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endm -> ENDM
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@@ -832,7 +832,7 @@ zoombox: MACRO
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; width, height, start y, start x
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db \1, \2
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dwcoord \3, \4
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endm
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ENDM
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zoombox 4, 2, 8, 8
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zoombox 6, 4, 7, 7
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zoombox 8, 6, 6, 6
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@@ -871,7 +871,7 @@ BattleBGEffect_RunPicResizeScript: ; c83ed (32:43ed)
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bgsquare: MACRO
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dn \1, \2
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dw \3
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endm
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ENDM
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bgsquare 6, 6, .SixBySix
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bgsquare 4, 4, .FourByFour
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@@ -1450,7 +1450,7 @@ ENDC
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ld a, [wd004]
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inc a
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ld [wBillsPC_NumMonsInBox], a
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endm
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ENDM
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CopyBoxmonSpecies: ; e2d30 (38:6d30)
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xor a
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@@ -1413,7 +1413,7 @@ else
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dbpixel \1, \2
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dw \3
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endc
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endm
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ENDM
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cardflip_cursor 11, 2, .Impossible
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cardflip_cursor 12, 2, .Impossible
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@@ -178,7 +178,7 @@ endc
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shift
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endr
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db $ff
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endm
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ENDM
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.UnownText_Escape:
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; db $08, $44, $04, $00, $2e, $08, $ff
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@@ -105,7 +105,7 @@ x = x +- \2
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endr
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y = y + 1
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endr
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endm
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ENDM
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UnownPrinter_OverworldMapRectangle: ; e008b
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overworldmaprect 7, 7
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@@ -144,7 +144,7 @@ SetUpPokeAnim: ; d00b4
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PokeAnim_SetupCommands: ; d00da
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setup_command: MACRO
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\1_: dw \1
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endm
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ENDM
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setup_command PokeAnim_Finish
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setup_command PokeAnim_BasePic
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setup_command PokeAnim_SetWait
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@@ -586,7 +586,7 @@ x = x + 1
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endr
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y = y + 7
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endr
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endm
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ENDM
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PokeAnim_ConvertAndApplyBitmask: ; d036b
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xor a
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@@ -120,7 +120,7 @@ rept _NARG / 2
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shift
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shift
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endr
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endm
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ENDM
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initpuzcoord 0,0, 0,1, 0,2, 0,3, 0,4, 0,5
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initpuzcoord 1,0, 1,5
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initpuzcoord 2,0, 2,5
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@@ -603,7 +603,7 @@ puzzle_coords: MACRO
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dbpixel \1, \2, \3, \4
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dwcoord \5, \6
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db \7, \8
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endm
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ENDM
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; OAM coords, tilemap coords, vacant tile, filler
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puzzle_coords 3, 3, 4, 4, 1, 0, PUZZLE_BORDER, 0
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puzzle_coords 6, 3, 4, 4, 4, 0, PUZZLE_BORDER, 0
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