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Name the UpdateEnemyHUD predef.
Also start using hp palette constants.
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@@ -130,8 +130,8 @@ RefreshBattleHuds:: ; 39c9
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; 39d4
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UpdateBattleHuds:: ; 39d4
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callba Function3df48
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callba Function3e036
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callba UpdatePlayerHUD
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callba UpdateEnemyHUD
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ret
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; 39e1
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