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Reformat the channel_struct macro and use more constants in wram.
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023cfdbb05
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wram.asm
309
wram.asm
@ -71,165 +71,50 @@ ENDM
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channel_struct: MACRO
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; Addresses are Channel1 ($c101).
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\1MusicID:: ; c101
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ds 2
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\1MusicBank:: ; c103
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ds 1
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\1Flags:: ; c104
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; 0: on/off
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; 1: subroutine
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; 2:
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; 3:
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; 4: noise sampling on/off
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; 5:
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; 6:
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; 7:
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ds 1
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\1Flags2:: ; c105
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; 0: vibrato on/off
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; 1:
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; 2: duty cycle on/off
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; 3:
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; 4:
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; 5:
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; 6:
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; 7:
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ds 1
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\1Flags3:: ; c106
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; 0: vibrato up/down
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; 1:
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; 2:
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; 3:
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; 4:
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; 5:
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; 6:
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; 7:
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ds 1
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\1MusicAddress:: ; c107
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ds 2
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\1LastMusicAddress:: ; c109
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ds 2
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; could have been meant as a third-level address
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ds 2
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\1NoteFlags:: ; c10d
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; 0:
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; 1:
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; 2:
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; 3:
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; 4:
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; 5: rest
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; 6:
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; 7:
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ds 1
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\1Condition:: ; c10e
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; used for conditional jumps
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ds 1
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\1DutyCycle:: ; c10f
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; uses top 2 bits only
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; 0: 12.5%
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; 1: 25%
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; 2: 50%
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; 3: 75%
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ds 1
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\1Intensity:: ; c110
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; hi: pressure
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; lo: velocity
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ds 1
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\1Frequency::
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; 11 bits
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\1FrequencyLo:: ; c111
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ds 1
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\1FrequencyHi:: ; c112
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ds 1
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\1Pitch:: ; c113
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; 0: rest
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; 1: C
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; 2: C#
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; 3: D
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; 4: D#
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; 5: E
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; 6: F
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; 7: F#
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; 8: G
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; 9: G#
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; a: A
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; b: A#
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; c: B
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ds 1
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\1Octave:: ; c114
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; 0: highest
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; 7: lowest
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ds 1
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\1StartingOctave:: ; c115
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; raises existing octaves by this value
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; used for repeating phrases in a higher octave to save space
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ds 1
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\1NoteDuration:: ; c116
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; number of frames remaining in the current note
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ds 1
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; c117
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ds 1
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; c118
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ds 1
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\1LoopCount:: ; c119
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ds 1
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\1Tempo:: ; c11a
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ds 2
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\1Tracks:: ; c11c
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; hi: l
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; lo: r
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ds 1
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; c11d
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ds 1
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\1VibratoDelayCount:: ; c11e
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; initialized at the value in VibratoDelay
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; decrements each frame
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; at 0, vibrato starts
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ds 1
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\1VibratoDelay:: ; c11f
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; number of frames a note plays until vibrato starts
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ds 1
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\1VibratoExtent:: ; c120
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; difference in
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ds 1
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\1VibratoRate:: ; c121
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; counts down from a max of 15 frames
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; over which the pitch is alternated
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; hi: init frames
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; lo: frame count
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ds 1
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; c122
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ds 1
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; c123
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ds 1
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; c124
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ds 1
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; c125
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ds 1
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; c126
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ds 1
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; c127
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ds 1
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\1CryPitch:: ; c128
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ds 1
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\1CryEcho:: ; c129
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ds 1
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; Addreses are Channel1 (c101).
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\1MusicID:: dw
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\1MusicBank:: db
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\1Flags:: db ; 0:on/off 1:subroutine 4:noise
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\1Flags2:: db ; 0:vibrato on/off 2:duty
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\1Flags3:: db ; 0:vibrato up/down
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\1MusicAddress:: dw
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\1LastMusicAddress:: dw
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dw
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\1NoteFlags:: db ; 5:rest
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\1Condition:: db ; conditional jumps
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\1DutyCycle:: db ; bits 6-7 (0:12.5% 1:25% 2:50% 3:75%)
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\1Intensity:: db ; hi:pressure lo:velocity
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\1Frequency:: ; 11 bits
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\1FrequencyLo:: db
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\1FrequencyHi:: db
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\1Pitch:: db ; 0:rest 1-c:note
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\1Octave:: db ; 7-0 (0 is highest)
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\1StartingOctave:: db ; raises existing octaves (to repeat phrases)
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\1NoteDuration:: db ; frames remaining for the current note
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ds 1 ; c117
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ds 1 ; c118
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\1LoopCount:: db
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\1Tempo:: dw
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\1Tracks:: db ; hi:left lo:right
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ds 1 ; c11d
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\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
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\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
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\1VibratoExtent:: db
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\1VibratoRate:: db ; hi:frames for each alt lo:frames to the next alt
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ds 1 ; c122
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ds 1 ; c123
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ds 1 ; c124
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ds 1 ; c125
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ds 1 ; c126
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ds 1 ; c127
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\1CryPitch:: db
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\1CryEcho:: db
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ds 4
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\1NoteLength:: ; c12e
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; # frames per 16th note
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ds 1
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; c12f
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ds 1
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; c130
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ds 1
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; c131
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ds 1
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; c132
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ds 1
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\1NoteLength:: db ; frames per 16th note
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ds 1 ; c12f
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ds 1 ; c130
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ds 1 ; c131
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ds 1 ; c132
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ENDM
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SECTION "tiles0",VRAM[$8000],BANK[0]
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@ -248,8 +133,7 @@ VBGMap1::
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SECTION "WRAMBank0",WRAM0[$c000]
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SECTION "stack",WRAM0[$c0ff]
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Stack:: ; c0ff
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ds -$100
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Stack:: ds -$100 ; c0ff
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SECTION "audio",WRAM0[$c100]
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@ -258,39 +142,24 @@ MusicPlaying:: ; c100
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ds 1
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Channels::
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Channel1:: ; c101
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channel_struct Channel1
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Channel2:: ; c133
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channel_struct Channel2
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Channel3:: ; c165
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channel_struct Channel3
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Channel4:: ; c197
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channel_struct Channel4
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Channel1:: channel_struct Channel1 ; c101
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Channel2:: channel_struct Channel2 ; c133
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Channel3:: channel_struct Channel3 ; c165
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Channel4:: channel_struct Channel4 ; c197
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SFXChannels::
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Channel5:: ; c1c9
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channel_struct Channel5
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Channel6:: ; c1fb
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channel_struct Channel6
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Channel7:: ; c22d
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channel_struct Channel7
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Channel8:: ; c25f
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channel_struct Channel8
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Channel5:: channel_struct Channel5 ; c1c9
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Channel6:: channel_struct Channel6 ; c1fb
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Channel7:: channel_struct Channel7 ; c22d
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Channel8:: channel_struct Channel8 ; c25f
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; c291
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ds 1
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; c292
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ds 1
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; c293
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ds 1
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; c294
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ds 1
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; c295
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ds 1
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; c296
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ds 1
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; c297
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ds 1
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ds 1 ; c291
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ds 1 ; c292
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ds 1 ; c293
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ds 1 ; c294
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ds 1 ; c295
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ds 1 ; c296
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ds 1 ; c297
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CurMusicByte:: ; c298
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ds 1
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@ -457,14 +326,16 @@ wBattle::
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wEnemyMoveStruct:: ds MOVE_LENGTH ; c608
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wPlayerMoveStruct:: ds MOVE_LENGTH ; c60f
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EnemyMonNick:: ds 11 ; c616
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BattleMonNick:: ds 11 ; c621
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EnemyMonNick:: ds PKMN_NAME_LENGTH ; c616
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BattleMonNick:: ds PKMN_NAME_LENGTH ; c621
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BattleMon:: battle_struct BattleMon ; c62c
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ds 10
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OTName:: ; c656
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ds 13
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ds NAME_LENGTH
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ds 2
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CurOTMon:: ; c663
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ds 1
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@ -475,7 +346,6 @@ TypeModifier:: ; c665
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; >10: super-effective
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; 10: normal
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; <10: not very effective
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; bit 7: stab
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ds 1
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@ -1293,7 +1163,7 @@ TimeOfDay:: ; d269
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SECTION "OTParty",WRAMX[$d280],BANK[1]
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OTPartyCount:: ds 1 ; d280
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OTPartySpecies:: ds 6 ; d281
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OTPartySpecies:: ds PARTY_LENGTH ; d281
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OTPartyEnd:: ds 1
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OTPartyMon1:: party_struct OTPartyMon1 ; d288
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@ -1303,8 +1173,8 @@ OTPartyMon4:: party_struct OTPartyMon4 ; d318
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OTPartyMon5:: party_struct OTPartyMon5 ; d348
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OTPartyMon6:: party_struct OTPartyMon6 ; d378
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OTPartyMonOT:: ds 11 * 6 ; d3a8
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OTPartyMonNicknames:: ds 11 * 6 ; d3ea
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OTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d3a8
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OTPartyMonNicknames:: ds PKMN_NAME_LENGTH * PARTY_LENGTH ; d3ea
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SECTION "Map Events", WRAMX[$d432], BANK[1]
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@ -1344,16 +1214,11 @@ PlayerGender:: ; d472
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PlayerID:: ; d47b
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ds 2
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PlayerName:: ; d47d
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ds 11
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MomsName:: ; d488
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ds 11
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RivalName:: ; d493
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ds 11
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RedsName:: ; d49e
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ds 11
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GreensName:: ; d4a9
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ds 11
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PlayerName:: ds NAME_LENGTH ; d47d
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MomsName:: ds NAME_LENGTH ; d488
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RivalName:: ds NAME_LENGTH ; d493
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RedsName:: ds NAME_LENGTH ; d49e
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GreensName:: ds NAME_LENGTH ; d4a9
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ds 2
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@ -1721,7 +1586,7 @@ SECTION "PlayerParty",WRAMX[$dcd7],BANK[1]
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PartyCount:: ; dcd7
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ds 1 ; number of Pokémon in party
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PartySpecies:: ; dcd8
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ds 6 ; species of each Pokémon in party
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ds PARTY_LENGTH ; species of each Pokémon in party
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PartyEnd:: ; dcde
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ds 1 ; legacy functions don't check PartyCount
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@ -1733,20 +1598,20 @@ PartyMon4:: party_struct PartyMon4 ; dd6f
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PartyMon5:: party_struct PartyMon5 ; dd9f
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PartyMon6:: party_struct PartyMon6 ; ddcf
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PartyMonOT:: ds 11 * 6 ; ddff
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PartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; ddff
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PartyMonNicknames:: ds 11 * 6 ; de41
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PartyMonNicknames:: ds PKMN_NAME_LENGTH * PARTY_LENGTH ; de41
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PartyMonNicknamesEnd::
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SECTION "Pokedex", WRAMX[$de99], BANK[1]
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PokedexCaught:: ; de99
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flag_array 251
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flag_array NUM_POKEMON
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EndPokedexCaught::
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PokedexSeen:: ; deb9
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flag_array 251
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flag_array NUM_POKEMON
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EndPokedexSeen::
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UnownDex:: ; ded9
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@ -1813,23 +1678,19 @@ wRoamMon3:: roam_struct wRoamMon3 ; dfdd
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SECTION "WRAMBank5",WRAMX[$d000],BANK[5]
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; 8 4-color palettes
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Unkn1Pals:: ; d000
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ds $40
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Unkn2Pals:: ; d040
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ds $40
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BGPals:: ; d080
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ds $40
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OBPals:: ; d0c0
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ds $40
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Unkn1Pals:: ds 8 * 8 ; d000
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Unkn2Pals:: ds 8 * 8 ; d040
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BGPals:: ds 8 * 8 ; d080
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OBPals:: ds 8 * 8 ; d0c0
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LYOverrides:: ; d100
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ds 144
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ds SCREEN_HEIGHT_PX
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LYOverridesEnd::
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ds 112
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LYOverridesBackup:: ; d200
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ds 144
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ds SCREEN_HEIGHT_PX
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LYOverridesBackupEnd::
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@ -1880,8 +1741,8 @@ sBoxMon1:: box_struct sBoxMon1
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sBoxMon2::
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ds box_struct_length * (MONS_PER_BOX +- 1)
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sBoxMonOT:: ds 11 * 20 ; afa6
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sBoxMonOT:: ds NAME_LENGTH * MONS_PER_BOX ; afa6
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sBoxMonNicknames:: ds 11 * 20 ; b082
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sBoxMonNicknames:: ds PKMN_NAME_LENGTH * MONS_PER_BOX ; b082
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sBoxMonNicknamesEnd::
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; b15e
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