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Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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SilphCo1F_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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ReceptionistScript_0x18abe5:
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@@ -55,18 +55,18 @@ SilphCo1F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $7, $2, 7, GROUP_SAFFRON_CITY, MAP_SAFFRON_CITY
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warp_def $7, $3, 7, GROUP_SAFFRON_CITY, MAP_SAFFRON_CITY
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 0
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; people-events
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.PersonEvents:
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db 2
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person_event SPRITE_RECEPTIONIST, 6, 8, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ReceptionistScript_0x18abe5, -1
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person_event SPRITE_OFFICER, 5, 17, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, OfficerScript_0x18abe8, -1
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