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Label more map scripts
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@@ -154,7 +154,7 @@ DragonShrine_MapScripts:
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writetext DragonShrineIUnderstandText
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waitbutton
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closetext
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e0
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applymovement DRAGONSHRINE_CLAIR, DragonShrineClairTwoSlowStepsRightMovement
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opentext
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writetext DragonShrineHereRisingBadgeText
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waitbutton
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@@ -170,9 +170,9 @@ DragonShrine_MapScripts:
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writetext DragonShrineRisingBadgeExplanationText
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waitbutton
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closetext
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce
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applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkAway1Movement
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turnobject DRAGONSHRINE_CLAIR, UP
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1
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applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkAway2Movement
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turnobject PLAYER, UP
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opentext
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writetext DragonShrineElderScoldsClairText
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@@ -182,7 +182,7 @@ DragonShrine_MapScripts:
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writetext DragonShrineSpeechlessText
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waitbutton
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closetext
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e3
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applymovement DRAGONSHRINE_CLAIR, DragonShrineClairWalkOutMovement
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playsound SFX_ENTER_DOOR
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disappear DRAGONSHRINE_CLAIR
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waitsfx
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@@ -349,12 +349,12 @@ DragonShrineElderWalkToClairMovement:
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turn_head DOWN
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step_end
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MovementData_0x18d2ce:
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DragonShrineElderWalkAway1Movement:
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slow_step RIGHT
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slow_step RIGHT
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step_end
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MovementData_0x18d2d1:
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DragonShrineElderWalkAway2Movement:
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slow_step RIGHT
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turn_head DOWN
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step_end
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@@ -377,12 +377,12 @@ DragonShrineClairSlowStepLeftMovement:
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remove_fixed_facing
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step_end
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MovementData_0x18d2e0:
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DragonShrineClairTwoSlowStepsRightMovement:
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slow_step RIGHT
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slow_step RIGHT
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step_end
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MovementData_0x18d2e3:
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DragonShrineClairWalkOutMovement:
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step DOWN
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step DOWN
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step DOWN
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