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lda_coord and ldcoord_a exist for this
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@ -442,10 +442,10 @@ ButtonSound:: ; aaf
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jr .load_cursor_state
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jr .load_cursor_state
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.cursor_off
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.cursor_off
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ld a, [TileMap + 17 + 17 * SCREEN_WIDTH]
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lda_coord 17, 17
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.load_cursor_state
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.load_cursor_state
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ld [TileMap + 18 + 17 * SCREEN_WIDTH], a
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ldcoord_a 18, 17
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ret
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ret
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; b06
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; b06
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