SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE

This commit is contained in:
Rangi
2020-07-17 13:01:48 -04:00
parent ef452ccbc7
commit 59d9932255
30 changed files with 219 additions and 219 deletions

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@@ -219,7 +219,7 @@
const EVENT_GOT_LOST_ITEM_FROM_FAN_CLUB const EVENT_GOT_LOST_ITEM_FROM_FAN_CLUB
const EVENT_LISTENED_TO_FAN_CLUB_PRESIDENT_BUT_BAG_WAS_FULL const EVENT_LISTENED_TO_FAN_CLUB_PRESIDENT_BUT_BAG_WAS_FULL
const EVENT_LISTENED_TO_FAN_CLUB_PRESIDENT const EVENT_LISTENED_TO_FAN_CLUB_PRESIDENT
const EVENT_TALKED_TO_SEAFOAM_GYM_GUY_ONCE const EVENT_TALKED_TO_SEAFOAM_GYM_GUIDE_ONCE
const EVENT_ENABLE_DIPLOMA_PRINTING const EVENT_ENABLE_DIPLOMA_PRINTING
const EVENT_CINNABAR_ROCKS_CLEARED const EVENT_CINNABAR_ROCKS_CLEARED
const EVENT_CLEARED_NUGGET_BRIDGE const EVENT_CLEARED_NUGGET_BRIDGE
@@ -1365,7 +1365,7 @@
const EVENT_VERMILION_FAN_CLUB_DOLL const EVENT_VERMILION_FAN_CLUB_DOLL
const EVENT_BLUE_IN_CINNABAR const EVENT_BLUE_IN_CINNABAR
const EVENT_VIRIDIAN_GYM_BLUE const EVENT_VIRIDIAN_GYM_BLUE
const EVENT_SEAFOAM_GYM_GYM_GUY const EVENT_SEAFOAM_GYM_GYM_GUIDE
const EVENT_MT_MOON_SQUARE_ROCK const EVENT_MT_MOON_SQUARE_ROCK
const EVENT_MT_MOON_SQUARE_CLEFAIRY const EVENT_MT_MOON_SQUARE_CLEFAIRY
const EVENT_MT_MOON_RIVAL const EVENT_MT_MOON_RIVAL

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@@ -73,7 +73,7 @@
const SPRITE_SLOWPOKE ; 45 const SPRITE_SLOWPOKE ; 45
const SPRITE_CAPTAIN ; 46 const SPRITE_CAPTAIN ; 46
const SPRITE_BIG_LAPRAS ; 47 const SPRITE_BIG_LAPRAS ; 47
const SPRITE_GYM_GUY ; 48 const SPRITE_GYM_GUIDE ; 48
const SPRITE_SAILOR ; 49 const SPRITE_SAILOR ; 49
const SPRITE_BIKER ; 4a const SPRITE_BIKER ; 4a
const SPRITE_PHARMACIST ; 4b const SPRITE_PHARMACIST ; 4b

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@@ -77,7 +77,7 @@ OverworldSprites:
overworld_sprite SlowpokeSpriteGFX, 4, STILL_SPRITE, PAL_OW_RED overworld_sprite SlowpokeSpriteGFX, 4, STILL_SPRITE, PAL_OW_RED
overworld_sprite CaptainSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BROWN overworld_sprite CaptainSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BROWN
overworld_sprite BigLaprasSpriteGFX, 12, STANDING_SPRITE, PAL_OW_BLUE overworld_sprite BigLaprasSpriteGFX, 12, STANDING_SPRITE, PAL_OW_BLUE
overworld_sprite GymGuySpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE overworld_sprite GymGuideSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE
overworld_sprite SailorSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE overworld_sprite SailorSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE
overworld_sprite BikerSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BROWN overworld_sprite BikerSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BROWN
overworld_sprite PharmacistSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE overworld_sprite PharmacistSpriteGFX, 12, WALKING_SPRITE, PAL_OW_BLUE

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@@ -609,7 +609,7 @@ InitializeEventsScript:
setevent EVENT_TRAINERS_IN_CERULEAN_GYM setevent EVENT_TRAINERS_IN_CERULEAN_GYM
setevent EVENT_COPYCATS_HOUSE_2F_DOLL setevent EVENT_COPYCATS_HOUSE_2F_DOLL
setevent EVENT_VIRIDIAN_GYM_BLUE setevent EVENT_VIRIDIAN_GYM_BLUE
setevent EVENT_SEAFOAM_GYM_GYM_GUY setevent EVENT_SEAFOAM_GYM_GYM_GUIDE
setevent EVENT_MT_MOON_SQUARE_CLEFAIRY setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL

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@@ -75,7 +75,7 @@ CalSpriteGFX:: INCBIN "gfx/sprites/cal.2bpp"
SlowpokeSpriteGFX:: INCBIN "gfx/sprites/slowpoke.2bpp" SlowpokeSpriteGFX:: INCBIN "gfx/sprites/slowpoke.2bpp"
CaptainSpriteGFX:: INCBIN "gfx/sprites/captain.2bpp" CaptainSpriteGFX:: INCBIN "gfx/sprites/captain.2bpp"
BigLaprasSpriteGFX:: INCBIN "gfx/sprites/big_lapras.2bpp" BigLaprasSpriteGFX:: INCBIN "gfx/sprites/big_lapras.2bpp"
GymGuySpriteGFX:: INCBIN "gfx/sprites/gym_guy.2bpp" GymGuideSpriteGFX:: INCBIN "gfx/sprites/gym_guide.2bpp"
SailorSpriteGFX:: INCBIN "gfx/sprites/sailor.2bpp" SailorSpriteGFX:: INCBIN "gfx/sprites/sailor.2bpp"
BikerSpriteGFX:: INCBIN "gfx/sprites/biker.2bpp" BikerSpriteGFX:: INCBIN "gfx/sprites/biker.2bpp"
PharmacistSpriteGFX:: INCBIN "gfx/sprites/pharmacist.2bpp" PharmacistSpriteGFX:: INCBIN "gfx/sprites/pharmacist.2bpp"

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Before

Width:  |  Height:  |  Size: 295 B

After

Width:  |  Height:  |  Size: 295 B

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@@ -5,7 +5,7 @@
const AZALEAGYM_BUG_CATCHER3 const AZALEAGYM_BUG_CATCHER3
const AZALEAGYM_TWIN1 const AZALEAGYM_TWIN1
const AZALEAGYM_TWIN2 const AZALEAGYM_TWIN2
const AZALEAGYM_GYM_GUY const AZALEAGYM_GYM_GUIDE
AzaleaGym_MapScripts: AzaleaGym_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -122,19 +122,19 @@ TrainerBugCatcherJosh:
closetext closetext
end end
AzaleaGymGuyScript: AzaleaGymGuideScript:
faceplayer faceplayer
checkevent EVENT_BEAT_BUGSY checkevent EVENT_BEAT_BUGSY
iftrue .AzaleaGymGuyWinScript iftrue .AzaleaGymGuideWinScript
opentext opentext
writetext AzaleaGymGuyText writetext AzaleaGymGuideText
waitbutton waitbutton
closetext closetext
end end
.AzaleaGymGuyWinScript: .AzaleaGymGuideWinScript:
opentext opentext
writetext AzaleaGymGuyWinText writetext AzaleaGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -325,7 +325,7 @@ TwinsAmyandmay2AfterBattleText:
cont "a shame." cont "a shame."
done done
AzaleaGymGuyText: AzaleaGymGuideText:
text "Yo, challenger!" text "Yo, challenger!"
para "BUGSY's young, but" para "BUGSY's young, but"
@@ -347,7 +347,7 @@ AzaleaGymGuyText:
cont "tive too." cont "tive too."
done done
AzaleaGymGuyWinText: AzaleaGymGuideWinText:
text "Well done! That" text "Well done! That"
line "was a great clash" line "was a great clash"
@@ -379,4 +379,4 @@ AzaleaGym_MapEvents:
object_event 0, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherJosh, -1 object_event 0, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherJosh, -1
object_event 4, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay1, -1 object_event 4, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay1, -1
object_event 5, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay2, -1 object_event 5, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay2, -1
object_event 7, 13, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaGymGuyScript, -1 object_event 7, 13, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaGymGuideScript, -1

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@@ -3,7 +3,7 @@
const BLACKTHORNGYM1F_COOLTRAINER_M1 const BLACKTHORNGYM1F_COOLTRAINER_M1
const BLACKTHORNGYM1F_COOLTRAINER_M2 const BLACKTHORNGYM1F_COOLTRAINER_M2
const BLACKTHORNGYM1F_COOLTRAINER_F const BLACKTHORNGYM1F_COOLTRAINER_F
const BLACKTHORNGYM1F_GYM_GUY const BLACKTHORNGYM1F_GYM_GUIDE
BlackthornGym1F_MapScripts: BlackthornGym1F_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -123,18 +123,18 @@ TrainerCooltrainerfLola:
closetext closetext
end end
BlackthornGymGuyScript: BlackthornGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_CLAIR checkevent EVENT_BEAT_CLAIR
iftrue .BlackthornGymGuyWinScript iftrue .BlackthornGymGuideWinScript
writetext BlackthornGymGuyText writetext BlackthornGymGuideText
waitbutton waitbutton
closetext closetext
end end
.BlackthornGymGuyWinScript: .BlackthornGymGuideWinScript:
writetext BlackthornGymGuyWinText writetext BlackthornGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -346,7 +346,7 @@ CooltrainerfLolaAfterBattleText:
cont "type moves." cont "type moves."
done done
BlackthornGymGuyText: BlackthornGymGuideText:
text "Yo! CHAMP in" text "Yo! CHAMP in"
line "making!" line "making!"
@@ -371,7 +371,7 @@ BlackthornGymGuyText:
line "ice-type moves." line "ice-type moves."
done done
BlackthornGymGuyWinText: BlackthornGymGuideWinText:
text "You were great to" text "You were great to"
line "beat CLAIR!" line "beat CLAIR!"
@@ -407,4 +407,4 @@ BlackthornGym1F_MapEvents:
object_event 6, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermMike, -1 object_event 6, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermMike, -1
object_event 1, 14, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermPaul, -1 object_event 1, 14, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermPaul, -1
object_event 9, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerCooltrainerfLola, -1 object_event 9, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerCooltrainerfLola, -1
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BlackthornGymGuyScript, -1 object_event 7, 15, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BlackthornGymGuideScript, -1

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@@ -6,7 +6,7 @@
const CELADONGAMECORNER_FISHING_GURU const CELADONGAMECORNER_FISHING_GURU
const CELADONGAMECORNER_FISHER1 const CELADONGAMECORNER_FISHER1
const CELADONGAMECORNER_FISHER2 const CELADONGAMECORNER_FISHER2
const CELADONGAMECORNER_GYM_GUY const CELADONGAMECORNER_GYM_GUIDE
const CELADONGAMECORNER_GRAMPS const CELADONGAMECORNER_GRAMPS
CeladonGameCorner_MapScripts: CeladonGameCorner_MapScripts:
@@ -90,8 +90,8 @@ CeladonGameCornerFisherScript:
turnobject LAST_TALKED, LEFT turnobject LAST_TALKED, LEFT
end end
CeladonGymGuyScript: CeladonGymGuideScript:
jumptextfaceplayer CeladonGymGuyText jumptextfaceplayer CeladonGymGuideText
CeladonGameCornerGrampsScript: CeladonGameCornerGrampsScript:
faceplayer faceplayer
@@ -255,7 +255,7 @@ else
done done
endc endc
CeladonGymGuyText: CeladonGymGuideText:
text "Hey! CHAMP in" text "Hey! CHAMP in"
line "making!" line "making!"
@@ -378,5 +378,5 @@ CeladonGameCorner_MapEvents:
object_event 11, 7, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFishingGuruScript, -1 object_event 11, 7, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFishingGuruScript, -1
object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1 object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1 object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
object_event 11, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGymGuyScript, -1 object_event 11, 3, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGymGuideScript, -1
object_event 2, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerGrampsScript, -1 object_event 2, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerGrampsScript, -1

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@@ -1,6 +1,6 @@
object_const_def ; object_event constants object_const_def ; object_event constants
const CELADONMANSION3F_COOLTRAINER_M const CELADONMANSION3F_COOLTRAINER_M
const CELADONMANSION3F_GYM_GUY const CELADONMANSION3F_GYM_GUIDE
const CELADONMANSION3F_SUPER_NERD const CELADONMANSION3F_SUPER_NERD
const CELADONMANSION3F_FISHER const CELADONMANSION3F_FISHER
@@ -207,6 +207,6 @@ CeladonMansion3F_MapEvents:
db 4 ; object events db 4 ; object events
object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakGameDesignerScript, -1 object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakGameDesignerScript, -1
object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakGraphicArtistScript, -1 object_event 3, 4, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakGraphicArtistScript, -1
object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakProgrammerScript, -1 object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakProgrammerScript, -1
object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakCharacterDesignerScript, -1 object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakCharacterDesignerScript, -1

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@@ -4,7 +4,7 @@
const CERULEANGYM_SWIMMER_GIRL1 const CERULEANGYM_SWIMMER_GIRL1
const CERULEANGYM_SWIMMER_GIRL2 const CERULEANGYM_SWIMMER_GIRL2
const CERULEANGYM_SWIMMER_GUY const CERULEANGYM_SWIMMER_GUY
const CERULEANGYM_GYM_GUY const CERULEANGYM_GYM_GUIDE
CeruleanGym_MapScripts: CeruleanGym_MapScripts:
db 2 ; scene scripts db 2 ; scene scripts
@@ -116,18 +116,18 @@ TrainerSwimmermParker:
closetext closetext
end end
CeruleanGymGuyScript: CeruleanGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_MISTY checkevent EVENT_BEAT_MISTY
iftrue .CeruleanGymGuyWinScript iftrue .CeruleanGymGuideWinScript
writetext CeruleanGymGuyText writetext CeruleanGymGuideText
waitbutton waitbutton
closetext closetext
end end
.CeruleanGymGuyWinScript: .CeruleanGymGuideWinScript:
writetext CeruleanGymGuyWinText writetext CeruleanGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -340,7 +340,7 @@ SwimmermParkerAfterBattleText:
cont "you'll be crushed!" cont "you'll be crushed!"
done done
CeruleanGymGuyText: CeruleanGymGuideText:
text "Yo! CHAMP in" text "Yo! CHAMP in"
line "making!" line "making!"
@@ -351,7 +351,7 @@ CeruleanGymGuyText:
line "He-he-he." line "He-he-he."
done done
CeruleanGymGuyWinText: CeruleanGymGuideWinText:
text "Hoo, you showed me" text "Hoo, you showed me"
line "how tough you are." line "how tough you are."
@@ -380,4 +380,4 @@ CeruleanGym_MapEvents:
object_event 4, 6, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfDiana, EVENT_TRAINERS_IN_CERULEAN_GYM object_event 4, 6, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfDiana, EVENT_TRAINERS_IN_CERULEAN_GYM
object_event 1, 9, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerSwimmerfBriana, EVENT_TRAINERS_IN_CERULEAN_GYM object_event 1, 9, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerSwimmerfBriana, EVENT_TRAINERS_IN_CERULEAN_GYM
object_event 8, 9, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermParker, EVENT_TRAINERS_IN_CERULEAN_GYM object_event 8, 9, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermParker, EVENT_TRAINERS_IN_CERULEAN_GYM
object_event 7, 13, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeruleanGymGuyScript, EVENT_TRAINERS_IN_CERULEAN_GYM object_event 7, 13, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeruleanGymGuideScript, EVENT_TRAINERS_IN_CERULEAN_GYM

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@@ -1,7 +1,7 @@
object_const_def ; object_event constants object_const_def ; object_event constants
const CERULEANPOKECENTER1F_NURSE const CERULEANPOKECENTER1F_NURSE
const CERULEANPOKECENTER1F_SUPER_NERD const CERULEANPOKECENTER1F_SUPER_NERD
const CERULEANPOKECENTER1F_GYM_GUY const CERULEANPOKECENTER1F_GYM_GUIDE
CeruleanPokecenter1F_MapScripts: CeruleanPokecenter1F_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -19,8 +19,8 @@ CeruleanPokecenter1FSuperNerdScript:
.mobile .mobile
jumptextfaceplayer CeruleanPokecenter1FSuperNerdText_Mobile jumptextfaceplayer CeruleanPokecenter1FSuperNerdText_Mobile
CeruleanPokecenter1FGymGuyScript: CeruleanPokecenter1FGymGuideScript:
jumptextfaceplayer CeruleanPokecenter1FGymGuyText jumptextfaceplayer CeruleanPokecenter1FGymGuideText
CeruleanPokecenter1FSuperNerdText: CeruleanPokecenter1FSuperNerdText:
text "For battles, I'd" text "For battles, I'd"
@@ -46,7 +46,7 @@ CeruleanPokecenter1FSuperNerdText_Mobile:
cont "nerve wracking." cont "nerve wracking."
done done
CeruleanPokecenter1FGymGuyText: CeruleanPokecenter1FGymGuideText:
text "The MAGNET TRAIN" text "The MAGNET TRAIN"
line "travels at over" line "travels at over"
@@ -75,4 +75,4 @@ CeruleanPokecenter1F_MapEvents:
db 3 ; object events db 3 ; object events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FNurseScript, -1 object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FNurseScript, -1
object_event 8, 4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FSuperNerdScript, -1 object_event 8, 4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FSuperNerdScript, -1
object_event 1, 5, SPRITE_GYM_GUY, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FGymGuyScript, -1 object_event 1, 5, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeruleanPokecenter1FGymGuideScript, -1

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@@ -1,7 +1,7 @@
object_const_def ; object_event constants object_const_def ; object_event constants
const CIANWOODPOKECENTER1F_NURSE const CIANWOODPOKECENTER1F_NURSE
const CIANWOODPOKECENTER1F_LASS const CIANWOODPOKECENTER1F_LASS
const CIANWOODPOKECENTER1F_GYM_GUY const CIANWOODPOKECENTER1F_GYM_GUIDE
const CIANWOODPOKECENTER1F_SUPER_NERD const CIANWOODPOKECENTER1F_SUPER_NERD
CianwoodPokecenter1F_MapScripts: CianwoodPokecenter1F_MapScripts:
@@ -15,19 +15,19 @@ CianwoodPokecenter1FNurseScript:
CianwoodPokecenter1FLassScript: CianwoodPokecenter1FLassScript:
jumptextfaceplayer CianwoodPokecenter1FLassText jumptextfaceplayer CianwoodPokecenter1FLassText
CianwoodGymGuyScript: CianwoodGymGuideScript:
faceplayer faceplayer
checkevent EVENT_BEAT_CHUCK checkevent EVENT_BEAT_CHUCK
iftrue .CianwoodGymGuyWinScript iftrue .CianwoodGymGuideWinScript
opentext opentext
writetext CianwoodGymGuyText writetext CianwoodGymGuideText
waitbutton waitbutton
closetext closetext
end end
.CianwoodGymGuyWinScript: .CianwoodGymGuideWinScript:
opentext opentext
writetext CianwoodGymGuyWinText writetext CianwoodGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -44,7 +44,7 @@ CianwoodPokecenter1FLassText:
cont "rare #MON." cont "rare #MON."
done done
CianwoodGymGuyText: CianwoodGymGuideText:
text "The #MON GYM" text "The #MON GYM"
line "trainers here are" line "trainers here are"
cont "macho bullies." cont "macho bullies."
@@ -83,7 +83,7 @@ CianwoodGymGuyText:
line "go outside." line "go outside."
done done
CianwoodGymGuyWinText: CianwoodGymGuideWinText:
text "<PLAYER>! You won!" text "<PLAYER>! You won!"
line "I could tell by" line "I could tell by"
cont "looking at you!" cont "looking at you!"
@@ -146,5 +146,5 @@ CianwoodPokecenter1F_MapEvents:
db 4 ; object events db 4 ; object events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FNurseScript, -1 object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FNurseScript, -1
object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1 object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1
object_event 5, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1 object_event 5, 3, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuideScript, -1
object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1 object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1

View File

@@ -4,7 +4,7 @@
const ECRUTEAKGYM_SAGE2 const ECRUTEAKGYM_SAGE2
const ECRUTEAKGYM_GRANNY1 const ECRUTEAKGYM_GRANNY1
const ECRUTEAKGYM_GRANNY2 const ECRUTEAKGYM_GRANNY2
const ECRUTEAKGYM_GYM_GUY const ECRUTEAKGYM_GYM_GUIDE
const ECRUTEAKGYM_GRAMPS const ECRUTEAKGYM_GRAMPS
EcruteakGym_MapScripts: EcruteakGym_MapScripts:
@@ -139,18 +139,18 @@ TrainerMediumGrace:
closetext closetext
end end
EcruteakGymGuyScript: EcruteakGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_MORTY checkevent EVENT_BEAT_MORTY
iftrue .EcruteakGymGuyWinScript iftrue .EcruteakGymGuideWinScript
writetext EcruteakGymGuyText writetext EcruteakGymGuideText
waitbutton waitbutton
closetext closetext
end end
.EcruteakGymGuyWinScript: .EcruteakGymGuideWinScript:
writetext EcruteakGymGuyWinText writetext EcruteakGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -353,7 +353,7 @@ MediumGraceAfterBattleText:
line "before our eyes!" line "before our eyes!"
done done
EcruteakGymGuyText: EcruteakGymGuideText:
text "The trainers here" text "The trainers here"
line "have secret mo-" line "have secret mo-"
cont "tives." cont "tives."
@@ -365,7 +365,7 @@ EcruteakGymGuyText:
line "ECRUTEAK." line "ECRUTEAK."
done done
EcruteakGymGuyWinText: EcruteakGymGuideWinText:
text "Whew, <PLAYER>." text "Whew, <PLAYER>."
line "You did great!" line "You did great!"
@@ -434,5 +434,5 @@ EcruteakGym_MapEvents:
object_event 3, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSagePing, -1 object_event 3, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSagePing, -1
object_event 7, 5, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumMartha, -1 object_event 7, 5, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumMartha, -1
object_event 7, 9, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumGrace, -1 object_event 7, 9, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumGrace, -1
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakGymGuyScript, -1 object_event 7, 15, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakGymGuideScript, -1
object_event 4, 14, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ECRUTEAK_GYM_GRAMPS object_event 4, 14, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ECRUTEAK_GYM_GRAMPS

View File

@@ -2,7 +2,7 @@
const ECRUTEAKPOKECENTER1F_NURSE const ECRUTEAKPOKECENTER1F_NURSE
const ECRUTEAKPOKECENTER1F_POKEFAN_M const ECRUTEAKPOKECENTER1F_POKEFAN_M
const ECRUTEAKPOKECENTER1F_COOLTRAINER_F const ECRUTEAKPOKECENTER1F_COOLTRAINER_F
const ECRUTEAKPOKECENTER1F_GYM_GUY const ECRUTEAKPOKECENTER1F_GYM_GUIDE
const ECRUTEAKPOKECENTER1F_BILL const ECRUTEAKPOKECENTER1F_BILL
EcruteakPokecenter1F_MapScripts: EcruteakPokecenter1F_MapScripts:
@@ -69,8 +69,8 @@ EcruteakPokecenter1FPokefanMScript:
EcruteakPokecenter1FCooltrainerFScript: EcruteakPokecenter1FCooltrainerFScript:
jumptextfaceplayer EcruteakPokecenter1FCooltrainerFText jumptextfaceplayer EcruteakPokecenter1FCooltrainerFText
EcruteakPokecenter1FGymGuyScript: EcruteakPokecenter1FGymGuideScript:
jumptextfaceplayer EcruteakPokecenter1FGymGuyText jumptextfaceplayer EcruteakPokecenter1FGymGuideText
EcruteakPokecenter1FBillMovement1: EcruteakPokecenter1FBillMovement1:
step UP step UP
@@ -194,7 +194,7 @@ EcruteakPokecenter1FCooltrainerFText:
line "really tough too." line "really tough too."
done done
EcruteakPokecenter1FGymGuyText: EcruteakPokecenter1FGymGuideText:
text "LAKE OF RAGE…" text "LAKE OF RAGE…"
para "The appearance of" para "The appearance of"
@@ -220,5 +220,5 @@ EcruteakPokecenter1F_MapEvents:
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FNurseScript, -1 object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FNurseScript, -1
object_event 7, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FPokefanMScript, -1 object_event 7, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FPokefanMScript, -1
object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FCooltrainerFScript, -1 object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FCooltrainerFScript, -1
object_event 7, 1, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FGymGuyScript, -1 object_event 7, 1, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FGymGuideScript, -1
object_event 0, 7, SPRITE_BILL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ECRUTEAK_POKE_CENTER_BILL object_event 0, 7, SPRITE_BILL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ECRUTEAK_POKE_CENTER_BILL

View File

@@ -4,7 +4,7 @@
const FUCHSIAGYM_FUCHSIA_GYM_2 const FUCHSIAGYM_FUCHSIA_GYM_2
const FUCHSIAGYM_FUCHSIA_GYM_3 const FUCHSIAGYM_FUCHSIA_GYM_3
const FUCHSIAGYM_FUCHSIA_GYM_4 const FUCHSIAGYM_FUCHSIA_GYM_4
const FUCHSIAGYM_GYM_GUY const FUCHSIAGYM_GYM_GUIDE
FuchsiaGym_MapScripts: FuchsiaGym_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -193,18 +193,18 @@ CamperBarryScript:
closetext closetext
end end
FuchsiaGymGuyScript: FuchsiaGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_JANINE checkevent EVENT_BEAT_JANINE
iftrue .FuchsiaGymGuyWinScript iftrue .FuchsiaGymGuideWinScript
writetext FuchsiaGymGuyText writetext FuchsiaGymGuideText
waitbutton waitbutton
closetext closetext
end end
.FuchsiaGymGuyWinScript: .FuchsiaGymGuideWinScript:
writetext FuchsiaGymGuyWinText writetext FuchsiaGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -357,7 +357,7 @@ CamperBarryAfterText:
cont "what, huh?" cont "what, huh?"
done done
FuchsiaGymGuyText: FuchsiaGymGuideText:
text "Yo, CHAMP in" text "Yo, CHAMP in"
line "making!" line "making!"
@@ -372,7 +372,7 @@ FuchsiaGymGuyText:
line "the real JANINE?" line "the real JANINE?"
done done
FuchsiaGymGuyWinText: FuchsiaGymGuideWinText:
text "That was a great" text "That was a great"
line "battle, trainer" line "battle, trainer"
cont "from JOHTO!" cont "from JOHTO!"
@@ -397,4 +397,4 @@ FuchsiaGym_MapEvents:
object_event 5, 11, SPRITE_FUCHSIA_GYM_2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LassLindaScript, -1 object_event 5, 11, SPRITE_FUCHSIA_GYM_2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LassLindaScript, -1
object_event 9, 4, SPRITE_FUCHSIA_GYM_3, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PicnickerCindyScript, -1 object_event 9, 4, SPRITE_FUCHSIA_GYM_3, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PicnickerCindyScript, -1
object_event 4, 2, SPRITE_FUCHSIA_GYM_4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CamperBarryScript, -1 object_event 4, 2, SPRITE_FUCHSIA_GYM_4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CamperBarryScript, -1
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FuchsiaGymGuyScript, -1 object_event 7, 15, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FuchsiaGymGuideScript, -1

View File

@@ -4,7 +4,7 @@
const GOLDENRODGYM_LASS2 const GOLDENRODGYM_LASS2
const GOLDENRODGYM_BEAUTY1 const GOLDENRODGYM_BEAUTY1
const GOLDENRODGYM_BEAUTY2 const GOLDENRODGYM_BEAUTY2
const GOLDENRODGYM_GYM_GUY const GOLDENRODGYM_GYM_GUIDE
GoldenrodGym_MapScripts: GoldenrodGym_MapScripts:
db 2 ; scene scripts db 2 ; scene scripts
@@ -147,19 +147,19 @@ TrainerBeautySamantha:
closetext closetext
end end
GoldenrodGymGuyScript: GoldenrodGymGuideScript:
faceplayer faceplayer
checkevent EVENT_BEAT_WHITNEY checkevent EVENT_BEAT_WHITNEY
iftrue .GoldenrodGymGuyWinScript iftrue .GoldenrodGymGuideWinScript
opentext opentext
writetext GoldenrodGymGuyText writetext GoldenrodGymGuideText
waitbutton waitbutton
closetext closetext
end end
.GoldenrodGymGuyWinScript: .GoldenrodGymGuideWinScript:
opentext opentext
writetext GoldenrodGymGuyWinText writetext GoldenrodGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -358,7 +358,7 @@ BeautySamanthaAfterBattleText:
cont "on any type…" cont "on any type…"
done done
GoldenrodGymGuyText: GoldenrodGymGuideText:
text "Yo! CHAMP in" text "Yo! CHAMP in"
line "making!" line "making!"
@@ -371,7 +371,7 @@ GoldenrodGymGuyText:
cont "#MON." cont "#MON."
done done
GoldenrodGymGuyWinText: GoldenrodGymGuideWinText:
text "You won? Great! I" text "You won? Great! I"
line "was busy admiring" line "was busy admiring"
cont "the ladies here." cont "the ladies here."
@@ -397,4 +397,4 @@ GoldenrodGym_MapEvents:
object_event 9, 6, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerLassBridget, -1 object_event 9, 6, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerLassBridget, -1
object_event 0, 2, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyVictoria, -1 object_event 0, 2, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyVictoria, -1
object_event 19, 5, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautySamantha, -1 object_event 19, 5, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautySamantha, -1
object_event 5, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGymGuyScript, -1 object_event 5, 15, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGymGuideScript, -1

View File

@@ -5,7 +5,7 @@
const MAHOGANYGYM_BEAUTY2 const MAHOGANYGYM_BEAUTY2
const MAHOGANYGYM_ROCKER2 const MAHOGANYGYM_ROCKER2
const MAHOGANYGYM_ROCKER3 const MAHOGANYGYM_ROCKER3
const MAHOGANYGYM_GYM_GUY const MAHOGANYGYM_GYM_GUIDE
MahoganyGym_MapScripts: MahoganyGym_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -123,18 +123,18 @@ TrainerBoarderDouglas:
closetext closetext
end end
MahoganyGymGuyScript: MahoganyGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_PRYCE checkevent EVENT_BEAT_PRYCE
iftrue .MahoganyGymGuyWinScript iftrue .MahoganyGymGuideWinScript
writetext MahoganyGymGuyText writetext MahoganyGymGuideText
waitbutton waitbutton
closetext closetext
end end
.MahoganyGymGuyWinScript: .MahoganyGymGuideWinScript:
writetext MahoganyGymGuyWinText writetext MahoganyGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -338,7 +338,7 @@ SkierClarissaAfterBattleText:
cont "about my skiing…" cont "about my skiing…"
done done
MahoganyGymGuyText: MahoganyGymGuideText:
text "PRYCE is a veteran" text "PRYCE is a veteran"
line "who has trained" line "who has trained"
@@ -358,7 +358,7 @@ MahoganyGymGuyText:
line "ambition!" line "ambition!"
done done
MahoganyGymGuyWinText: MahoganyGymGuideWinText:
text "PRYCE is some-" text "PRYCE is some-"
line "thing, but you're" line "thing, but you're"
cont "something else!" cont "something else!"
@@ -390,4 +390,4 @@ MahoganyGym_MapEvents:
object_event 9, 17, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerSkierClarissa, -1 object_event 9, 17, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerSkierClarissa, -1
object_event 5, 9, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderBrad, -1 object_event 5, 9, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderBrad, -1
object_event 2, 4, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderDouglas, -1 object_event 2, 4, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderDouglas, -1
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MahoganyGymGuyScript, -1 object_event 7, 15, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MahoganyGymGuideScript, -1

View File

@@ -1,6 +1,6 @@
object_const_def ; object_event constants object_const_def ; object_event constants
const OLIVINEGYM_JASMINE const OLIVINEGYM_JASMINE
const OLIVINEGYM_GYM_GUY const OLIVINEGYM_GYM_GUIDE
OlivineGym_MapScripts: OlivineGym_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -58,28 +58,28 @@ OlivineGymActivateRockets:
.RadioTowerRockets: .RadioTowerRockets:
jumpstd RadioTowerRocketsScript jumpstd RadioTowerRocketsScript
OlivineGymGuyScript: OlivineGymGuideScript:
faceplayer faceplayer
checkevent EVENT_BEAT_JASMINE checkevent EVENT_BEAT_JASMINE
iftrue .OlivineGymGuyWinScript iftrue .OlivineGymGuideWinScript
checkevent EVENT_JASMINE_RETURNED_TO_GYM checkevent EVENT_JASMINE_RETURNED_TO_GYM
iffalse .OlivineGymGuyPreScript iffalse .OlivineGymGuidePreScript
opentext opentext
writetext OlivineGymGuyText writetext OlivineGymGuideText
waitbutton waitbutton
closetext closetext
end end
.OlivineGymGuyWinScript: .OlivineGymGuideWinScript:
opentext opentext
writetext OlivineGymGuyWinText writetext OlivineGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
.OlivineGymGuyPreScript: .OlivineGymGuidePreScript:
opentext opentext
writetext OlivineGymGuyPreText writetext OlivineGymGuidePreText
waitbutton waitbutton
closetext closetext
end end
@@ -162,7 +162,7 @@ Jasmine_GoodLuck:
cont "but good luck…" cont "but good luck…"
done done
OlivineGymGuyText: OlivineGymGuideText:
text "JASMINE uses the" text "JASMINE uses the"
line "newly discovered" line "newly discovered"
cont "steel-type." cont "steel-type."
@@ -171,7 +171,7 @@ OlivineGymGuyText:
line "much about it." line "much about it."
done done
OlivineGymGuyWinText: OlivineGymGuideWinText:
text "That was awesome." text "That was awesome."
para "The steel-type," para "The steel-type,"
@@ -182,7 +182,7 @@ OlivineGymGuyWinText:
cont "unknown kind!" cont "unknown kind!"
done done
OlivineGymGuyPreText: OlivineGymGuidePreText:
text "JASMINE, the GYM" text "JASMINE, the GYM"
line "LEADER, is at the" line "LEADER, is at the"
cont "LIGHTHOUSE." cont "LIGHTHOUSE."
@@ -210,4 +210,4 @@ OlivineGym_MapEvents:
db 2 ; object events db 2 ; object events
object_event 5, 3, SPRITE_JASMINE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OlivineGymJasmineScript, EVENT_OLIVINE_GYM_JASMINE object_event 5, 3, SPRITE_JASMINE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OlivineGymJasmineScript, EVENT_OLIVINE_GYM_JASMINE
object_event 7, 13, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OlivineGymGuyScript, -1 object_event 7, 13, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OlivineGymGuideScript, -1

View File

@@ -1,7 +1,7 @@
object_const_def ; object_event constants object_const_def ; object_event constants
const PEWTERGYM_BROCK const PEWTERGYM_BROCK
const PEWTERGYM_YOUNGSTER const PEWTERGYM_YOUNGSTER
const PEWTERGYM_GYM_GUY const PEWTERGYM_GYM_GUIDE
PewterGym_MapScripts: PewterGym_MapScripts:
db 0 ; scene scripts db 0 ; scene scripts
@@ -49,18 +49,18 @@ TrainerCamperJerry:
closetext closetext
end end
PewterGymGuyScript: PewterGymGuideScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_BROCK checkevent EVENT_BEAT_BROCK
iftrue .PewterGymGuyWinScript iftrue .PewterGymGuideWinScript
writetext PewterGymGuyText writetext PewterGymGuideText
waitbutton waitbutton
closetext closetext
end end
.PewterGymGuyWinScript: .PewterGymGuideWinScript:
writetext PewterGymGuyWinText writetext PewterGymGuideWinText
waitbutton waitbutton
closetext closetext
end end
@@ -175,7 +175,7 @@ CamperJerryAfterBattleText:
line "seriously." line "seriously."
done done
PewterGymGuyText: PewterGymGuideText:
text "Yo! CHAMP in" text "Yo! CHAMP in"
line "making! You're" line "making! You're"
@@ -192,7 +192,7 @@ PewterGymGuyText:
line "GYM LEADERS." line "GYM LEADERS."
done done
PewterGymGuyWinText: PewterGymGuideWinText:
text "Yo! CHAMP in" text "Yo! CHAMP in"
line "making! That GYM" line "making! That GYM"
@@ -222,4 +222,4 @@ PewterGym_MapEvents:
db 3 ; object events db 3 ; object events
object_event 5, 1, SPRITE_BROCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, PewterGymBrockScript, -1 object_event 5, 1, SPRITE_BROCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, PewterGymBrockScript, -1
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperJerry, -1 object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperJerry, -1
object_event 6, 11, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, PewterGymGuyScript, -1 object_event 6, 11, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, PewterGymGuideScript, -1

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