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WALKS_ON_WATER → SWIMMING
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@@ -295,7 +295,7 @@ SpriteMovementData:: ; 4273
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db WALK_ON_WATER ; palette flags
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db SWIMMING ; palette flags
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; 25
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db SPRITEMOVEFN_00 ; movement function
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