mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Document constants with comments, actual names, and more thorough usage
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@ -27,7 +27,7 @@ AI_SwitchOrTryItem: ; 38000
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ld a, [TrainerClass]
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dec a
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ld bc, 7
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ld bc, NUM_TRAINER_ATTRIBUTES
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call AddNTimes
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.ok
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bit SWITCH_OFTEN_F, [hl]
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@ -174,8 +174,8 @@ AI_TryItem: ; 38105
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ld a, [TrainerClass]
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dec a
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ld hl, TrainerClassAttributes + 5
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ld bc, 7
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ld hl, TrainerClassAttributes + TRNATTR_AI_ITEM_SWITCH
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ld bc, NUM_TRAINER_ATTRIBUTES
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call AddNTimes
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ld b, h
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ld c, l
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@ -1,3 +1,4 @@
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; battle_anim_struct members (see macros/wram.asm)
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const_def
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const BATTLEANIMSTRUCT_INDEX
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const BATTLEANIMSTRUCT_01
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@ -25,6 +26,7 @@
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const BATTLEANIMSTRUCT_17
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BATTLEANIMSTRUCT_LENGTH EQU const_value
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; BattleAnimObjects indexes (see battle/objects/data.asm)
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const_def
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const ANIM_OBJ_00
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const ANIM_OBJ_01
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@ -215,6 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
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const ANIM_OBJ_BA
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const ANIM_OBJ_BB
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; DoBattleAnimFrame arguments (see battle/objects/functions.asm)
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const_def
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const BATTLEANIMFUNC_00
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const BATTLEANIMFUNC_01
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@ -297,6 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
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const BATTLEANIMFUNC_4E
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const BATTLEANIMFUNC_4F
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; BattleAnimFrameData indexes (see battle/objects/framesets.asm)
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const_def
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const BATTLEANIMFRAMESET_00
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const BATTLEANIMFRAMESET_01
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@ -484,6 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
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const BATTLEANIMFRAMESET_B7
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const BATTLEANIMFRAMESET_B8
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; BattleAnimOAMData indexes (see battle/objects/oam.asm)
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const_def
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const BATTLEANIMOAMSET_00
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const BATTLEANIMOAMSET_01
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@ -702,6 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
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const BATTLEANIMOAMSET_D6
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const BATTLEANIMOAMSET_D7
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; BattleBGEffects indexes (see battle/bg_effects.asm)
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const_value SET 1
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const ANIM_BG_FLASH_INVERTED
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const ANIM_BG_FLASH_WHITE
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@ -757,17 +763,19 @@ const_value SET 1
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const ANIM_BG_WOBBLE_MON
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const ANIM_BG_35
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; PokeAnims indexes (see gfx/pics/animation.asm)
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const_def
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const ANIM_MON_SLOW ; 0
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const ANIM_MON_NORMAL ; 1
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const ANIM_MON_MENU ; 2
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const ANIM_MON_TRADE ; 3
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const ANIM_MON_EVOLVE ; 4
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const ANIM_MON_HATCH ; 5
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const ANIM_MON_UNUSED ; 6
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const ANIM_MON_EGG1 ; 7
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const ANIM_MON_EGG2 ; 8
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const ANIM_MON_SLOW
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const ANIM_MON_NORMAL
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const ANIM_MON_MENU
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const ANIM_MON_TRADE
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const ANIM_MON_EVOLVE
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const ANIM_MON_HATCH
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const ANIM_MON_UNUSED
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const ANIM_MON_EGG1
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const ANIM_MON_EGG2
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; AnimObjGFX indexes (see battle/objects/gfx_headers.asm)
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const_value SET 1
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const ANIM_GFX_HIT
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const ANIM_GFX_CUT
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@ -809,6 +817,7 @@ const_value SET 1
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const ANIM_GFX_WAVE
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const ANIM_GFX_AEROBLAST
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; battle_bg_effect struct members (see macros/wram.asm)
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const_def
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const BG_EFFECT_STRUCT_FUNCTION
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const BG_EFFECT_STRUCT_JT_INDEX
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@ -1,5 +1,3 @@
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; pitch
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const_def
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const __
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@ -40,7 +38,6 @@ SOUND_NOISE EQU 4
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SOUND_REST EQU 5
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; Flags2
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SOUND_VIBRATO EQU 0
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SOUND_PITCH_WHEEL EQU 1
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SOUND_DUTY EQU 2
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@ -1,12 +1,20 @@
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; significant level values
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MAX_LEVEL EQU 100
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MIN_LEVEL EQU 2
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EGG_LEVEL EQU 5
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; maximum moves known per mon
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NUM_MOVES EQU 4
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REST_TURNS EQU 2
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MAX_STAT_LEVEL EQU 13
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; significant stat values
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BASE_STAT_LEVEL EQU 7
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MAX_STAT_LEVEL EQU 13
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; turns that Rest sleep lasts
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REST_TURNS EQU 2
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; PlayerStatLevels and EnemyStatLevels indexes
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; used for GetStatName
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const_def
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const ATTACK
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const DEFENSE
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@ -15,10 +23,10 @@ BASE_STAT_LEVEL EQU 7
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const SP_DEFENSE
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const ACCURACY
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const EVASION
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const ABILITY
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const ABILITY ; used for BattleCommand_Curse
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NUM_LEVEL_STATS EQU const_value
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; move struct
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; move struct members (see battle/moves/moves.asm)
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const_def
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const MOVE_ANIM
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const MOVE_EFFECT
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@ -30,6 +38,9 @@ NUM_LEVEL_STATS EQU const_value
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const MOVE_LENGTH
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; stat constants
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; indexes for:
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; - PlayerStats and EnemyStats (see wram.asm)
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; - party_struct and battle_struct members (see macros/wram.asm)
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const_value SET 1
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const STAT_HP
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const STAT_ATK
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@ -38,6 +49,8 @@ const_value SET 1
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const STAT_SATK
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const STAT_SDEF
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NUM_STATS EQU const_value
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; stat formula constants
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STAT_MIN_NORMAL EQU 5
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STAT_MIN_HP EQU 10
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@ -45,12 +58,12 @@ STAT_MIN_HP EQU 10
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ATKDEFDV_SHINY EQU $EA
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SPDSPCDV_SHINY EQU $AA
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; battle classes
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; battle classes (wBattleMode values)
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const_value SET 1
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const WILD_BATTLE
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const TRAINER_BATTLE
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; battle types
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; battle types (BattleType values)
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const_def
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const BATTLETYPE_NORMAL
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const BATTLETYPE_CANLOSE
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@ -66,7 +79,7 @@ const_value SET 1
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const BATTLETYPE_CELEBI
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const BATTLETYPE_SUICUNE
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; battle variables
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; GetBattleVar and GetBattleVarAddr arguments (see home/battle.asm)
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const_def
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const BATTLE_VARS_SUBSTATUS1
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const BATTLE_VARS_SUBSTATUS2
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@ -90,8 +103,37 @@ const_value SET 1
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const BATTLE_VARS_LAST_MOVE
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const BATTLE_VARS_LAST_MOVE_OPP
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; status
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SLP EQU 7 ; 0-7 turns
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; GetBattleVar and GetBattleVarAddr internal indexes (see home/battle.asm)
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const_def
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const PLAYER_SUBSTATUS_1
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const ENEMY_SUBSTATUS_1
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const PLAYER_SUBSTATUS_2
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const ENEMY_SUBSTATUS_2
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const PLAYER_SUBSTATUS_3
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const ENEMY_SUBSTATUS_3
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const PLAYER_SUBSTATUS_4
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const ENEMY_SUBSTATUS_4
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const PLAYER_SUBSTATUS_5
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const ENEMY_SUBSTATUS_5
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const PLAYER_STATUS
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const ENEMY_STATUS
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const PLAYER_MOVE_ANIMATION
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const ENEMY_MOVE_ANIMATION
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const PLAYER_MOVE_EFFECT
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const ENEMY_MOVE_EFFECT
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const PLAYER_MOVE_POWER
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const ENEMY_MOVE_POWER
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const PLAYER_MOVE_TYPE
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const ENEMY_MOVE_TYPE
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const PLAYER_CUR_MOVE
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const ENEMY_CUR_MOVE
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const PLAYER_COUNTER_MOVE
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const ENEMY_COUNTER_MOVE
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const PLAYER_LAST_MOVE
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const ENEMY_LAST_MOVE
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; status condition bit flags
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SLP EQU %111 ; 0-7 turns
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const_value SET 3
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const PSN
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const BRN
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@ -100,7 +142,7 @@ const_value SET 3
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ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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; substatus
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; PlayerSubStatus1 or EnemySubStatus1 bit flags
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enum_start 7, -1
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enum SUBSTATUS_IN_LOVE
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enum SUBSTATUS_ROLLOUT
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@ -111,8 +153,10 @@ ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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enum SUBSTATUS_CURSE
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enum SUBSTATUS_NIGHTMARE
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SUBSTATUS_CURLED EQU 0
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; PlayerSubStatus2 or EnemySubStatus2 bit flags
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SUBSTATUS_CURLED EQU 0
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; PlayerSubStatus3 or EnemySubStatus3 bit flags
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enum_start 7, -1
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enum SUBSTATUS_CONFUSED
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enum SUBSTATUS_FLYING
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@ -123,6 +167,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_RAMPAGE
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enum SUBSTATUS_BIDE
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; PlayerSubStatus4 or EnemySubStatus4 bit flags
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enum_start 7, -1
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enum SUBSTATUS_LEECH_SEED
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enum SUBSTATUS_RAGE
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@ -133,6 +178,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_MIST
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enum SUBSTATUS_X_ACCURACY
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; PlayerSubStatus5 or EnemySubStatus5 bit flags
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enum_start 7, -1
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enum SUBSTATUS_CANT_RUN
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enum SUBSTATUS_DESTINY_BOND
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@ -143,7 +189,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_UNKNOWN_3
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enum SUBSTATUS_TOXIC
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; environmental
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; PlayerScreens or EnemyScreens bit flags
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enum_start 4, -1
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enum SCREENS_REFLECT
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enum SCREENS_LIGHT_SCREEN
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@ -151,7 +197,7 @@ SUBSTATUS_CURLED EQU 0
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enum SCREENS_UNUSED
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enum SCREENS_SPIKES
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; weather
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; Weather values
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const_def
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const WEATHER_NONE
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const WEATHER_RAIN
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@ -161,8 +207,7 @@ SUBSTATUS_CURLED EQU 0
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const WEATHER_SUN_END
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const WEATHER_SANDSTORM_END
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; move effects
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; MoveEffectsPointers indexes (see battle/moves/move_effects_pointers.asm)
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const_def
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const EFFECT_NORMAL_HIT
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const EFFECT_SLEEP
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@ -322,35 +367,6 @@ SUBSTATUS_CURLED EQU 0
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const EFFECT_FLY
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const EFFECT_DEFENSE_CURL
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; Battle vars used in home/battle.asm
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const_def
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const PLAYER_SUBSTATUS_1
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const ENEMY_SUBSTATUS_1
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const PLAYER_SUBSTATUS_2
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const ENEMY_SUBSTATUS_2
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const PLAYER_SUBSTATUS_3
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const ENEMY_SUBSTATUS_3
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const PLAYER_SUBSTATUS_4
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const ENEMY_SUBSTATUS_4
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const PLAYER_SUBSTATUS_5
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const ENEMY_SUBSTATUS_5
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const PLAYER_STATUS
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const ENEMY_STATUS
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const PLAYER_MOVE_ANIMATION
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const ENEMY_MOVE_ANIMATION
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const PLAYER_MOVE_EFFECT
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const ENEMY_MOVE_EFFECT
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const PLAYER_MOVE_POWER
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const ENEMY_MOVE_POWER
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const PLAYER_MOVE_TYPE
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const ENEMY_MOVE_TYPE
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const PLAYER_CUR_MOVE
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const ENEMY_CUR_MOVE
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const PLAYER_COUNTER_MOVE
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const ENEMY_COUNTER_MOVE
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const PLAYER_LAST_MOVE
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const ENEMY_LAST_MOVE
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; wBattleAction
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const_def
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const BATTLEACTION_MOVE1
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@ -370,6 +386,7 @@ SUBSTATUS_CURLED EQU 0
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const BATTLEACTION_E
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const BATTLEACTION_FORFEIT
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; wBattleResult
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const_def
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const WIN
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const LOSE
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; BattleTowerAction arguments (see misc/battle_tower_5c.asm)
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const_def
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const BATTLETOWERACTION_CHECK_EXPLANATION_READ
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const BATTLETOWERACTION_SET_EXPLANATION_READ
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@ -32,8 +33,19 @@
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const BATTLETOWERACTION_CHOOSEREWARD ; save options
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const BATTLETOWERACTION_SAVEOPTIONS
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BATTLETOWER_NO_CHALLENGE EQU 0
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BATTLETOWER_SAVED_AND_LEFT EQU 1
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BATTLETOWER_CHALLENGE_IN_PROGESS EQU 2
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BATTLETOWER_WON_CHALLENGE EQU 3
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BATTLETOWER_RECEIVED_REWARD EQU 4
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; sBattleTowerChallengeState
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const_def
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const BATTLETOWER_NO_CHALLENGE
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const BATTLETOWER_SAVED_AND_LEFT
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const BATTLETOWER_CHALLENGE_IN_PROGESS
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const BATTLETOWER_WON_CHALLENGE
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const BATTLETOWER_RECEIVED_REWARD
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BATTLETOWER_NROFPKMNS EQU 3
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BATTLETOWER_TRAINERDATALENGTH EQU $24
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BATTLETOWER_NROFTRAINERS EQU 7
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BATTLETOWER_NRMONSPERLEVELBRACKET EQU BATTLETOWER_NROFPKMNS * BATTLETOWER_NROFTRAINERS
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BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + 3 * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH
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; return value from BattleTowerAction(BATTLETOWERACTION_CHECKMOBILEEVENT)
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MOBILE_EVENT_OBJECT_GS_BALL EQU $b
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; GetSGBLayout arguments (see predef/cgb.asm and predef/sgb.asm)
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const_def
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const SCGB_BATTLE_GRAYSCALE
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const SCGB_BATTLE_COLORS
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; Cries indexes (see audio/cry_pointers.asm)
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const_def
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; gen 1
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; decoration types
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const_value = 1
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const DECO_PLANT
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const DECO_BED
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@ -6,6 +7,7 @@ const_value = 1
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const DECO_DOLL
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const DECO_BIGDOLL
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; DecorationNames indexes (see engine/decorations.asm)
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const_value = 1
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const PUT_IT_AWAY
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const MAGNAPLANT
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@ -33,6 +35,7 @@ const_value = 1
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const YELLOW_CARPET
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const GREEN_CARPET
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; DoDecorationAction2 arguments (see engine/decorations.asm)
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const_value = 1
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const SET_UP_BED
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const PUT_AWAY_BED
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@ -56,66 +59,67 @@ deco: MACRO
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enum DECOFLAG_\1
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endm
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; decorations
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const_value = 1
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__enum__ = 0
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const BEDS
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deco FEATHERY_BED ; 2 (0)
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deco PINK_BED ; 3 (1)
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deco POLKADOT_BED ; 4 (2)
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deco PIKACHU_BED ; 5 (3)
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deco FEATHERY_BED
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deco PINK_BED
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deco POLKADOT_BED
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deco PIKACHU_BED
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const CARPETS
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deco RED_CARPET ; 7 (4)
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deco BLUE_CARPET ; 8 (5)
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deco YELLOW_CARPET ; 9 (6)
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deco GREEN_CARPET ; a (7)
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deco RED_CARPET
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deco BLUE_CARPET
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deco YELLOW_CARPET
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deco GREEN_CARPET
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const PLANTS
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deco MAGNAPLANT ; c (8)
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deco TROPICPLANT ; d (9)
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deco JUMBOPLANT ; e (a)
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deco MAGNAPLANT
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deco TROPICPLANT
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deco JUMBOPLANT
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const POSTERS
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deco TOWN_MAP ; 10 (b)
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deco PIKACHU_POSTER ; 11 (c)
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deco CLEFAIRY_POSTER ; 12 (d)
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deco JIGGLYPUFF_POSTER ; 13(e)
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deco TOWN_MAP
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deco PIKACHU_POSTER
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deco CLEFAIRY_POSTER
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deco JIGGLYPUFF_POSTER
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const CONSOLES
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deco FAMICOM ; 15 (f)
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deco SNES ; 16 (10)
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deco N64 ; 17 (11)
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deco VIRTUAL_BOY ; 18 (12)
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deco FAMICOM
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deco SNES
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deco N64
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deco VIRTUAL_BOY
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const BIG_DOLLS
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deco BIG_SNORLAX_DOLL ; 1a (13)
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deco BIG_ONIX_DOLL ; 1b (14)
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deco BIG_LAPRAS_DOLL ; 1c (15)
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deco BIG_SNORLAX_DOLL
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deco BIG_ONIX_DOLL
|
||||
deco BIG_LAPRAS_DOLL
|
||||
|
||||
const DOLLS
|
||||
deco PIKACHU_DOLL ; 1e (16)
|
||||
deco SURF_PIKACHU_DOLL ; 1f (17)
|
||||
deco CLEFAIRY_DOLL ; 20 (18)
|
||||
deco JIGGLYPUFF_DOLL ; 21 (19)
|
||||
deco BULBASAUR_DOLL ; 22 (1a)
|
||||
deco CHARMANDER_DOLL ; 23 (1b)
|
||||
deco SQUIRTLE_DOLL ; 24 (1c)
|
||||
deco POLIWAG_DOLL ; 25 (1d)
|
||||
deco DIGLETT_DOLL ; 26 (1e)
|
||||
deco STARMIE_DOLL ; 27 (1f)
|
||||
deco MAGIKARP_DOLL ; 28 (20)
|
||||
deco ODDISH_DOLL ; 29 (21)
|
||||
deco GENGAR_DOLL ; 2a (22)
|
||||
deco SHELLDER_DOLL ; 2b (23)
|
||||
deco GRIMER_DOLL ; 2c (24)
|
||||
deco VOLTORB_DOLL ; 2d (25)
|
||||
deco WEEDLE_DOLL ; 2e (26)
|
||||
deco UNOWN_DOLL ; 2f (27)
|
||||
deco GEODUDE_DOLL ; 30 (28)
|
||||
deco MACHOP_DOLL ; 31 (29)
|
||||
deco TENTACOOL_DOLL ; 32 (2a)
|
||||
deco GOLD_TROPHY_DOLL ; 33 (2b)
|
||||
deco SILVER_TROPHY_DOLL ; 34 (2c)
|
||||
deco PIKACHU_DOLL
|
||||
deco SURF_PIKACHU_DOLL
|
||||
deco CLEFAIRY_DOLL
|
||||
deco JIGGLYPUFF_DOLL
|
||||
deco BULBASAUR_DOLL
|
||||
deco CHARMANDER_DOLL
|
||||
deco SQUIRTLE_DOLL
|
||||
deco POLIWAG_DOLL
|
||||
deco DIGLETT_DOLL
|
||||
deco STARMIE_DOLL
|
||||
deco MAGIKARP_DOLL
|
||||
deco ODDISH_DOLL
|
||||
deco GENGAR_DOLL
|
||||
deco SHELLDER_DOLL
|
||||
deco GRIMER_DOLL
|
||||
deco VOLTORB_DOLL
|
||||
deco WEEDLE_DOLL
|
||||
deco UNOWN_DOLL
|
||||
deco GEODUDE_DOLL
|
||||
deco MACHOP_DOLL
|
||||
deco TENTACOOL_DOLL
|
||||
deco GOLD_TROPHY_DOLL
|
||||
deco SILVER_TROPHY_DOLL
|
||||
|
||||
NUM_NON_TROPHY_DECOS EQU $2b
|
||||
NUM_DECOS EQU $2d
|
||||
NUM_DECOS = __enum__
|
||||
NUM_NON_TROPHY_DECOS = NUM_DECOS +- 2
|
||||
|
@ -1,22 +1,29 @@
|
||||
; EngineFlags indexes (see engine/engine_flasg.asm)
|
||||
const_def
|
||||
|
||||
; wPokegearFlags
|
||||
const ENGINE_RADIO_CARD
|
||||
const ENGINE_MAP_CARD
|
||||
const ENGINE_PHONE_CARD
|
||||
const ENGINE_EXPN_CARD
|
||||
const ENGINE_POKEGEAR
|
||||
; wDaycareMan
|
||||
const ENGINE_DAYCARE_MAN_HAS_EGG
|
||||
const ENGINE_DAYCARE_MAN_HAS_MON
|
||||
; wDaycareLady
|
||||
const ENGINE_DAYCARE_LADY_HAS_MON
|
||||
; wMomSavingMoney
|
||||
const ENGINE_MOM_SAVING_MONEY
|
||||
const ENGINE_DST
|
||||
; wUnusedTwoDayTimerOn
|
||||
const ENGINE_0A
|
||||
; StatusFlags
|
||||
const ENGINE_POKEDEX
|
||||
const ENGINE_UNOWN_DEX
|
||||
const ENGINE_POKERUS
|
||||
const ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
const ENGINE_CREDITS_SKIP
|
||||
const ENGINE_BUG_CONTEST_ON ; 10
|
||||
; StatusFlags2
|
||||
const ENGINE_BUG_CONTEST_TIMER
|
||||
const ENGINE_SAFARI_ZONE
|
||||
const ENGINE_ROCKETS_IN_RADIO_TOWER
|
||||
@ -24,9 +31,11 @@
|
||||
const ENGINE_GIVE_POKERUS
|
||||
const ENGINE_FLORIA
|
||||
const ENGINE_ROCKETS_IN_MAHOGANY
|
||||
; BikeFlags
|
||||
const ENGINE_STRENGTH_ACTIVE
|
||||
const ENGINE_ALWAYS_ON_BIKE
|
||||
const ENGINE_DOWNHILL
|
||||
; JohtoBadges
|
||||
const ENGINE_ZEPHYRBADGE
|
||||
const ENGINE_HIVEBADGE
|
||||
const ENGINE_PLAINBADGE
|
||||
@ -35,6 +44,7 @@
|
||||
const ENGINE_STORMBADGE ; 20
|
||||
const ENGINE_GLACIERBADGE
|
||||
const ENGINE_RISINGBADGE
|
||||
; KantoBadges
|
||||
const ENGINE_BOULDERBADGE
|
||||
const ENGINE_CASCADEBADGE
|
||||
const ENGINE_THUNDERBADGE
|
||||
@ -43,6 +53,7 @@
|
||||
const ENGINE_MARSHBADGE
|
||||
const ENGINE_VOLCANOBADGE
|
||||
const ENGINE_EARTHBADGE
|
||||
; UnlockedUnowns
|
||||
const ENGINE_UNLOCKED_UNOWNS_1
|
||||
const ENGINE_UNLOCKED_UNOWNS_2
|
||||
const ENGINE_UNLOCKED_UNOWNS_3
|
||||
@ -51,6 +62,7 @@
|
||||
const ENGINE_UNLOCKED_UNOWNS_6 ; 30
|
||||
const ENGINE_UNLOCKED_UNOWNS_7
|
||||
const ENGINE_UNLOCKED_UNOWNS_8
|
||||
; VisitedSpawns
|
||||
const ENGINE_FLYPOINT_KRISS_HOUSE
|
||||
const ENGINE_FLYPOINT_VIRIDIAN_POKECENTER
|
||||
const ENGINE_FLYPOINT_PALLET
|
||||
@ -78,8 +90,11 @@
|
||||
const ENGINE_FLYPOINT_BLACKTHORN
|
||||
const ENGINE_FLYPOINT_SILVER_CAVE
|
||||
const ENGINE_FLYPOINT_UNUSED
|
||||
; wLuckyNumberShowFlag
|
||||
const ENGINE_LUCKY_NUMBER_SHOW
|
||||
; StatusFlags2
|
||||
const ENGINE_4F
|
||||
; DailyFlags
|
||||
const ENGINE_KURT_MAKING_BALLS ; 50
|
||||
const ENGINE_DAILY_BUG_CONTEST
|
||||
const ENGINE_SPECIAL_WILDDATA
|
||||
@ -88,6 +103,7 @@
|
||||
const ENGINE_SHUCKLE_GIVEN
|
||||
const ENGINE_GOLDENROD_UNDERGROUND_MERCHANT_CLOSED
|
||||
const ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
|
||||
; WeeklyFlags
|
||||
const ENGINE_MT_MOON_SQUARE_CLEFAIRY
|
||||
const ENGINE_UNION_CAVE_LAPRAS
|
||||
const ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
|
||||
@ -96,11 +112,16 @@
|
||||
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||
const ENGINE_DAILY_MOVE_TUTOR
|
||||
const ENGINE_BUENAS_PASSWORD
|
||||
; SwarmFlags
|
||||
const ENGINE_BUENAS_PASSWORD_2 ; 60
|
||||
const ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
|
||||
; GameTimerPause
|
||||
const ENGINE_62
|
||||
; PlayerGender
|
||||
const ENGINE_PLAYER_IS_FEMALE
|
||||
; wCelebiEvent
|
||||
const ENGINE_HAVE_EXAMINED_GS_BALL
|
||||
; wDailyRematchFlags
|
||||
const ENGINE_JACK
|
||||
const ENGINE_HUEY
|
||||
const ENGINE_GAVEN
|
||||
@ -125,6 +146,7 @@
|
||||
const ENGINE_WILTON
|
||||
const ENGINE_PARRY
|
||||
const ENGINE_ERIN
|
||||
; wDailyPhoneItemFlags
|
||||
const ENGINE_BEVERLY_HAS_NUGGET
|
||||
const ENGINE_JOSE_HAS_STAR_PIECE
|
||||
const ENGINE_WADE_HAS_ITEM
|
||||
@ -135,6 +157,7 @@
|
||||
const ENGINE_TULLY_HAS_WATER_STONE
|
||||
const ENGINE_TIFFANY_HAS_PINK_BOW
|
||||
const ENGINE_WILTON_HAS_ITEM
|
||||
; wDailyPhoneTimeOfDayFlags
|
||||
const ENGINE_JACK_MONDAY_MORNING
|
||||
const ENGINE_HUEY_WEDNESDAY_NIGHT
|
||||
const ENGINE_GAVEN_THURSDAY_MORNING
|
||||
@ -159,7 +182,9 @@
|
||||
const ENGINE_WILTON_THRUSDAY_MORNING
|
||||
const ENGINE_PARRY_FRIDAY_AFTERNOON
|
||||
const ENGINE_ERIN_SATURDAY_NIGHT
|
||||
; wPlayerSpriteSetupFlags
|
||||
const ENGINE_KRIS_IN_CABLE_CLUB
|
||||
; SwarmFlags
|
||||
const ENGINE_DUNSPARCE_SWARM ; a0
|
||||
const ENGINE_YANMA_SWARM
|
||||
NUM_ENGINE_FLAGS EQU const_value
|
||||
|
@ -1,7 +1,6 @@
|
||||
|
||||
; EventFlags bit flags
|
||||
const_def
|
||||
|
||||
; These first eight flags are reset upon reloading the map.
|
||||
; The first eight flags are reset upon reloading the map
|
||||
const EVENT_GAVE_KURT_APRICORNS ; 000
|
||||
const EVENT_RECEIVED_BALLS_FROM_KURT
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_2
|
||||
@ -10,7 +9,7 @@
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_5
|
||||
const EVENT_JUST_RECEIVED_DRATINI
|
||||
const EVENT_IN_YOUR_ROOM
|
||||
; Johto story events
|
||||
; Johto Gym Leader TM gifts
|
||||
const EVENT_GOT_TM31_MUD_SLAP
|
||||
const EVENT_GOT_TM49_FURY_CUTTER
|
||||
const EVENT_GOT_TM01_DYNAMICPUNCH
|
||||
@ -19,6 +18,7 @@
|
||||
const EVENT_GOT_TM23_IRON_TAIL
|
||||
const EVENT_GOT_TM16_ICY_WIND
|
||||
const EVENT_GOT_TM24_DRAGONBREATH
|
||||
; HMs (EVENT_GOT_HM07_WATERFALL is with the Johto itemballs)
|
||||
const EVENT_GOT_HM01_CUT
|
||||
const EVENT_GOT_HM02_FLY
|
||||
const EVENT_GOT_HM03_SURF
|
||||
@ -26,9 +26,11 @@
|
||||
const EVENT_GOT_HM05_FLASH
|
||||
const EVENT_GOT_HM06_WHIRLPOOL
|
||||
const EVENT_016
|
||||
; Rods
|
||||
const EVENT_GOT_OLD_ROD
|
||||
const EVENT_GOT_GOOD_ROD
|
||||
const EVENT_GOT_SUPER_ROD
|
||||
; Johto story events
|
||||
const EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
const EVENT_GOT_CYNDAQUIL_FROM_ELM
|
||||
const EVENT_GOT_TOTODILE_FROM_ELM
|
||||
@ -128,7 +130,7 @@
|
||||
const EVENT_GOT_TM12_SWEET_SCENT
|
||||
const EVENT_RELEASED_THE_BEASTS
|
||||
const EVENT_GOT_MASTER_BALL_FROM_ELM
|
||||
; Johto Signpost Items
|
||||
; Johto signpost items
|
||||
const EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION
|
||||
const EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE
|
||||
const EVENT_TIN_TOWER_5F_HIDDEN_CARBOS
|
||||
@ -234,7 +236,7 @@
|
||||
const EVENT_TALKED_TO_OAK_IN_KANTO
|
||||
const EVENT_GOT_HP_UP_FROM_VERMILION_GUY
|
||||
const EVENT_GOT_TM29_PSYCHIC
|
||||
; Kanto Signpost Items
|
||||
; Kanto signpost items
|
||||
const EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE
|
||||
const EVENT_UNDERGROUND_HIDDEN_FULL_RESTORE
|
||||
const EVENT_UNDERGROUND_HIDDEN_X_SPECIAL
|
||||
@ -608,7 +610,7 @@
|
||||
const EVENT_255
|
||||
const EVENT_256
|
||||
const EVENT_257
|
||||
; Kurt events
|
||||
; Kurt Apricorn events
|
||||
const EVENT_GAVE_KURT_RED_APRICORN
|
||||
const EVENT_GAVE_KURT_BLU_APRICORN
|
||||
const EVENT_GAVE_KURT_YLW_APRICORN
|
||||
@ -682,7 +684,7 @@
|
||||
const EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
|
||||
const EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
|
||||
const EVENT_29F
|
||||
; Ruins Of Alph puzzles
|
||||
; Ruins of Alph puzzles
|
||||
const EVENT_SOLVED_HO_OH_PUZZLE ; 2a0
|
||||
const EVENT_SOLVED_KABUTO_PUZZLE
|
||||
const EVENT_SOLVED_OMANYTE_PUZZLE
|
||||
@ -734,7 +736,7 @@
|
||||
const EVENT_DECO_BIG_SNORLAX_DOLL
|
||||
const EVENT_DECO_BIG_ONIX_DOLL ; 2d0
|
||||
const EVENT_DECO_BIG_LAPRAS_DOLL
|
||||
; More Johto events
|
||||
; More Johto story events
|
||||
const EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
|
||||
const EVENT_SWITCH_1
|
||||
const EVENT_SWITCH_2
|
||||
@ -818,7 +820,7 @@
|
||||
const EVENT_GOT_WATER_STONE_FROM_BILLS_GRANDPA
|
||||
const EVENT_GOT_FIRE_STONE_FROM_BILLS_GRANDPA
|
||||
const EVENT_GOT_THUNDERSTONE_FROM_BILLS_GRANDPA
|
||||
; More Crystal-specific events
|
||||
; More Crystal-exclusive events in Johto
|
||||
const EVENT_LISTENED_TO_INITIAL_RADIO
|
||||
const EVENT_WALL_OPENED_IN_HO_OH_CHAMBER
|
||||
const EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
|
||||
@ -1015,7 +1017,7 @@
|
||||
const EVENT_3E5
|
||||
const EVENT_3E6
|
||||
const EVENT_3E7
|
||||
; Trainer Flags
|
||||
; Trainer flags
|
||||
; Swimmer F
|
||||
const EVENT_BEAT_SWIMMERF_ELAINE
|
||||
const EVENT_BEAT_SWIMMERF_PAULA
|
||||
@ -1530,7 +1532,7 @@
|
||||
const EVENT_BEAT_ELITE_4_BRUNO
|
||||
const EVENT_BEAT_ELITE_4_KAREN
|
||||
const EVENT_BEAT_CHAMPION_LANCE
|
||||
; New to Crystal
|
||||
; Crystal-exclusive trainer flags
|
||||
const EVENT_BEAT_COOLTRAINERM_DARIN
|
||||
const EVENT_BEAT_COOLTRAINERF_CARA
|
||||
const EVENT_BEAT_TWINS_LEA_AND_PIA
|
||||
@ -1663,10 +1665,11 @@
|
||||
const EVENT_63D
|
||||
const EVENT_63E
|
||||
const EVENT_63F
|
||||
; Sprite visibility: When these events are cleared, the sprite becomes visible; when set, the sprite is hidden.
|
||||
; Sprite visibility flags
|
||||
; When these events are cleared, the sprite becomes visible; when set, the sprite is hidden.
|
||||
; The map script command macros `disappear` and `appear` set/clear these flags and immediately apply the effect on visibility.
|
||||
; The map script command macros `setevent` and `clearevent` set/clear these flags, and their effects will be seen when the map is reloaded.
|
||||
; Johto items: 0x640
|
||||
; Johto itemballs
|
||||
const EVENT_CYNDAQUIL_POKEBALL_IN_ELMS_LAB
|
||||
const EVENT_TOTODILE_POKEBALL_IN_ELMS_LAB
|
||||
const EVENT_CHIKORITA_POKEBALL_IN_ELMS_LAB
|
||||
@ -1986,6 +1989,7 @@
|
||||
const EVENT_MT_MOON_RIVAL
|
||||
const EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
|
||||
const EVENT_TELEPORT_GUY
|
||||
; Kanto itemballs
|
||||
const EVENT_PICKED_UP_FOCUS_BAND
|
||||
const EVENT_ROCK_TUNNEL_1F_ELIXER
|
||||
const EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING
|
||||
|
@ -1,4 +1,3 @@
|
||||
LEN_2BPP_TILE EQU 16
|
||||
LEN_1BPP_TILE EQU 8
|
||||
TILES_PER_FRAME EQU 6
|
||||
TILESIZE EQU $10
|
||||
|
@ -1,3 +1,9 @@
|
||||
; item ids
|
||||
; indexes for:
|
||||
; - ItemAttributes (see items/item_attributes.asm)
|
||||
; - ItemDescriptions (see items/item_descriptions.asm)
|
||||
; - ItemEffects (see items/item_effects.asm)
|
||||
; - ItemNames (see items/item_names.asm)
|
||||
const_def
|
||||
const NO_ITEM ; $00
|
||||
const MASTER_BALL ; $01
|
||||
@ -243,7 +249,7 @@
|
||||
add_tm FIRE_PUNCH ; $F0
|
||||
add_tm FURY_CUTTER ; $F1
|
||||
add_tm NIGHTMARE ; $F2
|
||||
NUM_TMS = const_value - TM01 - 2
|
||||
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
|
||||
|
||||
add_hm CUT ; $F3
|
||||
add_hm FLY ; $F4
|
||||
@ -253,27 +259,36 @@ NUM_TMS = const_value - TM01 - 2
|
||||
add_hm WHIRLPOOL ; $F8
|
||||
add_hm WATERFALL ; $F9
|
||||
NUM_HMS = const_value - HM01
|
||||
const HM_08 ; $FA
|
||||
const ITEM_FA ; $FA
|
||||
|
||||
add_mt FLAMETHROWER
|
||||
add_mt THUNDERBOLT
|
||||
add_mt ICE_BEAM
|
||||
|
||||
ITEM_FROM_MEM EQU $ff
|
||||
|
||||
ITEM_FROM_MEM EQU $FF
|
||||
|
||||
; leftovers from red
|
||||
SAFARI_BALL EQU 8 ; MOON_STONE
|
||||
MOON_STONE_RED EQU 10 ; BURN_HEAL
|
||||
FULL_HEAL_RED EQU 52 ; X_SPEED
|
||||
MAIL_MAX_LENGTH EQU $20
|
||||
SAFARI_BALL EQU $08 ; MOON_STONE
|
||||
MOON_STONE_RED EQU $0A ; BURN_HEAL
|
||||
FULL_HEAL_RED EQU $34 ; X_SPEED
|
||||
|
||||
; pockets
|
||||
; mail
|
||||
MAIL_MSG_LENGTH EQU $20
|
||||
MAILBOX_CAPACITY EQU 10
|
||||
MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
||||
|
||||
; pack pockets
|
||||
ITEM EQU 1
|
||||
KEY_ITEM EQU 2
|
||||
BALL EQU 3
|
||||
TM_HM EQU 4
|
||||
|
||||
; pack pocket sizes
|
||||
MAX_ITEMS EQU 20
|
||||
MAX_KEY_ITEMS EQU 25
|
||||
MAX_BALLS EQU 12
|
||||
MAX_PC_ITEMS EQU 50
|
||||
|
||||
; item actions
|
||||
CANT_SELECT EQU 1 << 6
|
||||
CANT_TOSS EQU 1 << 7
|
||||
@ -356,6 +371,7 @@ const_value SET 70
|
||||
const HELD_78
|
||||
const HELD_FOCUS_BAND
|
||||
|
||||
; item_attribute struct members (see items/item_attributes.asm)
|
||||
const_def
|
||||
const ITEMATTR_PRICE
|
||||
const ITEMATTR_PRICE_HI
|
||||
@ -366,11 +382,13 @@ const_value SET 70
|
||||
const ITEMATTR_HELP
|
||||
NUM_ITEMATTRS EQU const_value
|
||||
|
||||
ITEMMENU_NOUSE EQU 0
|
||||
ITEMMENU_CURRENT EQU 4
|
||||
ITEMMENU_PARTY EQU 5
|
||||
ITEMMENU_CLOSE EQU 6
|
||||
; item menu types
|
||||
ITEMMENU_NOUSE EQU 0
|
||||
ITEMMENU_CURRENT EQU 4
|
||||
ITEMMENU_PARTY EQU 5
|
||||
ITEMMENU_CLOSE EQU 6
|
||||
|
||||
; mart types (see engine/mart.asm)
|
||||
const_def
|
||||
const MARTTYPE_STANDARD
|
||||
const MARTTYPE_BITTER
|
||||
@ -378,6 +396,7 @@ ITEMMENU_CLOSE EQU 6
|
||||
const MARTTYPE_PHARMACY
|
||||
const MARTTYPE_ROOFTOP
|
||||
|
||||
; Marts indexes (see items/marts.asm)
|
||||
const_def
|
||||
const MART_CHERRYGROVE
|
||||
const MART_CHERRYGROVE_DEX
|
||||
@ -414,7 +433,8 @@ ITEMMENU_CLOSE EQU 6
|
||||
const MART_INDIGO_PLATEAU
|
||||
const MART_UNDERGROUND
|
||||
|
||||
; PartyMenuActionText
|
||||
; PartyMenuActionText values
|
||||
; GetPartyMenuTilemapPointers arguments (see engine/party_menu.asm)
|
||||
const_def
|
||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
||||
const PARTYMENUACTION_HEALING_ITEM
|
||||
@ -426,7 +446,7 @@ ITEMMENU_CLOSE EQU 6
|
||||
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
|
||||
const PARTYMENUACTION_GIVE_ITEM
|
||||
const PARTYMENUACTION_MOBILE ; mobile
|
||||
|
||||
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
|
||||
const_value set $f0
|
||||
const PARTYMENUTEXT_HEAL_PSN
|
||||
const PARTYMENUTEXT_HEAL_BRN
|
||||
|
@ -1,6 +1,7 @@
|
||||
|
||||
; Landmarks indexes (see engine/landmarks.asm)
|
||||
const_def
|
||||
|
||||
; Johto landmarks
|
||||
const SPECIAL_MAP ; 00
|
||||
const NEW_BARK_TOWN ; 01
|
||||
const ROUTE_29 ; 02
|
||||
@ -50,7 +51,6 @@
|
||||
const SILVER_CAVE ; 2e
|
||||
|
||||
KANTO_LANDMARK EQU const_value
|
||||
|
||||
const PALLET_TOWN ; 2f
|
||||
const ROUTE_1 ; 30
|
||||
const VIRIDIAN_CITY ; 31
|
||||
|
@ -5,7 +5,13 @@ GROUP_NONE EQU 0
|
||||
MAP_NONE EQU 0
|
||||
|
||||
; map group ids
|
||||
; `newgroup` indexes are for:
|
||||
; - MapGroupPointers (see maps/map_headers.asm)
|
||||
; - OutdoorSprites (see engine/overworld.asm)
|
||||
; - MapGroupRoofs (see tilesets/roofs.asm)
|
||||
; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm)
|
||||
const_def
|
||||
|
||||
newgroup ; 1
|
||||
|
||||
mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
|
||||
@ -473,40 +479,7 @@ MAP_NONE EQU 0
|
||||
mapgroup ROUTE_31_VIOLET_GATE, 4, 5 ; 11
|
||||
|
||||
|
||||
; elevator floors
|
||||
|
||||
const_def
|
||||
const _B4F
|
||||
const _B3F
|
||||
const _B2F
|
||||
const _B1F
|
||||
const _1F
|
||||
const _2F
|
||||
const _3F
|
||||
const _4F
|
||||
const _5F
|
||||
const _6F
|
||||
const _7F
|
||||
const _8F
|
||||
const _9F
|
||||
const _10F
|
||||
const _11F
|
||||
const _ROOF
|
||||
|
||||
; connection directions
|
||||
const_def
|
||||
const EAST_F
|
||||
const WEST_F
|
||||
const SOUTH_F
|
||||
const NORTH_F
|
||||
|
||||
const_def
|
||||
shift_const EAST
|
||||
shift_const WEST
|
||||
shift_const SOUTH
|
||||
shift_const NORTH
|
||||
|
||||
; permissions
|
||||
; map permissions (wPermission)
|
||||
const_value SET 1
|
||||
const TOWN
|
||||
const ROUTE
|
||||
@ -516,7 +489,48 @@ const_value SET 1
|
||||
const GATE
|
||||
const DUNGEON
|
||||
|
||||
; object struct
|
||||
; map palettes (wPermission)
|
||||
const_def
|
||||
const PALETTE_AUTO
|
||||
const PALETTE_DAY
|
||||
const PALETTE_NITE
|
||||
const PALETTE_MORN
|
||||
const PALETTE_DARK
|
||||
|
||||
; fish groups
|
||||
const_def
|
||||
const FISHGROUP_NONE
|
||||
const FISHGROUP_SHORE
|
||||
const FISHGROUP_OCEAN
|
||||
const FISHGROUP_LAKE
|
||||
const FISHGROUP_POND
|
||||
const FISHGROUP_DRATINI
|
||||
const FISHGROUP_QWILFISH_SWARM
|
||||
const FISHGROUP_REMORAID_SWARM
|
||||
const FISHGROUP_GYARADOS
|
||||
const FISHGROUP_DRATINI_2
|
||||
const FISHGROUP_WHIRL_ISLANDS
|
||||
const FISHGROUP_QWILFISH
|
||||
const FISHGROUP_REMORAID
|
||||
const FISHGROUP_QWILFISH_NO_SWARM
|
||||
|
||||
|
||||
; connection directions
|
||||
const_def
|
||||
const EAST_F
|
||||
const WEST_F
|
||||
const SOUTH_F
|
||||
const NORTH_F
|
||||
|
||||
; MapConnections
|
||||
const_def
|
||||
shift_const EAST
|
||||
shift_const WEST
|
||||
shift_const SOUTH
|
||||
shift_const NORTH
|
||||
|
||||
|
||||
; object_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const OBJECT_SPRITE ; 00
|
||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||
@ -553,7 +567,7 @@ const_value SET 1
|
||||
const OBJECT_RANGE ; 20
|
||||
; 33-39 are not used
|
||||
|
||||
; map object struct
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||
const MAPOBJECT_SPRITE ; 1
|
||||
@ -576,46 +590,25 @@ OBJECT_LENGTH EQU const_value
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
|
||||
; object_struct OBJECT_FACING values
|
||||
OW_DOWN EQU DOWN << 2
|
||||
OW_UP EQU UP << 2
|
||||
OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
|
||||
const_def
|
||||
const EMOTE_SHOCK ; 0
|
||||
const EMOTE_QUESTION ; 1
|
||||
const EMOTE_HAPPY ; 2
|
||||
const EMOTE_SAD ; 3
|
||||
const EMOTE_HEART ; 4
|
||||
const EMOTE_BOLT ; 5
|
||||
const EMOTE_SLEEP ; 6
|
||||
const EMOTE_FISH ; 7
|
||||
const EMOTE_SHADOW ; 8
|
||||
const EMOTE_ROD ; 9
|
||||
const EMOTE_BOULDER_DUST ; 10
|
||||
const EMOTE_0B ; 11
|
||||
EMOTE_MEM EQU -1
|
||||
|
||||
const_def
|
||||
const SIGNPOST_READ
|
||||
const SIGNPOST_UP
|
||||
const SIGNPOST_DOWN
|
||||
const SIGNPOST_RIGHT
|
||||
const SIGNPOST_LEFT
|
||||
const SIGNPOST_IFSET
|
||||
const SIGNPOST_IFNOTSET
|
||||
const SIGNPOST_ITEM
|
||||
const SIGNPOST_COPY
|
||||
|
||||
; I'm relocating spawn constants here, so that they can be used anywhere in the disassembly.
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
|
||||
|
||||
; SpawnPoints indexes (see engine/spawn_points.asm)
|
||||
const_value = -1
|
||||
const SPAWN_N_A
|
||||
|
||||
const SPAWN_HOME
|
||||
const SPAWN_DEBUG
|
||||
|
||||
; kanto
|
||||
const SPAWN_PALLET
|
||||
const SPAWN_VIRIDIAN
|
||||
const SPAWN_PEWTER
|
||||
@ -628,7 +621,7 @@ const_value = -1
|
||||
const SPAWN_FUCHSIA
|
||||
const SPAWN_CINNABAR
|
||||
const SPAWN_INDIGO
|
||||
|
||||
; johto
|
||||
const SPAWN_NEW_BARK
|
||||
const SPAWN_CHERRYGROVE
|
||||
const SPAWN_VIOLET
|
||||
@ -645,18 +638,21 @@ const_value = -1
|
||||
const SPAWN_FAST_SHIP
|
||||
NUM_SPAWNS EQU const_value
|
||||
|
||||
|
||||
; TryReadSign arguments (see engine/events.asm)
|
||||
const_def
|
||||
const PALETTE_AUTO
|
||||
const PALETTE_DAY
|
||||
const PALETTE_NITE
|
||||
const PALETTE_MORN
|
||||
const PALETTE_DARK
|
||||
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
const SIGNPOST_READ
|
||||
const SIGNPOST_UP
|
||||
const SIGNPOST_DOWN
|
||||
const SIGNPOST_RIGHT
|
||||
const SIGNPOST_LEFT
|
||||
const SIGNPOST_IFSET
|
||||
const SIGNPOST_IFNOTSET
|
||||
const SIGNPOST_ITEM
|
||||
const SIGNPOST_COPY
|
||||
|
||||
; person_event types
|
||||
; TryObjectEvent arguments (see engine/events.asm)
|
||||
const_def
|
||||
const PERSONTYPE_SCRIPT
|
||||
const PERSONTYPE_ITEMBALL
|
||||
@ -666,7 +662,24 @@ EMOTE_OBJECT EQU 7
|
||||
const PERSONTYPE_5
|
||||
const PERSONTYPE_6
|
||||
|
||||
; fruit trees
|
||||
|
||||
; EmotesPointers indexes (see engine/overworld.asm)
|
||||
const_def
|
||||
const EMOTE_SHOCK ; 0
|
||||
const EMOTE_QUESTION ; 1
|
||||
const EMOTE_HAPPY ; 2
|
||||
const EMOTE_SAD ; 3
|
||||
const EMOTE_HEART ; 4
|
||||
const EMOTE_BOLT ; 5
|
||||
const EMOTE_SLEEP ; 6
|
||||
const EMOTE_FISH ; 7
|
||||
const EMOTE_SHADOW ; 8
|
||||
const EMOTE_ROD ; 9
|
||||
const EMOTE_BOULDER_DUST ; 10
|
||||
const EMOTE_GRASS_RUSTLE ; 11
|
||||
EMOTE_MEM EQU -1
|
||||
|
||||
; FruitTreeItems indexes (see engine/fruit_trees.asm)
|
||||
const_value SET 1
|
||||
const FRUITTREE_ROUTE_29 ; 01
|
||||
const FRUITTREE_ROUTE_30_1 ; 02
|
||||
@ -700,6 +713,27 @@ const_value SET 1
|
||||
const FRUITTREE_FUCHSIA_CITY ; 1e
|
||||
NUM_FRUIT_TREES EQU const_value +- 1
|
||||
|
||||
; elevator floors
|
||||
; used by `elevfloor`
|
||||
const_def
|
||||
const _B4F
|
||||
const _B3F
|
||||
const _B2F
|
||||
const _B1F
|
||||
const _1F
|
||||
const _2F
|
||||
const _3F
|
||||
const _4F
|
||||
const _5F
|
||||
const _6F
|
||||
const _7F
|
||||
const _8F
|
||||
const _9F
|
||||
const _10F
|
||||
const _11F
|
||||
const _ROOF
|
||||
|
||||
; command queue members
|
||||
CMDQUEUE_TYPE EQU 0
|
||||
CMDQUEUE_ADDR EQU 1
|
||||
CMDQUEUE_03 EQU 3
|
||||
@ -708,4 +742,9 @@ CMDQUEUE_05 EQU 5
|
||||
CMDQUEUE_ENTRY_SIZE EQU 6
|
||||
CMDQUEUE_CAPACITY EQU 4
|
||||
|
||||
; command queue types
|
||||
CMDQUEUE_STONETABLE EQU 2
|
||||
|
||||
; see engine/overworld.asm
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||
|
@ -1,3 +1,5 @@
|
||||
; hMapEntryMethod values
|
||||
; MapSetupScripts indexes (see engine/map_setup.asm)
|
||||
const_value SET $f1
|
||||
const MAPSETUP_WARP
|
||||
const MAPSETUP_CONTINUE
|
||||
@ -12,6 +14,7 @@ const_value SET $f1
|
||||
const MAPSETUP_BADWARP
|
||||
const MAPSETUP_FLY
|
||||
|
||||
; callback types
|
||||
const_value SET 1
|
||||
const MAPCALLBACK_TILES
|
||||
const MAPCALLBACK_OBJECTS
|
||||
@ -19,9 +22,10 @@ const_value SET 1
|
||||
const MAPCALLBACK_SPRITES
|
||||
const MAPCALLBACK_NEWMAP
|
||||
|
||||
; Command descriptions from Condensation water's scripting compendium.
|
||||
; MapSetupCommands indexes (see engine/map_setup.asm)
|
||||
; Names taken from Condensation water's scripting compendium
|
||||
; https://hax.iimarck.us/files/scriptingcodes_eng.htm
|
||||
const_def
|
||||
|
||||
const map_lcd_on ; 00
|
||||
const map_lcd_off ; 01
|
||||
const map_sound_off ; 02
|
||||
|
@ -1,21 +1,32 @@
|
||||
PARTY_LENGTH EQU 6
|
||||
; Boolean checks
|
||||
FALSE EQU 0
|
||||
TRUE EQU 1
|
||||
|
||||
MAX_ITEMS EQU 20
|
||||
MAX_BALLS EQU 12
|
||||
MAX_KEY_ITEMS EQU 25
|
||||
MAX_PC_ITEMS EQU 50
|
||||
; genders
|
||||
MALE EQU 0
|
||||
FEMALE EQU 1
|
||||
|
||||
; strings
|
||||
; FlagAction arguments (see home/flag.asm)
|
||||
RESET_FLAG EQU 0
|
||||
SET_FLAG EQU 1
|
||||
CHECK_FLAG EQU 2
|
||||
|
||||
; GetHPPal return values (see home.asm)
|
||||
HP_GREEN EQU 0
|
||||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
|
||||
; name lengths
|
||||
NAME_LENGTH EQU 11
|
||||
PLAYER_NAME_LENGTH EQU 8
|
||||
BOX_NAME_LENGTH EQU 9
|
||||
PKMN_NAME_LENGTH EQU 11
|
||||
MOVE_NAME_LENGTH EQU 13
|
||||
ITEM_NAME_LENGTH EQU 13
|
||||
BOX_NAME_LENGTH EQU 9
|
||||
PKMN_NAME_LENGTH EQU 11
|
||||
MOVE_NAME_LENGTH EQU 13
|
||||
ITEM_NAME_LENGTH EQU 13
|
||||
TRAINER_CLASS_NAME_LENGTH EQU 13
|
||||
NAME_LENGTH EQU 11
|
||||
LV_CHAR EQU $6e
|
||||
|
||||
; GetName types
|
||||
; GetName types (see home.asm)
|
||||
PKMN_NAME EQU 1
|
||||
MOVE_NAME EQU 2
|
||||
; dummied out EQU 3
|
||||
@ -25,35 +36,17 @@ ENEMY_OT_NAME EQU 6
|
||||
TRAINER_NAME EQU 7
|
||||
; broken ptr EQU 8
|
||||
|
||||
; hp
|
||||
HP_GREEN EQU 0
|
||||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
; boxes
|
||||
MONS_PER_BOX EQU 20
|
||||
NUM_BOXES EQU 14
|
||||
|
||||
; mail
|
||||
MAIL_STRUCT_LENGTH EQU $2f
|
||||
MAILBOX_CAPACITY EQU 10
|
||||
MAIL_MSG_LENGTH EQU $20
|
||||
|
||||
; hall of fame
|
||||
HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (PKMN_NAME_LENGTH +- 1) ; species, id, dvs, level, nick
|
||||
HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
|
||||
NUM_HOF_TEAMS = 30
|
||||
|
||||
|
||||
; flag manipulation
|
||||
RESET_FLAG EQU 0
|
||||
SET_FLAG EQU 1
|
||||
CHECK_FLAG EQU 2
|
||||
|
||||
; Boolean checks
|
||||
FALSE EQU 0
|
||||
TRUE EQU 1
|
||||
|
||||
; joypad
|
||||
|
||||
const_def
|
||||
@ -82,7 +75,9 @@ D_PAD EQU D_RIGHT | D_LEFT | D_UP | D_DOWN
|
||||
R_DPAD EQU %00100000
|
||||
R_BUTTONS EQU %00010000
|
||||
|
||||
|
||||
; screen
|
||||
|
||||
HP_BAR_LENGTH EQU 6
|
||||
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * 8
|
||||
EXP_BAR_LENGTH EQU 8
|
||||
@ -101,51 +96,7 @@ WMISC_HEIGHT EQU 5 * 4
|
||||
TILE_WIDTH EQU 8
|
||||
|
||||
|
||||
; movement
|
||||
STEP_SLOW EQU 0
|
||||
STEP_WALK EQU 1
|
||||
STEP_BIKE EQU 2
|
||||
STEP_LEDGE EQU 3
|
||||
STEP_ICE EQU 4
|
||||
STEP_TURN EQU 5
|
||||
STEP_BACK_LEDGE EQU 6
|
||||
STEP_WALK_IN_PLACE EQU 7
|
||||
|
||||
|
||||
; ai
|
||||
CONTEXT_USE_F EQU 6
|
||||
UNKNOWN_USE_F EQU 5
|
||||
ALWAYS_USE_F EQU 4
|
||||
SWITCH_SOMETIMES_F EQU 2
|
||||
SWITCH_RARELY_F EQU 1
|
||||
SWITCH_OFTEN_F EQU 0
|
||||
|
||||
CONTEXT_USE EQU 1 << CONTEXT_USE_F
|
||||
UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
|
||||
ALWAYS_USE EQU 1 << ALWAYS_USE_F
|
||||
SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
|
||||
SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
|
||||
SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||
|
||||
const_value = 1
|
||||
const MOM_ITEM
|
||||
const MOM_DOLL
|
||||
|
||||
BATTLETOWER_NROFPKMNS EQU 3
|
||||
BATTLETOWER_TRAINERDATALENGTH EQU $24
|
||||
BATTLETOWER_NROFTRAINERS EQU 7
|
||||
BATTLETOWER_NRMONSPERLEVELBRACKET EQU BATTLETOWER_NROFPKMNS * BATTLETOWER_NROFTRAINERS
|
||||
BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + 3 * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH
|
||||
|
||||
NUM_WILDMONS_PER_AREA_TIME_OF_DAY EQU 7
|
||||
WILDMON_GRASS_STRUCTURE_LENGTH EQU 2 + 3 * (1 + 2 * NUM_WILDMONS_PER_AREA_TIME_OF_DAY)
|
||||
|
||||
MOBILE_EVENT_OBJECT_GS_BALL EQU $b
|
||||
MOBILE_LOGIN_PASSWORD_LENGTH EQU 17
|
||||
|
||||
MALE EQU 0
|
||||
FEMALE EQU 1
|
||||
; printing text
|
||||
|
||||
PRINTNUM_MONEY_F EQU 5
|
||||
PRINTNUM_RIGHTALIGN_F EQU 6
|
||||
@ -155,6 +106,20 @@ PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
|
||||
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
|
||||
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
|
||||
|
||||
|
||||
; movement
|
||||
const_def
|
||||
const STEP_SLOW ; 0
|
||||
const STEP_WALK ; 1
|
||||
const STEP_BIKE ; 2
|
||||
const STEP_LEDGE ; 3
|
||||
const STEP_ICE ; 4
|
||||
const STEP_TURN ; 5
|
||||
const STEP_BACK_LEDGE ; 6
|
||||
const STEP_WALK_IN_PLACE ; 7
|
||||
|
||||
|
||||
; ChangeHappiness arguments (see event/happiness_egg.asm)
|
||||
const_value = 1
|
||||
const HAPPINESS_GAINLEVEL ; 01
|
||||
const HAPPINESS_USEDITEM ; 02
|
||||
@ -178,44 +143,22 @@ const_value = 1
|
||||
|
||||
|
||||
const_def
|
||||
const LINK_NULL
|
||||
const LINK_TIMECAPSULE
|
||||
const LINK_TRADECENTER
|
||||
const LINK_COLOSSEUM
|
||||
const LINK_MOBILE
|
||||
const LINK_NULL ; 0
|
||||
const LINK_TIMECAPSULE ; 1
|
||||
const LINK_TRADECENTER ; 2
|
||||
const LINK_COLOSSEUM ; 3
|
||||
const LINK_MOBILE ; 4
|
||||
|
||||
SERIAL_TIMECAPSULE EQU $60
|
||||
SERIAL_TRADECENTER EQU $70
|
||||
SERIAL_BATTLE EQU $80
|
||||
|
||||
|
||||
HMENURETURN_SCRIPT EQU %10000000
|
||||
HMENURETURN_ASM EQU %11111111
|
||||
|
||||
NUM_MON_SUBMENU_ITEMS EQU 8
|
||||
|
||||
const_def
|
||||
const ZEPHYRBADGE
|
||||
const HIVEBADGE
|
||||
const PLAINBADGE
|
||||
const FOGBADGE
|
||||
const MINERALBADGE
|
||||
const STORMBADGE
|
||||
const GLACIERBADGE
|
||||
const RISINGBADGE
|
||||
NUM_JOHTO_BADGES EQU const_value
|
||||
const_def
|
||||
const BOULDERBADGE
|
||||
const CASCADEBADGE
|
||||
const THUNDERBADGE
|
||||
const RAINBOWBADGE
|
||||
const SOULBADGE
|
||||
const MARSHBADGE
|
||||
const VOLCANOBADGE
|
||||
const EARTHBADGE
|
||||
NUM_KANTO_BADGES EQU const_value
|
||||
NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
|
||||
NUM_KANA EQU $2d
|
||||
|
||||
; MobileEZChatCategoryPointers indexes (see misc/fixed_words.asm)
|
||||
const_def
|
||||
const EZCHAT_POKEMON
|
||||
const EZCHAT_TYPES
|
||||
@ -233,30 +176,6 @@ NUM_KANA EQU $2d
|
||||
const EZCHAT_FAREWELLS
|
||||
const EZCHAT_THISANDTHAT
|
||||
|
||||
SWARM_DUNSPARCE EQU 0
|
||||
SWARM_YANMA EQU 1
|
||||
NUM_KANA EQU 45 ; length of SortedPokemon table (see misc/fixed_words.asm)
|
||||
|
||||
FISHSWARM_QWILFISH EQU 1
|
||||
FISHSWARM_REMORAID EQU 2
|
||||
|
||||
const_def
|
||||
const FISHGROUP_NONE
|
||||
const FISHGROUP_SHORE
|
||||
const FISHGROUP_OCEAN
|
||||
const FISHGROUP_LAKE
|
||||
const FISHGROUP_POND
|
||||
const FISHGROUP_DRATINI
|
||||
const FISHGROUP_QWILFISH_SWARM
|
||||
const FISHGROUP_REMORAID_SWARM
|
||||
const FISHGROUP_GYARADOS
|
||||
const FISHGROUP_DRATINI_2
|
||||
const FISHGROUP_WHIRL_ISLANDS
|
||||
const FISHGROUP_QWILFISH
|
||||
const FISHGROUP_REMORAID
|
||||
const FISHGROUP_QWILFISH_NO_SWARM
|
||||
|
||||
INIT_ENEMYOT_LIST EQU 1
|
||||
INIT_BAG_ITEM_LIST EQU 2
|
||||
INIT_OTHER_ITEM_LIST EQU 3
|
||||
INIT_PLAYEROT_LIST EQU 4
|
||||
INIT_MON_LIST EQU 5
|
||||
MOBILE_LOGIN_PASSWORD_LENGTH EQU 17
|
||||
|
@ -1,291 +1,293 @@
|
||||
|
||||
; move ids
|
||||
; indexes for:
|
||||
; - MoveDescriptions (see battle/moves/move_descriptions.asm)
|
||||
; - Moves (see battle/moves/moves.asm)
|
||||
; - MoveNames (see battle/move_names.asm)
|
||||
; - BattleAnimations (see battle/anims.asm)
|
||||
const_def
|
||||
const NO_MOVE ; $00
|
||||
const POUND ; $01
|
||||
const KARATE_CHOP ; $02
|
||||
const DOUBLESLAP ; $03
|
||||
const COMET_PUNCH ; $04
|
||||
const MEGA_PUNCH ; $05
|
||||
const PAY_DAY ; $06
|
||||
const FIRE_PUNCH ; $07
|
||||
const ICE_PUNCH ; $08
|
||||
const THUNDERPUNCH ; $09
|
||||
const SCRATCH ; $0a
|
||||
const VICEGRIP ; $0b
|
||||
const GUILLOTINE ; $0c
|
||||
const RAZOR_WIND ; $0d
|
||||
const SWORDS_DANCE ; $0e
|
||||
const CUT ; $0f
|
||||
const GUST ; $10
|
||||
const WING_ATTACK ; $11
|
||||
const WHIRLWIND ; $12
|
||||
const FLY ; $13
|
||||
const BIND ; $14
|
||||
const SLAM ; $15
|
||||
const VINE_WHIP ; $16
|
||||
const STOMP ; $17
|
||||
const DOUBLE_KICK ; $18
|
||||
const MEGA_KICK ; $19
|
||||
const JUMP_KICK ; $1a
|
||||
const ROLLING_KICK ; $1b
|
||||
const SAND_ATTACK ; $1c
|
||||
const HEADBUTT ; $1d
|
||||
const HORN_ATTACK ; $1e
|
||||
const FURY_ATTACK ; $1f
|
||||
const HORN_DRILL ; $20
|
||||
const TACKLE ; $21
|
||||
const BODY_SLAM ; $22
|
||||
const WRAP ; $23
|
||||
const TAKE_DOWN ; $24
|
||||
const THRASH ; $25
|
||||
const DOUBLE_EDGE ; $26
|
||||
const TAIL_WHIP ; $27
|
||||
const POISON_STING ; $28
|
||||
const TWINEEDLE ; $29
|
||||
const PIN_MISSILE ; $2a
|
||||
const LEER ; $2b
|
||||
const BITE ; $2c
|
||||
const GROWL ; $2d
|
||||
const ROAR ; $2e
|
||||
const SING ; $2f
|
||||
const SUPERSONIC ; $30
|
||||
const SONICBOOM ; $31
|
||||
const DISABLE ; $32
|
||||
const ACID ; $33
|
||||
const EMBER ; $34
|
||||
const FLAMETHROWER ; $35
|
||||
const MIST ; $36
|
||||
const WATER_GUN ; $37
|
||||
const HYDRO_PUMP ; $38
|
||||
const SURF ; $39
|
||||
const ICE_BEAM ; $3a
|
||||
const BLIZZARD ; $3b
|
||||
const PSYBEAM ; $3c
|
||||
const BUBBLEBEAM ; $3d
|
||||
const AURORA_BEAM ; $3e
|
||||
const HYPER_BEAM ; $3f
|
||||
const PECK ; $40
|
||||
const DRILL_PECK ; $41
|
||||
const SUBMISSION ; $42
|
||||
const LOW_KICK ; $43
|
||||
const COUNTER ; $44
|
||||
const SEISMIC_TOSS ; $45
|
||||
const STRENGTH ; $46
|
||||
const ABSORB ; $47
|
||||
const MEGA_DRAIN ; $48
|
||||
const LEECH_SEED ; $49
|
||||
const GROWTH ; $4a
|
||||
const RAZOR_LEAF ; $4b
|
||||
const SOLARBEAM ; $4c
|
||||
const POISONPOWDER ; $4d
|
||||
const STUN_SPORE ; $4e
|
||||
const SLEEP_POWDER ; $4f
|
||||
const PETAL_DANCE ; $50
|
||||
const STRING_SHOT ; $51
|
||||
const DRAGON_RAGE ; $52
|
||||
const FIRE_SPIN ; $53
|
||||
const THUNDERSHOCK ; $54
|
||||
const THUNDERBOLT ; $55
|
||||
const THUNDER_WAVE ; $56
|
||||
const THUNDER ; $57
|
||||
const ROCK_THROW ; $58
|
||||
const EARTHQUAKE ; $59
|
||||
const FISSURE ; $5a
|
||||
const DIG ; $5b
|
||||
const TOXIC ; $5c
|
||||
const CONFUSION ; $5d
|
||||
const PSYCHIC_M ; $5e
|
||||
const HYPNOSIS ; $5f
|
||||
const MEDITATE ; $60
|
||||
const AGILITY ; $61
|
||||
const QUICK_ATTACK ; $62
|
||||
const RAGE ; $63
|
||||
const TELEPORT ; $64
|
||||
const NIGHT_SHADE ; $65
|
||||
const MIMIC ; $66
|
||||
const SCREECH ; $67
|
||||
const DOUBLE_TEAM ; $68
|
||||
const RECOVER ; $69
|
||||
const HARDEN ; $6a
|
||||
const MINIMIZE ; $6b
|
||||
const SMOKESCREEN ; $6c
|
||||
const CONFUSE_RAY ; $6d
|
||||
const WITHDRAW ; $6e
|
||||
const DEFENSE_CURL ; $6f
|
||||
const BARRIER ; $70
|
||||
const LIGHT_SCREEN ; $71
|
||||
const HAZE ; $72
|
||||
const REFLECT ; $73
|
||||
const FOCUS_ENERGY ; $74
|
||||
const BIDE ; $75
|
||||
const METRONOME ; $76
|
||||
const MIRROR_MOVE ; $77
|
||||
const SELFDESTRUCT ; $78
|
||||
const EGG_BOMB ; $79
|
||||
const LICK ; $7a
|
||||
const SMOG ; $7b
|
||||
const SLUDGE ; $7c
|
||||
const BONE_CLUB ; $7d
|
||||
const FIRE_BLAST ; $7e
|
||||
const WATERFALL ; $7f
|
||||
const CLAMP ; $80
|
||||
const SWIFT ; $81
|
||||
const SKULL_BASH ; $82
|
||||
const SPIKE_CANNON ; $83
|
||||
const CONSTRICT ; $84
|
||||
const AMNESIA ; $85
|
||||
const KINESIS ; $86
|
||||
const SOFTBOILED ; $87
|
||||
const HI_JUMP_KICK ; $88
|
||||
const GLARE ; $89
|
||||
const DREAM_EATER ; $8a
|
||||
const POISON_GAS ; $8b
|
||||
const BARRAGE ; $8c
|
||||
const LEECH_LIFE ; $8d
|
||||
const LOVELY_KISS ; $8e
|
||||
const SKY_ATTACK ; $8f
|
||||
const TRANSFORM ; $90
|
||||
const BUBBLE ; $91
|
||||
const DIZZY_PUNCH ; $92
|
||||
const SPORE ; $93
|
||||
const FLASH ; $94
|
||||
const PSYWAVE ; $95
|
||||
const SPLASH ; $96
|
||||
const ACID_ARMOR ; $97
|
||||
const CRABHAMMER ; $98
|
||||
const EXPLOSION ; $99
|
||||
const FURY_SWIPES ; $9a
|
||||
const BONEMERANG ; $9b
|
||||
const REST ; $9c
|
||||
const ROCK_SLIDE ; $9d
|
||||
const HYPER_FANG ; $9e
|
||||
const SHARPEN ; $9f
|
||||
const CONVERSION ; $a0
|
||||
const TRI_ATTACK ; $a1
|
||||
const SUPER_FANG ; $a2
|
||||
const SLASH ; $a3
|
||||
const SUBSTITUTE ; $a4
|
||||
const STRUGGLE ; $a5
|
||||
const SKETCH ; $a6
|
||||
const TRIPLE_KICK ; $a7
|
||||
const THIEF ; $a8
|
||||
const SPIDER_WEB ; $a9
|
||||
const MIND_READER ; $aa
|
||||
const NIGHTMARE ; $ab
|
||||
const FLAME_WHEEL ; $ac
|
||||
const SNORE ; $ad
|
||||
const CURSE ; $ae
|
||||
const FLAIL ; $af
|
||||
const CONVERSION2 ; $b0
|
||||
const AEROBLAST ; $b1
|
||||
const COTTON_SPORE ; $b2
|
||||
const REVERSAL ; $b3
|
||||
const SPITE ; $b4
|
||||
const POWDER_SNOW ; $b5
|
||||
const PROTECT ; $b6
|
||||
const MACH_PUNCH ; $b7
|
||||
const SCARY_FACE ; $b8
|
||||
const FAINT_ATTACK ; $b9
|
||||
const SWEET_KISS ; $ba
|
||||
const BELLY_DRUM ; $bb
|
||||
const SLUDGE_BOMB ; $bc
|
||||
const MUD_SLAP ; $bd
|
||||
const OCTAZOOKA ; $be
|
||||
const SPIKES ; $bf
|
||||
const ZAP_CANNON ; $c0
|
||||
const FORESIGHT ; $c1
|
||||
const DESTINY_BOND ; $c2
|
||||
const PERISH_SONG ; $c3
|
||||
const ICY_WIND ; $c4
|
||||
const DETECT ; $c5
|
||||
const BONE_RUSH ; $c6
|
||||
const LOCK_ON ; $c7
|
||||
const OUTRAGE ; $c8
|
||||
const SANDSTORM ; $c9
|
||||
const GIGA_DRAIN ; $ca
|
||||
const ENDURE ; $cb
|
||||
const CHARM ; $cc
|
||||
const ROLLOUT ; $cd
|
||||
const FALSE_SWIPE ; $ce
|
||||
const SWAGGER ; $cf
|
||||
const MILK_DRINK ; $d0
|
||||
const SPARK ; $d1
|
||||
const FURY_CUTTER ; $d2
|
||||
const STEEL_WING ; $d3
|
||||
const MEAN_LOOK ; $d4
|
||||
const ATTRACT ; $d5
|
||||
const SLEEP_TALK ; $d6
|
||||
const HEAL_BELL ; $d7
|
||||
const RETURN ; $d8
|
||||
const PRESENT ; $d9
|
||||
const FRUSTRATION ; $da
|
||||
const SAFEGUARD ; $db
|
||||
const PAIN_SPLIT ; $dc
|
||||
const SACRED_FIRE ; $dd
|
||||
const MAGNITUDE ; $de
|
||||
const DYNAMICPUNCH ; $df
|
||||
const MEGAHORN ; $e0
|
||||
const DRAGONBREATH ; $e1
|
||||
const BATON_PASS ; $e2
|
||||
const ENCORE ; $e3
|
||||
const PURSUIT ; $e4
|
||||
const RAPID_SPIN ; $e5
|
||||
const SWEET_SCENT ; $e6
|
||||
const IRON_TAIL ; $e7
|
||||
const METAL_CLAW ; $e8
|
||||
const VITAL_THROW ; $e9
|
||||
const MORNING_SUN ; $ea
|
||||
const SYNTHESIS ; $eb
|
||||
const MOONLIGHT ; $ec
|
||||
const HIDDEN_POWER ; $ed
|
||||
const CROSS_CHOP ; $ee
|
||||
const TWISTER ; $ef
|
||||
const RAIN_DANCE ; $f0
|
||||
const SUNNY_DAY ; $f1
|
||||
const CRUNCH ; $f2
|
||||
const MIRROR_COAT ; $f3
|
||||
const PSYCH_UP ; $f4
|
||||
const EXTREMESPEED ; $f5
|
||||
const ANCIENTPOWER ; $f6
|
||||
const SHADOW_BALL ; $f7
|
||||
const FUTURE_SIGHT ; $f8
|
||||
const ROCK_SMASH ; $f9
|
||||
const WHIRLPOOL ; $fa
|
||||
const BEAT_UP ; $fb
|
||||
const NO_MOVE ; 00
|
||||
const POUND ; 01
|
||||
const KARATE_CHOP ; 02
|
||||
const DOUBLESLAP ; 03
|
||||
const COMET_PUNCH ; 04
|
||||
const MEGA_PUNCH ; 05
|
||||
const PAY_DAY ; 06
|
||||
const FIRE_PUNCH ; 07
|
||||
const ICE_PUNCH ; 08
|
||||
const THUNDERPUNCH ; 09
|
||||
const SCRATCH ; 0a
|
||||
const VICEGRIP ; 0b
|
||||
const GUILLOTINE ; 0c
|
||||
const RAZOR_WIND ; 0d
|
||||
const SWORDS_DANCE ; 0e
|
||||
const CUT ; 0f
|
||||
const GUST ; 10
|
||||
const WING_ATTACK ; 11
|
||||
const WHIRLWIND ; 12
|
||||
const FLY ; 13
|
||||
const BIND ; 14
|
||||
const SLAM ; 15
|
||||
const VINE_WHIP ; 16
|
||||
const STOMP ; 17
|
||||
const DOUBLE_KICK ; 18
|
||||
const MEGA_KICK ; 19
|
||||
const JUMP_KICK ; 1a
|
||||
const ROLLING_KICK ; 1b
|
||||
const SAND_ATTACK ; 1c
|
||||
const HEADBUTT ; 1d
|
||||
const HORN_ATTACK ; 1e
|
||||
const FURY_ATTACK ; 1f
|
||||
const HORN_DRILL ; 20
|
||||
const TACKLE ; 21
|
||||
const BODY_SLAM ; 22
|
||||
const WRAP ; 23
|
||||
const TAKE_DOWN ; 24
|
||||
const THRASH ; 25
|
||||
const DOUBLE_EDGE ; 26
|
||||
const TAIL_WHIP ; 27
|
||||
const POISON_STING ; 28
|
||||
const TWINEEDLE ; 29
|
||||
const PIN_MISSILE ; 2a
|
||||
const LEER ; 2b
|
||||
const BITE ; 2c
|
||||
const GROWL ; 2d
|
||||
const ROAR ; 2e
|
||||
const SING ; 2f
|
||||
const SUPERSONIC ; 30
|
||||
const SONICBOOM ; 31
|
||||
const DISABLE ; 32
|
||||
const ACID ; 33
|
||||
const EMBER ; 34
|
||||
const FLAMETHROWER ; 35
|
||||
const MIST ; 36
|
||||
const WATER_GUN ; 37
|
||||
const HYDRO_PUMP ; 38
|
||||
const SURF ; 39
|
||||
const ICE_BEAM ; 3a
|
||||
const BLIZZARD ; 3b
|
||||
const PSYBEAM ; 3c
|
||||
const BUBBLEBEAM ; 3d
|
||||
const AURORA_BEAM ; 3e
|
||||
const HYPER_BEAM ; 3f
|
||||
const PECK ; 40
|
||||
const DRILL_PECK ; 41
|
||||
const SUBMISSION ; 42
|
||||
const LOW_KICK ; 43
|
||||
const COUNTER ; 44
|
||||
const SEISMIC_TOSS ; 45
|
||||
const STRENGTH ; 46
|
||||
const ABSORB ; 47
|
||||
const MEGA_DRAIN ; 48
|
||||
const LEECH_SEED ; 49
|
||||
const GROWTH ; 4a
|
||||
const RAZOR_LEAF ; 4b
|
||||
const SOLARBEAM ; 4c
|
||||
const POISONPOWDER ; 4d
|
||||
const STUN_SPORE ; 4e
|
||||
const SLEEP_POWDER ; 4f
|
||||
const PETAL_DANCE ; 50
|
||||
const STRING_SHOT ; 51
|
||||
const DRAGON_RAGE ; 52
|
||||
const FIRE_SPIN ; 53
|
||||
const THUNDERSHOCK ; 54
|
||||
const THUNDERBOLT ; 55
|
||||
const THUNDER_WAVE ; 56
|
||||
const THUNDER ; 57
|
||||
const ROCK_THROW ; 58
|
||||
const EARTHQUAKE ; 59
|
||||
const FISSURE ; 5a
|
||||
const DIG ; 5b
|
||||
const TOXIC ; 5c
|
||||
const CONFUSION ; 5d
|
||||
const PSYCHIC_M ; 5e
|
||||
const HYPNOSIS ; 5f
|
||||
const MEDITATE ; 60
|
||||
const AGILITY ; 61
|
||||
const QUICK_ATTACK ; 62
|
||||
const RAGE ; 63
|
||||
const TELEPORT ; 64
|
||||
const NIGHT_SHADE ; 65
|
||||
const MIMIC ; 66
|
||||
const SCREECH ; 67
|
||||
const DOUBLE_TEAM ; 68
|
||||
const RECOVER ; 69
|
||||
const HARDEN ; 6a
|
||||
const MINIMIZE ; 6b
|
||||
const SMOKESCREEN ; 6c
|
||||
const CONFUSE_RAY ; 6d
|
||||
const WITHDRAW ; 6e
|
||||
const DEFENSE_CURL ; 6f
|
||||
const BARRIER ; 70
|
||||
const LIGHT_SCREEN ; 71
|
||||
const HAZE ; 72
|
||||
const REFLECT ; 73
|
||||
const FOCUS_ENERGY ; 74
|
||||
const BIDE ; 75
|
||||
const METRONOME ; 76
|
||||
const MIRROR_MOVE ; 77
|
||||
const SELFDESTRUCT ; 78
|
||||
const EGG_BOMB ; 79
|
||||
const LICK ; 7a
|
||||
const SMOG ; 7b
|
||||
const SLUDGE ; 7c
|
||||
const BONE_CLUB ; 7d
|
||||
const FIRE_BLAST ; 7e
|
||||
const WATERFALL ; 7f
|
||||
const CLAMP ; 80
|
||||
const SWIFT ; 81
|
||||
const SKULL_BASH ; 82
|
||||
const SPIKE_CANNON ; 83
|
||||
const CONSTRICT ; 84
|
||||
const AMNESIA ; 85
|
||||
const KINESIS ; 86
|
||||
const SOFTBOILED ; 87
|
||||
const HI_JUMP_KICK ; 88
|
||||
const GLARE ; 89
|
||||
const DREAM_EATER ; 8a
|
||||
const POISON_GAS ; 8b
|
||||
const BARRAGE ; 8c
|
||||
const LEECH_LIFE ; 8d
|
||||
const LOVELY_KISS ; 8e
|
||||
const SKY_ATTACK ; 8f
|
||||
const TRANSFORM ; 90
|
||||
const BUBBLE ; 91
|
||||
const DIZZY_PUNCH ; 92
|
||||
const SPORE ; 93
|
||||
const FLASH ; 94
|
||||
const PSYWAVE ; 95
|
||||
const SPLASH ; 96
|
||||
const ACID_ARMOR ; 97
|
||||
const CRABHAMMER ; 98
|
||||
const EXPLOSION ; 99
|
||||
const FURY_SWIPES ; 9a
|
||||
const BONEMERANG ; 9b
|
||||
const REST ; 9c
|
||||
const ROCK_SLIDE ; 9d
|
||||
const HYPER_FANG ; 9e
|
||||
const SHARPEN ; 9f
|
||||
const CONVERSION ; a0
|
||||
const TRI_ATTACK ; a1
|
||||
const SUPER_FANG ; a2
|
||||
const SLASH ; a3
|
||||
const SUBSTITUTE ; a4
|
||||
const STRUGGLE ; a5
|
||||
const SKETCH ; a6
|
||||
const TRIPLE_KICK ; a7
|
||||
const THIEF ; a8
|
||||
const SPIDER_WEB ; a9
|
||||
const MIND_READER ; aa
|
||||
const NIGHTMARE ; ab
|
||||
const FLAME_WHEEL ; ac
|
||||
const SNORE ; ad
|
||||
const CURSE ; ae
|
||||
const FLAIL ; af
|
||||
const CONVERSION2 ; b0
|
||||
const AEROBLAST ; b1
|
||||
const COTTON_SPORE ; b2
|
||||
const REVERSAL ; b3
|
||||
const SPITE ; b4
|
||||
const POWDER_SNOW ; b5
|
||||
const PROTECT ; b6
|
||||
const MACH_PUNCH ; b7
|
||||
const SCARY_FACE ; b8
|
||||
const FAINT_ATTACK ; b9
|
||||
const SWEET_KISS ; ba
|
||||
const BELLY_DRUM ; bb
|
||||
const SLUDGE_BOMB ; bc
|
||||
const MUD_SLAP ; bd
|
||||
const OCTAZOOKA ; be
|
||||
const SPIKES ; bf
|
||||
const ZAP_CANNON ; c0
|
||||
const FORESIGHT ; c1
|
||||
const DESTINY_BOND ; c2
|
||||
const PERISH_SONG ; c3
|
||||
const ICY_WIND ; c4
|
||||
const DETECT ; c5
|
||||
const BONE_RUSH ; c6
|
||||
const LOCK_ON ; c7
|
||||
const OUTRAGE ; c8
|
||||
const SANDSTORM ; c9
|
||||
const GIGA_DRAIN ; ca
|
||||
const ENDURE ; cb
|
||||
const CHARM ; cc
|
||||
const ROLLOUT ; cd
|
||||
const FALSE_SWIPE ; ce
|
||||
const SWAGGER ; cf
|
||||
const MILK_DRINK ; d0
|
||||
const SPARK ; d1
|
||||
const FURY_CUTTER ; d2
|
||||
const STEEL_WING ; d3
|
||||
const MEAN_LOOK ; d4
|
||||
const ATTRACT ; d5
|
||||
const SLEEP_TALK ; d6
|
||||
const HEAL_BELL ; d7
|
||||
const RETURN ; d8
|
||||
const PRESENT ; d9
|
||||
const FRUSTRATION ; da
|
||||
const SAFEGUARD ; db
|
||||
const PAIN_SPLIT ; dc
|
||||
const SACRED_FIRE ; dd
|
||||
const MAGNITUDE ; de
|
||||
const DYNAMICPUNCH ; df
|
||||
const MEGAHORN ; e0
|
||||
const DRAGONBREATH ; e1
|
||||
const BATON_PASS ; e2
|
||||
const ENCORE ; e3
|
||||
const PURSUIT ; e4
|
||||
const RAPID_SPIN ; e5
|
||||
const SWEET_SCENT ; e6
|
||||
const IRON_TAIL ; e7
|
||||
const METAL_CLAW ; e8
|
||||
const VITAL_THROW ; e9
|
||||
const MORNING_SUN ; ea
|
||||
const SYNTHESIS ; eb
|
||||
const MOONLIGHT ; ec
|
||||
const HIDDEN_POWER ; ed
|
||||
const CROSS_CHOP ; ee
|
||||
const TWISTER ; ef
|
||||
const RAIN_DANCE ; f0
|
||||
const SUNNY_DAY ; f1
|
||||
const CRUNCH ; f2
|
||||
const MIRROR_COAT ; f3
|
||||
const PSYCH_UP ; f4
|
||||
const EXTREMESPEED ; f5
|
||||
const ANCIENTPOWER ; f6
|
||||
const SHADOW_BALL ; f7
|
||||
const FUTURE_SIGHT ; f8
|
||||
const ROCK_SMASH ; f9
|
||||
const WHIRLPOOL ; fa
|
||||
const BEAT_UP ; fb
|
||||
NUM_ATTACKS EQU const_value + -1
|
||||
|
||||
const_value SET const_value + -1
|
||||
const MOVE_OR_ANIM_FC ; fc
|
||||
const MOVE_OR_ANIM_FD ; fd
|
||||
const MOVE_OR_ANIM_FE ; fe
|
||||
|
||||
const NUM_ATTACKS ; $fb
|
||||
|
||||
; Battle animations use the same constants
|
||||
; as the moves up to this point.
|
||||
const ANIM_FC ; $fc
|
||||
const ANIM_FD ; $fd
|
||||
const ANIM_FE ; $fe
|
||||
const ANIM_SWEET_SCENT_2 ; $ff
|
||||
const ANIM_THROW_POKE_BALL ; $100
|
||||
const ANIM_SEND_OUT_MON ; $101
|
||||
const ANIM_RETURN_MON ; $102
|
||||
const ANIM_CONFUSED ; $103
|
||||
const ANIM_SLP ; $104
|
||||
const ANIM_BRN ; $105
|
||||
const ANIM_PSN ; $106
|
||||
const ANIM_SAP ; $107
|
||||
const ANIM_FRZ ; $108
|
||||
const ANIM_PAR ; $109
|
||||
const ANIM_IN_LOVE ; $10a
|
||||
const ANIM_IN_SANDSTORM ; $10b
|
||||
const ANIM_IN_NIGHTMARE ; $10c
|
||||
const ANIM_IN_WHIRLPOOL ; $10d
|
||||
; Battle animations use the same constants as the moves up to this point
|
||||
const ANIM_SWEET_SCENT_2 ; ff
|
||||
const ANIM_THROW_POKE_BALL ; 100
|
||||
const ANIM_SEND_OUT_MON ; 101
|
||||
const ANIM_RETURN_MON ; 102
|
||||
const ANIM_CONFUSED ; 103
|
||||
const ANIM_SLP ; 104
|
||||
const ANIM_BRN ; 105
|
||||
const ANIM_PSN ; 106
|
||||
const ANIM_SAP ; 107
|
||||
const ANIM_FRZ ; 108
|
||||
const ANIM_PAR ; 109
|
||||
const ANIM_IN_LOVE ; 10a
|
||||
const ANIM_IN_SANDSTORM ; 10b
|
||||
const ANIM_IN_NIGHTMARE ; 10c
|
||||
const ANIM_IN_WHIRLPOOL ; 10d
|
||||
; battle anims
|
||||
const ANIM_MISS ; $10e
|
||||
const ANIM_ENEMY_DAMAGE ; $10f
|
||||
const ANIM_ENEMY_STAT_DOWN ; $110
|
||||
const ANIM_PLAYER_STAT_DOWN ; $111
|
||||
const ANIM_PLAYER_DAMAGE ; $112
|
||||
const ANIM_WOBBLE ; $113
|
||||
const ANIM_SHAKE ; $114
|
||||
const ANIM_HIT_CONFUSION ; $115
|
||||
const ANIM_MISS ; 10e
|
||||
const ANIM_ENEMY_DAMAGE ; 10f
|
||||
const ANIM_ENEMY_STAT_DOWN ; 110
|
||||
const ANIM_PLAYER_STAT_DOWN ; 111
|
||||
const ANIM_PLAYER_DAMAGE ; 112
|
||||
const ANIM_WOBBLE ; 113
|
||||
const ANIM_SHAKE ; 114
|
||||
const ANIM_HIT_CONFUSION ; 115
|
||||
|
||||
; wNumHits uses offsets from ANIM_MISS
|
||||
const_def
|
||||
|
@ -1,3 +1,5 @@
|
||||
; song ids
|
||||
; Music indexes (see audio/music_pointers.asm)
|
||||
const_def
|
||||
|
||||
const MUSIC_NONE ; 00
|
||||
@ -93,6 +95,8 @@
|
||||
const MUSIC_LAKE_OF_RAGE_ROCKET_RADIO ; 5a
|
||||
const MUSIC_PRINTER ; 5b
|
||||
const MUSIC_POST_CREDITS ; 5c
|
||||
|
||||
; new to Crystal
|
||||
const MUSIC_CLAIR ; 5d
|
||||
const MUSIC_MOBILE_ADAPTER_MENU ; 5e
|
||||
const MUSIC_MOBILE_ADAPTER ; 5f
|
||||
@ -104,4 +108,7 @@
|
||||
const MUSIC_BATTLE_TOWER_LOBBY ; 65
|
||||
const MUSIC_MOBILE_CENTER ; 66
|
||||
|
||||
MUSIC_MAHOGANY_MART EQU $64 ; leftover from gold
|
||||
; GetMapHeaderMusic picks music for this value (see home/map.asm)
|
||||
MUSIC_MAHOGANY_MART EQU $64
|
||||
; GetMapHeaderMusic picks music for this bit flag
|
||||
RADIO_TOWER_MUSIC EQU 7
|
||||
|
@ -1,4 +1,4 @@
|
||||
|
||||
; PhoneContacts indexes (see engine/phone.asm)
|
||||
const_def
|
||||
const PHONE_00
|
||||
const PHONE_MOM
|
||||
@ -39,6 +39,7 @@
|
||||
const PHONE_PICNICKER_ERIN
|
||||
const PHONE_BUENA
|
||||
|
||||
; SpecialPhoneCallList indexes (see engine/phone.asm)
|
||||
const_def
|
||||
const SPECIALCALL_NONE
|
||||
const SPECIALCALL_POKERUS
|
||||
@ -50,6 +51,7 @@
|
||||
const SPECIALCALL_WORRIED
|
||||
const SPECIALCALL_MASTERBALL
|
||||
|
||||
; phone struct members
|
||||
const_def
|
||||
const PHONE_CONTACT_TRAINER_CLASS
|
||||
const PHONE_CONTACT_TRAINER_NUMBER
|
||||
@ -64,4 +66,6 @@
|
||||
const PHONE_CONTACT_SCRIPT2_ADDR_LO
|
||||
const PHONE_CONTACT_SCRIPT2_ADDR_HI
|
||||
PHONE_TABLE_WIDTH EQU const_value
|
||||
|
||||
; maximum number of pokegear contacts
|
||||
CONTACT_LIST_SIZE EQU 10
|
||||
|
@ -1,265 +1,280 @@
|
||||
|
||||
; pokemon
|
||||
; pokemon ids
|
||||
; indexes for:
|
||||
; - CryHeaders (see audio/cry_headers.asm)
|
||||
; - BaseData (see data/base_stats.asm)
|
||||
; - EggMovePointers (see data/egg_move_pointers.asm)
|
||||
; - EvosAttacksPointers (see data/evos_attacks_pointers.asm)
|
||||
; - PokemonNames (see data/pokemon_names.asm)
|
||||
; - PokedexDataPointerTable (see data/pokedex/entry_pointers.asm)
|
||||
; - AnimationPointers (see gfx/pics/anim_pointers.asm)
|
||||
; - BitmasksPointers (see gfx/pics/bitmask_pointers.asm)
|
||||
; - AnimationExtraPointers (see gfx/pics/extra_pointers.asm)
|
||||
; - FramesPointers (see gfx/pics/frame_pointers.asm)
|
||||
; - PokemonPalettes (see gfx/pics/palette_pointers.asm)
|
||||
; - PicPointers (see gfx/pics/pic_pointers.asm)
|
||||
; - AlphabeticalPokedexOrder (see data/pokedex/order_alpha.asm)
|
||||
; - NewPokedexOrder (see data/pokedex/order_new.asm)
|
||||
; - MonMenuIcons (see menu/mon_icons.asm)
|
||||
; - Pokered_MonIndices (see engine/time_capsule/conversion.asm)
|
||||
; - SortedPokemon (see misc/fixed_words.asm)
|
||||
const_value set 1
|
||||
const BULBASAUR
|
||||
const IVYSAUR
|
||||
const VENUSAUR
|
||||
const CHARMANDER
|
||||
const CHARMELEON
|
||||
const CHARIZARD
|
||||
const SQUIRTLE
|
||||
const WARTORTLE
|
||||
const BLASTOISE
|
||||
const CATERPIE
|
||||
const METAPOD
|
||||
const BUTTERFREE
|
||||
const WEEDLE
|
||||
const KAKUNA
|
||||
const BEEDRILL
|
||||
const PIDGEY
|
||||
const PIDGEOTTO
|
||||
const PIDGEOT
|
||||
const RATTATA
|
||||
const RATICATE
|
||||
const SPEAROW
|
||||
const FEAROW
|
||||
const EKANS
|
||||
const ARBOK
|
||||
const PIKACHU
|
||||
const RAICHU
|
||||
const SANDSHREW
|
||||
const SANDSLASH
|
||||
const NIDORAN_F
|
||||
const NIDORINA
|
||||
const NIDOQUEEN
|
||||
const NIDORAN_M
|
||||
const NIDORINO
|
||||
const NIDOKING
|
||||
const CLEFAIRY
|
||||
const CLEFABLE
|
||||
const VULPIX
|
||||
const NINETALES
|
||||
const JIGGLYPUFF
|
||||
const WIGGLYTUFF
|
||||
const ZUBAT
|
||||
const GOLBAT
|
||||
const ODDISH
|
||||
const GLOOM
|
||||
const VILEPLUME
|
||||
const PARAS
|
||||
const PARASECT
|
||||
const VENONAT
|
||||
const VENOMOTH
|
||||
const DIGLETT
|
||||
const DUGTRIO
|
||||
const MEOWTH
|
||||
const PERSIAN
|
||||
const PSYDUCK
|
||||
const GOLDUCK
|
||||
const MANKEY
|
||||
const PRIMEAPE
|
||||
const GROWLITHE
|
||||
const ARCANINE
|
||||
const POLIWAG
|
||||
const POLIWHIRL
|
||||
const POLIWRATH
|
||||
const ABRA
|
||||
const KADABRA
|
||||
const ALAKAZAM
|
||||
const MACHOP
|
||||
const MACHOKE
|
||||
const MACHAMP
|
||||
const BELLSPROUT
|
||||
const WEEPINBELL
|
||||
const VICTREEBEL
|
||||
const TENTACOOL
|
||||
const TENTACRUEL
|
||||
const GEODUDE
|
||||
const GRAVELER
|
||||
const GOLEM
|
||||
const PONYTA
|
||||
const RAPIDASH
|
||||
const SLOWPOKE
|
||||
const SLOWBRO
|
||||
const MAGNEMITE
|
||||
const MAGNETON
|
||||
const FARFETCH_D
|
||||
const DODUO
|
||||
const DODRIO
|
||||
const SEEL
|
||||
const DEWGONG
|
||||
const GRIMER
|
||||
const MUK
|
||||
const SHELLDER
|
||||
const CLOYSTER
|
||||
const GASTLY
|
||||
const HAUNTER
|
||||
const GENGAR
|
||||
const ONIX
|
||||
const DROWZEE
|
||||
const HYPNO
|
||||
const KRABBY
|
||||
const KINGLER
|
||||
const VOLTORB
|
||||
const ELECTRODE
|
||||
const EXEGGCUTE
|
||||
const EXEGGUTOR
|
||||
const CUBONE
|
||||
const MAROWAK
|
||||
const HITMONLEE
|
||||
const HITMONCHAN
|
||||
const LICKITUNG
|
||||
const KOFFING
|
||||
const WEEZING
|
||||
const RHYHORN
|
||||
const RHYDON
|
||||
const CHANSEY
|
||||
const TANGELA
|
||||
const KANGASKHAN
|
||||
const HORSEA
|
||||
const SEADRA
|
||||
const GOLDEEN
|
||||
const SEAKING
|
||||
const STARYU
|
||||
const STARMIE
|
||||
const MR__MIME
|
||||
const SCYTHER
|
||||
const JYNX
|
||||
const ELECTABUZZ
|
||||
const MAGMAR
|
||||
const PINSIR
|
||||
const TAUROS
|
||||
const MAGIKARP
|
||||
const GYARADOS
|
||||
const LAPRAS
|
||||
const DITTO
|
||||
const EEVEE
|
||||
const VAPOREON
|
||||
const JOLTEON
|
||||
const FLAREON
|
||||
const PORYGON
|
||||
const OMANYTE
|
||||
const OMASTAR
|
||||
const KABUTO
|
||||
const KABUTOPS
|
||||
const AERODACTYL
|
||||
const SNORLAX
|
||||
const ARTICUNO
|
||||
const ZAPDOS
|
||||
const MOLTRES
|
||||
const DRATINI
|
||||
const DRAGONAIR
|
||||
const DRAGONITE
|
||||
const MEWTWO
|
||||
const MEW
|
||||
const CHIKORITA
|
||||
const BAYLEEF
|
||||
const MEGANIUM
|
||||
const CYNDAQUIL
|
||||
const QUILAVA
|
||||
const TYPHLOSION
|
||||
const TOTODILE
|
||||
const CROCONAW
|
||||
const FERALIGATR
|
||||
const SENTRET
|
||||
const FURRET
|
||||
const HOOTHOOT
|
||||
const NOCTOWL
|
||||
const LEDYBA
|
||||
const LEDIAN
|
||||
const SPINARAK
|
||||
const ARIADOS
|
||||
const CROBAT
|
||||
const CHINCHOU
|
||||
const LANTURN
|
||||
const PICHU
|
||||
const CLEFFA
|
||||
const IGGLYBUFF
|
||||
const TOGEPI
|
||||
const TOGETIC
|
||||
const NATU
|
||||
const XATU
|
||||
const MAREEP
|
||||
const FLAAFFY
|
||||
const AMPHAROS
|
||||
const BELLOSSOM
|
||||
const MARILL
|
||||
const AZUMARILL
|
||||
const SUDOWOODO
|
||||
const POLITOED
|
||||
const HOPPIP
|
||||
const SKIPLOOM
|
||||
const JUMPLUFF
|
||||
const AIPOM
|
||||
const SUNKERN
|
||||
const SUNFLORA
|
||||
const YANMA
|
||||
const WOOPER
|
||||
const QUAGSIRE
|
||||
const ESPEON
|
||||
const UMBREON
|
||||
const MURKROW
|
||||
const SLOWKING
|
||||
const MISDREAVUS
|
||||
const UNOWN
|
||||
const WOBBUFFET
|
||||
const GIRAFARIG
|
||||
const PINECO
|
||||
const FORRETRESS
|
||||
const DUNSPARCE
|
||||
const GLIGAR
|
||||
const STEELIX
|
||||
const SNUBBULL
|
||||
const GRANBULL
|
||||
const QWILFISH
|
||||
const SCIZOR
|
||||
const SHUCKLE
|
||||
const HERACROSS
|
||||
const SNEASEL
|
||||
const TEDDIURSA
|
||||
const URSARING
|
||||
const SLUGMA
|
||||
const MAGCARGO
|
||||
const SWINUB
|
||||
const PILOSWINE
|
||||
const CORSOLA
|
||||
const REMORAID
|
||||
const OCTILLERY
|
||||
const DELIBIRD
|
||||
const MANTINE
|
||||
const SKARMORY
|
||||
const HOUNDOUR
|
||||
const HOUNDOOM
|
||||
const KINGDRA
|
||||
const PHANPY
|
||||
const DONPHAN
|
||||
const PORYGON2
|
||||
const STANTLER
|
||||
const SMEARGLE
|
||||
const TYROGUE
|
||||
const HITMONTOP
|
||||
const SMOOCHUM
|
||||
const ELEKID
|
||||
const MAGBY
|
||||
const MILTANK
|
||||
const BLISSEY
|
||||
const RAIKOU
|
||||
const ENTEI
|
||||
const SUICUNE
|
||||
const LARVITAR
|
||||
const PUPITAR
|
||||
const TYRANITAR
|
||||
const LUGIA
|
||||
const HO_OH
|
||||
const CELEBI
|
||||
const BULBASAUR ; 01
|
||||
const IVYSAUR ; 02
|
||||
const VENUSAUR ; 03
|
||||
const CHARMANDER ; 04
|
||||
const CHARMELEON ; 05
|
||||
const CHARIZARD ; 06
|
||||
const SQUIRTLE ; 07
|
||||
const WARTORTLE ; 08
|
||||
const BLASTOISE ; 09
|
||||
const CATERPIE ; 0a
|
||||
const METAPOD ; 0b
|
||||
const BUTTERFREE ; 0c
|
||||
const WEEDLE ; 0d
|
||||
const KAKUNA ; 0e
|
||||
const BEEDRILL ; 0f
|
||||
const PIDGEY ; 10
|
||||
const PIDGEOTTO ; 11
|
||||
const PIDGEOT ; 12
|
||||
const RATTATA ; 13
|
||||
const RATICATE ; 14
|
||||
const SPEAROW ; 15
|
||||
const FEAROW ; 16
|
||||
const EKANS ; 17
|
||||
const ARBOK ; 18
|
||||
const PIKACHU ; 19
|
||||
const RAICHU ; 1a
|
||||
const SANDSHREW ; 1b
|
||||
const SANDSLASH ; 1c
|
||||
const NIDORAN_F ; 1d
|
||||
const NIDORINA ; 1e
|
||||
const NIDOQUEEN ; 1f
|
||||
const NIDORAN_M ; 20
|
||||
const NIDORINO ; 21
|
||||
const NIDOKING ; 22
|
||||
const CLEFAIRY ; 23
|
||||
const CLEFABLE ; 24
|
||||
const VULPIX ; 25
|
||||
const NINETALES ; 26
|
||||
const JIGGLYPUFF ; 27
|
||||
const WIGGLYTUFF ; 28
|
||||
const ZUBAT ; 29
|
||||
const GOLBAT ; 2a
|
||||
const ODDISH ; 2b
|
||||
const GLOOM ; 2c
|
||||
const VILEPLUME ; 2d
|
||||
const PARAS ; 2e
|
||||
const PARASECT ; 2f
|
||||
const VENONAT ; 30
|
||||
const VENOMOTH ; 31
|
||||
const DIGLETT ; 32
|
||||
const DUGTRIO ; 33
|
||||
const MEOWTH ; 34
|
||||
const PERSIAN ; 35
|
||||
const PSYDUCK ; 36
|
||||
const GOLDUCK ; 37
|
||||
const MANKEY ; 38
|
||||
const PRIMEAPE ; 39
|
||||
const GROWLITHE ; 3a
|
||||
const ARCANINE ; 3b
|
||||
const POLIWAG ; 3c
|
||||
const POLIWHIRL ; 3d
|
||||
const POLIWRATH ; 3e
|
||||
const ABRA ; 3f
|
||||
const KADABRA ; 40
|
||||
const ALAKAZAM ; 41
|
||||
const MACHOP ; 42
|
||||
const MACHOKE ; 43
|
||||
const MACHAMP ; 44
|
||||
const BELLSPROUT ; 45
|
||||
const WEEPINBELL ; 46
|
||||
const VICTREEBEL ; 47
|
||||
const TENTACOOL ; 48
|
||||
const TENTACRUEL ; 49
|
||||
const GEODUDE ; 4a
|
||||
const GRAVELER ; 4b
|
||||
const GOLEM ; 4c
|
||||
const PONYTA ; 4d
|
||||
const RAPIDASH ; 4e
|
||||
const SLOWPOKE ; 4f
|
||||
const SLOWBRO ; 50
|
||||
const MAGNEMITE ; 51
|
||||
const MAGNETON ; 52
|
||||
const FARFETCH_D ; 53
|
||||
const DODUO ; 54
|
||||
const DODRIO ; 55
|
||||
const SEEL ; 56
|
||||
const DEWGONG ; 57
|
||||
const GRIMER ; 58
|
||||
const MUK ; 59
|
||||
const SHELLDER ; 5a
|
||||
const CLOYSTER ; 5b
|
||||
const GASTLY ; 5c
|
||||
const HAUNTER ; 5d
|
||||
const GENGAR ; 5e
|
||||
const ONIX ; 5f
|
||||
const DROWZEE ; 60
|
||||
const HYPNO ; 61
|
||||
const KRABBY ; 62
|
||||
const KINGLER ; 63
|
||||
const VOLTORB ; 64
|
||||
const ELECTRODE ; 65
|
||||
const EXEGGCUTE ; 66
|
||||
const EXEGGUTOR ; 67
|
||||
const CUBONE ; 68
|
||||
const MAROWAK ; 69
|
||||
const HITMONLEE ; 6a
|
||||
const HITMONCHAN ; 6b
|
||||
const LICKITUNG ; 6c
|
||||
const KOFFING ; 6d
|
||||
const WEEZING ; 6e
|
||||
const RHYHORN ; 6f
|
||||
const RHYDON ; 70
|
||||
const CHANSEY ; 71
|
||||
const TANGELA ; 72
|
||||
const KANGASKHAN ; 73
|
||||
const HORSEA ; 74
|
||||
const SEADRA ; 75
|
||||
const GOLDEEN ; 76
|
||||
const SEAKING ; 77
|
||||
const STARYU ; 78
|
||||
const STARMIE ; 79
|
||||
const MR__MIME ; 7a
|
||||
const SCYTHER ; 7b
|
||||
const JYNX ; 7c
|
||||
const ELECTABUZZ ; 7d
|
||||
const MAGMAR ; 7e
|
||||
const PINSIR ; 7f
|
||||
const TAUROS ; 80
|
||||
const MAGIKARP ; 81
|
||||
const GYARADOS ; 82
|
||||
const LAPRAS ; 83
|
||||
const DITTO ; 84
|
||||
const EEVEE ; 85
|
||||
const VAPOREON ; 86
|
||||
const JOLTEON ; 87
|
||||
const FLAREON ; 88
|
||||
const PORYGON ; 89
|
||||
const OMANYTE ; 8a
|
||||
const OMASTAR ; 8b
|
||||
const KABUTO ; 8c
|
||||
const KABUTOPS ; 8d
|
||||
const AERODACTYL ; 8e
|
||||
const SNORLAX ; 8f
|
||||
const ARTICUNO ; 90
|
||||
const ZAPDOS ; 91
|
||||
const MOLTRES ; 92
|
||||
const DRATINI ; 93
|
||||
const DRAGONAIR ; 94
|
||||
const DRAGONITE ; 95
|
||||
const MEWTWO ; 96
|
||||
const MEW ; 97
|
||||
const CHIKORITA ; 98
|
||||
const BAYLEEF ; 99
|
||||
const MEGANIUM ; 9a
|
||||
const CYNDAQUIL ; 9b
|
||||
const QUILAVA ; 9c
|
||||
const TYPHLOSION ; 9d
|
||||
const TOTODILE ; 9e
|
||||
const CROCONAW ; 9f
|
||||
const FERALIGATR ; a0
|
||||
const SENTRET ; a1
|
||||
const FURRET ; a2
|
||||
const HOOTHOOT ; a3
|
||||
const NOCTOWL ; a4
|
||||
const LEDYBA ; a5
|
||||
const LEDIAN ; a6
|
||||
const SPINARAK ; a7
|
||||
const ARIADOS ; a8
|
||||
const CROBAT ; a9
|
||||
const CHINCHOU ; aa
|
||||
const LANTURN ; ab
|
||||
const PICHU ; ac
|
||||
const CLEFFA ; ad
|
||||
const IGGLYBUFF ; ae
|
||||
const TOGEPI ; af
|
||||
const TOGETIC ; b0
|
||||
const NATU ; b1
|
||||
const XATU ; b2
|
||||
const MAREEP ; b3
|
||||
const FLAAFFY ; b4
|
||||
const AMPHAROS ; b5
|
||||
const BELLOSSOM ; b6
|
||||
const MARILL ; b7
|
||||
const AZUMARILL ; b8
|
||||
const SUDOWOODO ; b9
|
||||
const POLITOED ; ba
|
||||
const HOPPIP ; bb
|
||||
const SKIPLOOM ; bc
|
||||
const JUMPLUFF ; bd
|
||||
const AIPOM ; be
|
||||
const SUNKERN ; bf
|
||||
const SUNFLORA ; c0
|
||||
const YANMA ; c1
|
||||
const WOOPER ; c2
|
||||
const QUAGSIRE ; c3
|
||||
const ESPEON ; c4
|
||||
const UMBREON ; c5
|
||||
const MURKROW ; c6
|
||||
const SLOWKING ; c7
|
||||
const MISDREAVUS ; c8
|
||||
const UNOWN ; c9
|
||||
const WOBBUFFET ; ca
|
||||
const GIRAFARIG ; cb
|
||||
const PINECO ; cc
|
||||
const FORRETRESS ; cd
|
||||
const DUNSPARCE ; ce
|
||||
const GLIGAR ; cf
|
||||
const STEELIX ; d0
|
||||
const SNUBBULL ; d1
|
||||
const GRANBULL ; d2
|
||||
const QWILFISH ; d3
|
||||
const SCIZOR ; d4
|
||||
const SHUCKLE ; d5
|
||||
const HERACROSS ; d6
|
||||
const SNEASEL ; d7
|
||||
const TEDDIURSA ; d8
|
||||
const URSARING ; d9
|
||||
const SLUGMA ; da
|
||||
const MAGCARGO ; db
|
||||
const SWINUB ; dc
|
||||
const PILOSWINE ; dd
|
||||
const CORSOLA ; de
|
||||
const REMORAID ; df
|
||||
const OCTILLERY ; e0
|
||||
const DELIBIRD ; e1
|
||||
const MANTINE ; e2
|
||||
const SKARMORY ; e3
|
||||
const HOUNDOUR ; e4
|
||||
const HOUNDOOM ; e5
|
||||
const KINGDRA ; e6
|
||||
const PHANPY ; e7
|
||||
const DONPHAN ; e8
|
||||
const PORYGON2 ; e9
|
||||
const STANTLER ; ea
|
||||
const SMEARGLE ; eb
|
||||
const TYROGUE ; ec
|
||||
const HITMONTOP ; ed
|
||||
const SMOOCHUM ; ee
|
||||
const ELEKID ; ef
|
||||
const MAGBY ; f0
|
||||
const MILTANK ; f1
|
||||
const BLISSEY ; f2
|
||||
const RAIKOU ; f3
|
||||
const ENTEI ; f4
|
||||
const SUICUNE ; f5
|
||||
const LARVITAR ; f6
|
||||
const PUPITAR ; f7
|
||||
const TYRANITAR ; f8
|
||||
const LUGIA ; f9
|
||||
const HO_OH ; fa
|
||||
const CELEBI ; fb
|
||||
NUM_POKEMON EQU const_value +- 1
|
||||
const MON_FC ; fc
|
||||
const EGG ; fd
|
||||
const MON_FE ; fe
|
||||
|
||||
const_value SET const_value + -1
|
||||
|
||||
NUM_POKEMON EQU const_value
|
||||
|
||||
EGG EQU 253
|
||||
|
||||
; pokemon structure in RAM
|
||||
; party_struct members (see macros/wram.asm)
|
||||
MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)"
|
||||
MON_ITEM EQUS "(PartyMon1Item - PartyMon1)"
|
||||
MON_MOVES EQUS "(PartyMon1Moves - PartyMon1)"
|
||||
@ -293,7 +308,9 @@ BOXMON_STRUCT_LENGTH EQUS "(PartyMon1End - PartyMon1)"
|
||||
PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)"
|
||||
REDMON_STRUCT_LENGTH EQU 44
|
||||
|
||||
; MonMenuOptions indexes (see engine/mon_menu.asm)
|
||||
const_value SET 1
|
||||
; moves
|
||||
const MONMENU_CUT ; 1
|
||||
const MONMENU_FLY ; 2
|
||||
const MONMENU_SURF ; 3
|
||||
@ -308,7 +325,7 @@ const_value SET 1
|
||||
const MONMENU_ROCKSMASH ; 12
|
||||
const MONMENU_MILKDRINK ; 13
|
||||
const MONMENU_SWEETSCENT ; 14
|
||||
|
||||
; options
|
||||
const MONMENU_STATS ; 15
|
||||
const MONMENU_SWITCH ; 16
|
||||
const MONMENU_ITEM ; 17
|
||||
@ -317,5 +334,11 @@ const_value SET 1
|
||||
const MONMENU_MAIL ; 20
|
||||
const MONMENU_ERROR ; 21
|
||||
|
||||
; MonMenuOptions types
|
||||
MONMENU_FIELD_MOVE EQU 0
|
||||
MONMENU_MENUOPTION EQU 1
|
||||
|
||||
NUM_MONMENU_ITEMS EQU 8
|
||||
|
||||
; maximum number of party pokemon
|
||||
PARTY_LENGTH EQU 6
|
||||
|
@ -1,4 +1,5 @@
|
||||
; growth rate
|
||||
; BaseGrowthRate values
|
||||
; GrowthRates indexes (see main.asm)
|
||||
const_def
|
||||
const MEDIUM_FAST
|
||||
const SLIGHTLY_FAST
|
||||
@ -7,7 +8,7 @@
|
||||
const FAST
|
||||
const SLOW
|
||||
|
||||
; egg group constants
|
||||
; BaseEggGroups values
|
||||
const_value SET 1
|
||||
const MONSTER ; 1
|
||||
const AMPHIBIAN ; 2
|
||||
@ -26,7 +27,7 @@ const_value SET 1
|
||||
const NO_EGGS ; f
|
||||
|
||||
|
||||
; menu sprites
|
||||
; IconPointers indexes (see menu/mon_icons.asm)
|
||||
const_value SET 1
|
||||
const ICON_POLIWAG
|
||||
const ICON_JIGGLYPUFF
|
||||
@ -68,7 +69,7 @@ const_value SET 1
|
||||
const ICON_BIGMON
|
||||
|
||||
|
||||
; evolution types
|
||||
; evolution types (used in data/evos_attacks.asm)
|
||||
const_value SET 1
|
||||
const EVOLVE_LEVEL
|
||||
const EVOLVE_ITEM
|
||||
@ -76,26 +77,36 @@ const_value SET 1
|
||||
const EVOLVE_HAPPINESS
|
||||
const EVOLVE_STAT
|
||||
|
||||
|
||||
BASE_HAPPINESS EQU 70
|
||||
FRIEND_BALL_HAPPINESS EQU 200
|
||||
|
||||
; happiness evolution triggers
|
||||
HAPPINESS_TO_EVOLVE EQU 220
|
||||
; EVOLVE_HAPPINESS triggers
|
||||
const_value SET 1
|
||||
const TR_ANYTIME
|
||||
const TR_MORNDAY
|
||||
const TR_NITE
|
||||
|
||||
|
||||
; stat evolution triggers
|
||||
; EVOLVE_STAT triggers
|
||||
const_value SET 1
|
||||
const ATK_GT_DEF
|
||||
const ATK_LT_DEF
|
||||
const ATK_EQ_DEF
|
||||
|
||||
NUM_GRASSMON EQU 7
|
||||
NUM_WATERMON EQU 3
|
||||
|
||||
; significant happiness values
|
||||
BASE_HAPPINESS EQU 70
|
||||
FRIEND_BALL_HAPPINESS EQU 200
|
||||
HAPPINESS_TO_EVOLVE EQU 220
|
||||
|
||||
|
||||
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
|
||||
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
|
||||
|
||||
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
|
||||
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
|
||||
|
||||
|
||||
; swarms
|
||||
|
||||
SWARM_DUNSPARCE EQU 0
|
||||
SWARM_YANMA EQU 1
|
||||
|
||||
FISHSWARM_QWILFISH EQU 1
|
||||
FISHSWARM_REMORAID EQU 2
|
||||
|
@ -1,5 +1,5 @@
|
||||
; wPrinterStatus
|
||||
const_value SET 1
|
||||
|
||||
const PRINTER_STATUS_CHECKING
|
||||
const PRINTER_STATUS_TRANSMITTING
|
||||
const PRINTER_STATUS_PRINTING
|
||||
|
@ -1,3 +1,4 @@
|
||||
; PlayRadioShow arguments, RadioJumptable indexes (see engine/radio.asm)
|
||||
const_def
|
||||
const OAKS_POKEMON_TALK ; $00
|
||||
const POKEDEX_SHOW ; $01
|
||||
@ -88,6 +89,7 @@
|
||||
const POKEDEX_SHOW_7 ; $56
|
||||
const POKEDEX_SHOW_8 ; $57
|
||||
|
||||
; PlayRadio arguments (see engine/pokegear.asm)
|
||||
const_def
|
||||
const MAPRADIO_POKEMON_CHANNEL
|
||||
const MAPRADIO_OAKS_MON_TALK
|
||||
@ -99,12 +101,7 @@
|
||||
const MAPRADIO_LETS_ALL_SING
|
||||
const MAPRADIO_ROCKET
|
||||
|
||||
const_def
|
||||
const BUENA_MON
|
||||
const BUENA_ITEM
|
||||
const BUENA_MOVE
|
||||
const BUENA_STRING
|
||||
|
||||
; PasswordTable indexes (see engine/radio.asm)
|
||||
const_def
|
||||
const BUENA_STARTERS
|
||||
const BUENA_DRINKS
|
||||
@ -119,3 +116,10 @@
|
||||
const BUENA_STATIONS
|
||||
NUM_PASSWORD_CATEGORIES EQU const_value
|
||||
NUM_PASSWORDS_PER_CATEGORY EQU 3
|
||||
|
||||
; PasswordTable string types (see engine/radio.asm)
|
||||
const_def
|
||||
const BUENA_MON
|
||||
const BUENA_ITEM
|
||||
const BUENA_MOVE
|
||||
const BUENA_STRING
|
||||
|
@ -2,6 +2,7 @@
|
||||
PLAYER EQU 0
|
||||
LAST_TALKED EQU -2
|
||||
|
||||
; GetVarAction arguments (see engine/variables.asm)
|
||||
const_def
|
||||
const VAR_STRINGBUFFER2 ; 00
|
||||
const VAR_PARTYCOUNT ; 01
|
||||
@ -32,10 +33,12 @@ LAST_TALKED EQU -2
|
||||
const VAR_KENJI_BREAK ; 1a
|
||||
NUM_VARS EQU const_value ; 1b
|
||||
|
||||
; variable action types
|
||||
RETVAR_STRBUF2 EQU (0 << 6)
|
||||
RETVAR_ADDR_DE EQU (1 << 6)
|
||||
RETVAR_EXECUTE EQU (2 << 6)
|
||||
|
||||
; PlayerEventScriptPointers indexes (see engine/events.asm)
|
||||
const_value SET -1
|
||||
const PLAYEREVENT_MAPSCRIPT
|
||||
const PLAYEREVENT_NONE
|
||||
|
@ -1,3 +1,4 @@
|
||||
; SFX indexes (see audio/sfx_pointers.asm)
|
||||
const_def
|
||||
|
||||
const SFX_DEX_FANFARE_50_79 ; 00
|
||||
@ -191,6 +192,7 @@
|
||||
const SFX_GLASS_TING ; bc
|
||||
const SFX_GLASS_TING_2 ; bd
|
||||
|
||||
; new to Crystal
|
||||
const SFX_INTRO_UNOWN_1 ; be
|
||||
const SFX_INTRO_UNOWN_2 ; bf
|
||||
const SFX_INTRO_UNOWN_3 ; c0
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
; sprites
|
||||
; sprite ids
|
||||
; SpriteHeaders indexes (see gfx/overworld/sprite_headers.asm)
|
||||
const_def
|
||||
const SPRITE_NONE ; 00
|
||||
const SPRITE_CHRIS ; 01
|
||||
@ -105,8 +105,8 @@
|
||||
const SPRITE_RAIKOU ; 65
|
||||
const SPRITE_STANDING_YOUNGSTER ; 66
|
||||
|
||||
; SpriteMons indexes (see engine/overworld.asm)
|
||||
const_value SET $80
|
||||
|
||||
SPRITE_POKEMON EQU const_value
|
||||
const SPRITE_UNOWN ; 80
|
||||
const SPRITE_GEODUDE ; 81
|
||||
@ -144,10 +144,12 @@ SPRITE_POKEMON EQU const_value
|
||||
const SPRITE_LUGIA ; a1
|
||||
const SPRITE_HO_OH ; a2
|
||||
|
||||
; special GetMonSprite values (see engine/overworld.asm)
|
||||
const_value SET $e0
|
||||
const SPRITE_DAYCARE_MON_1 ; e0
|
||||
const SPRITE_DAYCARE_MON_2 ; e1
|
||||
|
||||
; VariableSprites indexes (see wram.asm)
|
||||
const_value SET $f0
|
||||
SPRITE_VARS EQU const_value
|
||||
const SPRITE_CONSOLE ; f0
|
||||
@ -164,13 +166,7 @@ SPRITE_VARS EQU const_value
|
||||
const SPRITE_COPYCAT ; fb
|
||||
const SPRITE_JANINE_IMPERSONATOR ; fc
|
||||
|
||||
; sprite types
|
||||
const_value SET 1
|
||||
const WALKING_SPRITE
|
||||
const STANDING_SPRITE
|
||||
const STILL_SPRITE
|
||||
|
||||
; sprite header fields
|
||||
; sprite_header struct members (see gfx/overworld/sprite_headers.asm)
|
||||
const_def
|
||||
const SPRITEHEADER_ADDR_LO
|
||||
const SPRITEHEADER_ADDR_HI
|
||||
@ -180,18 +176,24 @@ const_value SET 1
|
||||
const SPRITEHEADER_PALETTE
|
||||
NUM_SPRITEHEADER_FIELDS EQU const_value
|
||||
|
||||
; sprite types
|
||||
const_value SET 1
|
||||
const WALKING_SPRITE
|
||||
const STANDING_SPRITE
|
||||
const STILL_SPRITE
|
||||
|
||||
; sprite palettes
|
||||
const_def
|
||||
const PAL_OW_RED
|
||||
const PAL_OW_BLUE
|
||||
const PAL_OW_GREEN
|
||||
const PAL_OW_BROWN
|
||||
const PAL_OW_PINK
|
||||
const PAL_OW_SILVER
|
||||
const PAL_OW_TREE
|
||||
const PAL_OW_ROCK
|
||||
const PAL_OW_RED ; 0
|
||||
const PAL_OW_BLUE ; 1
|
||||
const PAL_OW_GREEN ; 2
|
||||
const PAL_OW_BROWN ; 3
|
||||
const PAL_OW_PINK ; 4
|
||||
const PAL_OW_SILVER ; 5
|
||||
const PAL_OW_TREE ; 6
|
||||
const PAL_OW_ROCK ; 7
|
||||
|
||||
; sprite movement data table indices
|
||||
; SpriteMovementData indexes (see data/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEDATA_00 ; 00
|
||||
const SPRITEMOVEDATA_ITEM_TREE ; 01
|
||||
@ -233,7 +235,7 @@ NUM_SPRITEHEADER_FIELDS EQU const_value
|
||||
NUM_SPRITEMOVEDATA EQU const_value
|
||||
SPRITEMOVEDATA_FIELDS EQU 6
|
||||
|
||||
; sprite movement functions
|
||||
; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEFN_00
|
||||
const SPRITEMOVEFN_RANDOM_WALK_Y
|
||||
@ -264,8 +266,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
|
||||
const SPRITEMOVEFN_BOULDERDUST
|
||||
const SPRITEMOVEFN_GRASS
|
||||
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
|
||||
; StepTypesJumptable indexes (see engine/map_objects.asm)
|
||||
const_def
|
||||
const STEP_TYPE_00
|
||||
const STEP_TYPE_SLEEP
|
||||
@ -294,6 +295,7 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const STEP_TYPE_18
|
||||
const STEP_TYPE_SKYFALL_TOP
|
||||
|
||||
; PersonActionPairPointers indexes (see engine/map_object_action.asm)
|
||||
const_def
|
||||
const PERSON_ACTION_00
|
||||
const PERSON_ACTION_STAND
|
||||
@ -313,6 +315,7 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const PERSON_ACTION_GRASS_SHAKE
|
||||
const PERSON_ACTION_SKYFALL
|
||||
|
||||
; Facings indexes (see engine/facings.asm)
|
||||
const_def
|
||||
const FACING_STEP_DOWN_0
|
||||
const FACING_STEP_DOWN_1
|
||||
@ -347,6 +350,7 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const FACING_GRASS_1
|
||||
const FACING_GRASS_2
|
||||
|
||||
; sprite_anim_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const SPRITEANIMSTRUCT_INDEX ; 0
|
||||
const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
|
||||
@ -365,6 +369,7 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const SPRITEANIMSTRUCT_0E ; e
|
||||
const SPRITEANIMSTRUCT_0F ; f
|
||||
|
||||
; SpriteAnimFrameData indexes (see data/sprite_engine.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_FRAMESET_00
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON
|
||||
@ -377,13 +382,13 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR
|
||||
const SPRITE_ANIM_FRAMESET_09 ; unused?
|
||||
const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO
|
||||
const SPRITE_ANIM_FRAMESET_0B
|
||||
const SPRITE_ANIM_FRAMESET_0C
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_EGG
|
||||
const SPRITE_ANIM_FRAMESET_WALK_CYCLE
|
||||
const SPRITE_ANIM_FRAMESET_RED_WALK
|
||||
const SPRITE_ANIM_FRAMESET_STILL_CURSOR
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0
|
||||
@ -433,29 +438,30 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT
|
||||
|
||||
; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_SEQ_NULL
|
||||
const SPRITE_ANIM_SEQ_01
|
||||
const SPRITE_ANIM_SEQ_02
|
||||
const SPRITE_ANIM_SEQ_03
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED
|
||||
const SPRITE_ANIM_SEQ_04
|
||||
const SPRITE_ANIM_SEQ_05
|
||||
const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR
|
||||
const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO
|
||||
const SPRITE_ANIM_SEQ_07
|
||||
const SPRITE_ANIM_SEQ_08
|
||||
const SPRITE_ANIM_SEQ_SLOT_GOLEM
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_STAR
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE
|
||||
const SPRITE_ANIM_SEQ_SLOTS_GOLEM
|
||||
const SPRITE_ANIM_SEQ_SLOTS_CHANSEY
|
||||
const SPRITE_ANIM_SEQ_SLOTS_EGG
|
||||
const SPRITE_ANIM_SEQ_0C
|
||||
const SPRITE_ANIM_SEQ_MAIL_CURSOR
|
||||
const SPRITE_ANIM_SEQ_0D
|
||||
const SPRITE_ANIM_SEQ_0E
|
||||
const SPRITE_ANIM_SEQ_0F
|
||||
const SPRITE_ANIM_SEQ_10
|
||||
const SPRITE_ANIM_SEQ_11
|
||||
const SPRITE_ANIM_SEQ_TRADE_POKE_BALL
|
||||
const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE
|
||||
const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE
|
||||
const SPRITE_ANIM_SEQ_13
|
||||
const SPRITE_ANIM_SEQ_14
|
||||
const SPRITE_ANIM_SEQ_15
|
||||
const SPRITE_ANIM_SEQ_REVEAL_NEW_MON
|
||||
const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB
|
||||
const SPRITE_ANIM_SEQ_CUT_LEAVES
|
||||
const SPRITE_ANIM_SEQ_FLY_FROM
|
||||
const SPRITE_ANIM_SEQ_FLY_LEAF
|
||||
const SPRITE_ANIM_SEQ_FLY_TO
|
||||
@ -463,62 +469,63 @@ MAX_OUTDOOR_SPRITES EQU 23
|
||||
const SPRITE_ANIM_SEQ_1A
|
||||
const SPRITE_ANIM_SEQ_1B
|
||||
const SPRITE_ANIM_SEQ_1C
|
||||
const SPRITE_ANIM_SEQ_1D
|
||||
const SPRITE_ANIM_SEQ_1E
|
||||
const SPRITE_ANIM_SEQ_1F
|
||||
const SPRITE_ANIM_SEQ_20
|
||||
const SPRITE_ANIM_SEQ_21
|
||||
const SPRITE_ANIM_SEQ_22
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE
|
||||
const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER
|
||||
const SPRITE_ANIM_SEQ_CELEBI
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY
|
||||
|
||||
; SpriteAnimSeqData indexes (see engine/sprites.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_INDEX_00
|
||||
const SPRITE_ANIM_INDEX_PARTY_MON
|
||||
const SPRITE_ANIM_INDEX_01
|
||||
const SPRITE_ANIM_INDEX_02
|
||||
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
const SPRITE_ANIM_INDEX_04
|
||||
const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
const SPRITE_ANIM_INDEX_SLOT_GOLEM
|
||||
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_STAR
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE
|
||||
const SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY
|
||||
const SPRITE_ANIM_INDEX_SLOTS_EGG
|
||||
const SPRITE_ANIM_INDEX_09
|
||||
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
const SPRITE_ANIM_INDEX_RED_WALK
|
||||
const SPRITE_ANIM_INDEX_0B
|
||||
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
const SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
const SPRITE_ANIM_INDEX_0D
|
||||
const SPRITE_ANIM_INDEX_0E
|
||||
const SPRITE_ANIM_INDEX_0F
|
||||
const SPRITE_ANIM_INDEX_10
|
||||
const SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
const SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_ICON
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
|
||||
const SPRITE_ANIM_INDEX_13
|
||||
const SPRITE_ANIM_INDEX_14
|
||||
const SPRITE_ANIM_INDEX_15
|
||||
const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
const SPRITE_ANIM_INDEX_LEAF
|
||||
const SPRITE_ANIM_INDEX_CUT_TREE
|
||||
const SPRITE_ANIM_INDEX_FLY_LEAF
|
||||
const SPRITE_ANIM_INDEX_19
|
||||
const SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
const SPRITE_ANIM_INDEX_1A
|
||||
const SPRITE_ANIM_INDEX_1B
|
||||
const SPRITE_ANIM_INDEX_1C
|
||||
const SPRITE_ANIM_INDEX_HEADBUTT
|
||||
const SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
const SPRITE_ANIM_INDEX_1D
|
||||
const SPRITE_ANIM_INDEX_BLUE_WALK
|
||||
const SPRITE_ANIM_INDEX_1F
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
const SPRITE_ANIM_INDEX_20
|
||||
const SPRITE_ANIM_INDEX_21
|
||||
const SPRITE_ANIM_INDEX_22
|
||||
const SPRITE_ANIM_INDEX_23
|
||||
const SPRITE_ANIM_INDEX_24
|
||||
const SPRITE_ANIM_INDEX_25
|
||||
const SPRITE_ANIM_INDEX_26
|
||||
const SPRITE_ANIM_INDEX_27
|
||||
const SPRITE_ANIM_INDEX_28
|
||||
const SPRITE_ANIM_INDEX_29
|
||||
const SPRITE_ANIM_INDEX_2A
|
||||
const SPRITE_ANIM_INDEX_2B
|
||||
const SPRITE_ANIM_INDEX_2C
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
const SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
const SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
const SPRITE_ANIM_INDEX_CELEBI
|
||||
|
||||
; SpriteAnimOAMData indexes (see data/sprite_engine.asm)
|
||||
const_def
|
||||
|
||||
const SPRITE_ANIM_FRAME_IDX_00
|
||||
const SPRITE_ANIM_FRAME_IDX_01
|
||||
const SPRITE_ANIM_FRAME_IDX_02
|
||||
|
@ -1,3 +1,5 @@
|
||||
; StdScripts indexes (see engine/std_scripts.asm)
|
||||
; also used in CheckFacingTileForStd (see main.asm)
|
||||
enum_start
|
||||
enum pokecenternurse
|
||||
enum difficultbookshelf
|
||||
|
@ -1,9 +1,10 @@
|
||||
LANDTILE EQU 0
|
||||
; collision values (see tilesets/collision.asm)
|
||||
LANDTILE EQU $0
|
||||
WATERTILE EQU $1
|
||||
WALLTILE EQU $f
|
||||
WATERTILE EQU 1
|
||||
|
||||
TALK EQU 1 << 4
|
||||
TALK EQU $10
|
||||
|
||||
; Tilesets indexes (see tilesets/tileset_headers.asm)
|
||||
const_value SET 1
|
||||
const TILESET_JOHTO_1 ; 01
|
||||
const TILESET_JOHTO_2 ; 02
|
||||
@ -42,12 +43,13 @@ const_value SET 1
|
||||
const TILESET_OMANYTE_WORD_ROOM ; 23
|
||||
const TILESET_AERODACTYL_WORD_ROOM ; 24
|
||||
|
||||
; bg palette values (see tilesets/*_palette_map.asm)
|
||||
const_def
|
||||
const PAL_BG_GRAY
|
||||
const PAL_BG_RED
|
||||
const PAL_BG_GREEN
|
||||
const PAL_BG_WATER
|
||||
const PAL_BG_YELLOW
|
||||
const PAL_BG_BROWN
|
||||
const PAL_BG_ROOF
|
||||
const PAL_BG_TEXT
|
||||
const PAL_BG_GRAY ; 0
|
||||
const PAL_BG_RED ; 1
|
||||
const PAL_BG_GREEN ; 2
|
||||
const PAL_BG_WATER ; 3
|
||||
const PAL_BG_YELLOW ; 4
|
||||
const PAL_BG_BROWN ; 5
|
||||
const PAL_BG_ROOF ; 6
|
||||
const PAL_BG_TEXT ; 7
|
||||
|
@ -1,4 +1,11 @@
|
||||
; trainer groups
|
||||
; trainer class ids
|
||||
; `trainerclass` indexes are for:
|
||||
; - TrainerClassAttributes (see trainers/attributes.asm)
|
||||
; - TrainerClassDVs (see trainers/dvs.asm)
|
||||
; - TrainerGroups (see trainers/trainer_pointers.asm)
|
||||
; - TrainerEncounterMusic (see audio/trainer_encounters.asm)
|
||||
; - BTTrainerClassGenders (see misc/battle_tower_47.asm)
|
||||
; trainer constants are Trainers indexes, for the sub-tables of TrainerGroups (see trainers/trainers.asm)
|
||||
enum_start
|
||||
CHRIS EQU __enum__
|
||||
trainerclass TRAINER_NONE ; 0
|
||||
@ -26,21 +33,21 @@ KRIS EQU __enum__
|
||||
trainerclass CLAIR ; 8
|
||||
|
||||
trainerclass RIVAL1 ; 9
|
||||
const RIVAL1_1
|
||||
const RIVAL1_2
|
||||
const RIVAL1_3
|
||||
const RIVAL1_4
|
||||
const RIVAL1_5
|
||||
const RIVAL1_6
|
||||
const RIVAL1_7
|
||||
const RIVAL1_8
|
||||
const RIVAL1_9
|
||||
const RIVAL1_10
|
||||
const RIVAL1_11
|
||||
const RIVAL1_12
|
||||
const RIVAL1_13
|
||||
const RIVAL1_14
|
||||
const RIVAL1_15
|
||||
const RIVAL1_1_CHIKORITA
|
||||
const RIVAL1_1_CYNDAQUIL
|
||||
const RIVAL1_1_TOTODILE
|
||||
const RIVAL1_2_CHIKORITA
|
||||
const RIVAL1_2_CYNDAQUIL
|
||||
const RIVAL1_2_TOTODILE
|
||||
const RIVAL1_3_CHIKORITA
|
||||
const RIVAL1_3_CYNDAQUIL
|
||||
const RIVAL1_3_TOTODILE
|
||||
const RIVAL1_4_CHIKORITA
|
||||
const RIVAL1_4_CYNDAQUIL
|
||||
const RIVAL1_4_TOTODILE
|
||||
const RIVAL1_5_CHIKORITA
|
||||
const RIVAL1_5_CYNDAQUIL
|
||||
const RIVAL1_5_TOTODILE
|
||||
|
||||
trainerclass POKEMON_PROF ; a
|
||||
|
||||
@ -415,6 +422,12 @@ KRIS EQU __enum__
|
||||
const MARKUS
|
||||
|
||||
trainerclass RIVAL2 ; 2a
|
||||
const RIVAL2_1_CHIKORITA
|
||||
const RIVAL2_1_CYNDAQUIL
|
||||
const RIVAL2_1_TOTODILE
|
||||
const RIVAL2_2_CHIKORITA
|
||||
const RIVAL2_2_CYNDAQUIL
|
||||
const RIVAL2_2_TOTODILE
|
||||
|
||||
trainerclass GUITARIST ; 2b
|
||||
const CLYDE
|
||||
@ -492,6 +505,10 @@ KRIS EQU __enum__
|
||||
const WAI
|
||||
|
||||
trainerclass EXECUTIVEM ; 33
|
||||
const EXECUTIVEM_1
|
||||
const EXECUTIVEM_2
|
||||
const EXECUTIVEM_3
|
||||
const EXECUTIVEM_4
|
||||
|
||||
trainerclass PSYCHIC_T ; 34
|
||||
const NATHAN
|
||||
@ -560,6 +577,8 @@ KRIS EQU __enum__
|
||||
const QUENTIN
|
||||
|
||||
trainerclass EXECUTIVEF ; 37
|
||||
const EXECUTIVEF_1
|
||||
const EXECUTIVEF_2
|
||||
|
||||
trainerclass SAGE ; 38
|
||||
const CHOW
|
||||
@ -648,12 +667,23 @@ KRIS EQU __enum__
|
||||
const GRUNTF_4
|
||||
const GRUNTF_5
|
||||
|
||||
|
||||
trainerclass MYSTICALMAN ; 43
|
||||
const EUSINE
|
||||
|
||||
NUM_TRAINER_CLASSES EQU __enum__
|
||||
|
||||
; TrainerClassAttributes fields (see trainers/attributes.asm)
|
||||
const_def
|
||||
const TRNATTR_ITEM1
|
||||
const TRNATTR_ITEM2
|
||||
const TRNATTR_BASEMONEY
|
||||
const TRNATTR_AI_MOVE_WEIGHTS
|
||||
const TRNATTR_AI2
|
||||
const TRNATTR_AI_ITEM_SWITCH
|
||||
const TRNATTR_AI4
|
||||
NUM_TRAINER_ATTRIBUTES EQU const_value
|
||||
|
||||
; TRNATTR_AI_MOVE_WEIGHTS bit flags (wEnemyTrainerAIFlags)
|
||||
const_def
|
||||
const NO_AI
|
||||
const_value = 0
|
||||
@ -674,12 +704,24 @@ const_value = 0
|
||||
shift_const AI_14
|
||||
shift_const AI_15
|
||||
|
||||
; TRNATTR_AI_ITEM_SWITCH bit flags
|
||||
CONTEXT_USE_F EQU 6
|
||||
UNKNOWN_USE_F EQU 5
|
||||
ALWAYS_USE_F EQU 4
|
||||
SWITCH_SOMETIMES_F EQU 2
|
||||
SWITCH_RARELY_F EQU 1
|
||||
SWITCH_OFTEN_F EQU 0
|
||||
|
||||
CONTEXT_USE EQU 1 << CONTEXT_USE_F
|
||||
UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
|
||||
ALWAYS_USE EQU 1 << ALWAYS_USE_F
|
||||
SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
|
||||
SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
|
||||
SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
|
||||
|
||||
; TrainerTypes indexes (see trainers/read_party.asm)
|
||||
const_def
|
||||
const TRNATTR_ITEM1
|
||||
const TRNATTR_ITEM2
|
||||
const TRNATTR_BASEMONEY
|
||||
const TRNATTR_AI_MOVE_WEIGHTS
|
||||
const TRNATTR_AI2
|
||||
const TRNATTR_AI_ITEM_SWITCH
|
||||
const TRNATTR_AI4
|
||||
NUM_TRAINER_ATTRIBUTES EQU const_value
|
||||
const TRAINERTYPE_NORMAL
|
||||
const TRAINERTYPE_MOVES
|
||||
const TRAINERTYPE_ITEM
|
||||
const TRAINERTYPE_ITEM_MOVES
|
||||
|
@ -1,3 +1,7 @@
|
||||
; TypeNames indexes (see text/types.asm)
|
||||
; also used in:
|
||||
; - TypeMatchup (see battle.type_matchup.asm)
|
||||
; - Pokedex_SearchForMons.TypeConversionTable and Pokedex_PlaceSearchScreenTypeStrings.TypeStrings (see engine/pokedex.asm)
|
||||
const_def
|
||||
|
||||
PHYSICAL EQU const_value
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
; MonType: ; cf5f
|
||||
PARTYMON EQU 0
|
||||
OTPARTYMON EQU 1
|
||||
@ -103,3 +102,35 @@ DAYCARE_DEPOSIT EQU 3
|
||||
const DEXMODE_OLD
|
||||
const DEXMODE_ABC
|
||||
const DEXMODE_UNOWN
|
||||
|
||||
; JohtoBadges:
|
||||
const_def
|
||||
const ZEPHYRBADGE
|
||||
const HIVEBADGE
|
||||
const PLAINBADGE
|
||||
const FOGBADGE
|
||||
const MINERALBADGE
|
||||
const STORMBADGE
|
||||
const GLACIERBADGE
|
||||
const RISINGBADGE
|
||||
NUM_JOHTO_BADGES EQU const_value
|
||||
|
||||
; KantoBadges:
|
||||
const_def
|
||||
const BOULDERBADGE
|
||||
const CASCADEBADGE
|
||||
const THUNDERBADGE
|
||||
const RAINBOWBADGE
|
||||
const SOULBADGE
|
||||
const MARSHBADGE
|
||||
const VOLCANOBADGE
|
||||
const EARTHBADGE
|
||||
NUM_KANTO_BADGES EQU const_value
|
||||
NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
|
||||
|
||||
; wInitListType:
|
||||
INIT_ENEMYOT_LIST EQU 1
|
||||
INIT_BAG_ITEM_LIST EQU 2
|
||||
INIT_OTHER_ITEM_LIST EQU 3
|
||||
INIT_PLAYEROT_LIST EQU 4
|
||||
INIT_MON_LIST EQU 5
|
||||
|
@ -1,3 +1,5 @@
|
||||
; entries correspond to SPRITEMOVEDATA_* constants
|
||||
|
||||
sprite_movement_data: macro
|
||||
db \1, \2, \3, \4, \5
|
||||
dn \6, 0
|
||||
|
@ -1,77 +1,78 @@
|
||||
SpriteAnimFrameData: ; 8d6e6
|
||||
dw .Frameset_00 ; 00
|
||||
dw .Frameset_01 ; 01
|
||||
dw .Frameset_02 ; 02
|
||||
dw .Frameset_03 ; 03
|
||||
dw .Frameset_04 ; 04
|
||||
dw .Frameset_05 ; 05
|
||||
dw .Frameset_06 ; 06
|
||||
dw .Frameset_07 ; 07
|
||||
dw .Frameset_08 ; 08
|
||||
dw .Frameset_09 ; 09
|
||||
dw .Frameset_0a ; 0a
|
||||
dw .Frameset_0b ; 0b
|
||||
dw .Frameset_0c ; 0c
|
||||
dw .Frameset_0d ; 0d
|
||||
dw .Frameset_0e ; 0e
|
||||
dw .Frameset_0f ; 0f
|
||||
dw .Frameset_10 ; 10
|
||||
dw .Frameset_11 ; 11
|
||||
dw .Frameset_12 ; 12
|
||||
dw .Frameset_13 ; 13
|
||||
dw .Frameset_14 ; 14
|
||||
dw .Frameset_15 ; 15
|
||||
dw .Frameset_16 ; 16
|
||||
dw .Frameset_17 ; 17
|
||||
dw .Frameset_18 ; 18
|
||||
dw .Frameset_19 ; 19
|
||||
dw .Frameset_1a ; 1a
|
||||
dw .Frameset_1b ; 1b
|
||||
dw .Frameset_1c ; 1c
|
||||
dw .Frameset_1d ; 1d
|
||||
dw .Frameset_1e ; 1e
|
||||
dw .Frameset_1f ; 1f
|
||||
dw .Frameset_20 ; 20
|
||||
dw .Frameset_21 ; 21
|
||||
dw .Frameset_22 ; 22
|
||||
dw .Frameset_23 ; 23
|
||||
dw .Frameset_24 ; 24
|
||||
dw .Frameset_25 ; 25 headbutt
|
||||
dw .Frameset_26 ; 26
|
||||
dw .Frameset_27 ; 27
|
||||
dw .Frameset_28 ; 28
|
||||
dw .Frameset_29 ; 29
|
||||
dw .Frameset_2a ; 2a
|
||||
dw .Frameset_2b ; 2b
|
||||
dw .Frameset_2c ; 2c
|
||||
dw .Frameset_2d ; 2d
|
||||
dw .Frameset_2e ; 2e
|
||||
dw .Frameset_2f ; 2f
|
||||
dw .Frameset_30 ; 30
|
||||
dw .Frameset_31 ; 31
|
||||
dw .Frameset_32 ; 32
|
||||
dw .Frameset_33 ; 33
|
||||
dw .Frameset_34 ; 34
|
||||
dw .Frameset_35 ; 35
|
||||
dw .Frameset_36 ; 36
|
||||
dw .Frameset_37 ; 37
|
||||
dw .Frameset_38 ; 38
|
||||
dw .Frameset_39 ; 39 unown in intro
|
||||
dw .Frameset_3a ; 3a unown in intro
|
||||
dw .Frameset_3b ; 3b unown in intro
|
||||
dw .Frameset_3c ; 3c unown in intro
|
||||
dw .Frameset_3d ; 3d
|
||||
dw .Frameset_3e ; 3e
|
||||
dw .Frameset_3f ; 3f
|
||||
dw .Frameset_40 ; 40 celebi on the left
|
||||
dw .Frameset_41 ; 41 celebi on the right
|
||||
; entries correspond to SPRITE_ANIM_FRAMESET_* constants
|
||||
dw .Frameset_00
|
||||
dw .Frameset_PartyMon
|
||||
dw .Frameset_02
|
||||
dw .Frameset_03
|
||||
dw .Frameset_04
|
||||
dw .Frameset_05
|
||||
dw .Frameset_06
|
||||
dw .Frameset_07
|
||||
dw .Frameset_TextEntryCursor
|
||||
dw .Frameset_09
|
||||
dw .Frameset_GameFreakLogo
|
||||
dw .Frameset_GSIntroStar
|
||||
dw .Frameset_GSIntroSparkle
|
||||
dw .Frameset_SlotsGolem
|
||||
dw .Frameset_SlotsChansey
|
||||
dw .Frameset_SlotsChansey2
|
||||
dw .Frameset_SlotsEgg
|
||||
dw .Frameset_RedWalk
|
||||
dw .Frameset_StillCursor
|
||||
dw .Frameset_TradePokeBall
|
||||
dw .Frameset_TradePokeBall0
|
||||
dw .Frameset_TradePoof
|
||||
dw .Frameset_TradeTubeBulge
|
||||
dw .Frameset_TrademonIcon
|
||||
dw .Frameset_TrademonBubble
|
||||
dw .Frameset_EvolutionBallOfLight
|
||||
dw .Frameset_RadioTuningKnob
|
||||
dw .Frameset_MagnetTrainRed
|
||||
dw .Frameset_1c
|
||||
dw .Frameset_Leaf
|
||||
dw .Frameset_CutTree
|
||||
dw .Frameset_EggCrack
|
||||
dw .Frameset_EggHatch
|
||||
dw .Frameset_21
|
||||
dw .Frameset_22
|
||||
dw .Frameset_23
|
||||
dw .Frameset_24
|
||||
dw .Frameset_HeadbuttTree
|
||||
dw .Frameset_26
|
||||
dw .Frameset_27
|
||||
dw .Frameset_28
|
||||
dw .Frameset_29
|
||||
dw .Frameset_2a
|
||||
dw .Frameset_2b
|
||||
dw .Frameset_2c
|
||||
dw .Frameset_BlueWalk
|
||||
dw .Frameset_MagnetTrainBlue
|
||||
dw .Frameset_2f
|
||||
dw .Frameset_30
|
||||
dw .Frameset_31
|
||||
dw .Frameset_32
|
||||
dw .Frameset_33
|
||||
dw .Frameset_34
|
||||
dw .Frameset_IntroSuicune
|
||||
dw .Frameset_IntroSuicune2
|
||||
dw .Frameset_IntroPichu
|
||||
dw .Frameset_IntroWooper
|
||||
dw .Frameset_IntroUnown1
|
||||
dw .Frameset_IntroUnown2
|
||||
dw .Frameset_IntroUnown3
|
||||
dw .Frameset_IntroUnown4
|
||||
dw .Frameset_IntroUnownF2
|
||||
dw .Frameset_IntroSuicuneAway
|
||||
dw .Frameset_IntroUnownF
|
||||
dw .Frameset_CelebiLeft
|
||||
dw .Frameset_CelebiRight
|
||||
; 8d76a
|
||||
|
||||
.Frameset_00:
|
||||
frame SPRITE_ANIM_FRAME_IDX_00, 32
|
||||
endanim
|
||||
|
||||
.Frameset_01:
|
||||
.Frameset_PartyMon:
|
||||
frame SPRITE_ANIM_FRAME_IDX_00, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_01, 8
|
||||
dorestart
|
||||
@ -101,21 +102,21 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_40, 4
|
||||
dorestart
|
||||
|
||||
.Frameset_11:
|
||||
.Frameset_RedWalk:
|
||||
frame SPRITE_ANIM_FRAME_IDX_00, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_01, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_00, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_2d:
|
||||
.Frameset_BlueWalk:
|
||||
frame SPRITE_ANIM_FRAME_IDX_63, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_64, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_63, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_2e:
|
||||
.Frameset_MagnetTrainBlue:
|
||||
frame SPRITE_ANIM_FRAME_IDX_65, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_66, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_65, 8
|
||||
@ -127,7 +128,7 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_1F, 1
|
||||
dorestart
|
||||
|
||||
.Frameset_08:
|
||||
.Frameset_TextEntryCursor:
|
||||
frame SPRITE_ANIM_FRAME_IDX_20, 1
|
||||
dorepeat 1
|
||||
dorestart
|
||||
@ -137,7 +138,7 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
dorepeat 1
|
||||
dorestart
|
||||
|
||||
.Frameset_0a:
|
||||
.Frameset_GameFreakLogo:
|
||||
frame SPRITE_ANIM_FRAME_IDX_81, 12
|
||||
frame SPRITE_ANIM_FRAME_IDX_82, 1
|
||||
frame SPRITE_ANIM_FRAME_IDX_83, 1
|
||||
@ -155,33 +156,33 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_8B, 7
|
||||
endanim
|
||||
|
||||
.Frameset_0b:
|
||||
.Frameset_GSIntroStar:
|
||||
frame SPRITE_ANIM_FRAME_IDX_23, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_23, 3, OAM_Y_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_0c:
|
||||
.Frameset_GSIntroSparkle:
|
||||
frame SPRITE_ANIM_FRAME_IDX_24, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_25, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_26, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_25, 2
|
||||
dorestart
|
||||
|
||||
.Frameset_0d:
|
||||
.Frameset_SlotsGolem:
|
||||
frame SPRITE_ANIM_FRAME_IDX_27, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_28, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_27, 7, OAM_Y_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_28, 7, OAM_X_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_0e:
|
||||
.Frameset_SlotsChansey:
|
||||
frame SPRITE_ANIM_FRAME_IDX_29, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_2A, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_29, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_2B, 7
|
||||
dorestart
|
||||
|
||||
.Frameset_0f:
|
||||
.Frameset_SlotsChansey2:
|
||||
frame SPRITE_ANIM_FRAME_IDX_29, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_2C, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_2D, 7
|
||||
@ -189,56 +190,56 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_29, 7
|
||||
endanim
|
||||
|
||||
.Frameset_10:
|
||||
.Frameset_SlotsEgg:
|
||||
frame SPRITE_ANIM_FRAME_IDX_2E, 20
|
||||
endanim
|
||||
|
||||
.Frameset_12:
|
||||
.Frameset_StillCursor:
|
||||
frame SPRITE_ANIM_FRAME_IDX_2F, 32
|
||||
endanim
|
||||
|
||||
.Frameset_13:
|
||||
.Frameset_TradePokeBall:
|
||||
frame SPRITE_ANIM_FRAME_IDX_30, 32
|
||||
endanim
|
||||
|
||||
.Frameset_14:
|
||||
.Frameset_TradePokeBall0:
|
||||
frame SPRITE_ANIM_FRAME_IDX_30, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_31, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_30, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_15:
|
||||
.Frameset_TradePoof:
|
||||
frame SPRITE_ANIM_FRAME_IDX_32, 4
|
||||
frame SPRITE_ANIM_FRAME_IDX_33, 4
|
||||
frame SPRITE_ANIM_FRAME_IDX_34, 4
|
||||
delanim
|
||||
|
||||
.Frameset_16:
|
||||
.Frameset_TradeTubeBulge:
|
||||
frame SPRITE_ANIM_FRAME_IDX_35, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_36, 3
|
||||
dorestart
|
||||
|
||||
.Frameset_17:
|
||||
.Frameset_TrademonIcon:
|
||||
frame SPRITE_ANIM_FRAME_IDX_37, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_38, 7
|
||||
dorestart
|
||||
|
||||
.Frameset_18:
|
||||
.Frameset_TrademonBubble:
|
||||
frame SPRITE_ANIM_FRAME_IDX_39, 32
|
||||
endanim
|
||||
|
||||
.Frameset_19:
|
||||
.Frameset_EvolutionBallOfLight:
|
||||
frame SPRITE_ANIM_FRAME_IDX_3B, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_3A, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_3B, 2
|
||||
endanim
|
||||
|
||||
.Frameset_1a:
|
||||
.Frameset_RadioTuningKnob:
|
||||
frame SPRITE_ANIM_FRAME_IDX_3C, 32
|
||||
endanim
|
||||
|
||||
.Frameset_1b:
|
||||
.Frameset_MagnetTrainRed:
|
||||
frame SPRITE_ANIM_FRAME_IDX_41, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_42, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_41, 8
|
||||
@ -292,11 +293,11 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
dorepeat 32
|
||||
endanim
|
||||
|
||||
.Frameset_1d:
|
||||
.Frameset_Leaf:
|
||||
frame SPRITE_ANIM_FRAME_IDX_4F, 32
|
||||
endanim
|
||||
|
||||
.Frameset_1e:
|
||||
.Frameset_CutTree:
|
||||
frame SPRITE_ANIM_FRAME_IDX_50, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_51, 16
|
||||
dorepeat 1
|
||||
@ -305,11 +306,11 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_53, 1
|
||||
delanim
|
||||
|
||||
.Frameset_1f:
|
||||
.Frameset_EggCrack:
|
||||
frame SPRITE_ANIM_FRAME_IDX_54, 32
|
||||
endanim
|
||||
|
||||
.Frameset_20:
|
||||
.Frameset_EggHatch:
|
||||
frame SPRITE_ANIM_FRAME_IDX_55, 32
|
||||
endanim
|
||||
|
||||
@ -334,7 +335,7 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_5A, 10
|
||||
dorestart
|
||||
|
||||
.Frameset_25:
|
||||
.Frameset_HeadbuttTree:
|
||||
frame SPRITE_ANIM_FRAME_IDX_50, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_5B, 2
|
||||
frame SPRITE_ANIM_FRAME_IDX_50, 2
|
||||
@ -424,53 +425,53 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_6B, 2
|
||||
delanim
|
||||
|
||||
.Frameset_35:
|
||||
.Frameset_IntroSuicune:
|
||||
frame SPRITE_ANIM_FRAME_IDX_6E, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_6F, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_70, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_71, 3
|
||||
dorestart
|
||||
|
||||
.Frameset_36:
|
||||
.Frameset_IntroSuicune2:
|
||||
frame SPRITE_ANIM_FRAME_IDX_71, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_6E, 7
|
||||
endanim
|
||||
|
||||
.Frameset_37:
|
||||
.Frameset_IntroPichu:
|
||||
frame SPRITE_ANIM_FRAME_IDX_72, 32
|
||||
frame SPRITE_ANIM_FRAME_IDX_73, 7
|
||||
frame SPRITE_ANIM_FRAME_IDX_74, 7
|
||||
endanim
|
||||
|
||||
.Frameset_38:
|
||||
.Frameset_IntroWooper:
|
||||
frame SPRITE_ANIM_FRAME_IDX_75, 3
|
||||
endanim
|
||||
|
||||
.Frameset_39:
|
||||
.Frameset_IntroUnown1:
|
||||
frame SPRITE_ANIM_FRAME_IDX_76, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_77, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_78, 7
|
||||
delanim
|
||||
|
||||
.Frameset_3a:
|
||||
.Frameset_IntroUnown2:
|
||||
frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP
|
||||
delanim
|
||||
|
||||
.Frameset_3b:
|
||||
.Frameset_IntroUnown3:
|
||||
frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP
|
||||
delanim
|
||||
|
||||
.Frameset_3c:
|
||||
.Frameset_IntroUnown4:
|
||||
frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP
|
||||
delanim
|
||||
|
||||
.Frameset_3d:
|
||||
.Frameset_IntroUnownF2:
|
||||
frame SPRITE_ANIM_FRAME_IDX_79, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_7A, 3
|
||||
frame SPRITE_ANIM_FRAME_IDX_7B, 3
|
||||
@ -478,26 +479,27 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
frame SPRITE_ANIM_FRAME_IDX_7D, 7
|
||||
endanim
|
||||
|
||||
.Frameset_3e:
|
||||
.Frameset_IntroSuicuneAway:
|
||||
frame SPRITE_ANIM_FRAME_IDX_7E, 3
|
||||
endanim
|
||||
|
||||
.Frameset_3f:
|
||||
.Frameset_IntroUnownF:
|
||||
dorepeat 0
|
||||
endanim
|
||||
|
||||
.Frameset_40:
|
||||
.Frameset_CelebiLeft:
|
||||
frame SPRITE_ANIM_FRAME_IDX_7F, 8
|
||||
frame SPRITE_ANIM_FRAME_IDX_80, 8
|
||||
endanim
|
||||
|
||||
.Frameset_41:
|
||||
.Frameset_CelebiRight:
|
||||
frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP
|
||||
frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP
|
||||
endanim
|
||||
; 8d94d
|
||||
|
||||
SpriteAnimOAMData: ; 8d94d
|
||||
; entries correspond to SPRITE_ANIM_FRAME_IDX_* constants
|
||||
; vtile offset, pointer
|
||||
dbw $00, .OAMData_00 ; 00
|
||||
dbw $04, .OAMData_00 ; 01
|
||||
@ -1632,6 +1634,7 @@ SpriteAnimOAMData: ; 8d94d
|
||||
dsprite 0, 0, 0, 4, $52, $01
|
||||
dsprite 0, 0, 1, 4, $53, $01
|
||||
; 8e706
|
||||
|
||||
BrokenStdGFXPointers: ; Broken 2bpp pointers
|
||||
dbbw $80, $01, .deleted ; 128-tile 2bpp at 1:672a (inside Multiply)
|
||||
dbbw $80, $01, .deleted
|
||||
|
@ -803,7 +803,7 @@ EggHatch_CrackShell: ; 1736d (5:736d)
|
||||
add 9 * 8 + 4
|
||||
ld d, a
|
||||
ld e, 11 * 8
|
||||
ld a, SPRITE_ANIM_INDEX_19
|
||||
ld a, SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
@ -833,7 +833,7 @@ Hatch_InitShellFragments: ; 173b3 (5:73b3)
|
||||
push hl
|
||||
push bc
|
||||
|
||||
ld a, SPRITE_ANIM_INDEX_1C
|
||||
ld a, SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
call _InitSpriteAnimStruct
|
||||
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
|
@ -773,7 +773,7 @@ IntroScene7: ; e4b3f (39:4b3f)
|
||||
call Intro_ResetLYOverrides
|
||||
callba ClearSpriteAnims
|
||||
depixel 13, 27, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_26
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
call _InitSpriteAnimStruct
|
||||
ld a, $f0
|
||||
ld [wGlobalAnimXOffset], a
|
||||
@ -866,7 +866,7 @@ IntroScene10: ; e4c4f (39:4c4f)
|
||||
|
||||
.pichu
|
||||
depixel 21, 16, 1, 0
|
||||
ld a, SPRITE_ANIM_INDEX_27
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
call _InitSpriteAnimStruct
|
||||
ld de, SFX_INTRO_PICHU
|
||||
call PlaySFX
|
||||
@ -874,7 +874,7 @@ IntroScene10: ; e4c4f (39:4c4f)
|
||||
|
||||
.wooper
|
||||
depixel 22, 6
|
||||
ld a, SPRITE_ANIM_INDEX_28
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
call _InitSpriteAnimStruct
|
||||
ld de, SFX_INTRO_PICHU
|
||||
call PlaySFX
|
||||
@ -1054,7 +1054,7 @@ IntroScene13: ; e4d6d (39:4d6d)
|
||||
ld [hWY], a
|
||||
callba ClearSpriteAnims
|
||||
depixel 13, 11, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_26
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
call _InitSpriteAnimStruct
|
||||
ld de, MUSIC_CRYSTAL_OPENING
|
||||
call PlayMusic
|
||||
@ -1165,10 +1165,10 @@ IntroScene15: ; e4e40 (39:4e40)
|
||||
callba ClearSpriteAnims
|
||||
call Intro_SetCGBPalUpdate
|
||||
depixel 8, 5
|
||||
ld a, SPRITE_ANIM_INDEX_2A
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
call _InitSpriteAnimStruct
|
||||
depixel 12, 0
|
||||
ld a, SPRITE_ANIM_INDEX_2B
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
call _InitSpriteAnimStruct
|
||||
xor a
|
||||
ld [wIntroSceneFrameCounter], a
|
||||
@ -1317,7 +1317,7 @@ IntroScene19: ; e4f7e (39:4f7e)
|
||||
ld [hl], $7f
|
||||
call Intro_SetCGBPalUpdate
|
||||
depixel 12, 0
|
||||
ld a, SPRITE_ANIM_INDEX_2B
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
call _InitSpriteAnimStruct
|
||||
xor a
|
||||
ld [wIntroSceneFrameCounter], a
|
||||
@ -1617,7 +1617,7 @@ Intro_Scene24_ApplyPaletteFade: ; e5172 (39:5172)
|
||||
|
||||
CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
|
||||
push de
|
||||
ld a, SPRITE_ANIM_INDEX_29
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
@ -1627,7 +1627,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
|
||||
pop de
|
||||
|
||||
push de
|
||||
ld a, SPRITE_ANIM_INDEX_29
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
@ -1637,7 +1637,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
|
||||
pop de
|
||||
|
||||
push de
|
||||
ld a, SPRITE_ANIM_INDEX_29
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
@ -1646,7 +1646,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
|
||||
call ReinitSpriteAnimFrame
|
||||
pop de
|
||||
|
||||
ld a, SPRITE_ANIM_INDEX_29
|
||||
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
|
@ -109,7 +109,7 @@ endr
|
||||
|
||||
.spawn_object
|
||||
depixel 6, 3, 4, 4
|
||||
ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
ld a, SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
call _InitSpriteAnimStruct
|
||||
ld a, 5
|
||||
ld [wDummyGameNumberTriesRemaining], a
|
||||
|
@ -208,7 +208,7 @@ ENDM
|
||||
engine_flag WeeklyFlags, 6 ; move tutor
|
||||
engine_flag WeeklyFlags, 7 ; buenas password
|
||||
|
||||
engine_flag SwarmFlags, 0 ; $60
|
||||
engine_flag SwarmFlags, 0 ; buenas password 2
|
||||
engine_flag SwarmFlags, 1 ; goldenrod dept store sale is on
|
||||
|
||||
engine_flag GameTimerPause, 7 ; $62
|
||||
|
@ -316,7 +316,7 @@ EvolutionAnimation: ; 4e5e1
|
||||
.GenerateBallOfLight: ; 4e7e8
|
||||
push de
|
||||
depixel 9, 11
|
||||
ld a, SPRITE_ANIM_INDEX_13
|
||||
ld a, SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
||||
add hl, bc
|
||||
|
@ -1,4 +1,5 @@
|
||||
Facings: ; 4049
|
||||
; entries correspond to FACING_* constants
|
||||
dw FacingStepDown0
|
||||
dw FacingStepDown1
|
||||
dw FacingStepDown2
|
||||
@ -31,7 +32,8 @@ Facings: ; 4049
|
||||
dw FacingBoulderDust2
|
||||
dw FacingGrass1
|
||||
dw FacingGrass2
|
||||
FacingsEnd: dw 0
|
||||
FacingsEnd:
|
||||
dw 0
|
||||
|
||||
NUM_FACINGS EQU (FacingsEnd - Facings) / 2
|
||||
|
||||
@ -41,12 +43,6 @@ NUM_FACINGS EQU (FacingsEnd - Facings) / 2
|
||||
; Format:
|
||||
; db y, x, attributes, tile index
|
||||
|
||||
; Attributes:
|
||||
X_FLIP EQU 1 << OAM_X_FLIP
|
||||
Y_FLIP EQU 1 << OAM_Y_FLIP
|
||||
BEHIND_BG EQU 1 << OAM_PRIORITY
|
||||
|
||||
|
||||
FacingStepDown0:
|
||||
FacingStepDown2:
|
||||
FacingWeirdTree0:
|
||||
|
@ -1143,7 +1143,7 @@ TimeCapsule_ReplaceTeruSama: ; 28771
|
||||
db ITEM_BE, BERRY
|
||||
db ITEM_C3, BERRY
|
||||
db ITEM_DC, BERRY
|
||||
db HM_08, BERRY
|
||||
db ITEM_FA, BERRY
|
||||
db -1, BERRY
|
||||
db 0
|
||||
; 2879e
|
||||
|
@ -1,36 +1,22 @@
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld l, a
|
||||
ld h, 0
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
call _hl_
|
||||
ret
|
||||
; 445f
|
||||
|
||||
Pointers445f: ; 445f
|
||||
dw SetFacingStanding, SetFacingStanding ; 00
|
||||
dw SetFacingStandAction, SetFacingCurrent ; 01 standing?
|
||||
dw SetFacingStepAction, SetFacingCurrent ; 02 walking?
|
||||
dw SetFacingBumpAction, SetFacingCurrent ; 03 bumping?
|
||||
dw SetFacingCounterclockwiseSpin, SetFacingCurrent ; 04
|
||||
dw SetFacingCounterclockwiseSpin2, SetFacingStanding ; 05
|
||||
dw SetFacingFish, SetFacingFish ; 06
|
||||
dw SetFacingShadow, SetFacingStanding ; 07
|
||||
dw SetFacingEmote, SetFacingEmote ; 08
|
||||
dw SetFacingBigDollSym, SetFacingBigDollSym ; 09
|
||||
dw SetFacingBounce, SetFacingFreezeBounce ; 0a
|
||||
dw SetFacingWeirdTree, SetFacingCurrent ; 0b
|
||||
dw SetFacingBigDollAsym, SetFacingBigDollAsym ; 0c
|
||||
dw SetFacingBigDoll, SetFacingBigDoll ; 0d
|
||||
dw SetFacingBoulderDust, SetFacingStanding ; 0e
|
||||
dw SetFacingGrassShake, SetFacingStanding ; 0f
|
||||
dw SetFacingSkyfall, SetFacingCurrent ; 10
|
||||
PersonActionPairPointers: ; 445f
|
||||
; entries correspond to PERSON_ACTION_* constants
|
||||
dw SetFacingStanding, SetFacingStanding
|
||||
dw SetFacingStandAction, SetFacingCurrent
|
||||
dw SetFacingStepAction, SetFacingCurrent
|
||||
dw SetFacingBumpAction, SetFacingCurrent
|
||||
dw SetFacingCounterclockwiseSpin, SetFacingCurrent
|
||||
dw SetFacingCounterclockwiseSpin2, SetFacingStanding
|
||||
dw SetFacingFish, SetFacingFish
|
||||
dw SetFacingShadow, SetFacingStanding
|
||||
dw SetFacingEmote, SetFacingEmote
|
||||
dw SetFacingBigDollSym, SetFacingBigDollSym
|
||||
dw SetFacingBounce, SetFacingFreezeBounce
|
||||
dw SetFacingWeirdTree, SetFacingCurrent
|
||||
dw SetFacingBigDollAsym, SetFacingBigDollAsym
|
||||
dw SetFacingBigDoll, SetFacingBigDoll
|
||||
dw SetFacingBoulderDust, SetFacingStanding
|
||||
dw SetFacingGrassShake, SetFacingStanding
|
||||
dw SetFacingSkyfall, SetFacingCurrent
|
||||
; 44a3
|
||||
|
||||
SetFacingStanding: ; 44a3
|
||||
|
@ -155,8 +155,8 @@ Function437b: ; 437b
|
||||
jr nz, SetFacingStanding
|
||||
bit 5, [hl]
|
||||
jr nz, asm_4448
|
||||
ld de, Pointers445f ; use first column
|
||||
jr asm_444d
|
||||
ld de, PersonActionPairPointers ; use first column
|
||||
jr _HandleObjectAction
|
||||
; 4440
|
||||
|
||||
Function4440: ; 4440
|
||||
@ -164,13 +164,28 @@ Function4440: ; 4440
|
||||
add hl, bc
|
||||
bit INVISIBLE, [hl]
|
||||
jr nz, SetFacingStanding
|
||||
asm_4448 ; use second column
|
||||
ld de, Pointers445f + 2
|
||||
jr asm_444d
|
||||
asm_4448
|
||||
ld de, PersonActionPairPointers + 2 ; use second column
|
||||
jr _HandleObjectAction
|
||||
; 444d
|
||||
|
||||
asm_444d
|
||||
_HandleObjectAction
|
||||
; call [4 * ObjectStructs[ObjInd, OBJECT_ACTION] + de]
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld l, a
|
||||
ld h, 0
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
call _hl_
|
||||
ret
|
||||
; 445f
|
||||
|
||||
INCLUDE "engine/map_object_action.asm"
|
||||
|
||||
CopyNextCoordsTileToStandingCoordsTile: ; 4600
|
||||
@ -535,6 +550,7 @@ MapObjectMovementPattern: ; 47dd
|
||||
ret
|
||||
|
||||
.Pointers: ; 47e9
|
||||
; entries correspond to SPRITEMOVEFN_* constants
|
||||
dw .Null_00 ; 00
|
||||
dw .RandomWalkY ; 01
|
||||
dw .RandomWalkX ; 02
|
||||
@ -1085,7 +1101,7 @@ SetRandomStepDuration: ; 4b2d
|
||||
; 4b45
|
||||
|
||||
StepTypesJumptable: ; 4b45
|
||||
; These pointers use OBJECT_STEP_TYPE. See constants/sprite_constants.asm
|
||||
; entries correspond to STEP_TYPE_* constants
|
||||
dw ObjectMovementReset ; 00
|
||||
dw MapObjectMovementPattern ; unused
|
||||
dw NPCStep ; 02 npc walk
|
||||
|
@ -178,7 +178,7 @@ InitPartyMenuIcon: ; 8e908 (23:6908)
|
||||
; x coord
|
||||
ld e, $10
|
||||
; type is partymon icon
|
||||
ld a, SPRITE_ANIM_INDEX_00
|
||||
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
||||
call InitSpriteAnimStruct
|
||||
pop af
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
@ -215,7 +215,9 @@ SetPartyMonIconAnimSpeed: ; 8e936 (23:6936)
|
||||
; 8e95e (23:695e)
|
||||
|
||||
.speeds ; 8e95e
|
||||
db $00, $40, $80
|
||||
db $00 ; HP_GREEN
|
||||
db $40 ; HP_YELLOW
|
||||
db $80 ; HP_RED
|
||||
; 8e961
|
||||
|
||||
NamingScreen_InitAnimatedMonIcon: ; 8e961 (23:6961)
|
||||
@ -225,7 +227,7 @@ NamingScreen_InitAnimatedMonIcon: ; 8e961 (23:6961)
|
||||
xor a
|
||||
call GetIconGFX
|
||||
depixel 4, 4, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_00
|
||||
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
||||
call InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
@ -240,7 +242,7 @@ MoveList_InitAnimatedMonIcon: ; 8e97d (23:697d)
|
||||
call GetIconGFX
|
||||
ld d, 3 * 8 + 2
|
||||
ld e, 4 * 8 + 4
|
||||
ld a, SPRITE_ANIM_INDEX_00
|
||||
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
||||
call InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
@ -376,7 +378,7 @@ FreezeMonIcons: ; 8ea4a
|
||||
jr .ok
|
||||
|
||||
.loadwithtwo
|
||||
ld a, SPRITE_ANIM_SEQ_02
|
||||
ld a, SPRITE_ANIM_SEQ_PARTY_MON_SWITCH
|
||||
|
||||
.ok
|
||||
push hl
|
||||
@ -407,7 +409,7 @@ UnfreezeMonIcons: ; 8ea71
|
||||
ld b, h
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld [hl], SPRITE_ANIM_SEQ_01
|
||||
ld [hl], SPRITE_ANIM_SEQ_PARTY_MON
|
||||
pop hl
|
||||
.next
|
||||
ld bc, $10
|
||||
@ -428,11 +430,11 @@ HoldSwitchmonIcon: ; 8ea8c
|
||||
jr z, .next
|
||||
cp d
|
||||
jr z, .is_switchmon
|
||||
ld a, SPRITE_ANIM_SEQ_03
|
||||
ld a, SPRITE_ANIM_SEQ_PARTY_MON_SELECTED
|
||||
jr .join_back
|
||||
|
||||
.is_switchmon
|
||||
ld a, SPRITE_ANIM_SEQ_02
|
||||
ld a, SPRITE_ANIM_SEQ_PARTY_MON_SWITCH
|
||||
.join_back
|
||||
push hl
|
||||
ld c, l
|
||||
|
@ -9,8 +9,7 @@ MonMenuOptionStrings: ; 24caf
|
||||
; 24cd9
|
||||
|
||||
MonMenuOptions: ; 24cd9
|
||||
|
||||
; Moves
|
||||
; moves
|
||||
db MONMENU_FIELD_MOVE, MONMENU_CUT, CUT
|
||||
db MONMENU_FIELD_MOVE, MONMENU_FLY, FLY
|
||||
db MONMENU_FIELD_MOVE, MONMENU_SURF, SURF
|
||||
@ -25,8 +24,7 @@ MonMenuOptions: ; 24cd9
|
||||
db MONMENU_FIELD_MOVE, MONMENU_ROCKSMASH, ROCK_SMASH
|
||||
db MONMENU_FIELD_MOVE, MONMENU_MILKDRINK, MILK_DRINK
|
||||
db MONMENU_FIELD_MOVE, MONMENU_SWEETSCENT, SWEET_SCENT
|
||||
|
||||
; Options
|
||||
; options
|
||||
db MONMENU_MENUOPTION, MONMENU_STATS, 1 ; STATS
|
||||
db MONMENU_MENUOPTION, MONMENU_SWITCH, 2 ; SWITCH
|
||||
db MONMENU_MENUOPTION, MONMENU_ITEM, 3 ; ITEM
|
||||
@ -34,7 +32,6 @@ MonMenuOptions: ; 24cd9
|
||||
db MONMENU_MENUOPTION, MONMENU_MOVE, 5 ; MOVE
|
||||
db MONMENU_MENUOPTION, MONMENU_MAIL, 6 ; MAIL
|
||||
db MONMENU_MENUOPTION, MONMENU_ERROR, 7 ; ERROR!
|
||||
|
||||
db -1
|
||||
; 24d19
|
||||
|
||||
@ -216,7 +213,7 @@ GetMonSubmenuItems: ; 24dd4
|
||||
|
||||
.skip2
|
||||
ld a, [Buffer1]
|
||||
cp NUM_MON_SUBMENU_ITEMS
|
||||
cp NUM_MONMENU_ITEMS
|
||||
jr z, .ok2
|
||||
ld a, MONMENU_CANCEL
|
||||
call AddMonMenuItem
|
||||
@ -261,7 +258,7 @@ ResetMonSubmenu: ; 24e68
|
||||
xor a
|
||||
ld [Buffer1], a
|
||||
ld hl, Buffer2
|
||||
ld bc, NUM_MON_SUBMENU_ITEMS + 1
|
||||
ld bc, NUM_MONMENU_ITEMS + 1
|
||||
call ByteFill
|
||||
ret
|
||||
; 24e76
|
||||
|
@ -1543,7 +1543,7 @@ CalcPkmnStatC: ; e17b
|
||||
call Divide
|
||||
ld a, c
|
||||
cp STAT_HP
|
||||
ld a, 5
|
||||
ld a, STAT_MIN_NORMAL
|
||||
jr nz, .not_hp
|
||||
ld a, [CurPartyLevel]
|
||||
ld b, a
|
||||
@ -1556,7 +1556,7 @@ CalcPkmnStatC: ; e17b
|
||||
ld [hMultiplicand + 1], a
|
||||
|
||||
.no_overflow_3
|
||||
ld a, 10
|
||||
ld a, STAT_MIN_HP
|
||||
|
||||
.not_hp
|
||||
ld b, a
|
||||
|
@ -419,7 +419,7 @@ NamingScreenJoypadLoop: ; 11915
|
||||
jr nz, .got_cursor_position
|
||||
ld d, 8 * 8
|
||||
.got_cursor_position
|
||||
ld a, SPRITE_ANIM_INDEX_02
|
||||
ld a, SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
call _InitSpriteAnimStruct
|
||||
ld a, c
|
||||
ld [wNamingScreenCursorObjectPointer], a
|
||||
@ -1039,7 +1039,7 @@ _ComposeMailMessage: ; 11e75 (mail?)
|
||||
|
||||
; init mail icon
|
||||
depixel 3, 2
|
||||
ld a, SPRITE_ANIM_INDEX_00
|
||||
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
||||
call _InitSpriteAnimStruct
|
||||
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
@ -1174,7 +1174,7 @@ INCBIN "gfx/icon/mail2.2bpp"
|
||||
|
||||
.init_blinking_cursor ; 1201b (4:601b)
|
||||
depixel 9, 2
|
||||
ld a, SPRITE_ANIM_INDEX_09
|
||||
ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
call _InitSpriteAnimStruct
|
||||
ld a, c
|
||||
ld [wNamingScreenCursorObjectPointer], a
|
||||
|
@ -181,7 +181,7 @@ MapCallbackSprites_LoadUsedSpritesGFX: ; 14209
|
||||
callba LoadEmote
|
||||
call GetMapPermission
|
||||
call CheckOutdoorMap
|
||||
ld c, EMOTE_0B
|
||||
ld c, EMOTE_GRASS_RUSTLE
|
||||
jr z, .outdoor
|
||||
ld c, EMOTE_BOULDER_DUST
|
||||
.outdoor
|
||||
@ -723,10 +723,7 @@ emote_header: MACRO
|
||||
ENDM
|
||||
|
||||
EmotesPointers: ; 144d
|
||||
; dw source address
|
||||
; db length, bank
|
||||
; dw dest address
|
||||
|
||||
; graphics address, length, starting tile
|
||||
emote_header ShockEmote, 4, $78
|
||||
emote_header QuestionEmote, 4, $78
|
||||
emote_header HappyEmote, 4, $78
|
||||
|
@ -769,7 +769,7 @@ phone: MACRO
|
||||
db \6
|
||||
dba \7 ; script 2
|
||||
ENDM
|
||||
|
||||
; entries correspond to PHONE_* constants
|
||||
phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript
|
||||
phone TRAINER_NONE, PHONECONTACT_MOM, KRISS_HOUSE_1F, 7, MomPhoneScript, 0, UnusedPhoneScript
|
||||
phone TRAINER_NONE, PHONECONTACT_BIKESHOP, OAKS_LAB, 0, UnusedPhoneScript, 0, UnusedPhoneScript
|
||||
|
@ -751,7 +751,7 @@ TownMap_GetKantoLandmarkLimits: ; 910e8
|
||||
PokegearRadio_Init: ; 910f9 (24:50f9)
|
||||
call InitPokegearTilemap
|
||||
depixel 4, 10, 4, 4
|
||||
ld a, SPRITE_ANIM_INDEX_14
|
||||
ld a, SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
@ -2910,7 +2910,7 @@ TownMapMon: ; 91f7b
|
||||
callba GetSpeciesIcon
|
||||
; Animation/palette
|
||||
depixel 0, 0
|
||||
ld a, SPRITE_ANIM_INDEX_00
|
||||
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
|
@ -234,7 +234,7 @@ OaksPkmnTalk4:
|
||||
jr z, .done
|
||||
.next
|
||||
dec hl
|
||||
ld de, WILDMON_GRASS_STRUCTURE_LENGTH
|
||||
ld de, GRASS_WILDDATA_LENGTH
|
||||
add hl, de
|
||||
jr .loop
|
||||
|
||||
@ -249,12 +249,12 @@ endr
|
||||
cp 3
|
||||
jr z, .loop2
|
||||
|
||||
ld bc, 2 * NUM_WILDMONS_PER_AREA_TIME_OF_DAY
|
||||
ld bc, 2 * NUM_GRASSMON
|
||||
call AddNTimes
|
||||
.loop3
|
||||
; Choose one of the middle three Pokemon.
|
||||
call Random
|
||||
and NUM_WILDMONS_PER_AREA_TIME_OF_DAY
|
||||
and NUM_GRASSMON
|
||||
cp 2
|
||||
jr c, .loop3
|
||||
cp 5
|
||||
|
@ -979,7 +979,7 @@ Script_cry:
|
||||
ret
|
||||
|
||||
GetScriptPerson:
|
||||
and a
|
||||
and a ; PLAYER?
|
||||
ret z
|
||||
cp LAST_TALKED
|
||||
ret z
|
||||
@ -2170,7 +2170,7 @@ Script_givepokeitem:
|
||||
ld b, a
|
||||
push bc
|
||||
inc hl
|
||||
ld bc, MAIL_MAX_LENGTH
|
||||
ld bc, MAIL_MSG_LENGTH
|
||||
ld de, wd002
|
||||
ld a, [ScriptBank]
|
||||
call FarCopyBytes
|
||||
@ -2955,9 +2955,9 @@ ExitScriptSubroutine:
|
||||
ld e, [hl]
|
||||
ld d, $0
|
||||
ld hl, wScriptStack
|
||||
add hl,de
|
||||
add hl,de
|
||||
add hl,de
|
||||
add hl, de
|
||||
add hl, de
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
and " "
|
||||
|
@ -1067,7 +1067,7 @@ ReelAction_InitGolem: ; 92d20
|
||||
push bc
|
||||
push af
|
||||
depixel 12, 13
|
||||
ld a, SPRITE_ANIM_INDEX_SLOT_GOLEM
|
||||
ld a, SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_0E
|
||||
add hl, bc
|
||||
|
@ -50,9 +50,8 @@ LoadSpawnPoint: ; 1531f
|
||||
jr z, .spawn_n_a
|
||||
ld l, a
|
||||
ld h, 0
|
||||
rept 2 ; multiply hl by 4
|
||||
add hl,hl
|
||||
endr
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
ld de, SpawnPoints
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
|
@ -2,9 +2,9 @@
|
||||
Special:: ; c01b
|
||||
; Run script special de.
|
||||
ld hl, SpecialsPointers
|
||||
add hl,de
|
||||
add hl,de
|
||||
add hl,de
|
||||
add hl, de
|
||||
add hl, de
|
||||
add hl, de
|
||||
ld b, [hl]
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
|
@ -13,54 +13,54 @@ DoAnimFrame: ; 8d24b
|
||||
; 8d25b
|
||||
|
||||
.Jumptable: ; 8d25b (23:525b)
|
||||
|
||||
dw .Null ; null
|
||||
dw .one ; bouncing mon icon
|
||||
dw .two ; bouncing mon icon, selected
|
||||
dw .three ; bouncing mon icon, menu open
|
||||
dw .four
|
||||
; entries correspond to SPRITE_ANIM_SEQ_* constants
|
||||
dw .Null
|
||||
dw .PartyMon
|
||||
dw .PartyMonSwitch
|
||||
dw .PartyMonSelected
|
||||
dw .sprite_anim_seq_04
|
||||
dw .namingscreencursor
|
||||
dw .GameFreakLogo ; Game Freak logo
|
||||
dw .seven
|
||||
dw .eight
|
||||
dw .SlotsGolem ; Something to do with slots
|
||||
dw .SlotsChansey ; Something to do with slots
|
||||
dw .SlotsChanseyEgg ; Something to do with slots
|
||||
dw .mailcompositioncursor ; blinking cursor
|
||||
dw .thirteen
|
||||
dw .fourteen
|
||||
dw .fifteen
|
||||
dw .sixteen
|
||||
dw .seventeen
|
||||
dw .eighteen
|
||||
dw .EggShell ; finish egg hatching animation
|
||||
dw .RadioTuningKnob ; radio tuning knob
|
||||
dw .twentyone ; cut grass leaves
|
||||
dw .FlyFrom ; flying sprite
|
||||
dw .FlyLeaf ; flying leaves
|
||||
dw .FlyTo ; fly to
|
||||
dw .twentyfive
|
||||
dw .twentysix
|
||||
dw .twentyseven
|
||||
dw .twentyeight
|
||||
dw .twentynine ; intro suicune
|
||||
dw .thirty ; intro pichu wooper
|
||||
dw .thirtyone ; celebi
|
||||
dw .thirtytwo ; intro unown
|
||||
dw .thirtythree ; intro unown F with suicune leaping up
|
||||
dw .thirtyfour ; intro suicune facing away from us
|
||||
dw .GameFreakLogo
|
||||
dw .GSIntroStar
|
||||
dw .GSIntroSparkle
|
||||
dw .SlotsGolem
|
||||
dw .SlotsChansey
|
||||
dw .SlotsChanseyEgg
|
||||
dw .MailCursor
|
||||
dw .sprite_anim_seq_0D
|
||||
dw .sprite_anim_seq_0E
|
||||
dw .sprite_anim_seq_0F
|
||||
dw .TradePokeBall
|
||||
dw .TradeTubeBulge
|
||||
dw .TrademonInTube
|
||||
dw .RevealNewMon
|
||||
dw .RadioTuningKnob
|
||||
dw .CutLeaves
|
||||
dw .FlyFrom
|
||||
dw .FlyLeaf
|
||||
dw .FlyTo
|
||||
dw .sprite_anim_seq_19
|
||||
dw .sprite_anim_seq_1A
|
||||
dw .sprite_anim_seq_1B
|
||||
dw .sprite_anim_seq_1C
|
||||
dw .IntroSuicune
|
||||
dw .IntroPichuWooper
|
||||
dw .Celebi
|
||||
dw .IntroUnown
|
||||
dw .IntroUnownF
|
||||
dw .IntroSuicuneAway
|
||||
|
||||
|
||||
.Null: ; 8d2a1 (23:52a1)
|
||||
ret
|
||||
|
||||
.one ; 8d2a2 (23:52a2)
|
||||
.PartyMon ; 8d2a2 (23:52a2)
|
||||
ld a, [wMenuCursorY]
|
||||
|
||||
ld hl, SPRITEANIMSTRUCT_INDEX
|
||||
add hl, bc
|
||||
cp [hl]
|
||||
jr z, .two
|
||||
jr z, .PartyMonSwitch
|
||||
|
||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||
add hl, bc
|
||||
@ -71,7 +71,7 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], $0
|
||||
ret
|
||||
|
||||
.two ; 8d2b9 (23:52b9)
|
||||
.PartyMonSwitch ; 8d2b9 (23:52b9)
|
||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||
add hl, bc
|
||||
ld [hl], 8 * 3
|
||||
@ -113,7 +113,7 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.three ; 8d2ea (23:52ea)
|
||||
.PartyMonSelected ; 8d2ea (23:52ea)
|
||||
ld a, [wMenuCursorY]
|
||||
|
||||
ld hl, SPRITEANIMSTRUCT_INDEX
|
||||
@ -132,7 +132,7 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], 8 * 3
|
||||
ret
|
||||
|
||||
.four ; 8d302 (23:5302)
|
||||
.sprite_anim_seq_04 ; 8d302 (23:5302)
|
||||
call .AnonymousJumptable
|
||||
jp hl
|
||||
; 8d306 (23:5306)
|
||||
@ -203,7 +203,7 @@ DoAnimFrame: ; 8d24b
|
||||
ret
|
||||
; 8d35a
|
||||
|
||||
.twentyfive ; 8d35a (23:535a)
|
||||
.sprite_anim_seq_19 ; 8d35a (23:535a)
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -221,7 +221,7 @@ DoAnimFrame: ; 8d24b
|
||||
callab NamingScreen_AnimateCursor
|
||||
ret
|
||||
|
||||
.mailcompositioncursor ; 8d373 (23:5373)
|
||||
.MailCursor ; 8d373 (23:5373)
|
||||
callab ComposeMail_AnimateCursor
|
||||
ret
|
||||
|
||||
@ -229,7 +229,7 @@ DoAnimFrame: ; 8d24b
|
||||
callab GameFreakLogoJumper
|
||||
ret
|
||||
|
||||
.seven ; 8d381 (23:5381)
|
||||
.GSIntroStar ; 8d381 (23:5381)
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -279,7 +279,7 @@ DoAnimFrame: ; 8d24b
|
||||
call DeinitializeSprite
|
||||
ret
|
||||
|
||||
.eight ; 8d3c3 (23:53c3)
|
||||
.GSIntroSparkle ; 8d3c3 (23:53c3)
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
@ -404,33 +404,33 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.thirteen ; 8d46e (23:546e)
|
||||
.sprite_anim_seq_0D ; 8d46e (23:546e)
|
||||
callab ret_e00ed
|
||||
ret
|
||||
|
||||
.fifteen ; 8d475 (23:5475)
|
||||
.sprite_anim_seq_0F ; 8d475 (23:5475)
|
||||
callab AnimatePokegearModeIndicatorArrow
|
||||
ret
|
||||
|
||||
.fourteen ; 8d47c (23:547c)
|
||||
.sprite_anim_seq_0E ; 8d47c (23:547c)
|
||||
callab DummyGame_InterpretJoypad_AnimateCursor
|
||||
ret
|
||||
|
||||
.sixteen ; 8d483 (23:5483)
|
||||
.TradePokeBall ; 8d483 (23:5483)
|
||||
call .AnonymousJumptable
|
||||
jp hl
|
||||
; 8d487 (23:5487)
|
||||
|
||||
; Anonymous dw (see .AnonymousJumptable)
|
||||
dw .sixteen_zero
|
||||
dw .sixteen_one
|
||||
dw .sixteen_two
|
||||
dw .sixteen_three
|
||||
dw .sixteen_four
|
||||
dw .sixteen_five
|
||||
dw .TradePokeBall_zero
|
||||
dw .TradePokeBall_one
|
||||
dw .TradePokeBall_two
|
||||
dw .TradePokeBall_three
|
||||
dw .TradePokeBall_four
|
||||
dw .TradePokeBall_five
|
||||
; 8d493
|
||||
|
||||
.sixteen_zero ; 8d493
|
||||
.TradePokeBall_zero ; 8d493
|
||||
ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0
|
||||
call _ReinitSpriteAnimFrame
|
||||
|
||||
@ -444,7 +444,7 @@ DoAnimFrame: ; 8d24b
|
||||
ret
|
||||
; 8d4a5
|
||||
|
||||
.sixteen_two ; 8d4a5
|
||||
.TradePokeBall_two ; 8d4a5
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -460,7 +460,7 @@ DoAnimFrame: ; 8d24b
|
||||
add hl, bc
|
||||
ld [hl], $40
|
||||
|
||||
.sixteen_three ; 8d4b8
|
||||
.TradePokeBall_three ; 8d4b8
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -478,10 +478,10 @@ DoAnimFrame: ; 8d24b
|
||||
.asm_8d4cd
|
||||
ld de, SFX_GOT_SAFARI_BALLS
|
||||
call PlaySFX
|
||||
jr .sixteen_five
|
||||
jr .TradePokeBall_five
|
||||
; 8d4d5
|
||||
|
||||
.sixteen_one ; 8d4d5
|
||||
.TradePokeBall_one ; 8d4d5
|
||||
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
||||
add hl, bc
|
||||
ld [hl], $4
|
||||
@ -496,7 +496,7 @@ DoAnimFrame: ; 8d24b
|
||||
ret
|
||||
; 8d4e8
|
||||
|
||||
.sixteen_four ; 8d4e8
|
||||
.TradePokeBall_four ; 8d4e8
|
||||
ld hl, SPRITEANIMSTRUCT_0D
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -542,12 +542,12 @@ DoAnimFrame: ; 8d24b
|
||||
call .IncrementJumptableIndex
|
||||
ret
|
||||
|
||||
.sixteen_five ; 8d526
|
||||
.TradePokeBall_five ; 8d526
|
||||
call DeinitializeSprite
|
||||
ret
|
||||
; 8d52a
|
||||
|
||||
.seventeen ; 8d52a (23:552a)
|
||||
.TradeTubeBulge ; 8d52a (23:552a)
|
||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -565,11 +565,11 @@ DoAnimFrame: ; 8d24b
|
||||
call DeinitializeSprite
|
||||
ret
|
||||
|
||||
.eighteen ; 8d543 (23:5543)
|
||||
.TrademonInTube ; 8d543 (23:5543)
|
||||
callab TradeAnim_AnimateTrademonInTube
|
||||
ret
|
||||
|
||||
.EggShell: ; 8d54a (23:554a)
|
||||
.RevealNewMon: ; 8d54a (23:554a)
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -610,7 +610,7 @@ DoAnimFrame: ; 8d24b
|
||||
callab AnimateTuningKnob
|
||||
ret
|
||||
|
||||
.twentyone ; 8d57f (23:557f)
|
||||
.CutLeaves ; 8d57f (23:557f)
|
||||
ld hl, SPRITEANIMSTRUCT_0D
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
@ -749,15 +749,15 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.twentyseven ; 8d630 (23:5630)
|
||||
.sprite_anim_seq_1B ; 8d630 (23:5630)
|
||||
callba Function108bc7
|
||||
ret
|
||||
|
||||
.twentyeight ; 8d637 (23:5637)
|
||||
.sprite_anim_seq_1C ; 8d637 (23:5637)
|
||||
callba Function108be0
|
||||
ret
|
||||
|
||||
.twentynine ; 8d63e (23:563e)
|
||||
.IntroSuicune ; 8d63e (23:563e)
|
||||
ld a, [wcf65]
|
||||
and a
|
||||
jr nz, .asm_8d645
|
||||
@ -784,7 +784,7 @@ DoAnimFrame: ; 8d24b
|
||||
call _ReinitSpriteAnimFrame
|
||||
ret
|
||||
|
||||
.thirty ; 8d666 (23:5666)
|
||||
.IntroPichuWooper ; 8d666 (23:5666)
|
||||
ld hl, SPRITEANIMSTRUCT_0C
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -803,7 +803,7 @@ DoAnimFrame: ; 8d24b
|
||||
.asm_8d67f
|
||||
ret
|
||||
|
||||
.thirtytwo ; 8d680 (23:5680)
|
||||
.IntroUnown ; 8d680 (23:5680)
|
||||
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
@ -830,7 +830,7 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.thirtythree ; 8d6a2 (23:56a2)
|
||||
.IntroUnownF ; 8d6a2 (23:56a2)
|
||||
ld a, [wcf64]
|
||||
cp $40
|
||||
ret nz
|
||||
@ -838,7 +838,7 @@ DoAnimFrame: ; 8d24b
|
||||
call _ReinitSpriteAnimFrame
|
||||
ret
|
||||
|
||||
.thirtyfour ; 8d6ae (23:56ae)
|
||||
.IntroSuicuneAway ; 8d6ae (23:56ae)
|
||||
ld hl, SPRITEANIMSTRUCT_YCOORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -846,11 +846,11 @@ DoAnimFrame: ; 8d24b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.twentysix ; 8d6b7 (23:56b7)
|
||||
.sprite_anim_seq_1A ; 8d6b7 (23:56b7)
|
||||
callba AnimateEZChatCursor
|
||||
ret
|
||||
|
||||
.thirtyone ; 8d6be (23:56be)
|
||||
.Celebi ; 8d6be (23:56be)
|
||||
callba UpdateCelebiPosition
|
||||
ret
|
||||
|
||||
|
@ -551,51 +551,97 @@ BrokenGetStdGraphics: ; 8d1ac
|
||||
; 8d1c4
|
||||
|
||||
SpriteAnimSeqData: ; 8d1c4
|
||||
; entries correspond to SPRITE_ANIM_INDEX_* constants
|
||||
; frameset sequence, tile
|
||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_01, $00 ; 00
|
||||
db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00 ; 01
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_05, $05 ; 02
|
||||
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; 03
|
||||
db SPRITE_ANIM_FRAMESET_0B, SPRITE_ANIM_SEQ_07, $06 ; 04 gs intro star
|
||||
db SPRITE_ANIM_FRAMESET_0C, SPRITE_ANIM_SEQ_08, $06 ; 05 gs intro sparkle
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOT_GOLEM, $07 ; 06 slots golem
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; 07 slots chansey
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; 08 slots egg
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_0C, $05 ; 09
|
||||
db SPRITE_ANIM_FRAMESET_WALK_CYCLE, SPRITE_ANIM_SEQ_NULL, $00 ; 0a walk cycle
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08 ; 0b
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08 ; 0c
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08 ; 0d
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_10, $00 ; 0e
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; 0f
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_11, $00 ; 10
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; 11
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; 12
|
||||
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_13, $00 ; 13
|
||||
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_14, $00 ; 14 radio tuning knob
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; 15 chris on magnet train
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_15, $00 ; 16 leaves when cutting down a tree
|
||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; 17
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; 18 flying leaves
|
||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; 19
|
||||
db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 ; 1a
|
||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; 1b headbutt
|
||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_13, $00 ; 1c
|
||||
db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 ; 1d
|
||||
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; 1e kris on map
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; 1f kris on magnet train
|
||||
db SPRITE_ANIM_FRAMESET_2F, SPRITE_ANIM_SEQ_NULL, $00 ; 20
|
||||
db SPRITE_ANIM_FRAMESET_30, SPRITE_ANIM_SEQ_NULL, $00 ; 21
|
||||
db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00 ; 22
|
||||
db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00 ; 23
|
||||
db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00 ; 24
|
||||
db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00 ; 25
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_1D, $00 ; 26
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_1E, $00 ; 27
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_1E, $00 ; 28
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_20, $00 ; 29 intro unown
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_21, $00 ; 2a
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_22, $00 ; 2b
|
||||
; SPRITE_ANIM_INDEX_PARTY_MON
|
||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00
|
||||
; SPRITE_ANIM_INDEX_01
|
||||
db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00
|
||||
; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05
|
||||
; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00
|
||||
; SPRITE_ANIM_INDEX_GS_INTRO_STAR
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06
|
||||
; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06
|
||||
; SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07
|
||||
; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07
|
||||
; SPRITE_ANIM_INDEX_SLOTS_EGG
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07
|
||||
; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05
|
||||
; SPRITE_ANIM_INDEX_RED_WALK
|
||||
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_0B
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08
|
||||
; SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08
|
||||
; SPRITE_ANIM_INDEX_0D
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08
|
||||
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00
|
||||
; SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00
|
||||
; SPRITE_ANIM_INDEX_TRADEMON_ICON
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00
|
||||
; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00
|
||||
; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00
|
||||
; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00
|
||||
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00
|
||||
; SPRITE_ANIM_INDEX_CUT_TREE
|
||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_FLY_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00
|
||||
; SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_1A
|
||||
db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00
|
||||
; SPRITE_ANIM_INDEX_HEADBUTT
|
||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00
|
||||
; SPRITE_ANIM_INDEX_1D
|
||||
db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00
|
||||
; SPRITE_ANIM_INDEX_BLUE_WALK
|
||||
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_20
|
||||
db SPRITE_ANIM_FRAMESET_2F, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_21
|
||||
db SPRITE_ANIM_FRAMESET_30, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_22
|
||||
db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_23
|
||||
db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00
|
||||
; SPRITE_ANIM_INDEX_24
|
||||
db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00
|
||||
; SPRITE_ANIM_INDEX_25
|
||||
db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00
|
||||
; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00
|
||||
; SPRITE_ANIM_INDEX_CELEBI
|
||||
db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; 2c
|
||||
; 8d24b
|
||||
|
||||
|
@ -1110,7 +1110,7 @@ TrademonStats_PrintTrademonID: ; 29611
|
||||
|
||||
TradeAnim_RockingBall: ; 2961b
|
||||
depixel 10, 11, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_0E
|
||||
ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
call _InitSpriteAnimStruct
|
||||
call TradeAnim_AdvanceScriptPointer
|
||||
ld a, $20
|
||||
@ -1121,7 +1121,7 @@ TradeAnim_RockingBall: ; 2961b
|
||||
|
||||
TradeAnim_DropBall: ; 2962c
|
||||
depixel 10, 11, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_0E
|
||||
ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
||||
add hl, bc
|
||||
@ -1138,7 +1138,7 @@ TradeAnim_DropBall: ; 2962c
|
||||
|
||||
TradeAnim_Poof: ; 29649
|
||||
depixel 10, 11, 4, 0
|
||||
ld a, SPRITE_ANIM_INDEX_0F
|
||||
ld a, SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
call _InitSpriteAnimStruct
|
||||
call TradeAnim_AdvanceScriptPointer
|
||||
ld a, $10
|
||||
@ -1153,7 +1153,7 @@ TradeAnim_BulgeThroughTube: ; 29660
|
||||
ld a, %11100100 ; 3,2,1,0
|
||||
call DmgToCgbObjPal0
|
||||
depixel 5, 11
|
||||
ld a, SPRITE_ANIM_INDEX_10
|
||||
ld a, SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
call _InitSpriteAnimStruct
|
||||
call TradeAnim_AdvanceScriptPointer
|
||||
ld a, $40
|
||||
|
@ -35,9 +35,9 @@ _GetVarAction:: ; 80648 (20:4648)
|
||||
; 80671 (20:4671)
|
||||
|
||||
.VarActionTable: ; 80671
|
||||
; $00: copy [de] to StringBuffer2
|
||||
; $40: return address in de
|
||||
; $80: call function
|
||||
; RETVAR_STRBUF2: copy [de] to StringBuffer2
|
||||
; RETVAR_ADDR_DE: return address in de
|
||||
; RETVAR_EXECUTE: call function
|
||||
dwb StringBuffer2, RETVAR_STRBUF2
|
||||
dwb PartyCount, RETVAR_STRBUF2
|
||||
dwb .BattleResult, RETVAR_EXECUTE
|
||||
|
@ -65,7 +65,7 @@ FindNest: ; 2a01f
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
ld a, NUM_WILDMONS_PER_AREA_TIME_OF_DAY * 3
|
||||
ld a, NUM_GRASSMON * 3
|
||||
call .SearchMapForMon
|
||||
jr nc, .next_grass
|
||||
ld [de], a
|
||||
@ -73,7 +73,7 @@ FindNest: ; 2a01f
|
||||
|
||||
.next_grass
|
||||
pop hl
|
||||
ld bc, WILDMON_GRASS_STRUCTURE_LENGTH
|
||||
ld bc, GRASS_WILDDATA_LENGTH
|
||||
add hl, bc
|
||||
jr .FindGrass
|
||||
; 2a06e
|
||||
|
@ -6,14 +6,14 @@ Special_CelebiShrineEvent: ; 4989a
|
||||
ld [VramState], a
|
||||
call LoadCelebiGFX
|
||||
depixel 0, 10, 7, 0
|
||||
ld a, SPRITE_ANIM_INDEX_2C
|
||||
ld a, SPRITE_ANIM_INDEX_CELEBI
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $84
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld [hl], SPRITE_ANIM_SEQ_1F
|
||||
ld [hl], SPRITE_ANIM_SEQ_CELEBI
|
||||
ld hl, SPRITEANIMSTRUCT_0F
|
||||
add hl, bc
|
||||
ld a, $80
|
||||
|
@ -30,7 +30,7 @@ ShakeHeadbuttTree: ; 8c80a
|
||||
lb bc, BANK(HeadbuttTreeGFX), 8
|
||||
call Request2bpp
|
||||
call Cut_Headbutt_GetPixelFacing
|
||||
ld a, SPRITE_ANIM_INDEX_1B
|
||||
ld a, SPRITE_ANIM_INDEX_HEADBUTT
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
|
@ -323,7 +323,7 @@ MagnetTrain_Jumptable: ; 8cdf7
|
||||
ld d, 10 * 8 + 5
|
||||
ld a, [wMagnetTrainPlayerSpriteInitX]
|
||||
ld e, a
|
||||
ld b, SPRITE_ANIM_INDEX_15
|
||||
ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, $1
|
||||
@ -331,7 +331,7 @@ MagnetTrain_Jumptable: ; 8cdf7
|
||||
ld a, [PlayerGender]
|
||||
bit 0, a
|
||||
jr z, .got_gender
|
||||
ld b, SPRITE_ANIM_INDEX_1F
|
||||
ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
|
||||
.got_gender
|
||||
pop af
|
||||
|
@ -1,3 +1,7 @@
|
||||
const_value = 1
|
||||
const MOM_ITEM
|
||||
const MOM_DOLL
|
||||
|
||||
MomTriesToBuySomething:: ; fcfec
|
||||
ld a, [wMapReentryScriptQueueFlag]
|
||||
and a
|
||||
@ -215,7 +219,6 @@ momitem: macro
|
||||
db \3, \4
|
||||
ENDM
|
||||
|
||||
|
||||
MomItems_1: ; fd136
|
||||
momitem 0, 600, MOM_ITEM, SUPER_POTION
|
||||
momitem 0, 90, MOM_ITEM, ANTIDOTE
|
||||
|
3
gbhw.asm
3
gbhw.asm
@ -36,6 +36,9 @@ OAM_X_FLIP EQU 5
|
||||
OAM_Y_FLIP EQU 6
|
||||
OAM_PRIORITY EQU 7 ; 0: OBJ above BG, 1: OBJ behind BG (colors 1-3)
|
||||
|
||||
X_FLIP EQU 1 << OAM_X_FLIP
|
||||
Y_FLIP EQU 1 << OAM_Y_FLIP
|
||||
BEHIND_BG EQU 1 << OAM_PRIORITY
|
||||
|
||||
; Hardware registers
|
||||
rJOYP EQU $ff00 ; Joypad (R/W)
|
||||
|
6
home.asm
6
home.asm
@ -718,22 +718,20 @@ SetHPPal:: ; 334e
|
||||
|
||||
GetHPPal:: ; 3353
|
||||
; Get palette for hp bar pixel length e in d.
|
||||
|
||||
ld d, HP_GREEN
|
||||
ld a, e
|
||||
cp (50 * 48 / 100)
|
||||
ret nc
|
||||
inc d ; yellow
|
||||
inc d ; HP_YELLOW
|
||||
cp (21 * 48 / 100)
|
||||
ret nc
|
||||
inc d ; red
|
||||
inc d ; HP_RED
|
||||
ret
|
||||
; 335f
|
||||
|
||||
CountSetBits:: ; 0x335f
|
||||
; Count the number of set bits in b bytes starting from hl.
|
||||
; Return in a, c and [wd265].
|
||||
|
||||
ld c, 0
|
||||
.next
|
||||
ld a, [hli]
|
||||
|
@ -38,9 +38,9 @@ FlagAction:: ; 0x2e76
|
||||
|
||||
; inputs:
|
||||
; b: function
|
||||
; 0 clear bit
|
||||
; 1 set bit
|
||||
; 2 check bit
|
||||
; 0 RESET_FLAG clear bit
|
||||
; 1 SET_FLAG set bit
|
||||
; 2 CHECK_FLAG check bit
|
||||
; de: bit number
|
||||
; hl: index within bit table
|
||||
|
||||
@ -75,9 +75,9 @@ FlagAction:: ; 0x2e76
|
||||
|
||||
; check b's value: 0, 1, 2
|
||||
ld a, b
|
||||
cp 1
|
||||
jr c, .clearbit ; 0
|
||||
jr z, .setbit ; 1
|
||||
cp SET_FLAG
|
||||
jr c, .clearbit ; RESET_FLAG
|
||||
jr z, .setbit ; SET_FLAG
|
||||
|
||||
; check bit
|
||||
ld a, [hl]
|
||||
|
@ -2284,8 +2284,6 @@ GetWorldMapLocation:: ; 0x2caf
|
||||
; 0x2cbd
|
||||
|
||||
GetMapHeaderMusic:: ; 2cbd
|
||||
RADIO_TOWER_MUSIC EQU 7
|
||||
|
||||
push hl
|
||||
push bc
|
||||
ld de, 6 ; music
|
||||
|
@ -485,7 +485,7 @@ GetSpriteMovementFunction:: ; 1a2f
|
||||
ld e, a
|
||||
ld d, 0
|
||||
rept SPRITEMOVEDATA_FIELDS
|
||||
add hl,de
|
||||
add hl, de
|
||||
endr
|
||||
ld a, [hl]
|
||||
ret
|
||||
@ -498,7 +498,7 @@ GetInitialFacing:: ; 1a47
|
||||
ld d, 0
|
||||
ld hl, SpriteMovementData + 1 ; init facing
|
||||
rept SPRITEMOVEDATA_FIELDS
|
||||
add hl,de
|
||||
add hl, de
|
||||
endr
|
||||
ld a, BANK(SpriteMovementData)
|
||||
call GetFarByte
|
||||
|
2
main.asm
2
main.asm
@ -1481,7 +1481,7 @@ PlayBattleMusic: ; 2ee6c
|
||||
jr nz, .othertrainer
|
||||
|
||||
ld a, [OtherTrainerID]
|
||||
cp 4 ; Rival in Indigo Plateau
|
||||
cp RIVAL2_2_CHIKORITA ; Rival in Indigo Plateau
|
||||
jr c, .done
|
||||
ld de, MUSIC_CHAMPION_BATTLE
|
||||
jr .done
|
||||
|
@ -72,7 +72,7 @@ AzaleaTownRivalBattleScript:
|
||||
iftrue .Chikorita
|
||||
winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
|
||||
setlasttalked AZALEATOWN_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_6
|
||||
loadtrainer RIVAL1, RIVAL1_2_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -81,7 +81,7 @@ AzaleaTownRivalBattleScript:
|
||||
.Totodile:
|
||||
winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
|
||||
setlasttalked AZALEATOWN_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_4
|
||||
loadtrainer RIVAL1, RIVAL1_2_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -90,7 +90,7 @@ AzaleaTownRivalBattleScript:
|
||||
.Chikorita:
|
||||
winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
|
||||
setlasttalked AZALEATOWN_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_5
|
||||
loadtrainer RIVAL1, RIVAL1_2_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -73,7 +73,7 @@ BurnedTowerRivalBattleScript:
|
||||
iftrue .chikorita
|
||||
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
|
||||
setlasttalked BURNEDTOWER1F_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_9
|
||||
loadtrainer RIVAL1, RIVAL1_3_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -82,7 +82,7 @@ BurnedTowerRivalBattleScript:
|
||||
.totodile
|
||||
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
|
||||
setlasttalked BURNEDTOWER1F_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_7
|
||||
loadtrainer RIVAL1, RIVAL1_3_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -91,7 +91,7 @@ BurnedTowerRivalBattleScript:
|
||||
.chikorita
|
||||
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
|
||||
setlasttalked BURNEDTOWER1F_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_8
|
||||
loadtrainer RIVAL1, RIVAL1_3_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -125,7 +125,7 @@ CherrygroveSilverTriggerNorth:
|
||||
iftrue .Chikorita
|
||||
winlosstext SilverCherrygroveWinText, SilverCherrygroveLossText
|
||||
setlasttalked CHERRYGROVECITY_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_3
|
||||
loadtrainer RIVAL1, RIVAL1_1_TOTODILE
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
@ -136,7 +136,7 @@ CherrygroveSilverTriggerNorth:
|
||||
.Totodile:
|
||||
winlosstext SilverCherrygroveWinText, SilverCherrygroveLossText
|
||||
setlasttalked CHERRYGROVECITY_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_1
|
||||
loadtrainer RIVAL1, RIVAL1_1_CHIKORITA
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
@ -147,7 +147,7 @@ CherrygroveSilverTriggerNorth:
|
||||
.Chikorita:
|
||||
winlosstext SilverCherrygroveWinText, SilverCherrygroveLossText
|
||||
setlasttalked CHERRYGROVECITY_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_2
|
||||
loadtrainer RIVAL1, RIVAL1_1_CYNDAQUIL
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
|
@ -102,7 +102,7 @@ PlateauRivalBattleCommon:
|
||||
; Cyndaquil
|
||||
winlosstext PlateauRivalWinText, PlateauRivalLoseText
|
||||
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
|
||||
loadtrainer RIVAL2, 6
|
||||
loadtrainer RIVAL2, RIVAL2_2_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -111,7 +111,7 @@ PlateauRivalBattleCommon:
|
||||
.Totodile:
|
||||
winlosstext PlateauRivalWinText, PlateauRivalLoseText
|
||||
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
|
||||
loadtrainer RIVAL2, 4
|
||||
loadtrainer RIVAL2, RIVAL2_2_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -120,7 +120,7 @@ PlateauRivalBattleCommon:
|
||||
.Chikorita:
|
||||
winlosstext PlateauRivalWinText, PlateauRivalLoseText
|
||||
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
|
||||
loadtrainer RIVAL2, 5
|
||||
loadtrainer RIVAL2, RIVAL2_2_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -36,7 +36,7 @@ MountMoon_MapScriptHeader:
|
||||
iftrue .Chikorita
|
||||
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
|
||||
setlasttalked MOUNTMOON_SILVER
|
||||
loadtrainer RIVAL2, 3
|
||||
loadtrainer RIVAL2, RIVAL2_1_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -45,7 +45,7 @@ MountMoon_MapScriptHeader:
|
||||
.Totodile:
|
||||
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
|
||||
setlasttalked MOUNTMOON_SILVER
|
||||
loadtrainer RIVAL2, 1
|
||||
loadtrainer RIVAL2, RIVAL2_1_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -54,7 +54,7 @@ MountMoon_MapScriptHeader:
|
||||
.Chikorita:
|
||||
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
|
||||
setlasttalked MOUNTMOON_SILVER
|
||||
loadtrainer RIVAL2, 2
|
||||
loadtrainer RIVAL2, RIVAL2_1_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -67,7 +67,7 @@ GruntM10Script:
|
||||
end
|
||||
|
||||
TrainerExecutivem2:
|
||||
trainer EVENT_BEAT_ROCKET_EXECUTIVEM_2, EXECUTIVEM, 2, Executivem2SeenText, Executivem2BeatenText, 0, Executivem2Script
|
||||
trainer EVENT_BEAT_ROCKET_EXECUTIVEM_2, EXECUTIVEM, EXECUTIVEM_2, Executivem2SeenText, Executivem2BeatenText, 0, Executivem2Script
|
||||
|
||||
Executivem2Script:
|
||||
end_if_just_battled
|
||||
|
@ -41,7 +41,7 @@ FakeDirectorScript:
|
||||
closetext
|
||||
winlosstext FakeDirectorWinText, 0
|
||||
setlasttalked RADIOTOWER5F_DIRECTOR
|
||||
loadtrainer EXECUTIVEM, 3
|
||||
loadtrainer EXECUTIVEM, EXECUTIVEM_3
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
opentext
|
||||
@ -70,7 +70,7 @@ Director:
|
||||
end
|
||||
|
||||
TrainerExecutivef1:
|
||||
trainer EVENT_BEAT_ROCKET_EXECUTIVEF_1, EXECUTIVEF, 1, Executivef1SeenText, Executivef1BeatenText, 0, Executivef1Script
|
||||
trainer EVENT_BEAT_ROCKET_EXECUTIVEF_1, EXECUTIVEF, EXECUTIVEF_1, Executivef1SeenText, Executivef1BeatenText, 0, Executivef1Script
|
||||
|
||||
Executivef1Script:
|
||||
end_if_just_battled
|
||||
@ -90,7 +90,7 @@ RadioTower5FRocketBossTrigger:
|
||||
closetext
|
||||
winlosstext RadioTower5FRocketBossWinText, 0
|
||||
setlasttalked RADIOTOWER5F_ROCKET
|
||||
loadtrainer EXECUTIVEM, 1
|
||||
loadtrainer EXECUTIVEM, EXECUTIVEM_1
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
opentext
|
||||
|
@ -102,7 +102,7 @@ UnknownScript_0x6cfac:
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
|
||||
winlosstext UnknownText_0x6d45c, 0
|
||||
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
loadtrainer EXECUTIVEF, 2
|
||||
loadtrainer EXECUTIVEF, EXECUTIVEF_2
|
||||
startbattle
|
||||
disappear TEAMROCKETBASEB2F_DRAGON
|
||||
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
|
||||
|
@ -109,7 +109,7 @@ UnknownScript_0x6e056:
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
|
||||
winlosstext UnknownText_0x6e511, 0
|
||||
setlasttalked TEAMROCKETBASEB3F_ROCKET1
|
||||
loadtrainer EXECUTIVEM, 4
|
||||
loadtrainer EXECUTIVEM, EXECUTIVEM_4
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4
|
||||
|
@ -178,7 +178,7 @@ UndergroundSilverBattleScript:
|
||||
iftrue .Chikorita
|
||||
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
||||
setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_12
|
||||
loadtrainer RIVAL1, RIVAL1_4_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -187,7 +187,7 @@ UndergroundSilverBattleScript:
|
||||
.Totodile:
|
||||
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
||||
setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_10
|
||||
loadtrainer RIVAL1, RIVAL1_4_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -196,7 +196,7 @@ UndergroundSilverBattleScript:
|
||||
.Chikorita:
|
||||
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
||||
setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_11
|
||||
loadtrainer RIVAL1, RIVAL1_4_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -66,7 +66,7 @@ UnknownScript_0x744d4:
|
||||
iftrue UnknownScript_0x7450f
|
||||
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
|
||||
setlasttalked VICTORYROAD_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_15
|
||||
loadtrainer RIVAL1, RIVAL1_5_TOTODILE
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -75,7 +75,7 @@ UnknownScript_0x744d4:
|
||||
UnknownScript_0x744ff:
|
||||
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
|
||||
setlasttalked VICTORYROAD_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_13
|
||||
loadtrainer RIVAL1, RIVAL1_5_CHIKORITA
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
@ -84,7 +84,7 @@ UnknownScript_0x744ff:
|
||||
UnknownScript_0x7450f:
|
||||
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
|
||||
setlasttalked VICTORYROAD_SILVER
|
||||
loadtrainer RIVAL1, RIVAL1_14
|
||||
loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL
|
||||
startbattle
|
||||
dontrestartmapmusic
|
||||
reloadmapafterbattle
|
||||
|
@ -72,11 +72,11 @@ MapGroup3:
|
||||
map_header BurnedTowerB1F, TILESET_CAVE, CAVE, BURNED_TOWER, MUSIC_BURNED_TOWER, 1, PALETTE_NITE, FISHGROUP_SHORE
|
||||
map_header NationalPark, TILESET_PARK, ROUTE, NATIONAL_PARK, MUSIC_NATIONAL_PARK, 0, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map_header NationalParkBugContest, TILESET_PARK, ROUTE, NATIONAL_PARK, MUSIC_BUG_CATCHING_CONTEST, 0, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map_header RadioTower1F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, 1<<7 | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower2F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, 1<<7 | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower3F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, 1<<7 | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower4F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, 1<<7 | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower5F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, 1<<7 | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower1F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, (1 << RADIO_TOWER_MUSIC) | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower2F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, (1 << RADIO_TOWER_MUSIC) | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower3F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, (1 << RADIO_TOWER_MUSIC) | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower4F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, (1 << RADIO_TOWER_MUSIC) | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RadioTower5F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, (1 << RADIO_TOWER_MUSIC) | MUSIC_GOLDENROD_CITY, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RuinsofAlphOutside, TILESET_JOHTO_1, ROUTE, RUINS_OF_ALPH, MUSIC_UNION_CAVE, 0, PALETTE_AUTO, FISHGROUP_POND
|
||||
map_header RuinsofAlphHoOhChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map_header RuinsofAlphKabutoChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, 1, PALETTE_DAY, FISHGROUP_SHORE
|
||||
|
@ -3416,6 +3416,7 @@ MobileEZChatCategoryNames: ; 11da52
|
||||
; 11daac
|
||||
|
||||
MobileEZChatCategoryPointers: ; 11daac
|
||||
; entries correspond to EZCHAT_* constants
|
||||
dw .Types ; 01
|
||||
dw .Greetings ; 02
|
||||
dw .People ; 03
|
||||
|
@ -1,9 +1,3 @@
|
||||
|
||||
; 00 land
|
||||
; 01 water
|
||||
; 0f wall
|
||||
; 11 talkable water
|
||||
; 1f talkable wall
|
||||
NONTALKABLE EQUS "db"
|
||||
TALKABLE EQUS "db TALK +"
|
||||
NONTALKABLE LANDTILE ; 00
|
||||
|
@ -1,3 +1,5 @@
|
||||
; entries correspond to TILESET_* constants
|
||||
|
||||
tileset: macro
|
||||
dba \1GFX, \1Meta, \1Coll
|
||||
dw \1Anim
|
||||
|
File diff suppressed because it is too large
Load Diff
16
wram.asm
16
wram.asm
@ -425,7 +425,7 @@ AttackMissed:: ; c667
|
||||
|
||||
PlayerSubStatus1:: ; c668
|
||||
; bit
|
||||
; 7 attract
|
||||
; 7 in love
|
||||
; 6 rollout
|
||||
; 5 endure
|
||||
; 4 perish song
|
||||
@ -451,9 +451,9 @@ PlayerSubStatus3:: ; c66a
|
||||
; 6 flying
|
||||
; 5 underground
|
||||
; 4 charged
|
||||
; 3 flinch
|
||||
; 2
|
||||
; 1 rollout
|
||||
; 3 flinched
|
||||
; 2 in loop
|
||||
; 1 rampage
|
||||
; 0 bide
|
||||
ds 1
|
||||
PlayerSubStatus4:: ; c66b
|
||||
@ -469,10 +469,10 @@ PlayerSubStatus4:: ; c66b
|
||||
ds 1
|
||||
PlayerSubStatus5:: ; c66c
|
||||
; bit
|
||||
; 7 cant run
|
||||
; 7 can't run
|
||||
; 6 destiny bond
|
||||
; 5 lock-on
|
||||
; 4 encore
|
||||
; 4 encored
|
||||
; 3 transformed
|
||||
; 2
|
||||
; 1
|
||||
@ -663,9 +663,13 @@ wDanger:: ds 1 ; c6fd
|
||||
wPlayerMinimized:: ds 1 ; c6fe
|
||||
PlayerScreens:: ; c6ff
|
||||
; bit
|
||||
; 7
|
||||
; 6
|
||||
; 5
|
||||
; 4 reflect
|
||||
; 3 light screen
|
||||
; 2 safeguard
|
||||
; 1
|
||||
; 0 spikes
|
||||
ds 1
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user