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Name the UpdateEnemyHUD predef.
Also start using hp palette constants.
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@@ -15,6 +15,10 @@ PARTY_OT_NAME EQU 5
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ENEMY_OT_NAME EQU 6
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TRAINER_NAME EQU 7
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; hp
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HP_GREEN EQU 0
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HP_YELLOW EQU 1
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HP_RED EQU 2
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; boxes
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MONS_PER_BOX EQU 20
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