Rename macros/wram.asm to macros/ram.asm (#1003)

This commit is contained in:
vulcandth
2022-09-11 00:05:07 -05:00
committed by GitHub
parent 53e1c48092
commit 4c239a6f65
11 changed files with 12 additions and 12 deletions

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@@ -30,7 +30,7 @@ DEF NUM_MUSIC_CHANS EQU const_value
DEF NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS
DEF NUM_CHANNELS EQU const_value
; channel_struct members (see macros/wram.asm)
; channel_struct members (see macros/ram.asm)
rsreset
DEF CHANNEL_MUSIC_ID rw
DEF CHANNEL_MUSIC_BANK rb

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@@ -1,4 +1,4 @@
; battle_anim_struct members (see macros/wram.asm)
; battle_anim_struct members (see macros/ram.asm)
rsreset
DEF BATTLEANIMSTRUCT_INDEX rb
DEF BATTLEANIMSTRUCT_OAMFLAGS rb
@@ -816,7 +816,7 @@ DEF NUM_ANIM_BGS EQU const_value - 1
const ANIM_GFX_ENEMYFEET
DEF NUM_ANIM_GFX EQU const_value - 1
; battle_bg_effect struct members (see macros/wram.asm)
; battle_bg_effect struct members (see macros/ram.asm)
rsreset
DEF BG_EFFECT_STRUCT_FUNCTION rb
DEF BG_EFFECT_STRUCT_JT_INDEX rb

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@@ -54,7 +54,7 @@ DEF MOVE_LENGTH EQU _RS
; stat constants
; indexes for:
; - wPlayerStats and wEnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm)
; - party_struct and battle_struct members (see macros/ram.asm)
const_def 1
const STAT_HP
const STAT_ATK

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@@ -33,7 +33,7 @@ DEF HP_GREEN EQU 0
DEF HP_YELLOW EQU 1
DEF HP_RED EQU 2
; sprite_oam_struct members (see macros/wram.asm)
; sprite_oam_struct members (see macros/ram.asm)
rsreset
DEF SPRITEOAMSTRUCT_YCOORD rb ; 0
DEF SPRITEOAMSTRUCT_XCOORD rb ; 1

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@@ -1,4 +1,4 @@
; object_struct members (see macros/wram.asm)
; object_struct members (see macros/ram.asm)
rsreset
DEF OBJECT_SPRITE rb ; 00
DEF OBJECT_MAP_OBJECT_INDEX rb ; 01
@@ -96,7 +96,7 @@ DEF ABSOLUTE_TILE_ID_F EQU 2
DEF RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F
DEF ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F
; map_object struct members (see macros/wram.asm)
; map_object struct members (see macros/ram.asm)
rsreset
DEF MAPOBJECT_OBJECT_STRUCT_ID rb ; 0
DEF MAPOBJECT_SPRITE rb ; 1

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@@ -72,7 +72,7 @@ DEF NUM_GROWTH_RATES EQU const_value
; pokedex entries (see data/pokemon/dex_entries.asm)
DEF NUM_DEX_ENTRY_BANKS EQU 4
; party_struct members (see macros/wram.asm)
; party_struct members (see macros/ram.asm)
rsreset
DEF MON_SPECIES rb
DEF MON_ITEM rb

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@@ -1,4 +1,4 @@
; sprite_anim_struct members (see macros/wram.asm)
; sprite_anim_struct members (see macros/ram.asm)
rsreset
DEF SPRITEANIMSTRUCT_INDEX rb ; 0
DEF SPRITEANIMSTRUCT_FRAMESET_ID rb ; 1