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Trim whitespace
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@@ -21,7 +21,6 @@ BattleTowerHallway_MapScriptHeader:
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callasm .asm_load_battle_room
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jump .WalkToChosenBattleRoom
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.asm_load_battle_room
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ld a, [rSVBK]
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push af
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@@ -35,7 +34,6 @@ BattleTowerHallway_MapScriptHeader:
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ld [rSVBK], a
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ret
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; enter different rooms for different levels to battle against
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; at least it should look like that
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; because all warps lead to the same room
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