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Add more missing files
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@ -1523,7 +1523,7 @@ RadioChannels:
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dbw 72, .LetsAllSing
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dbw 78, .PokeFluteRadio
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dbw 80, .EvolutionRadio
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db $ff
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db -1
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.PkmnTalkAndPokedexShow
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; Pokédex Show in the morning
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49
engine/pokepic.asm
Executable file
49
engine/pokepic.asm
Executable file
@ -0,0 +1,49 @@
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Pokepic:: ; 244e3
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ld hl, PokepicMenuDataHeader
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call CopyMenuDataHeader
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call MenuBox
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call UpdateSprites
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call ApplyTilemap
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ld b, SCGB_POKEPIC
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call GetSGBLayout
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xor a
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ld [hBGMapMode], a
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ld a, [CurPartySpecies]
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ld [CurSpecies], a
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call GetBaseData
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ld de, VTiles1
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predef GetFrontpic
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ld a, [wMenuBorderTopCoord]
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inc a
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ld b, a
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ld a, [wMenuBorderLeftCoord]
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inc a
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ld c, a
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call Coord2Tile
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ld a, $80
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ld [hGraphicStartTile], a
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lb bc, 7, 7
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predef PlaceGraphic
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call WaitBGMap
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ret
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ClosePokepic:: ; 24528
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ld hl, PokepicMenuDataHeader
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call CopyMenuDataHeader
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call ClearMenuBoxInterior
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call WaitBGMap
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call GetMemSGBLayout
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xor a
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ld [hBGMapMode], a
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call OverworldTextModeSwitch
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call ApplyTilemap
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call UpdateSprites
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call LoadStandardFont
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ret
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PokepicMenuDataHeader: ; 0x24547
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db $40 ; flags
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db 04, 06 ; start coords
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db 13, 14 ; end coords
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dw NULL
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db 1 ; default option
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490
gfx/load_pics.asm
Executable file
490
gfx/load_pics.asm
Executable file
@ -0,0 +1,490 @@
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GetUnownLetter: ; 51040
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; Return Unown letter in UnownLetter based on DVs at hl
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; Take the middle 2 bits of each DV and place them in order:
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; atk def spd spc
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; .ww..xx. .yy..zz.
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; atk
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ld a, [hl]
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and %01100000
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sla a
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ld b, a
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; def
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ld a, [hli]
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and %00000110
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swap a
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srl a
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or b
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ld b, a
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; spd
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ld a, [hl]
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and %01100000
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swap a
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sla a
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or b
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ld b, a
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; spc
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ld a, [hl]
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and %00000110
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srl a
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or b
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; Divide by 10 to get 0-25
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ld [hDividend + 3], a
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xor a
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ld [hDividend], a
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ld [hDividend + 1], a
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ld [hDividend + 2], a
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ld a, 10
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ld [hDivisor], a
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ld b, 4
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call Divide
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; Increment to get 1-26
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ld a, [hQuotient + 2]
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inc a
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ld [UnownLetter], a
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ret
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GetFrontpic: ; 51077
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ld a, [CurPartySpecies]
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ld [CurSpecies], a
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call IsAPokemon
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ret c
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ld a, [rSVBK]
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push af
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call _GetFrontpic
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pop af
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ld [rSVBK], a
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ret
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FrontpicPredef: ; 5108b
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ld a, [CurPartySpecies]
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ld [CurSpecies], a
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call IsAPokemon
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ret c
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ld a, [rSVBK]
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push af
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xor a
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ld [hBGMapMode], a
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call _GetFrontpic
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call Function51103
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pop af
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ld [rSVBK], a
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ret
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_GetFrontpic: ; 510a5
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push de
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call GetBaseData
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ld a, [BasePicSize]
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and $f
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ld b, a
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push bc
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call GetFrontpicPointer
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ld a, $6
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ld [rSVBK], a
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ld a, b
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ld de, wDecompressScratch + $800
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call FarDecompress
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pop bc
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ld hl, wDecompressScratch
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ld de, wDecompressScratch + $800
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call Function512ab
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pop hl
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push hl
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ld de, wDecompressScratch
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ld c, 7 * 7
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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pop hl
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ret
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GetFrontpicPointer: ; 510d7
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GLOBAL PicPointers, UnownPicPointers
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ld a, [CurPartySpecies]
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cp UNOWN
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jr z, .unown
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ld a, [CurPartySpecies]
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ld d, BANK(PicPointers)
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jr .ok
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.unown
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ld a, [UnownLetter]
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ld d, BANK(UnownPicPointers)
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.ok
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ld hl, PicPointers ; UnownPicPointers
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dec a
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ld bc, 6
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call AddNTimes
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ld a, d
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call GetFarByte
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call FixPicBank
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push af
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inc hl
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ld a, d
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call GetFarHalfword
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pop bc
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ret
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Function51103: ; 51103
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ld a, $1
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ld [rVBK], a
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push hl
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ld de, wDecompressScratch
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ld c, 7 * 7
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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pop hl
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ld de, 7 * 7 tiles
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add hl, de
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push hl
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ld a, $1
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ld hl, BasePicSize
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call GetFarWRAMByte
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pop hl
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and $f
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ld de, w6_d800 + 5 * 5 tiles
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ld c, 5 * 5
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cp 5
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jr z, .got_dims
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ld de, w6_d800 + 6 * 6 tiles
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ld c, 6 * 6
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cp 6
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jr z, .got_dims
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ld de, w6_d800 + 7 * 7 tiles
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ld c, 7 * 7
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.got_dims
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push hl
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push bc
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call Function5114f
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pop bc
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pop hl
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ld de, wDecompressScratch
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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xor a
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ld [rVBK], a
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ret
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Function5114f: ; 5114f
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ld hl, wDecompressScratch
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swap c
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ld a, c
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and $f
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ld b, a
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ld a, c
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and $f0
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ld c, a
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push bc
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call LoadFrontpic
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pop bc
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.asm_51161
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push bc
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ld c, $0
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call LoadFrontpic
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pop bc
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dec b
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jr nz, .asm_51161
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ret
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GetBackpic: ; 5116c
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ld a, [CurPartySpecies]
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call IsAPokemon
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ret c
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ld a, [CurPartySpecies]
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ld b, a
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ld a, [UnownLetter]
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ld c, a
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ld a, [rSVBK]
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push af
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ld a, $6
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ld [rSVBK], a
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push de
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; These are assumed to be at the same
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; address in their respective banks.
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GLOBAL PicPointers, UnownPicPointers
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ld hl, PicPointers ; UnownPicPointers
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ld a, b
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ld d, BANK(PicPointers)
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cp UNOWN
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jr nz, .ok
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ld a, c
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ld d, BANK(UnownPicPointers)
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.ok
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dec a
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ld bc, 6
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call AddNTimes
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ld bc, 3
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add hl, bc
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ld a, d
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call GetFarByte
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call FixPicBank
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push af
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inc hl
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ld a, d
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call GetFarHalfword
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ld de, wDecompressScratch
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pop af
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call FarDecompress
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ld hl, wDecompressScratch
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ld c, 6 * 6
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call FixBackpicAlignment
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pop hl
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ld de, wDecompressScratch
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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pop af
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ld [rSVBK], a
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ret
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FixPicBank: ; 511c5
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; This is a thing for some reason.
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push hl
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push bc
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sub PICS_1 - PICS_FIX
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ld c, a
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ld b, 0
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ld hl, .PicsBanks
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add hl, bc
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ld a, [hl]
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pop bc
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pop hl
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ret
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.PicsBanks: ; 511d4
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db PICS_1
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db PICS_2
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db PICS_3
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db PICS_4
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db PICS_5
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db PICS_6
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db PICS_7
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db PICS_8
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db PICS_9
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db PICS_10
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db PICS_11
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db PICS_12
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db PICS_13
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db PICS_14
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db PICS_15
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db PICS_16
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db PICS_17
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db PICS_18
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db PICS_19
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db PICS_19 + 1
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db PICS_19 + 2
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db PICS_19 + 3
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db PICS_19 + 4
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db PICS_19 + 5
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Function511ec: ; 511ec
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ld a, c
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push de
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ld hl, PicPointers
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dec a
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ld bc, 6
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call AddNTimes
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ld a, BANK(PicPointers)
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call GetFarByte
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call FixPicBank
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push af
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inc hl
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ld a, BANK(PicPointers)
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call GetFarHalfword
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pop af
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pop de
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call FarDecompress
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ret
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GetTrainerPic: ; 5120d
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ld a, [TrainerClass]
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and a
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ret z
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cp NUM_TRAINER_CLASSES
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ret nc
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call WaitBGMap
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xor a
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ld [hBGMapMode], a
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ld hl, TrainerPicPointers
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ld a, [TrainerClass]
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dec a
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ld bc, 3
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call AddNTimes
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ld a, [rSVBK]
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push af
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ld a, $6
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ld [rSVBK], a
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push de
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ld a, BANK(TrainerPicPointers)
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call GetFarByte
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call FixPicBank
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push af
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inc hl
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ld a, BANK(TrainerPicPointers)
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call GetFarHalfword
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pop af
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ld de, wDecompressScratch
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call FarDecompress
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pop hl
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ld de, wDecompressScratch
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ld c, 7 * 7
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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pop af
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ld [rSVBK], a
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call WaitBGMap
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ld a, $1
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ld [hBGMapMode], a
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ret
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DecompressPredef: ; 5125d
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; Decompress lz data from b:hl to scratch space at 6:d000, then copy it to address de.
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ld a, [rSVBK]
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push af
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ld a, 6
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ld [rSVBK], a
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push de
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push bc
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ld a, b
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ld de, wDecompressScratch
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call FarDecompress
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pop bc
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ld de, wDecompressScratch
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pop hl
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ld a, [hROMBank]
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ld b, a
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call Get2bpp
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pop af
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ld [rSVBK], a
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ret
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FixBackpicAlignment: ; 5127c
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push de
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push bc
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ld a, [wBoxAlignment]
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and a
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jr z, .keep_dims
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ld a, c
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cp 7 * 7
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ld de, 7 * 7 tiles
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jr z, .got_dims
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cp 6 * 6
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ld de, 6 * 6 tiles
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jr z, .got_dims
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ld de, 5 * 5 tiles
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.got_dims
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ld a, [hl]
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ld b, $0
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ld c, $8
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.loop
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rra
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rl b
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dec c
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jr nz, .loop
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ld a, b
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ld [hli], a
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dec de
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ld a, e
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or d
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jr nz, .got_dims
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.keep_dims
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pop bc
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pop de
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ret
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Function512ab: ; 512ab
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ld a, b
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cp 6
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jr z, .six
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cp 5
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jr z, .five
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.seven_loop
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ld c, $70
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call LoadFrontpic
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dec b
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jr nz, .seven_loop
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ret
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.six
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ld c, $70
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xor a
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call .Fill
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.six_loop
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ld c, $10
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xor a
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call .Fill
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ld c, $60
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call LoadFrontpic
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dec b
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jr nz, .six_loop
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ret
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.five
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ld c, $70
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xor a
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call .Fill
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.five_loop
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ld c, $20
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xor a
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call .Fill
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ld c, $50
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call LoadFrontpic
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dec b
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jr nz, .five_loop
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ld c, $70
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xor a
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call .Fill
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ret
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.Fill
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ld [hli], a
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dec c
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jr nz, .Fill
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ret
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LoadFrontpic: ; 512f2
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ld a, [wBoxAlignment]
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and a
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jr nz, .x_flip
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.left_loop
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ld a, [de]
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inc de
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ld [hli], a
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dec c
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jr nz, .left_loop
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ret
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.x_flip
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push bc
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.right_loop
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ld a, [de]
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inc de
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ld b, a
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xor a
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rept 8
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rr b
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rla
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endr
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ld [hli], a
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dec c
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jr nz, .right_loop
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pop bc
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ret
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