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Added labels to different parts of the map script and event headers
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@@ -1,12 +1,12 @@
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WillsRoom_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 2
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; triggers
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dw UnknownScript_0x1804c6, $0000
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dw UnknownScript_0x1804ca, $0000
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; callback count
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.MapCallbacks:
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db 1
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; callbacks
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@@ -134,18 +134,18 @@ WillsRoom_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 3
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warp_def $11, $5, 4, GROUP_INDIGO_PLATEAU_POKECENTER_1F, MAP_INDIGO_PLATEAU_POKECENTER_1F
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warp_def $2, $4, 1, GROUP_KOGAS_ROOM, MAP_KOGAS_ROOM
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warp_def $2, $5, 2, GROUP_KOGAS_ROOM, MAP_KOGAS_ROOM
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 0
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; people-events
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.PersonEvents:
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db 1
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person_event SPRITE_WILL, 11, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, WillScript_0x1804f8, -1
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