Trainer data structure and field move functions

Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
This commit is contained in:
PikalaxALT
2015-07-18 23:45:39 -04:00
parent e674869018
commit 60cd04b023
116 changed files with 2148 additions and 8705 deletions

View File

@@ -6,23 +6,7 @@ Route46_MapScriptHeader:
db 0
TrainerCamperTed:
; bit/flag number
dw EVENT_BEAT_CAMPER_TED
; trainer group && trainer id
db CAMPER, TED
; text when seen
dw CamperTedSeenText
; text when trainer beaten
dw CamperTedBeatenText
; script when lost
dw $0000
; script when talk again
dw CamperTedScript
trainer EVENT_BEAT_CAMPER_TED, CAMPER, TED, CamperTedSeenText, CamperTedBeatenText, $0000, CamperTedScript
CamperTedScript:
talkaftercancel
@@ -33,31 +17,15 @@ CamperTedScript:
end
TrainerPicnickerErin1:
; bit/flag number
dw EVENT_BEAT_PICNICKER_ERIN
; trainer group && trainer id
db PICNICKER, ERIN1
; text when seen
dw PicnickerErin1SeenText
; text when trainer beaten
dw PicnickerErin1BeatenText
; script when lost
dw $0000
; script when talk again
dw PicnickerErin1Script
trainer EVENT_BEAT_PICNICKER_ERIN, PICNICKER, ERIN1, PicnickerErin1SeenText, PicnickerErin1BeatenText, $0000, PicnickerErin1Script
PicnickerErin1Script:
writecode VAR_CALLERID, $24
writecode VAR_CALLERID, PHONE_PICNICKER_ERIN
talkaftercancel
loadfont
checkflag ENGINE_ERIN
iftrue UnknownScript_0x1a96da
checkcellnum $24
checkcellnum PHONE_PICNICKER_ERIN
iftrue UnknownScript_0x1a975b
checkevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x1a96c3
@@ -70,7 +38,7 @@ PicnickerErin1Script:
UnknownScript_0x1a96c3:
scall UnknownScript_0x1a9753
UnknownScript_0x1a96c6:
askforphonenumber $24
askforphonenumber PHONE_PICNICKER_ERIN
if_equal $1, UnknownScript_0x1a9763
if_equal $2, UnknownScript_0x1a975f
trainertotext PICNICKER, ERIN1, $0
@@ -172,23 +140,7 @@ UnknownScript_0x1a9772:
end
TrainerHikerBailey:
; bit/flag number
dw EVENT_BEAT_HIKER_BAILEY
; trainer group && trainer id
db HIKER, BAILEY
; text when seen
dw HikerBaileySeenText
; text when trainer beaten
dw HikerBaileyBeatenText
; script when lost
dw $0000
; script when talk again
dw HikerBaileyScript
trainer EVENT_BEAT_HIKER_BAILEY, HIKER, BAILEY, HikerBaileySeenText, HikerBaileyBeatenText, $0000, HikerBaileyScript
HikerBaileyScript:
talkaftercancel