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Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.
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@@ -1,7 +1,7 @@
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; More overworld event handling.
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WarpToLastSpawn:: ; 97c28
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WarpToSpawnPoint:: ; 97c28
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ld hl, StatusFlags2
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res 1, [hl]
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res 2, [hl]
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