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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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@@ -15,7 +15,7 @@ CeladonCity_MapScriptHeader:
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.MapCallbacks:
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db 1
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dbw MAPCALLBACK_NEWMAP, .FlyPoint
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callback MAPCALLBACK_NEWMAP, .FlyPoint
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.FlyPoint:
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setflag ENGINE_FLYPOINT_CELADON
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@@ -75,7 +75,7 @@ CeladonCityPokecenterSign:
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jumpstd pokecentersign
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CeladonCityHiddenPpUp:
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dwb EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP
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hiddenitem EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP
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CeladonCityFisherText:
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text "This POLIWRATH is"
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