox
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call YesNoBox
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call Function1c07
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jr c, .asm_10217c
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@@ -5051,7 +5051,7 @@ UnknownText_0x1021db: ; 1021d1
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; 1021e0
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Function1021e0: ; 1021e0
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call Function1d4f
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call MenuTextBox
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call Functiona36
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call Function1c07
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ret
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