Added labels to different parts of the map script and event headers

This commit is contained in:
PikalaxALT
2015-07-21 00:02:21 -04:00
parent 471492b775
commit 5631bdc0d7
395 changed files with 2403 additions and 2390 deletions

View File

@@ -1,8 +1,8 @@
TrainerHouse1F_MapScriptHeader:
; trigger count
.MapTriggers:
db 0
; callback count
.MapCallbacks:
db 0
ReceptionistScript_0x9af67:
@@ -134,22 +134,22 @@ TrainerHouse1F_MapEventHeader:
; filler
db 0, 0
; warps
.Warps:
db 3
warp_def $d, $2, 3, GROUP_VIRIDIAN_CITY, MAP_VIRIDIAN_CITY
warp_def $d, $3, 3, GROUP_VIRIDIAN_CITY, MAP_VIRIDIAN_CITY
warp_def $2, $8, 1, GROUP_TRAINER_HOUSE_B1F, MAP_TRAINER_HOUSE_B1F
; xy triggers
.XYTriggers:
db 0
; signposts
.Signposts:
db 3
signpost 0, 5, SIGNPOST_READ, MapTrainerHouse1FSignpost0Script
signpost 0, 7, SIGNPOST_READ, MapTrainerHouse1FSignpost1Script
signpost 10, 7, SIGNPOST_READ, MapTrainerHouse1FSignpost2Script
; people-events
.PersonEvents:
db 5
person_event SPRITE_RECEPTIONIST, 15, 4, OW_LEFT | $1, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ReceptionistScript_0x9af67, -1
person_event SPRITE_COOLTRAINER_M, 15, 11, OW_UP | $3, $0, -1, -1, $0, 0, CooltrainerMScript_0x9af6a, -1