Added labels to different parts of the map script and event headers

This commit is contained in:
PikalaxALT
2015-07-21 00:02:21 -04:00
parent 471492b775
commit 5631bdc0d7
395 changed files with 2403 additions and 2390 deletions

View File

@@ -1,8 +1,8 @@
CeladonGameCorner_MapScriptHeader:
; trigger count
.MapTriggers:
db 0
; callback count
.MapCallbacks:
db 0
ClerkScript_0x7211d:
@@ -274,15 +274,15 @@ CeladonGameCorner_MapEventHeader:
; filler
db 0, 0
; warps
.Warps:
db 2
warp_def $d, $e, 6, GROUP_CELADON_CITY, MAP_CELADON_CITY
warp_def $d, $f, 6, GROUP_CELADON_CITY, MAP_CELADON_CITY
; xy triggers
.XYTriggers:
db 0
; signposts
.Signposts:
db 38
signpost 6, 1, SIGNPOST_READ, MapCeladonGameCornerSignpost11Script
signpost 7, 1, SIGNPOST_READ, MapCeladonGameCornerSignpost11Script
@@ -323,7 +323,7 @@ CeladonGameCorner_MapEventHeader:
signpost 0, 15, SIGNPOST_READ, MapCeladonGameCornerSignpost36Script
signpost 0, 9, SIGNPOST_READ, MapCeladonGameCornerSignpost37Script
; people-events
.PersonEvents:
db 9
person_event SPRITE_CLERK, 6, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ClerkScript_0x7211d, -1
person_event SPRITE_RECEPTIONIST, 6, 7, OW_UP | $2, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ReceptionistScript_0x72120, -1