Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts

This commit is contained in:
Remy Oukaour
2018-01-13 00:47:38 -05:00
parent d054116458
commit 5a3822fe86
127 changed files with 245 additions and 209 deletions

View File

@@ -17,7 +17,7 @@ IlexForest_MapScriptHeader:
.MapCallbacks:
db 1
dbw MAPCALLBACK_OBJECTS, .FarfetchdCallback
callback MAPCALLBACK_OBJECTS, .FarfetchdCallback
.FarfetchdCallback:
checkevent EVENT_GOT_HM01_CUT
@@ -414,13 +414,13 @@ IlexForestEther:
itemball ETHER
IlexForestHiddenEther:
dwb EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER
hiddenitem EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER
IlexForestHiddenSuperPotion:
dwb EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION
hiddenitem EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION
IlexForestHiddenFullHeal:
dwb EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL
hiddenitem EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL
IlexForestBoulder:
; unused