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Resolve #723: treat std scripts like specials and predefs
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@@ -59,10 +59,10 @@ VioletGymActivateRockets:
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end
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.GoldenrodRockets:
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jumpstd goldenrodrockets
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jumpstd GoldenrodRocketsScript
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.RadioTowerRockets:
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jumpstd radiotowerrockets
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jumpstd RadioTowerRocketsScript
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TrainerBirdKeeperRod:
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trainer BIRD_KEEPER, ROD, EVENT_BEAT_BIRD_KEEPER_ROD, BirdKeeperRodSeenText, BirdKeeperRodBeatenText, 0, .Script
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@@ -105,10 +105,10 @@ VioletGymGuyScript:
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VioletGymStatue:
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checkflag ENGINE_ZEPHYRBADGE
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iftrue .Beaten
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jumpstd gymstatue1
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jumpstd GymStatue1Script
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.Beaten:
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gettrainername STRING_BUFFER_4, FALKNER, FALKNER1
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jumpstd gymstatue2
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jumpstd GymStatue2Script
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FalknerIntroText:
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text "I'm FALKNER, the"
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