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Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate.
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@@ -100,7 +100,7 @@ Function_LoadRandomBattleTowerPkmn: ; 1f8081
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.FindARandomBattleTowerPkmn:
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; From Which LevelGroup are the Pkmn loaded
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; a = 1..10
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ld a, [wBTChoiceOfLvlGroup] ; [$d800]
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ld a, [wBTChoiceOfLvlGroup]
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dec a
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ld hl, BattleTowerMons
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ld bc, BattleTowerMons2 - BattleTowerMons1
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