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Merge yenatch:map-objects
This commit is contained in:
@@ -28,23 +28,23 @@ AzaleaTown_MapScriptHeader:
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UnknownScript_0x198018:
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moveperson $b, $b, $b
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spriteface $0, RIGHT
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showemote EMOTE_SHOCK, $0, 15
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special Functionc48f
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pause 15
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appear $b
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applymovement $b, MovementData_0x198134
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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jump UnknownScript_0x198049
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UnknownScript_0x198034:
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spriteface $0, RIGHT
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showemote EMOTE_SHOCK, $0, 15
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special Functionc48f
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pause 15
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appear $b
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applymovement $b, MovementData_0x19813c
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spriteface $0, UP
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spriteface PLAYER, UP
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UnknownScript_0x198049:
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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@@ -88,7 +88,7 @@ UnknownScript_0x198091:
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writetext UnknownText_0x198233
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closetext
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loadmovesprites
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spriteface $0, LEFT
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spriteface PLAYER, LEFT
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applymovement $b, MovementData_0x198144
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playsound SFX_EXIT_BUILDING
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disappear $b
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@@ -146,7 +146,7 @@ WoosterScript:
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end
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UnknownScript_0x1980e5:
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applymovement $0, MovementData_0x198148
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applymovement PLAYER, MovementData_0x198148
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loadfont
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writetext UnknownText_0x1985df
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keeptextopen
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@@ -105,14 +105,14 @@ UnknownScript_0x9e454:
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domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
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domaptrigger BATTLE_TOWER_ELEVATOR, $0
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domaptrigger BATTLE_TOWER_HALLWAY, $0
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follow $2, $0
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follow $2, PLAYER
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applymovement $2, MovementData_0x9e571
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writebyte $a
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special Function170687
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warpsound
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disappear $2
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stopfollow
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applymovement $0, MovementData_0x9e576
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applymovement PLAYER, MovementData_0x9e576
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warpcheck
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end
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@@ -18,7 +18,7 @@ UnknownScript_0x9f420:
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end
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UnknownScript_0x9f421:
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applymovement $0, MovementData_0x9e58c
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applymovement PLAYER, MovementData_0x9e58c
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UnknownScript_0x9f425:
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writebyte $2
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special Function170b44
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@@ -40,7 +40,7 @@ UnknownScript_0x9f425:
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warpsound
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disappear $2
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applymovement $3, MovementData_0x9e59c
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applymovement $0, MovementData_0x9e5a7
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applymovement PLAYER, MovementData_0x9e5a7
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loadfont
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writetext UnknownText_0x9ee92
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closetext
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@@ -57,7 +57,7 @@ UnknownScript_0x9f425:
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iffalse UnknownScript_0x9f483
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UnknownScript_0x9f477:
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loadmovesprites
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applymovement $0, MovementData_0x9e5a9
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applymovement PLAYER, MovementData_0x9e5a9
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applymovement $3, MovementData_0x9e5a1
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jump UnknownScript_0x9f425
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@@ -17,20 +17,20 @@ UnknownScript_0x9f567:
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end
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UnknownScript_0x9f568:
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follow $2, $0
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follow $2, PLAYER
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applymovement $2, MovementData_0x9f58f
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applymovement $0, MovementData_0x9f592
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applymovement PLAYER, MovementData_0x9f592
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writebyte $a
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special Function170687
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playsound SFX_ELEVATOR
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earthquake 60
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waitbutton
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follow $2, $0
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follow $2, PLAYER
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applymovement $2, MovementData_0x9e578
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stopfollow
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warpsound
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disappear $2
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applymovement $0, MovementData_0x9e578
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applymovement PLAYER, MovementData_0x9e578
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warpcheck
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end
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@@ -17,7 +17,7 @@ UnknownScript_0x9f5c0:
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end
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UnknownScript_0x9f5c1:
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follow $2, $0
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follow $2, PLAYER
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callasm Function_0x9f5cb
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jump UnknownScript_0x9f5dc
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@@ -65,13 +65,13 @@ UnknownScript_0x9f618:
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f61f:
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faceperson $0, $2
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faceperson PLAYER, $2
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loadfont
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writetext UnknownText_0x9ec26
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closetext
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loadmovesprites
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stopfollow
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applymovement $0, MovementData_0x9e576
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applymovement PLAYER, MovementData_0x9e576
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warpcheck
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end
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@@ -32,7 +32,7 @@ UnknownScript_0x1809ac:
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return
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UnknownScript_0x1809ad:
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applymovement $0, MovementData_0x1809f9
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applymovement PLAYER, MovementData_0x1809f9
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refreshscreen $86
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playsound SFX_STRENGTH
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earthquake 80
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@@ -53,7 +53,7 @@ UnknownScript_0x185c25:
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pause 15
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spriteface $4, RIGHT
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pause 15
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applymovement $0, MovementData_0x185ccd
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applymovement PLAYER, MovementData_0x185ccd
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applymovement $4, MovementData_0x185ccf
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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@@ -101,13 +101,13 @@ UnknownScript_0x185c80:
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special Functionc48f
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pause 15
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earthquake 50
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showemote EMOTE_SHOCK, $0, 15
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showemote EMOTE_SHOCK, PLAYER, 15
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playsound SFX_ENTER_DOOR
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waitbutton
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changeblock $a, $8, $25
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reloadmappart
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pause 15
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applymovement $0, MovementData_0x185cd1
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applymovement PLAYER, MovementData_0x185cd1
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playsound SFX_KINESIS
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showemote EMOTE_SHOCK, $4, 20
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loadfont
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@@ -30,48 +30,48 @@ UnknownScript_0x18616b:
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playmusic MUSIC_NONE
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pause 30
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appear $3
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spriteface $0, UP
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spriteface PLAYER, UP
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pause 5
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disappear $6
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pause 15
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cry RAIKOU
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appear $4
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spriteface $0, UP
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spriteface PLAYER, UP
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pause 5
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disappear $7
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pause 15
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cry ENTEI
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appear $5
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spriteface $0, UP
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spriteface PLAYER, UP
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pause 5
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disappear $8
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pause 15
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cry SUICUNE
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pause 15
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playsound SFX_WARP_FROM
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spriteface $0, LEFT
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spriteface PLAYER, LEFT
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applymovement $3, MovementData_0x186236
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disappear $3
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waitbutton
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playsound SFX_WARP_FROM
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spriteface $0, RIGHT
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spriteface PLAYER, RIGHT
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applymovement $4, MovementData_0x18623b
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disappear $4
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waitbutton
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pause 15
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playsound SFX_WARP_FROM
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spriteface $0, UP
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spriteface PLAYER, UP
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applymovement $5, MovementData_0x186241
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playsound SFX_WARP_FROM
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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applymovement $5, MovementData_0x186248
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spriteface $0, UP
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spriteface PLAYER, UP
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pause 20
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cry SUICUNE
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pause 30
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playsound SFX_WARP_FROM
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applymovement $5, MovementData_0x186253
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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disappear $5
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waitbutton
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special RestartMapMusic
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@@ -57,7 +57,7 @@ FisherScript_0x72144:
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writetext UnknownText_0x72345
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closetext
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loadmovesprites
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spriteface $fe, LEFT
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spriteface LAST_TALKED, LEFT
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end
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.UnknownScript_0x72172
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@@ -71,14 +71,14 @@ UnknownScript_0x7217b:
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writetext UnknownText_0x7238a
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closetext
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loadmovesprites
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spriteface $fe, LEFT
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spriteface LAST_TALKED, LEFT
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end
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UnknownScript_0x72184:
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writetext UnknownText_0x723d9
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closetext
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loadmovesprites
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spriteface $fe, LEFT
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spriteface LAST_TALKED, LEFT
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end
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CeladonGymGuyScript:
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@@ -48,7 +48,7 @@ UnknownScript_0x1883de:
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waitbutton
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special RestartMapMusic
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pause 15
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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pause 15
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end
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@@ -34,35 +34,35 @@ CherrygroveCityGuideGent:
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closetext
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loadmovesprites
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playmusic MUSIC_SHOW_ME_AROUND
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follow $2, $0
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follow $2, PLAYER
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applymovement $2, MovementData_0x19c195
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loadfont
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writetext GuideGentPokeCenterText
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x19c19b
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spriteface $0, UP
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spriteface PLAYER, UP
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loadfont
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writetext GuideGentMartText
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x19c1a3
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spriteface $0, UP
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spriteface PLAYER, UP
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loadfont
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writetext GuideGentRoute30Text
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x19c1ac
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spriteface $0, LEFT
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spriteface PLAYER, LEFT
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loadfont
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writetext GuideGentSeaText
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x19c1b6
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spriteface $0, UP
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spriteface PLAYER, UP
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pause 60
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spriteface $2, LEFT
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spriteface $0, RIGHT
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spriteface PLAYER, RIGHT
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loadfont
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writetext GuideGentGiftText
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keeptextopen
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@@ -76,7 +76,7 @@ CherrygroveCityGuideGent:
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loadmovesprites
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stopfollow
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special RestartMapMusic
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spriteface $0, UP
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spriteface PLAYER, UP
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applymovement $2, MovementData_0x19c1cb
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playsound SFX_ENTER_DOOR
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disappear $2
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@@ -101,13 +101,13 @@ UnknownScript_0x19c0aa:
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moveperson $3, $27, $7
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UnknownScript_0x19c0ae:
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spriteface $0, RIGHT
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showemote EMOTE_SHOCK, $0, 15
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special Functionc48f
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pause 15
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appear $3
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applymovement $3, MovementData_0x19c1ce
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spriteface $0, RIGHT
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spriteface PLAYER, RIGHT
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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writetext UnknownText_0x19c4e2
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@@ -165,8 +165,8 @@ UnknownScript_0x19c126:
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loadmovesprites
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UnknownScript_0x19c12f:
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playsound SFX_TACKLE
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applymovement $0, MovementData_0x19c1d4
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spriteface $0, LEFT
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applymovement PLAYER, MovementData_0x19c1d4
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spriteface PLAYER, LEFT
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applymovement $3, MovementData_0x19c1da
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disappear $3
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dotrigger $0
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@@ -28,12 +28,12 @@ UnknownScript_0x1a001d:
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return
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UnknownScript_0x1a001e:
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spriteface $0, UP
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showemote EMOTE_SHOCK, $0, 15
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||||
spriteface PLAYER, UP
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||||
showemote EMOTE_SHOCK, PLAYER, 15
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||||
pause 15
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||||
playsound SFX_WARP_FROM
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||||
applymovement $d, MovementData_0x1a00da
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||||
spriteface $0, DOWN
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||||
spriteface PLAYER, DOWN
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||||
pause 15
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||||
playsound SFX_WARP_FROM
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||||
applymovement $d, MovementData_0x1a00e0
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||||
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@@ -17,7 +17,7 @@ DragonShrine_MapScriptHeader:
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||||
end
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||||
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DragonShrineTestScript:
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||||
applymovement $0, MovementData_0x18d2bf
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||||
applymovement PLAYER, MovementData_0x18d2bf
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||||
applymovement $2, MovementData_0x18d2c7
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||||
loadfont
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||||
writetext UnknownText_0x18d2ea
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||||
@@ -116,15 +116,15 @@ DragonShrineTestScript:
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||||
closetext
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||||
loadmovesprites
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||||
playsound SFX_ENTER_DOOR
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||||
showemote EMOTE_SHOCK, $0, 15
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||||
showemote EMOTE_SHOCK, PLAYER, 15
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||||
playmusic MUSIC_CLAIR
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||||
appear $5
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||||
waitbutton
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
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||||
pause 30
|
||||
applymovement $5, MovementData_0x18d2d4
|
||||
spriteface $5, RIGHT
|
||||
spriteface $0, LEFT
|
||||
spriteface PLAYER, LEFT
|
||||
spriteface $2, LEFT
|
||||
loadfont
|
||||
writetext UnknownText_0x18d916
|
||||
@@ -171,7 +171,7 @@ DragonShrineTestScript:
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||||
applymovement $2, MovementData_0x18d2ce
|
||||
spriteface $5, UP
|
||||
applymovement $2, MovementData_0x18d2d1
|
||||
spriteface $0, UP
|
||||
spriteface PLAYER, UP
|
||||
loadfont
|
||||
writetext UnknownText_0x18d5a3
|
||||
closetext
|
||||
|
@@ -42,8 +42,8 @@ UnknownScript_0x18c8b8:
|
||||
writetext UnknownText_0x18c9b8
|
||||
pause 30
|
||||
loadmovesprites
|
||||
showemote EMOTE_SHOCK, $0, 15
|
||||
spriteface $0, LEFT
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
spriteface PLAYER, LEFT
|
||||
playmusic MUSIC_CLAIR
|
||||
applymovement $3, MovementData_0x18c9ae
|
||||
loadfont
|
||||
|
@@ -75,14 +75,14 @@ EcruteakGymTriggerRockets:
|
||||
jumpstd radiotowerrockets
|
||||
|
||||
UnknownScript_0x99dc6:
|
||||
applymovement $0, MovementData_0x99e5d
|
||||
applymovement PLAYER, MovementData_0x99e5d
|
||||
applymovement $8, MovementData_0x99e63
|
||||
loadfont
|
||||
writetext UnknownText_0x9a49c
|
||||
closetext
|
||||
loadmovesprites
|
||||
follow $0, $8
|
||||
applymovement $0, MovementData_0x99e5f
|
||||
follow PLAYER, $8
|
||||
applymovement PLAYER, MovementData_0x99e5f
|
||||
stopfollow
|
||||
special FadeBlackBGMap
|
||||
playsound SFX_ENTER_DOOR
|
||||
|
@@ -22,7 +22,7 @@ UnknownScript_0x98e64:
|
||||
appear $6
|
||||
waitbutton
|
||||
applymovement $6, MovementData_0x98ec5
|
||||
applymovement $0, MovementData_0x98ed4
|
||||
applymovement PLAYER, MovementData_0x98ed4
|
||||
spriteface $2, UP
|
||||
pause 10
|
||||
spriteface $2, DOWN
|
||||
@@ -42,7 +42,7 @@ UnknownScript_0x98e95:
|
||||
writetext UnknownText_0x98f22
|
||||
closetext
|
||||
loadmovesprites
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
|
||||
applymovement $6, MovementData_0x98ece
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear $6
|
||||
|
@@ -44,7 +44,7 @@ ElmsLab_PutElmAtLaptop:
|
||||
return
|
||||
|
||||
ElmsLab_AutowalkUpToElm:
|
||||
applymovement $0, ElmsLab_WalkUpToElmMovement
|
||||
applymovement PLAYER, ElmsLab_WalkUpToElmMovement
|
||||
showemote EMOTE_SHOCK, $2, 15
|
||||
spriteface $2, RIGHT
|
||||
loadfont
|
||||
@@ -75,9 +75,9 @@ ElmsLab_ElmGetsEmail:
|
||||
closetext
|
||||
loadmovesprites
|
||||
applymovement $2, ElmsLab_ElmToDefaultPositionMovement1
|
||||
spriteface $0, UP
|
||||
spriteface PLAYER, UP
|
||||
applymovement $2, ElmsLab_ElmToDefaultPositionMovement2
|
||||
spriteface $0, RIGHT
|
||||
spriteface PLAYER, RIGHT
|
||||
loadfont
|
||||
writetext ElmText_ChooseAPokemon
|
||||
closetext
|
||||
@@ -151,7 +151,7 @@ LabTryToLeaveScript:
|
||||
writetext LabWhereGoingText
|
||||
closetext
|
||||
loadmovesprites
|
||||
applymovement $0, MovementData_0x78f70
|
||||
applymovement PLAYER, MovementData_0x78f70
|
||||
end
|
||||
|
||||
CyndaquilPokeBallScript:
|
||||
@@ -181,7 +181,7 @@ CyndaquilPokeBallScript:
|
||||
loadmovesprites
|
||||
checkcode VAR_FACING
|
||||
if_equal $3, ElmDirectionsScript
|
||||
applymovement $0, AfterCyndaquilMovement
|
||||
applymovement PLAYER, AfterCyndaquilMovement
|
||||
jump ElmDirectionsScript
|
||||
|
||||
TotodilePokeBallScript:
|
||||
@@ -209,7 +209,7 @@ TotodilePokeBallScript:
|
||||
keeptextopen
|
||||
givepoke TOTODILE, 5, BERRY, 0
|
||||
loadmovesprites
|
||||
applymovement $0, AfterTotodileMovement
|
||||
applymovement PLAYER, AfterTotodileMovement
|
||||
jump ElmDirectionsScript
|
||||
|
||||
ChikoritaPokeBallScript:
|
||||
@@ -237,7 +237,7 @@ ChikoritaPokeBallScript:
|
||||
keeptextopen
|
||||
givepoke CHIKORITA, 5, BERRY, 0
|
||||
loadmovesprites
|
||||
applymovement $0, AfterChikoritaMovement
|
||||
applymovement PLAYER, AfterChikoritaMovement
|
||||
jump ElmDirectionsScript
|
||||
|
||||
DidntChooseStarterScript:
|
||||
@@ -247,7 +247,7 @@ DidntChooseStarterScript:
|
||||
end
|
||||
|
||||
ElmDirectionsScript:
|
||||
spriteface $0, UP
|
||||
spriteface PLAYER, UP
|
||||
loadfont
|
||||
writetext ElmDirectionsText1
|
||||
closetext
|
||||
@@ -456,14 +456,14 @@ ElmJumpRightScript:
|
||||
|
||||
AideScript_WalkPotions1:
|
||||
applymovement $3, AideWalksRight1
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
|
||||
scall AideScript_GivePotions
|
||||
applymovement $3, AideWalksLeft1
|
||||
end
|
||||
|
||||
AideScript_WalkPotions2:
|
||||
applymovement $3, AideWalksRight2
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
|
||||
scall AideScript_GivePotions
|
||||
applymovement $3, AideWalksLeft2
|
||||
end
|
||||
@@ -481,14 +481,14 @@ AideScript_GivePotions:
|
||||
|
||||
AideScript_WalkBalls1:
|
||||
applymovement $3, AideWalksRight1
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
|
||||
scall AideScript_GiveYouBalls
|
||||
applymovement $3, AideWalksLeft1
|
||||
end
|
||||
|
||||
AideScript_WalkBalls2:
|
||||
applymovement $3, AideWalksRight2
|
||||
spriteface $0, DOWN
|
||||
spriteface PLAYER, DOWN
|
||||
scall AideScript_GiveYouBalls
|
||||
applymovement $3, AideWalksLeft2
|
||||
end
|
||||
@@ -544,10 +544,10 @@ AideScript_AfterTheft:
|
||||
end
|
||||
|
||||
MeetCopScript2:
|
||||
applymovement $0, MeetCopScript2_StepLeft
|
||||
applymovement PLAYER, MeetCopScript2_StepLeft
|
||||
|
||||
MeetCopScript:
|
||||
applymovement $0, MeetCopScript_WalkUp
|
||||
applymovement PLAYER, MeetCopScript_WalkUp
|
||||
CopScript:
|
||||
spriteface $7, LEFT
|
||||
loadfont
|
||||
|
@@ -22,7 +22,7 @@ FastShip1F_MapScriptHeader:
|
||||
|
||||
.PriorityJump2:
|
||||
applymovement $2, MovementData_0x7520e
|
||||
applymovement $0, MovementData_0x75217
|
||||
applymovement PLAYER, MovementData_0x75217
|
||||
applymovement $2, MovementData_0x75211
|
||||
pause 30
|
||||
playsound SFX_BOAT
|
||||
@@ -88,12 +88,12 @@ SailorScript_0x75160:
|
||||
checkcode VAR_FACING
|
||||
if_equal RIGHT, .YouAreFacingRight
|
||||
applymovement $2, MovementData_0x7520e
|
||||
applymovement $0, MovementData_0x75235
|
||||
applymovement PLAYER, MovementData_0x75235
|
||||
end
|
||||
|
||||
.YouAreFacingRight:
|
||||
applymovement $2, MovementData_0x75214
|
||||
applymovement $0, MovementData_0x75238
|
||||
applymovement PLAYER, MovementData_0x75238
|
||||
end
|
||||
|
||||
SailorScript_0x751d0:
|
||||
@@ -122,13 +122,13 @@ UnknownScript_0x751eb:
|
||||
appear $5
|
||||
applymovement $5, MovementData_0x7521b
|
||||
playsound SFX_TACKLE
|
||||
applymovement $0, MovementData_0x7522e
|
||||
applymovement PLAYER, MovementData_0x7522e
|
||||
applymovement $5, MovementData_0x75220
|
||||
loadfont
|
||||
writetext UnknownText_0x75412
|
||||
closetext
|
||||
loadmovesprites
|
||||
spriteface $0, RIGHT
|
||||
spriteface PLAYER, RIGHT
|
||||
applymovement $5, MovementData_0x75222
|
||||
disappear $5
|
||||
dotrigger $0
|
||||
|
@@ -38,10 +38,10 @@ TwinScript_0x75ebb:
|
||||
special Special_FadeBlackQuickly
|
||||
special Special_ReloadSpritesNoPalettes
|
||||
disappear $5
|
||||
applymovement $0, MovementData_0x76004
|
||||
applymovement PLAYER, MovementData_0x76004
|
||||
moveperson $4, $3, $13
|
||||
appear $4
|
||||
spriteface $0, UP
|
||||
spriteface PLAYER, UP
|
||||
spriteface $4, UP
|
||||
special Special_FadeInQuickly
|
||||
spriteface $3, DOWN
|
||||
|
@@ -239,7 +239,7 @@ PharmacistScript_0x56df1:
|
||||
writetext UnknownText_0x56f55
|
||||
closetext
|
||||
loadmovesprites
|
||||
spriteface $fe, LEFT
|
||||
spriteface LAST_TALKED, LEFT
|
||||
end
|
||||
|
||||
PokefanMScript_0x56dfc:
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user