Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts

This commit is contained in:
Remy Oukaour
2018-01-13 00:47:38 -05:00
parent d054116458
commit 5a3822fe86
127 changed files with 245 additions and 209 deletions

View File

@@ -15,7 +15,7 @@ CeladonCity_MapScriptHeader:
.MapCallbacks:
db 1
dbw MAPCALLBACK_NEWMAP, .FlyPoint
callback MAPCALLBACK_NEWMAP, .FlyPoint
.FlyPoint:
setflag ENGINE_FLYPOINT_CELADON
@@ -75,7 +75,7 @@ CeladonCityPokecenterSign:
jumpstd pokecentersign
CeladonCityHiddenPpUp:
dwb EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP
hiddenitem EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP
CeladonCityFisherText:
text "This POLIWRATH is"