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PlayerPalette and PlayerAction wram labels
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18
wram.asm
18
wram.asm
@ -1627,7 +1627,12 @@ SATURDAY EQU 6
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PlayerSprite: ; d4d8
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ds 1
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ds 5
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ds 3
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PlayerPalette: ; d4dc
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ds 1
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ds 1
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PlayerDirection: ; d4de
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; uses bits 2 and 3 / $0c / %00001100
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@ -1638,7 +1643,16 @@ PlayerDirection: ; d4de
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ds 1
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SECTION "MapEngine",WRAMX[$d4e4],BANK[1]
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SECTION "MapEngine",WRAMX[$d4e1],BANK[1]
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PlayerAction: ; d4e1
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; 1 standing
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; 2 walking
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; 4 spinning
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; 6 fishing
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ds 1
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ds 2
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StandingTile: ; d4e4
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ds 1
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StandingTile2: ; d4e5
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