mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
comment and relabel more battle functions
This commit is contained in:
parent
a18cab495d
commit
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249
battle/core.asm
249
battle/core.asm
@ -28,11 +28,10 @@ Function3c000: ; 3c000
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ld a, [InLinkBattle]
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ld a, [InLinkBattle]
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and a
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and a
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jr z, .asm_3c031
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jr z, .asm_3c031
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ld a, [$ffcb]
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ld a, [$ffcb]
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cp $2
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cp $2
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.data_3c02f
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jr z, .asm_3c04c
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db $28
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db $1b
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.asm_3c031
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.asm_3c031
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ld a, [IsInBattle]
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ld a, [IsInBattle]
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@ -40,14 +39,16 @@ Function3c000: ; 3c000
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jr z, .asm_3c047
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jr z, .asm_3c047
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xor a
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xor a
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ld [$c718], a
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ld [$c718], a
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call Function3d834
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call NewEnemyMonStatus
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call Function3d867
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call ResetEnemyStatLevels
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call Function3dc18
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call BreakAttraction
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call Function3d4e1
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call Function3d4e1
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.asm_3c047
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.asm_3c047
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ld c, $28
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ld c, 40
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call DelayFrames
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call DelayFrames
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.asm_3c04c
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call Function309d
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call Function309d
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call Function3d873
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call Function3d873
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ld a, d
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ld a, d
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@ -87,15 +88,15 @@ Function3c000: ; 3c000
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call Function309d
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call Function309d
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call Function3d57a
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call Function3d57a
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call Function3da0d
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call Function3f26d
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call Function3f26d
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call Function3dbde
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call NewBattleMonStatus
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call Function3dc18
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call BreakAttraction
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call Function3db5f
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call Function3db5f
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call Function309d
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call Function309d
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call SetPlayerTurn
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call SetPlayerTurn
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call Function3dc23
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call SpikesDamage
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ld a, [InLinkBattle]
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ld a, [InLinkBattle]
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and a
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and a
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jr z, .asm_3c0df
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jr z, .asm_3c0df
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@ -104,12 +105,12 @@ Function3c000: ; 3c000
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jr nz, .asm_3c0df
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jr nz, .asm_3c0df
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xor a
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xor a
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ld [$c718], a
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ld [$c718], a
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call Function3d834
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call NewEnemyMonStatus
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call Function3d867
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call ResetEnemyStatLevels
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call Function3dc18
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call BreakAttraction
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call Function3d4e1
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call Function3d4e1
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call SetEnemyTurn
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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.asm_3c0df
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.asm_3c0df
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jp Function3c12f
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jp Function3c12f
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@ -470,7 +471,7 @@ Function3c314: ; 3c314
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.asm_3c34c
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.asm_3c34c
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callab Function3846c
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callab Function3846c
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call SetEnemyTurn
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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jp Function3c3f3
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jp Function3c3f3
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.asm_3c35b
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.asm_3c35b
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@ -668,7 +669,7 @@ Function3c434: ; 3c434
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cp $74
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cp $74
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jr z, .asm_3c4c9
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jr z, .asm_3c4c9
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xor a
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xor a
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ld [$c679], a
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ld [PlayerProtectCount], a
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jr .asm_3c4c9
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jr .asm_3c4c9
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.asm_3c4b5
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.asm_3c4b5
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@ -678,7 +679,7 @@ Function3c434: ; 3c434
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.asm_3c4ba
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.asm_3c4ba
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xor a
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xor a
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ld [PlayerFuryCutterCount], a
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ld [PlayerFuryCutterCount], a
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ld [$c679], a
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ld [PlayerProtectCount], a
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ld [$c72b], a
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ld [$c72b], a
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ld hl, PlayerSubStatus4
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ld hl, PlayerSubStatus4
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res 6, [hl]
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res 6, [hl]
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@ -691,7 +692,7 @@ Function3c434: ; 3c434
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.asm_3c4ce
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.asm_3c4ce
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xor a
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xor a
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ld [PlayerFuryCutterCount], a
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ld [PlayerFuryCutterCount], a
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ld [$c679], a
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ld [PlayerProtectCount], a
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ld [$c72b], a
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ld [$c72b], a
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ld hl, PlayerSubStatus4
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ld hl, PlayerSubStatus4
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res 6, [hl]
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res 6, [hl]
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@ -2144,14 +2145,14 @@ Function3cdca: ; 3cdca
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call ClearBox
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call ClearBox
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call Function3d2b3
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call Function3d2b3
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ld a, $1
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ld a, $1
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call Function3cf78
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call EnemyPartyMonEntrance
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jr .asm_3cdfc
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jr .asm_3cdfc
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.asm_3cde6
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.asm_3cde6
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ld a, [CurPartyMon]
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ld a, [CurPartyMon]
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push af
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push af
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ld a, $1
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ld a, $1
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call Function3cf78
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call EnemyPartyMonEntrance
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call ClearSprites
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call ClearSprites
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call Function309d
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call Function309d
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pop af
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pop af
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@ -2183,8 +2184,8 @@ Function3ce01: ; 3ce01
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ld hl, EnemyDamageTaken
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ld hl, EnemyDamageTaken
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld [hl], a
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call Function3d834
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call NewEnemyMonStatus
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call Function3dc18
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call BreakAttraction
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ld a, [IsInBattle]
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ld a, [IsInBattle]
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dec a
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dec a
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jr z, .asm_3ce2f
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jr z, .asm_3ce2f
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@ -2382,18 +2383,18 @@ Function3cf4a: ; 3cf4a
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ld a, [hli]
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ld a, [hli]
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or [hl]
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or [hl]
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ld a, $0
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ld a, $0
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jr nz, Function3cf78
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jr nz, EnemyPartyMonEntrance
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inc a
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inc a
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ret
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ret
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; 3cf78
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; 3cf78
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Function3cf78: ; 3cf78
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EnemyPartyMonEntrance: ; 3cf78
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push af
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push af
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xor a
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xor a
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ld [$c718], a
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ld [$c718], a
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call Function3d834
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call NewEnemyMonStatus
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call Function3d867
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call ResetEnemyStatLevels
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call Function3dc18
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call BreakAttraction
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pop af
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pop af
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and a
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and a
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jr nz, .asm_3cf8f
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jr nz, .asm_3cf8f
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@ -2406,7 +2407,7 @@ Function3cf78: ; 3cf78
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.asm_3cf92
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.asm_3cf92
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call Function3d57a
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call Function3d57a
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call SetEnemyTurn
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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xor a
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xor a
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ld [EnemyMoveAnimation], a
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ld [EnemyMoveAnimation], a
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ld [$d0ec], a
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ld [$d0ec], a
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@ -2834,7 +2835,7 @@ Function3d227: ; 3d227
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call Function1d6e
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call Function1d6e
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call Function3d2f7
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call Function3d2f7
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call Function3d362
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call ForcePickPartyMonInBattle
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ld a, [InLinkBattle]
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ld a, [InLinkBattle]
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and a
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and a
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jr z, .asm_3d241
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jr z, .asm_3d241
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@ -2873,7 +2874,7 @@ Function3d227: ; 3d227
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ld [CurBattleMon], a
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ld [CurBattleMon], a
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call Function3d581
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call Function3d581
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call Function3da0d
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call ClearPalettes
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call ClearPalettes
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call DelayFrame
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call DelayFrame
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call Function3eda6
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call Function3eda6
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@ -2881,13 +2882,13 @@ Function3d227: ; 3d227
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call ClearSGB
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call ClearSGB
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call Function32f9
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call Function32f9
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call Function3f26d
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call Function3f26d
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call Function3dbde
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call NewBattleMonStatus
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call Function3dc18
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call BreakAttraction
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call Function3db5f
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call Function3db5f
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call Function309d
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call Function309d
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call SetPlayerTurn
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call SetPlayerTurn
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call Function3dc23
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call SpikesDamage
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ld a, $1
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ld a, $1
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and a
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and a
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ld c, a
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ld c, a
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@ -2901,15 +2902,15 @@ Function3d2b3: ; 3d2b3
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ld [CurBattleMon], a
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ld [CurBattleMon], a
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call Function3d581
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call Function3d581
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call Function3da0d
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call Function3f26d
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call Function3f26d
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call Function3dbde
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call NewBattleMonStatus
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call Function3dc18
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call BreakAttraction
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call Function3db5f
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call Function3db5f
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call Function309d
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call Function309d
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call SetPlayerTurn
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call SetPlayerTurn
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jp Function3dc23
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jp SpikesDamage
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; 3d2e0
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; 3d2e0
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@ -2965,9 +2966,9 @@ Function3d329: ; 3d329
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ret
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ret
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; 3d33c
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; 3d33c
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Function3d33c: ; 3d33c
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PickPartyMonInBattle: ; 3d33c
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.asm_3d33c
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.asm_3d33c
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ld a, $2
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ld a, $2 ; Which PKMN?
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ld [PartyMenuActionText], a
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ld [PartyMenuActionText], a
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call Function3d313
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call Function3d313
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call Function3d329
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call Function3d329
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@ -2978,52 +2979,58 @@ Function3d33c: ; 3d33c
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ret
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ret
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; 3d34f
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; 3d34f
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Function3d34f: ; 3d34f
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SwitchMonAlreadyOut: ; 3d34f
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ld hl, CurBattleMon
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ld hl, CurBattleMon
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ld a, [CurPartyMon]
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ld a, [CurPartyMon]
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cp [hl]
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cp [hl]
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jr nz, .asm_3d360
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jr nz, .notout
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ld hl, BattleText_0x80c0d
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ld hl, BattleText_0x80c0d
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call StdBattleTextBox
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call StdBattleTextBox
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scf
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scf
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ret
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ret
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.asm_3d360
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.notout
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xor a
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xor a
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ret
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ret
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; 3d362
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; 3d362
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Function3d362: ; 3d362
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ForcePickPartyMonInBattle: ; 3d362
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.asm_3d362
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; Can't back out.
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call Function3d33c
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.pick
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call PickPartyMonInBattle
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ret nc
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ret nc
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call Function3d2e0
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call Function3d2e0
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ret c
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ret c
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ld de, SFX_WRONG
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ld de, SFX_WRONG
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call PlaySFX
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call PlaySFX
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call WaitSFX
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call WaitSFX
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jr .asm_3d362
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jr .pick
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; 3d375
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; 3d375
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PickSwitchMonInBattle: ; 3d375
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Function3d375: ; 3d375
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.pick
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.asm_3d375
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call PickPartyMonInBattle
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call Function3d33c
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ret c
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ret c
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call Function3d34f
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call SwitchMonAlreadyOut
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jr c, .asm_3d375
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jr c, .pick
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xor a
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xor a
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ret
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ret
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; 3d380
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; 3d380
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Function3d380: ; 3d380
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ForcePickSwitchMonInBattle: ; 3d380
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.asm_3d380
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; Can't back out.
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call Function3d362
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.pick
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call ForcePickPartyMonInBattle
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call Function3d2e0
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call Function3d2e0
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ret c
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ret c
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call Function3d34f
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call SwitchMonAlreadyOut
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jr c, .asm_3d380
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jr c, .pick
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xor a
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xor a
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ret
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ret
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; 3d38e
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; 3d38e
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@ -3244,10 +3251,10 @@ Function3d4c3: ; 3d4c3
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ld b, a
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ld b, a
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call Function3d6ca
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call Function3d6ca
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call Function3d7a0
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call Function3d7a0
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call Function3d834
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call NewEnemyMonStatus
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call Function3d867
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call ResetEnemyStatLevels
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call Function3d7c7
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call Function3d7c7
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call Function3dc18
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call BreakAttraction
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call Function3d57a
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call Function3d57a
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ret
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ret
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; 3d4e1
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; 3d4e1
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@ -3628,7 +3635,7 @@ Function3d74b: ; 3d74b
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dec a
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dec a
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jr nz, .asm_3d79a
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jr nz, .asm_3d79a
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call Function3d2f7
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call Function3d2f7
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call Function3d375
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call PickSwitchMonInBattle
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jr c, .asm_3d791
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jr c, .asm_3d791
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ld a, [CurBattleMon]
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ld a, [CurBattleMon]
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ld [$c71a], a
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ld [$c71a], a
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@ -3725,7 +3732,7 @@ Function3d7c7: ; 3d7c7
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ret
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ret
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; 3d834
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; 3d834
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Function3d834: ; 3d834
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NewEnemyMonStatus: ; 3d834
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xor a
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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ld [LastPlayerCounterMove], a
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@ -3750,14 +3757,14 @@ Function3d834: ; 3d834
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ret
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ret
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; 3d867
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; 3d867
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Function3d867: ; 3d867
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ResetEnemyStatLevels: ; 3d867
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ld a, $7
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ld a, 7
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ld b, $8
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ld b, 8
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ld hl, EnemyAtkLevel
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ld hl, EnemyStatLevels
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.asm_3d86e
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.loop
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ld [hli], a
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ld [hli], a
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dec b
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dec b
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jr nz, .asm_3d86e
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jr nz, .loop
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ret
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ret
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; 3d873
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; 3d873
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@ -4076,14 +4083,14 @@ Function3da97: ; 3da97
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jp GetPartyLocation
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jp GetPartyLocation
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; 3dab1
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; 3dab1
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Function3dab1: ; 3dab1
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ResetPlayerStatLevels: ; 3dab1
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ld a, $7
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ld a, 7
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ld b, $8
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ld b, 8
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ld hl, PlayerAtkLevel
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ld hl, PlayerStatLevels
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.asm_3dab8
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.loop
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ld [hli], a
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ld [hli], a
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dec b
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dec b
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jr nz, .asm_3dab8
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jr nz, .loop
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ret
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ret
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; 3dabd
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; 3dabd
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@ -4150,9 +4157,9 @@ Function3db32: ; 3db32
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ld [CurBattleMon], a
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ld [CurBattleMon], a
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call Function3d581
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call Function3d581
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call Function3da0d
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call Function3da0d
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call Function3dab1
|
call ResetPlayerStatLevels
|
||||||
call Function3dbde
|
call NewBattleMonStatus
|
||||||
call Function3dc18
|
call BreakAttraction
|
||||||
call Function3db5f
|
call Function3db5f
|
||||||
call EmptyBattleTextBox
|
call EmptyBattleTextBox
|
||||||
call Function309d
|
call Function309d
|
||||||
@ -4220,7 +4227,7 @@ Function3db5f: ; 3db5f
|
|||||||
ret
|
ret
|
||||||
; 3dbde
|
; 3dbde
|
||||||
|
|
||||||
Function3dbde: ; 3dbde
|
NewBattleMonStatus: ; 3dbde
|
||||||
xor a
|
xor a
|
||||||
ld [LastEnemyCounterMove], a
|
ld [LastEnemyCounterMove], a
|
||||||
ld [LastPlayerCounterMove], a
|
ld [LastPlayerCounterMove], a
|
||||||
@ -4238,7 +4245,7 @@ Function3dbde: ; 3dbde
|
|||||||
ld [hl], a
|
ld [hl], a
|
||||||
ld [PlayerDisableCount], a
|
ld [PlayerDisableCount], a
|
||||||
ld [PlayerFuryCutterCount], a
|
ld [PlayerFuryCutterCount], a
|
||||||
ld [$c679], a
|
ld [PlayerProtectCount], a
|
||||||
ld [$c72b], a
|
ld [$c72b], a
|
||||||
ld [DisabledMove], a
|
ld [DisabledMove], a
|
||||||
ld [$c6fe], a
|
ld [$c6fe], a
|
||||||
@ -4246,50 +4253,56 @@ Function3dbde: ; 3dbde
|
|||||||
ld [$c730], a
|
ld [$c730], a
|
||||||
ld [PlayerTurnsTaken], a
|
ld [PlayerTurnsTaken], a
|
||||||
ld hl, EnemySubStatus5
|
ld hl, EnemySubStatus5
|
||||||
res 7, [hl]
|
res SUBSTATUS_CANT_RUN, [hl]
|
||||||
ret
|
ret
|
||||||
; 3dc18
|
; 3dc18
|
||||||
|
|
||||||
Function3dc18: ; 3dc18
|
BreakAttraction: ; 3dc18
|
||||||
ld hl, PlayerSubStatus1
|
ld hl, PlayerSubStatus1
|
||||||
res 7, [hl]
|
res SUBSTATUS_IN_LOVE, [hl]
|
||||||
ld hl, EnemySubStatus1
|
ld hl, EnemySubStatus1
|
||||||
res 7, [hl]
|
res SUBSTATUS_IN_LOVE, [hl]
|
||||||
ret
|
ret
|
||||||
; 3dc23
|
; 3dc23
|
||||||
|
|
||||||
Function3dc23: ; 3dc23
|
SpikesDamage: ; 3dc23
|
||||||
ld hl, PlayerScreens
|
ld hl, PlayerScreens
|
||||||
ld de, BattleMonType1
|
ld de, BattleMonType1
|
||||||
ld bc, Function3df48
|
ld bc, Function3df48
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_3dc3a
|
jr z, .ok
|
||||||
ld hl, EnemyScreens
|
ld hl, EnemyScreens
|
||||||
ld de, EnemyMonType1
|
ld de, EnemyMonType1
|
||||||
ld bc, Function3e036
|
ld bc, Function3e036
|
||||||
|
.ok
|
||||||
|
|
||||||
.asm_3dc3a
|
bit SCREENS_SPIKES, [hl]
|
||||||
bit 0, [hl]
|
|
||||||
ret z
|
ret z
|
||||||
|
|
||||||
|
; Flying-types aren't affected by Spikes.
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
cp $2
|
cp FLYING
|
||||||
ret z
|
ret z
|
||||||
inc de
|
inc de
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
cp $2
|
cp FLYING
|
||||||
ret z
|
ret z
|
||||||
|
|
||||||
push bc
|
push bc
|
||||||
ld hl, BattleText_0x80bae
|
|
||||||
|
ld hl, BattleText_0x80bae ; "hurt by SPIKES!"
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
|
|
||||||
call GetEighthMaxHP
|
call GetEighthMaxHP
|
||||||
call Function3cc39
|
call Function3cc39
|
||||||
pop hl
|
|
||||||
call Function3dc5a
|
|
||||||
jp WaitBGMap
|
|
||||||
; 3dc5a
|
|
||||||
|
|
||||||
Function3dc5a: ; 3dc5a
|
pop hl
|
||||||
|
call .hl
|
||||||
|
|
||||||
|
jp WaitBGMap
|
||||||
|
|
||||||
|
.hl
|
||||||
jp [hl]
|
jp [hl]
|
||||||
; 3dc5b
|
; 3dc5b
|
||||||
|
|
||||||
@ -5375,7 +5388,7 @@ Function3e3ad: ; 3e3ad
|
|||||||
jr nz, .asm_3e3cf
|
jr nz, .asm_3e3cf
|
||||||
|
|
||||||
.asm_3e3ca
|
.asm_3e3ca
|
||||||
call Function3e40b
|
call BattleMonEntrance
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
@ -5396,14 +5409,14 @@ Function3e3ad: ; 3e3ad
|
|||||||
ld a, [$ffcb]
|
ld a, [$ffcb]
|
||||||
cp $1
|
cp $1
|
||||||
jr z, .asm_3e3f7
|
jr z, .asm_3e3f7
|
||||||
call Function3e40b
|
call BattleMonEntrance
|
||||||
call Function3e3ff
|
call Function3e3ff
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_3e3f7
|
.asm_3e3f7
|
||||||
call Function3e3ff
|
call Function3e3ff
|
||||||
call Function3e40b
|
call BattleMonEntrance
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
; 3e3ff
|
; 3e3ff
|
||||||
@ -5411,48 +5424,54 @@ Function3e3ad: ; 3e3ad
|
|||||||
Function3e3ff: ; 3e3ff
|
Function3e3ff: ; 3e3ff
|
||||||
callab Function3846c
|
callab Function3846c
|
||||||
call SetEnemyTurn
|
call SetEnemyTurn
|
||||||
jp Function3dc23
|
jp SpikesDamage
|
||||||
; 3e40b
|
; 3e40b
|
||||||
|
|
||||||
Function3e40b: ; 3e40b
|
BattleMonEntrance: ; 3e40b
|
||||||
call Function3f2f4
|
call Function3f2f4
|
||||||
ld c, $32
|
|
||||||
|
ld c, 50
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
|
|
||||||
ld hl, PlayerSubStatus4
|
ld hl, PlayerSubStatus4
|
||||||
res 6, [hl]
|
res SUBSTATUS_RAGE, [hl]
|
||||||
|
|
||||||
call SetEnemyTurn
|
call SetEnemyTurn
|
||||||
call Function3dc5b
|
call Function3dc5b
|
||||||
jr c, .asm_3e423
|
jr c, .asm_3e423
|
||||||
call Function3dce6
|
call Function3dce6
|
||||||
|
|
||||||
.asm_3e423
|
.asm_3e423
|
||||||
ld hl, $c535
|
|
||||||
ld bc, $050b
|
hlcoord 9, 7
|
||||||
|
lb bc, 5, 11
|
||||||
call ClearBox
|
call ClearBox
|
||||||
|
|
||||||
ld a, [CurBattleMon]
|
ld a, [CurBattleMon]
|
||||||
ld [CurPartyMon], a
|
ld [CurPartyMon], a
|
||||||
call Function3d581
|
call Function3d581
|
||||||
call Function3da0d
|
call Function3da0d
|
||||||
call Function3dab1
|
call ResetPlayerStatLevels
|
||||||
call Function3f26d
|
call Function3f26d
|
||||||
call Function3dbde
|
call NewBattleMonStatus
|
||||||
call Function3dc18
|
call BreakAttraction
|
||||||
call Function3db5f
|
call Function3db5f
|
||||||
call EmptyBattleTextBox
|
call EmptyBattleTextBox
|
||||||
call Function309d
|
call Function309d
|
||||||
call SetPlayerTurn
|
call SetPlayerTurn
|
||||||
call Function3dc23
|
call SpikesDamage
|
||||||
ld a, $2
|
ld a, $2
|
||||||
ld [$cfa9], a
|
ld [$cfa9], a
|
||||||
ret
|
ret
|
||||||
; 3e459
|
; 3e459
|
||||||
|
|
||||||
Function3e459: ; 3e459
|
PassedBattleMonEntrance: ; 3e459
|
||||||
ld c, $32
|
ld c, 50
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
ld hl, $c535
|
|
||||||
ld bc, $050b
|
hlcoord 9, 7
|
||||||
|
lb bc, 5, 11
|
||||||
call ClearBox
|
call ClearBox
|
||||||
|
|
||||||
ld a, [CurPartyMon]
|
ld a, [CurPartyMon]
|
||||||
ld [CurBattleMon], a
|
ld [CurBattleMon], a
|
||||||
call Function3d581
|
call Function3d581
|
||||||
@ -5464,7 +5483,7 @@ Function3e459: ; 3e459
|
|||||||
call EmptyBattleTextBox
|
call EmptyBattleTextBox
|
||||||
call Function309d
|
call Function309d
|
||||||
call SetPlayerTurn
|
call SetPlayerTurn
|
||||||
jp Function3dc23
|
jp SpikesDamage
|
||||||
; 3e489
|
; 3e489
|
||||||
|
|
||||||
|
|
||||||
|
@ -2715,6 +2715,7 @@ BattleCommand90: ; 34ecc
|
|||||||
|
|
||||||
|
|
||||||
BattleCommand0a: ; 34eee
|
BattleCommand0a: ; 34eee
|
||||||
|
; lowersub
|
||||||
|
|
||||||
ld a, BATTLE_VARS_SUBSTATUS4
|
ld a, BATTLE_VARS_SUBSTATUS4
|
||||||
call GetBattleVar
|
call GetBattleVar
|
||||||
@ -2755,7 +2756,7 @@ BattleCommand0a: ; 34eee
|
|||||||
ld [FXAnimIDHi], a
|
ld [FXAnimIDHi], a
|
||||||
inc a
|
inc a
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
ld a, $a4
|
ld a, SUBSTITUTE
|
||||||
jp Function37e44
|
jp Function37e44
|
||||||
|
|
||||||
.asm_34f36
|
.asm_34f36
|
||||||
@ -2908,6 +2909,8 @@ BattleCommand93: ; 34ffd
|
|||||||
|
|
||||||
|
|
||||||
BattleCommand0c: ; 35004
|
BattleCommand0c: ; 35004
|
||||||
|
; raisesub
|
||||||
|
|
||||||
ld a, BATTLE_VARS_SUBSTATUS4
|
ld a, BATTLE_VARS_SUBSTATUS4
|
||||||
call GetBattleVar
|
call GetBattleVar
|
||||||
bit SUBSTATUS_SUBSTITUTE, a
|
bit SUBSTATUS_SUBSTITUTE, a
|
||||||
@ -2921,7 +2924,7 @@ BattleCommand0c: ; 35004
|
|||||||
ld [FXAnimIDHi], a
|
ld [FXAnimIDHi], a
|
||||||
ld a, $2
|
ld a, $2
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
ld a, $a4
|
ld a, SUBSTITUTE
|
||||||
jp Function37e44
|
jp Function37e44
|
||||||
; 35023
|
; 35023
|
||||||
|
|
||||||
@ -4621,7 +4624,7 @@ BattleCommand41: ; 35864
|
|||||||
ld de, EnemyMoveStruct
|
ld de, EnemyMoveStruct
|
||||||
call GetMoveData
|
call GetMoveData
|
||||||
.asm_3591a
|
.asm_3591a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, GotAnEncoreText
|
ld hl, GotAnEncoreText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
@ -4641,7 +4644,7 @@ BattleCommand42: ; 35926
|
|||||||
jp nz, Function359cd
|
jp nz, Function359cd
|
||||||
call CheckSubstituteOpp
|
call CheckSubstituteOpp
|
||||||
jp nz, Function359cd
|
jp nz, Function359cd
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, $c63f
|
ld hl, $c63f
|
||||||
ld de, EnemyMonMaxHPLo
|
ld de, EnemyMonMaxHPLo
|
||||||
call .asm_3597d
|
call .asm_3597d
|
||||||
@ -4774,7 +4777,7 @@ BattleCommand44: ; 359e6
|
|||||||
pop hl
|
pop hl
|
||||||
cp CURSE_T
|
cp CURSE_T
|
||||||
jr z, .asm_35a50 ; 35a0b $43
|
jr z, .asm_35a50 ; 35a0b $43
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
.asm_35a13
|
.asm_35a13
|
||||||
@ -4828,13 +4831,13 @@ BattleCommand45: ; 35a53
|
|||||||
ld a, BATTLE_VARS_SUBSTATUS5_OPP
|
ld a, BATTLE_VARS_SUBSTATUS5_OPP
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
set SUBSTATUS_LOCK_ON, [hl]
|
set SUBSTATUS_LOCK_ON, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, TookAimText
|
ld hl, TookAimText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.asm_35a6e
|
.asm_35a6e
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintDidntAffect
|
jp PrintDidntAffect
|
||||||
; 35a74
|
; 35a74
|
||||||
|
|
||||||
@ -4846,7 +4849,7 @@ BattleCommand46: ; 35a74
|
|||||||
ld a, [InLinkBattle]
|
ld a, [InLinkBattle]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_35a83 ; 35a7b $6
|
jr z, .asm_35a83 ; 35a7b $6
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintNothingHappened
|
jp PrintNothingHappened
|
||||||
.asm_35a83
|
.asm_35a83
|
||||||
call CheckSubstituteOpp
|
call CheckSubstituteOpp
|
||||||
@ -4931,13 +4934,13 @@ BattleCommand46: ; 35a74
|
|||||||
ld [hl], a
|
ld [hl], a
|
||||||
.asm_35b04
|
.asm_35b04
|
||||||
call GetMoveName
|
call GetMoveName
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, SketchedText
|
ld hl, SketchedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.asm_35b10
|
.asm_35b10
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintDidntAffect
|
jp PrintDidntAffect
|
||||||
; 35b16
|
; 35b16
|
||||||
|
|
||||||
@ -4948,7 +4951,7 @@ BattleCommand47: ; 35b16
|
|||||||
; If the opponent isn't frozen, raise Attack one stage.
|
; If the opponent isn't frozen, raise Attack one stage.
|
||||||
; If the opponent is frozen, thaw them and raise Accuracy two stages.
|
; If the opponent is frozen, thaw them and raise Accuracy two stages.
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld a, BATTLE_VARS_STATUS_OPP
|
ld a, BATTLE_VARS_STATUS_OPP
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
@ -5036,7 +5039,7 @@ BattleCommand48: ; 35b33
|
|||||||
call UpdateMoveData
|
call UpdateMoveData
|
||||||
jp ResetTurn
|
jp ResetTurn
|
||||||
.asm_35ba3
|
.asm_35ba3
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp TryPrintButItFailed
|
jp TryPrintButItFailed
|
||||||
|
|
||||||
.asm_35ba9
|
.asm_35ba9
|
||||||
@ -5123,7 +5126,7 @@ BattleCommand49: ; 35bff
|
|||||||
ld a, BATTLE_VARS_SUBSTATUS5
|
ld a, BATTLE_VARS_SUBSTATUS5
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
set 6, [hl]
|
set 6, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, DestinyBondEffectText
|
ld hl, DestinyBondEffectText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 35c0f
|
; 35c0f
|
||||||
@ -5205,7 +5208,7 @@ BattleCommand4a: ; 35c0f
|
|||||||
ld [hl], e
|
ld [hl], e
|
||||||
.asm_35c82
|
.asm_35c82
|
||||||
push de
|
push de
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
pop de
|
pop de
|
||||||
ld a, d
|
ld a, d
|
||||||
ld [$d265], a
|
ld [$d265], a
|
||||||
@ -5285,7 +5288,7 @@ BattleCommand4c: ; 35cc9
|
|||||||
add hl, bc
|
add hl, bc
|
||||||
dec d
|
dec d
|
||||||
jr nz, .asm_35ce9
|
jr nz, .asm_35ce9
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, BellChimedText
|
ld hl, BellChimedText
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
@ -5560,7 +5563,7 @@ BattleCommand14: ; 35e5c
|
|||||||
call CheckSubstituteOpp
|
call CheckSubstituteOpp
|
||||||
jr nz, .asm_35ec6
|
jr nz, .asm_35ec6
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld b, $7
|
ld b, $7
|
||||||
ld a, [$cfc0]
|
ld a, [$cfc0]
|
||||||
and a
|
and a
|
||||||
@ -5588,7 +5591,7 @@ BattleCommand14: ; 35e5c
|
|||||||
|
|
||||||
.asm_35ec6
|
.asm_35ec6
|
||||||
push hl
|
push hl
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
pop hl
|
pop hl
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 35ece
|
; 35ece
|
||||||
@ -5735,14 +5738,14 @@ BattleCommand2f: ; 35f2c
|
|||||||
|
|
||||||
.asm_35fb8
|
.asm_35fb8
|
||||||
push hl
|
push hl
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
pop hl
|
pop hl
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 35fc0
|
; 35fc0
|
||||||
|
|
||||||
|
|
||||||
Function35fc0: ; 35fc0
|
Function35fc0: ; 35fc0
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
call Function35ff5
|
call Function35ff5
|
||||||
jp RefreshBattleHuds
|
jp RefreshBattleHuds
|
||||||
; 35fc9
|
; 35fc9
|
||||||
@ -7036,7 +7039,7 @@ BattleCommand22: ; 366e5
|
|||||||
ld [bc], a
|
ld [bc], a
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
jp EndMoveEffect
|
jp EndMoveEffect
|
||||||
; 3671a
|
; 3671a
|
||||||
|
|
||||||
@ -7147,7 +7150,7 @@ BattleCommanda0: ; 36778
|
|||||||
jr nc, .asm_367df ; 367b7 $26
|
jr nc, .asm_367df ; 367b7 $26
|
||||||
|
|
||||||
.asm_367b9
|
.asm_367b9
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
|
|
||||||
.asm_367bf
|
.asm_367bf
|
||||||
@ -7255,7 +7258,7 @@ BattleCommand23: ; 3680f
|
|||||||
call UpdateEnemyMonInParty
|
call UpdateEnemyMonInParty
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld c, $14
|
ld c, $14
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
ld hl, $c4a1
|
ld hl, $c4a1
|
||||||
@ -7291,7 +7294,7 @@ BattleCommand23: ; 3680f
|
|||||||
ld hl, DraggedOutText
|
ld hl, DraggedOutText
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
|
|
||||||
ld hl, Function3dc23
|
ld hl, SpikesDamage
|
||||||
jp CallBattleCore
|
jp CallBattleCore
|
||||||
|
|
||||||
.asm_368ca
|
.asm_368ca
|
||||||
@ -7349,7 +7352,7 @@ BattleCommand23: ; 3680f
|
|||||||
call UpdateBattleMonInParty
|
call UpdateBattleMonInParty
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld c, $14
|
ld c, $14
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
ld hl, $c535
|
ld hl, $c535
|
||||||
@ -7388,7 +7391,7 @@ BattleCommand23: ; 3680f
|
|||||||
ld hl, DraggedOutText
|
ld hl, DraggedOutText
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
|
|
||||||
ld hl, Function3dc23
|
ld hl, SpikesDamage
|
||||||
jp CallBattleCore
|
jp CallBattleCore
|
||||||
|
|
||||||
.asm_36969
|
.asm_36969
|
||||||
@ -7402,7 +7405,7 @@ BattleCommand23: ; 3680f
|
|||||||
call Function36804
|
call Function36804
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld c, $14
|
ld c, $14
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
pop af
|
pop af
|
||||||
@ -7944,11 +7947,11 @@ BattleCommand28: ; 36c7e
|
|||||||
bit 1, [hl]
|
bit 1, [hl]
|
||||||
jr nz, .asm_36c92 ; 36c85 $b
|
jr nz, .asm_36c92 ; 36c85 $b
|
||||||
set 1, [hl]
|
set 1, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, MistText
|
ld hl, MistText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36c92
|
.asm_36c92
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 36c98
|
; 36c98
|
||||||
|
|
||||||
@ -7961,11 +7964,11 @@ BattleCommand29: ; 36c98
|
|||||||
bit 2, [hl]
|
bit 2, [hl]
|
||||||
jr nz, .asm_36cac ; 36c9f $b
|
jr nz, .asm_36cac ; 36c9f $b
|
||||||
set 2, [hl]
|
set 2, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, GettingPumpedText
|
ld hl, GettingPumpedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36cac
|
.asm_36cac
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 36cb2
|
; 36cb2
|
||||||
|
|
||||||
@ -8067,7 +8070,7 @@ BattleCommand2a: ; 36d3b
|
|||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
ld [$d265], a
|
ld [$d265], a
|
||||||
call GetItemName
|
call GetItemName
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, ProtectedByText
|
ld hl, ProtectedByText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
@ -8076,7 +8079,7 @@ BattleCommand2a: ; 36d3b
|
|||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
bit 7, [hl]
|
bit 7, [hl]
|
||||||
jr z, .asm_36d65
|
jr z, .asm_36d65
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, AlreadyConfusedText
|
ld hl, AlreadyConfusedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
@ -8114,7 +8117,7 @@ Function36d70: ; 36d70
|
|||||||
jr z, .asm_36d99
|
jr z, .asm_36d99
|
||||||
cp EFFECT_SWAGGER
|
cp EFFECT_SWAGGER
|
||||||
jr z, .asm_36d99
|
jr z, .asm_36d99
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
.asm_36d99
|
.asm_36d99
|
||||||
ld de, $0103
|
ld de, $0103
|
||||||
@ -8164,7 +8167,7 @@ BattleCommand30: ; 36dc7
|
|||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
ld [$d265], a
|
ld [$d265], a
|
||||||
call GetItemName
|
call GetItemName
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, ProtectedByText
|
ld hl, ProtectedByText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36def
|
.asm_36def
|
||||||
@ -8195,7 +8198,7 @@ BattleCommand30: ; 36dc7
|
|||||||
jr nz, .asm_36e52 ; 36e1f $31
|
jr nz, .asm_36e52 ; 36e1f $31
|
||||||
ld c, $1e
|
ld c, $1e
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$ffd4], a
|
ld [$ffd4], a
|
||||||
ld a, BATTLE_VARS_STATUS_OPP
|
ld a, BATTLE_VARS_STATUS_OPP
|
||||||
@ -8209,13 +8212,13 @@ BattleCommand30: ; 36dc7
|
|||||||
ld hl, Function3dde9
|
ld hl, Function3dde9
|
||||||
jp CallBattleCore
|
jp CallBattleCore
|
||||||
.asm_36e49
|
.asm_36e49
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, AlreadyParalyzedText
|
ld hl, AlreadyParalyzedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36e52
|
.asm_36e52
|
||||||
jp PrintDidntAffect2
|
jp PrintDidntAffect2
|
||||||
.asm_36e55
|
.asm_36e55
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintDoesntAffect
|
jp PrintDoesntAffect
|
||||||
; 36e5b
|
; 36e5b
|
||||||
|
|
||||||
@ -8445,7 +8448,7 @@ BattleCommand33: ; 36f46
|
|||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], $5
|
ld [hl], $5
|
||||||
call GetMoveName
|
call GetMoveName
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, LearnedMoveText
|
ld hl, LearnedMoveText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36f9a
|
.asm_36f9a
|
||||||
@ -8478,21 +8481,21 @@ BattleCommand35: ; 36f9d
|
|||||||
bit 7, [hl]
|
bit 7, [hl]
|
||||||
jr nz, .asm_36fd8 ; 36fc5 $11
|
jr nz, .asm_36fd8 ; 36fc5 $11
|
||||||
set 7, [hl]
|
set 7, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, WasSeededText
|
ld hl, WasSeededText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_36fd2
|
.asm_36fd2
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintDoesntAffect
|
jp PrintDoesntAffect
|
||||||
.asm_36fd8
|
.asm_36fd8
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, EvadedText
|
ld hl, EvadedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 36fe1
|
; 36fe1
|
||||||
|
|
||||||
|
|
||||||
BattleCommand36: ; 36fe1
|
BattleCommand36: ; 36fe1
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
callba Function1060e5
|
callba Function1060e5
|
||||||
jp PrintNothingHappened
|
jp PrintNothingHappened
|
||||||
; 36fed
|
; 36fed
|
||||||
@ -8548,7 +8551,7 @@ BattleCommand37: ; 36fed
|
|||||||
swap c
|
swap c
|
||||||
add c
|
add c
|
||||||
ld [de], a
|
ld [de], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, DisabledMove
|
ld hl, DisabledMove
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
@ -8656,7 +8659,7 @@ BattleCommand1f: ; 3707f
|
|||||||
inc hl
|
inc hl
|
||||||
jr .asm_370bd ; 370d1 $ea
|
jr .asm_370bd ; 370d1 $ea
|
||||||
.asm_370d3
|
.asm_370d3
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
.asm_370d9
|
.asm_370d9
|
||||||
call BattleRandom
|
call BattleRandom
|
||||||
@ -8684,7 +8687,7 @@ BattleCommand1f: ; 3707f
|
|||||||
ld [de], a
|
ld [de], a
|
||||||
ld [$d265], a
|
ld [$d265], a
|
||||||
callba GetTypeName
|
callba GetTypeName
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, TransformedTypeText
|
ld hl, TransformedTypeText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 3710e
|
; 3710e
|
||||||
@ -8710,7 +8713,7 @@ BattleCommand20: ; 3710e
|
|||||||
pop af
|
pop af
|
||||||
ld [hBattleTurn], a
|
ld [hBattleTurn], a
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, EliminatedStatsText
|
ld hl, EliminatedStatsText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
@ -8788,7 +8791,7 @@ BattleCommand2c: ; 3713e
|
|||||||
ld hl, GetMaxHP
|
ld hl, GetMaxHP
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
.asm_371a9
|
.asm_371a9
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
ld hl, Function3ccef
|
ld hl, Function3ccef
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
@ -8799,7 +8802,7 @@ BattleCommand2c: ; 3713e
|
|||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.asm_371c4
|
.asm_371c4
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, HPIsFullText
|
ld hl, HPIsFullText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 371cd
|
; 371cd
|
||||||
@ -8833,7 +8836,7 @@ BattleCommand2d: ; 371cd
|
|||||||
ld a, BATTLE_VARS_SUBSTATUS5
|
ld a, BATTLE_VARS_SUBSTATUS5
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
set 3, [hl]
|
set 3, [hl]
|
||||||
call Function372e7
|
call ResetActorDisable
|
||||||
ld hl, BattleMonSpecies
|
ld hl, BattleMonSpecies
|
||||||
ld de, EnemyMonSpecies
|
ld de, EnemyMonSpecies
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
@ -8960,7 +8963,7 @@ BattleSideCopy: ; 372c6
|
|||||||
|
|
||||||
|
|
||||||
Function372d2: ; 372d2
|
Function372d2: ; 372d2
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 372d8
|
; 372d8
|
||||||
|
|
||||||
@ -8979,7 +8982,7 @@ Function372d8: ; 372d8
|
|||||||
; 372e7
|
; 372e7
|
||||||
|
|
||||||
|
|
||||||
Function372e7: ; 372e7
|
ResetActorDisable: ; 372e7
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
jr z, .player
|
jr z, .player
|
||||||
@ -9035,11 +9038,11 @@ BattleCommand2e: ; 372fc
|
|||||||
ld hl, ReflectEffectText
|
ld hl, ReflectEffectText
|
||||||
|
|
||||||
.asm_37331
|
.asm_37331
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.asm_37337
|
.asm_37337
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 3733d
|
; 3733d
|
||||||
|
|
||||||
@ -9075,7 +9078,7 @@ PrintButItFailed: ; 3734e
|
|||||||
|
|
||||||
|
|
||||||
Function37354: ; 37354
|
Function37354: ; 37354
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
; fallthrough
|
; fallthrough
|
||||||
; 37357
|
; 37357
|
||||||
|
|
||||||
@ -9094,7 +9097,7 @@ PrintDidntAffect: ; 37360
|
|||||||
|
|
||||||
|
|
||||||
PrintDidntAffect2: ; 37366
|
PrintDidntAffect2: ; 37366
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, DidntAffect1Text ; 'it didn't affect'
|
ld hl, DidntAffect1Text ; 'it didn't affect'
|
||||||
ld de, DidntAffect2Text ; 'it didn't affect'
|
ld de, DidntAffect2Text ; 'it didn't affect'
|
||||||
jp Function35157
|
jp Function35157
|
||||||
@ -9216,12 +9219,12 @@ BattleCommand51: ; 37517
|
|||||||
; Otherwise trap the opponent.
|
; Otherwise trap the opponent.
|
||||||
|
|
||||||
set SUBSTATUS_CANT_RUN, [hl]
|
set SUBSTATUS_CANT_RUN, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, CantEscapeNowText
|
ld hl, CantEscapeNowText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37536
|
; 37536
|
||||||
|
|
||||||
@ -9361,7 +9364,7 @@ BattleCommand5f: ; 377ce
|
|||||||
jr nz, .asm_377f2
|
jr nz, .asm_377f2
|
||||||
|
|
||||||
set 7, [hl]
|
set 7, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
; 'fell in love!'
|
; 'fell in love!'
|
||||||
ld hl, FellInLoveText
|
ld hl, FellInLoveText
|
||||||
@ -9474,10 +9477,10 @@ BattleCommand61: ; 37874
|
|||||||
.asm_37889
|
.asm_37889
|
||||||
ld a, [$d265]
|
ld a, [$d265]
|
||||||
and a
|
and a
|
||||||
jp z, Function37e77
|
jp z, AnimateFailedMove
|
||||||
ld a, [AttackMissed]
|
ld a, [AttackMissed]
|
||||||
and a
|
and a
|
||||||
jp nz, Function37e77
|
jp nz, AnimateFailedMove
|
||||||
push bc
|
push bc
|
||||||
call BattleRandom
|
call BattleRandom
|
||||||
ld b, a
|
ld b, a
|
||||||
@ -9503,7 +9506,7 @@ BattleCommand61: ; 37874
|
|||||||
pop bc
|
pop bc
|
||||||
ld a, $3
|
ld a, $3
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
ld hl, AICheckPlayerMaxHP
|
ld hl, AICheckPlayerMaxHP
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
@ -9529,7 +9532,7 @@ BattleCommand61: ; 37874
|
|||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
call Function37ed5
|
call Function37ed5
|
||||||
jr nc, .asm_37904 ; 378f9 $9
|
jr nc, .asm_37904 ; 378f9 $9
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, RefusedGiftText
|
ld hl, RefusedGiftText
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
.asm_37904
|
.asm_37904
|
||||||
@ -9589,11 +9592,11 @@ BattleCommand64: ; 37939
|
|||||||
set 2, [hl]
|
set 2, [hl]
|
||||||
ld a, $5
|
ld a, $5
|
||||||
ld [de], a
|
ld [de], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, CoveredByVeilText
|
ld hl, CoveredByVeilText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_3795c
|
.asm_3795c
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37962
|
; 37962
|
||||||
|
|
||||||
@ -9678,74 +9681,81 @@ BattleCommand67: ; 379c9
|
|||||||
and a
|
and a
|
||||||
jp nz, .Enemy
|
jp nz, .Enemy
|
||||||
|
|
||||||
call Function37ae9
|
|
||||||
jp z, Function37aab
|
; Need something to switch to
|
||||||
|
call CheckAnyOtherAlivePartyMons
|
||||||
|
jp z, FailedBatonPass
|
||||||
|
|
||||||
call UpdateBattleMonInParty
|
call UpdateBattleMonInParty
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld c, 50
|
ld c, 50
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
|
|
||||||
|
; Transition into switchmon menu
|
||||||
call Function1d6e
|
call Function1d6e
|
||||||
callba Function3d2f7
|
callba Function3d2f7
|
||||||
callba Function3d380
|
|
||||||
|
callba ForcePickSwitchMonInBattle
|
||||||
|
|
||||||
|
; Return to battle scene
|
||||||
call ClearPalettes
|
call ClearPalettes
|
||||||
callba Function3ed9f
|
callba Function3ed9f
|
||||||
call Function1c17
|
call Function1c17
|
||||||
call ClearSprites
|
call ClearSprites
|
||||||
|
|
||||||
hlcoord 1, 0
|
hlcoord 1, 0
|
||||||
lb bc, 4, 10
|
lb bc, 4, 10
|
||||||
call ClearBox
|
call ClearBox
|
||||||
|
|
||||||
ld b, 1
|
ld b, 1
|
||||||
call GetSGBLayout
|
call GetSGBLayout
|
||||||
call Function32f9
|
call Function32f9
|
||||||
call Function37a67
|
call Function37a67
|
||||||
|
|
||||||
|
; Mobile link battles handle entrances differently
|
||||||
callba Function3d2e0
|
callba Function3d2e0
|
||||||
jp c, EndMoveEffect
|
jp c, EndMoveEffect
|
||||||
|
|
||||||
ld hl, Function3e459
|
ld hl, PassedBattleMonEntrance
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
call Function37ab1
|
|
||||||
|
call ResetBatonPassStatus
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
|
||||||
.Enemy
|
.Enemy
|
||||||
|
|
||||||
|
; Wildmons don't have anything to switch to
|
||||||
ld a, [IsInBattle]
|
ld a, [IsInBattle]
|
||||||
dec a
|
dec a
|
||||||
jp z, Function37aab
|
jp z, FailedBatonPass
|
||||||
|
|
||||||
call Function37af6
|
call CheckAnyOtherAliveEnemyMons
|
||||||
jp z, Function37aab
|
jp z, FailedBatonPass
|
||||||
|
|
||||||
call UpdateEnemyMonInParty
|
call UpdateEnemyMonInParty
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
call Function37a82
|
call Function37a82
|
||||||
|
|
||||||
|
; Mobile link battles handle entrances differently
|
||||||
callba Function3d2e0
|
callba Function3d2e0
|
||||||
jp c, EndMoveEffect
|
jp c, EndMoveEffect
|
||||||
|
|
||||||
|
; Passed enemy PartyMon entrance
|
||||||
xor a
|
xor a
|
||||||
ld [$c718], a
|
ld [$c718], a
|
||||||
|
|
||||||
ld hl, Function3d517
|
ld hl, Function3d517
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
ld hl, Function3d57a
|
ld hl, Function3d57a
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
ld a, 1
|
ld a, 1
|
||||||
ld [$d265], a
|
ld [$d265], a
|
||||||
|
|
||||||
ld hl, Function3ecab
|
ld hl, Function3ecab
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
ld hl, Function3dc23
|
ld hl, SpikesDamage
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
jr Function37ab1
|
jr ResetBatonPassStatus
|
||||||
; 37a67
|
; 37a67
|
||||||
|
|
||||||
|
|
||||||
@ -9758,20 +9768,17 @@ Function37a67: ; 37a67
|
|||||||
ld [$d0ec], a
|
ld [$d0ec], a
|
||||||
|
|
||||||
call Function1d6e
|
call Function1d6e
|
||||||
|
|
||||||
ld hl, Function3e8e4
|
ld hl, Function3e8e4
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
call Function1c17
|
call Function1c17
|
||||||
|
|
||||||
xor a
|
xor a
|
||||||
ld [$d0ec], a
|
ld [$d0ec], a
|
||||||
|
|
||||||
ret
|
ret
|
||||||
; 37a82
|
; 37a82
|
||||||
|
|
||||||
|
|
||||||
Function37a82; 37a82
|
Function37a82: ; 37a82
|
||||||
ld a, [InLinkBattle]
|
ld a, [InLinkBattle]
|
||||||
and a
|
and a
|
||||||
ret z
|
ret z
|
||||||
@ -9779,54 +9786,65 @@ Function37a82; 37a82
|
|||||||
call Function1d6e
|
call Function1d6e
|
||||||
ld hl, Function3e8e4
|
ld hl, Function3e8e4
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
ld a, [OTPartyCount]
|
ld a, [OTPartyCount]
|
||||||
add $4
|
add 4
|
||||||
ld b, a
|
ld b, a
|
||||||
ld a, [$d430]
|
ld a, [$d430]
|
||||||
cp $4
|
cp 4
|
||||||
jr c, .asm_37aa0
|
jr c, .asm_37aa0
|
||||||
|
|
||||||
cp b
|
cp b
|
||||||
jr c, .asm_37aa8
|
jr c, .asm_37aa8
|
||||||
|
|
||||||
.asm_37aa0
|
.asm_37aa0
|
||||||
ld a, [CurOTMon]
|
ld a, [CurOTMon]
|
||||||
add $4
|
add 4
|
||||||
ld [$d430], a
|
ld [$d430], a
|
||||||
.asm_37aa8
|
.asm_37aa8
|
||||||
jp $1c17
|
jp Function1c17
|
||||||
; 37aab
|
; 37aab
|
||||||
|
|
||||||
|
|
||||||
Function37aab: ; 37aab
|
FailedBatonPass: ; 37aab
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37ab1
|
; 37ab1
|
||||||
|
|
||||||
|
|
||||||
Function37ab1: ; 37ab1
|
ResetBatonPassStatus: ; 37ab1
|
||||||
|
; Reset status changes that aren't passed by Baton Pass.
|
||||||
|
|
||||||
|
; Nightmare isn't passed.
|
||||||
ld a, BATTLE_VARS_STATUS
|
ld a, BATTLE_VARS_STATUS
|
||||||
call GetBattleVar
|
call GetBattleVar
|
||||||
and 7
|
and SLP
|
||||||
jr nz, .asm_37ac1
|
jr nz, .ok
|
||||||
|
|
||||||
ld a, BATTLE_VARS_SUBSTATUS1
|
ld a, BATTLE_VARS_SUBSTATUS1
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
res 0, [hl]
|
res SUBSTATUS_NIGHTMARE, [hl]
|
||||||
|
.ok
|
||||||
|
|
||||||
.asm_37ac1
|
; Disable isn't passed.
|
||||||
call Function372e7
|
call ResetActorDisable
|
||||||
|
|
||||||
|
; Attraction isn't passed.
|
||||||
ld hl, PlayerSubStatus1
|
ld hl, PlayerSubStatus1
|
||||||
res 7, [hl]
|
res SUBSTATUS_IN_LOVE, [hl]
|
||||||
ld hl, EnemySubStatus1
|
ld hl, EnemySubStatus1
|
||||||
res 7, [hl]
|
res SUBSTATUS_IN_LOVE, [hl]
|
||||||
ld hl, PlayerSubStatus5
|
ld hl, PlayerSubStatus5
|
||||||
|
|
||||||
ld a, BATTLE_VARS_SUBSTATUS5
|
ld a, BATTLE_VARS_SUBSTATUS5
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
res 3, [hl]
|
res 3, [hl]
|
||||||
res 4, [hl]
|
res 4, [hl]
|
||||||
|
|
||||||
|
; New mon hasn't used a move yet.
|
||||||
ld a, BATTLE_VARS_LAST_MOVE
|
ld a, BATTLE_VARS_LAST_MOVE
|
||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
ld [hl], 0
|
ld [hl], 0
|
||||||
|
|
||||||
xor a
|
xor a
|
||||||
ld [$c730], a
|
ld [$c730], a
|
||||||
ld [$c731], a
|
ld [$c731], a
|
||||||
@ -9834,17 +9852,17 @@ Function37ab1: ; 37ab1
|
|||||||
; 37ae9
|
; 37ae9
|
||||||
|
|
||||||
|
|
||||||
Function37ae9: ; 37ae9
|
CheckAnyOtherAlivePartyMons: ; 37ae9
|
||||||
ld hl, PartyMon1CurHP
|
ld hl, PartyMon1CurHP
|
||||||
ld a, [PartyCount]
|
ld a, [PartyCount]
|
||||||
ld d, a
|
ld d, a
|
||||||
ld a, [CurBattleMon]
|
ld a, [CurBattleMon]
|
||||||
ld e, a
|
ld e, a
|
||||||
jr Function37b01
|
jr CheckAnyOtherAliveMons
|
||||||
; 37af6
|
; 37af6
|
||||||
|
|
||||||
|
|
||||||
Function37af6: ; 37af6
|
CheckAnyOtherAliveEnemyMons: ; 37af6
|
||||||
ld hl, OTPartyMon1CurHP
|
ld hl, OTPartyMon1CurHP
|
||||||
ld a, [OTPartyCount]
|
ld a, [OTPartyCount]
|
||||||
ld d, a
|
ld d, a
|
||||||
@ -9854,17 +9872,21 @@ Function37af6: ; 37af6
|
|||||||
; fallthrough
|
; fallthrough
|
||||||
; 37b01
|
; 37b01
|
||||||
|
|
||||||
Function37b01: ; 37b01
|
CheckAnyOtherAliveMons: ; 37b01
|
||||||
|
; Check for nonzero HP starting from partymon
|
||||||
|
; HP at hl for d partymons, besides current mon e.
|
||||||
|
|
||||||
|
; Return nz if any are alive.
|
||||||
|
|
||||||
xor a
|
xor a
|
||||||
ld b, a
|
ld b, a
|
||||||
ld c, a
|
ld c, a
|
||||||
.asm_37b04
|
.loop
|
||||||
ld a, c
|
ld a, c
|
||||||
cp d
|
cp d
|
||||||
jr z, .asm_37b1a
|
jr z, .done
|
||||||
|
|
||||||
cp e
|
cp e
|
||||||
jr z, .asm_37b11
|
jr z, .next
|
||||||
|
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
or b
|
or b
|
||||||
@ -9872,15 +9894,16 @@ Function37b01: ; 37b01
|
|||||||
ld a, [hld]
|
ld a, [hld]
|
||||||
or b
|
or b
|
||||||
ld b, a
|
ld b, a
|
||||||
.asm_37b11
|
|
||||||
|
.next
|
||||||
push bc
|
push bc
|
||||||
ld bc, $30
|
ld bc, PartyMon2 - PartyMon1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
pop bc
|
pop bc
|
||||||
inc c
|
inc c
|
||||||
jr .asm_37b04
|
jr .loop
|
||||||
|
|
||||||
.asm_37b1a
|
.done
|
||||||
ld a, b
|
ld a, b
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
@ -10021,7 +10044,7 @@ BattleCommand6a6c: ; 37b7e
|
|||||||
ld a, BANK(GetMaxHP)
|
ld a, BANK(GetMaxHP)
|
||||||
rst FarCall
|
rst FarCall
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
|
|
||||||
callab Function3ccef
|
callab Function3ccef
|
||||||
@ -10034,7 +10057,7 @@ BattleCommand6a6c: ; 37b7e
|
|||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.Full
|
.Full
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
|
|
||||||
; 'hp is full!'
|
; 'hp is full!'
|
||||||
ld hl, HPIsFullText
|
ld hl, HPIsFullText
|
||||||
@ -10065,7 +10088,7 @@ BattleCommand6e: ; 37bf4
|
|||||||
ld [Weather], a
|
ld [Weather], a
|
||||||
ld a, 5
|
ld a, 5
|
||||||
ld [WeatherCount], a
|
ld [WeatherCount], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, DownpourText
|
ld hl, DownpourText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 37c07
|
; 37c07
|
||||||
@ -10077,7 +10100,7 @@ BattleCommand6f: ; 37c07
|
|||||||
ld [Weather], a
|
ld [Weather], a
|
||||||
ld a, 5
|
ld a, 5
|
||||||
ld [WeatherCount], a
|
ld [WeatherCount], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, SunGotBrightText
|
ld hl, SunGotBrightText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 37c1a
|
; 37c1a
|
||||||
@ -10096,7 +10119,7 @@ BattleCommand95: ; 37c1a
|
|||||||
jr nc, .asm_37c4f
|
jr nc, .asm_37c4f
|
||||||
|
|
||||||
push bc
|
push bc
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
pop bc
|
pop bc
|
||||||
callab Function3cc3f
|
callab Function3cc3f
|
||||||
call UpdateUserInParty
|
call UpdateUserInParty
|
||||||
@ -10112,7 +10135,7 @@ BattleCommand95: ; 37c1a
|
|||||||
ld hl, BellyDrumText
|
ld hl, BellyDrumText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
.asm_37c4f
|
.asm_37c4f
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37c55
|
; 37c55
|
||||||
|
|
||||||
@ -10139,7 +10162,7 @@ BattleCommand96: ; 37c55
|
|||||||
dec b
|
dec b
|
||||||
jr nz, .asm_37c67 ; 37c6d $f8
|
jr nz, .asm_37c67 ; 37c6d $f8
|
||||||
pop hl
|
pop hl
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
.asm_37c76
|
.asm_37c76
|
||||||
pop hl
|
pop hl
|
||||||
@ -10158,7 +10181,7 @@ BattleCommand96: ; 37c55
|
|||||||
.asm_37c89
|
.asm_37c89
|
||||||
call Function365fd
|
call Function365fd
|
||||||
.asm_37c8c
|
.asm_37c8c
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, CopiedStatsText
|
ld hl, CopiedStatsText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 37c95
|
; 37c95
|
||||||
@ -10328,7 +10351,7 @@ BattleCommand9c: ; 37d34
|
|||||||
.asm_37d87
|
.asm_37d87
|
||||||
pop bc
|
pop bc
|
||||||
call ResetDamage
|
call ResetDamage
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
call PrintButItFailed
|
call PrintButItFailed
|
||||||
jp EndMoveEffect
|
jp EndMoveEffect
|
||||||
; 37d94
|
; 37d94
|
||||||
@ -10427,7 +10450,7 @@ Function37de9: ; 37de9
|
|||||||
; 37e01
|
; 37e01
|
||||||
|
|
||||||
|
|
||||||
Function37e01: ; 37e01
|
AnimateCurrentMove: ; 37e01
|
||||||
push hl
|
push hl
|
||||||
push de
|
push de
|
||||||
push bc
|
push bc
|
||||||
@ -10533,7 +10556,7 @@ CallBattleCore: ; 37e73
|
|||||||
; 37e77
|
; 37e77
|
||||||
|
|
||||||
|
|
||||||
Function37e77: ; 37e77
|
AnimateFailedMove: ; 37e77
|
||||||
call BattleCommand0a
|
call BattleCommand0a
|
||||||
call BattleCommandaa
|
call BattleCommandaa
|
||||||
jp BattleCommand0c
|
jp BattleCommand0c
|
||||||
|
@ -41,7 +41,7 @@ BattleCommand54: ; 37588
|
|||||||
|
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$c689], a
|
ld [$c689], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld a, $2
|
ld a, $2
|
||||||
call Function36532
|
call Function36532
|
||||||
call SwitchTurn
|
call SwitchTurn
|
||||||
@ -71,7 +71,7 @@ BattleCommand54: ; 37588
|
|||||||
jr nz, .failed
|
jr nz, .failed
|
||||||
|
|
||||||
set 1, [hl]
|
set 1, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, GetHalfMaxHP
|
ld hl, GetHalfMaxHP
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
ld hl, Function3cc3f
|
ld hl, Function3cc3f
|
||||||
@ -81,7 +81,7 @@ BattleCommand54: ; 37588
|
|||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
|
|
||||||
|
|
||||||
@ -91,7 +91,7 @@ BattleCommand54: ; 37588
|
|||||||
|
|
||||||
ld b, $8 ; ABILITY
|
ld b, $8 ; ABILITY
|
||||||
call GetStatName
|
call GetStatName
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
ld hl, WontRiseAnymoreText
|
ld hl, WontRiseAnymoreText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 37618
|
; 37618
|
||||||
|
@ -10,7 +10,7 @@ BattleCommand5a: ; 3766f
|
|||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
set SUBSTATUS_ENDURE, [hl]
|
set SUBSTATUS_ENDURE, [hl]
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, BracedItselfText
|
ld hl, BracedItselfText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
@ -14,7 +14,7 @@ BattleCommand57: ; 376a0
|
|||||||
jr nz, .failed
|
jr nz, .failed
|
||||||
|
|
||||||
set SUBSTATUS_IDENTIFIED, [hl]
|
set SUBSTATUS_IDENTIFIED, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, IdentifiedText
|
ld hl, IdentifiedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
|
@ -15,7 +15,7 @@ BattleCommand1b: ; 373c9
|
|||||||
jr nz, .use
|
jr nz, .use
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
|
|
||||||
ld hl, MirrorMoveFailedText
|
ld hl, MirrorMoveFailedText
|
||||||
call StdBattleTextBox
|
call StdBattleTextBox
|
||||||
|
@ -28,12 +28,12 @@ BattleCommand52: ; 37536
|
|||||||
; Otherwise give the opponent a nightmare.
|
; Otherwise give the opponent a nightmare.
|
||||||
|
|
||||||
set SUBSTATUS_NIGHTMARE, [hl]
|
set SUBSTATUS_NIGHTMARE, [hl]
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, StartedNightmareText
|
ld hl, StartedNightmareText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37563
|
; 37563
|
||||||
|
|
||||||
|
@ -30,12 +30,12 @@ BattleCommand58: ; 376c2
|
|||||||
ld [EnemyPerishCount], a
|
ld [EnemyPerishCount], a
|
||||||
|
|
||||||
.done
|
.done
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, StartPerishText
|
ld hl, StartPerishText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 376f8
|
; 376f8
|
||||||
|
|
||||||
|
@ -7,7 +7,7 @@ BattleCommand55: ; 37618
|
|||||||
call _GetBattleVar
|
call _GetBattleVar
|
||||||
set SUBSTATUS_PROTECT, [hl]
|
set SUBSTATUS_PROTECT, [hl]
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, ProtectedItselfText
|
ld hl, ProtectedItselfText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
@ -73,7 +73,7 @@ ProtectChance: ; 3762c
|
|||||||
.failed
|
.failed
|
||||||
xor a
|
xor a
|
||||||
ld [de], a
|
ld [de], a
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
call PrintButItFailed
|
call PrintButItFailed
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
|
@ -9,12 +9,12 @@ BattleCommand59: ; 376f8
|
|||||||
ld [Weather], a
|
ld [Weather], a
|
||||||
ld a, 5
|
ld a, 5
|
||||||
ld [WeatherCount], a
|
ld [WeatherCount], a
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
ld hl, SandstormBrewedText
|
ld hl, SandstormBrewedText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
|
||||||
.failed
|
.failed
|
||||||
call Function37e77
|
call AnimateFailedMove
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
; 37718
|
; 37718
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@ BattleCommand56: ; 37683
|
|||||||
|
|
||||||
set SCREENS_SPIKES, [hl]
|
set SCREENS_SPIKES, [hl]
|
||||||
|
|
||||||
call Function37e01
|
call AnimateCurrentMove
|
||||||
|
|
||||||
ld hl, SpikesText
|
ld hl, SpikesText
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
|
6
main.asm
6
main.asm
@ -36789,7 +36789,7 @@ ClearBattleRAM: ; 2ef18
|
|||||||
xor a
|
xor a
|
||||||
call ByteFill
|
call ByteFill
|
||||||
|
|
||||||
callab Function3d867
|
callab ResetEnemyStatLevels
|
||||||
|
|
||||||
call Function1fbf
|
call Function1fbf
|
||||||
|
|
||||||
@ -37438,8 +37438,8 @@ Function3846c: ; 3846c
|
|||||||
.asm_384a3
|
.asm_384a3
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [$d264], a
|
ld [$d264], a
|
||||||
callab Function3d834
|
callab NewEnemyMonStatus
|
||||||
callab Function3d867
|
callab ResetEnemyStatLevels
|
||||||
ld hl, PlayerSubStatus1
|
ld hl, PlayerSubStatus1
|
||||||
res 7, [hl]
|
res 7, [hl]
|
||||||
callba Function3d4e1
|
callba Function3d4e1
|
||||||
|
Loading…
Reference in New Issue
Block a user