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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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@@ -18,8 +18,8 @@ TinTower1F_MapScriptHeader:
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.MapCallbacks:
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db 2
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dbw MAPCALLBACK_OBJECTS, .NPCsCallback
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dbw MAPCALLBACK_TILES, .StairsCallback
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callback MAPCALLBACK_OBJECTS, .NPCsCallback
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callback MAPCALLBACK_TILES, .StairsCallback
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.FaceSuicune:
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priorityjump .SuicuneBattle
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