mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
Fix some labels in engine/timeofdaypals.asm
This commit is contained in:
parent
0c6f94effd
commit
4bcd71e322
@ -272,8 +272,8 @@ MapSetupCommands: ; 15440
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dba LoadMapAttributes ; 1a
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dba LoadMapAttributes_SkipPeople ; 1b
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dba ClearBGPalettes ; 1c
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dba RotatePalettesRightPalettes ; 1d
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dba RotatePalettesLeftPalettes ; 1e
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dba FadeOutPalettes ; 1d
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dba FadeInPalettes ; 1e
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dba GetCoordOfUpperLeftCorner ; 1f
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dba RestoreFacingAfterWarp ; 20
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dba SpawnInFacingDown ; 21
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@ -66,11 +66,11 @@ SpecialsPointers:: ; c029
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add_special Special_CardFlip
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add_special Special_DummyNonfunctionalGameCornerGame
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add_special Special_ClearBGPalettesBufferScreen
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add_special RotatePalettesRightPalettes
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add_special FadeOutPalettes
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add_special Special_BattleTowerFade
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add_special Special_FadeBlackQuickly
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add_special RotatePalettesLeftPalettes
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add_special Special_RotatePalettesLeftQuickly
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add_special FadeInPalettes
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add_special Special_FadeInQuickly
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add_special Special_ReloadSpritesNoPalettes
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add_special ClearBGPalettes
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add_special UpdateTimePals
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@ -116,7 +116,7 @@ _UpdateTimePals:: ; 8c070
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ret
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; 8c079
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RotatePalettesLeftPalettes:: ; 8c079
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FadeInPalettes:: ; 8c079
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ld c, $12
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call GetTimePalFade
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ld b, $4
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@ -124,7 +124,7 @@ RotatePalettesLeftPalettes:: ; 8c079
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ret
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; 8c084
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RotatePalettesRightPalettes:: ; 8c084
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FadeOutPalettes:: ; 8c084
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call Function8c0c1
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ld c, $9
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call GetTimePalFade
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@ -150,7 +150,7 @@ endr
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ret
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; 8c0ab
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Special_RotatePalettesLeftQuickly: ; 8c0ab
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Special_FadeInQuickly: ; 8c0ab
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ld c, $0
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call GetTimePalFade
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ld b, $4
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@ -7,7 +7,7 @@ PlayWhirlpoolSound: ; 8c7d4
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; 8c7e1
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BlindingFlash: ; 8c7e1
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callba RotatePalettesRightPalettes
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callba FadeOutPalettes
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ld hl, StatusFlags
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set 2, [hl]
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callba Function8c0e5
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@ -15,7 +15,7 @@ BlindingFlash: ; 8c7e1
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ld b, SCGB_09
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call GetSGBLayout
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callba Function49409
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callba RotatePalettesLeftPalettes
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callba FadeInPalettes
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ret
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; 8c80a
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@ -40,7 +40,7 @@ RedCredits:: ; 86455
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ld [MusicFadeIDHi], a
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ld a, $a
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ld [MusicFade], a
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callba RotatePalettesRightPalettes
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callba FadeOutPalettes
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xor a
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ld [VramState], a
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ld [hMapAnims], a
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@ -63,7 +63,7 @@ Function8648e: ; 8648e
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ld [MusicFadeIDHi], a
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ld a, 10
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ld [MusicFade], a
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callba RotatePalettesRightPalettes
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callba FadeOutPalettes
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xor a
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ld [VramState], a
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ld [hMapAnims], a
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@ -52,12 +52,12 @@ SacredAshScript: ; 0x50821
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special HealParty
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reloadmappart
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playsound SFX_WARP_TO
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special RotatePalettesRightPalettes
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special RotatePalettesLeftPalettes
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special RotatePalettesRightPalettes
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special RotatePalettesLeftPalettes
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special RotatePalettesRightPalettes
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special RotatePalettesLeftPalettes
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettes
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special FadeInPalettes
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waitbutton
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writetext UnknownText_0x50845
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playsound SFX_CAUGHT_MON
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@ -10,7 +10,7 @@ Script_OverworldWhiteout:: ; 0x124c8
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Script_Whiteout: ; 0x124ce
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writetext .WhitedOutText
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closetext
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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pause 40
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special HealParty
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checkflag ENGINE_BUG_CONTEST_TIMER
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@ -2007,7 +2007,7 @@ FadeToMenu:: ; 2b29
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xor a
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ld [hBGMapMode], a
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call LoadStandardMenuDataHeader
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callba RotatePalettesRightPalettes
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callba FadeOutPalettes
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call ClearSprites
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call DisableSpriteUpdates
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ret
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@ -2034,7 +2034,7 @@ Function2b5c:: ; 2b5c
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call GetSGBLayout
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callba Function49409
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call Function3200
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callba RotatePalettesLeftPalettes
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callba FadeInPalettes
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call EnableSpriteUpdates
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ret
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; 2b74
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@ -31,7 +31,7 @@ Script_BattleRoomLoop: ; 0x9f425
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keeptextopen
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loadmovesprites
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special BattleTowerBattle ; calls predef startbattle
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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reloadmap
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if_not_equal $0, Script_FailedBattleTowerChallenge
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copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
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@ -46,10 +46,10 @@ Script_BattleRoomLoop: ; 0x9f425
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closetext
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loadmovesprites
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playmusic MUSIC_HEAL
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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special LoadMapPalettes
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pause 60
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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special RestartMapMusic
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loadfont
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writetext Text_NextUpOpponentNo
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@ -73,7 +73,7 @@ Script_DontBattleNextOpponent: ; 0x9f483
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special BattleTowerAction
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playsound SFX_SAVE
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waitbutton
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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special Reset
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Script_DontSaveAndEndTheSession: ; 0x9f4a3
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writetext Text_CancelYourBattleRoomChallenge
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@ -84,7 +84,7 @@ Script_DontSaveAndEndTheSession: ; 0x9f4a3
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writebyte BATTLE_TOWER_ACTION_06
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special BattleTowerAction
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loadmovesprites
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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warpfacing UP, BATTLE_TOWER_1F, $7, $7
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loadfont
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jump UnknownScript_0x9e4b0
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@ -30,10 +30,10 @@ UnknownScript_0x19b0de:
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writetext UnknownText_0x19b266
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closetext
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loadmovesprites
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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playmusic MUSIC_HEAL
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pause 60
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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special RestartMapMusic
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loadfont
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writetext UnknownText_0x19b296
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@ -84,7 +84,7 @@ UnknownScript_0x99dc6:
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follow PLAYER, $8
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applymovement PLAYER, MovementData_0x99e5f
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stopfollow
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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playsound SFX_ENTER_DOOR
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waitbutton
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warp ECRUTEAK_CITY, $6, $1b
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@ -64,7 +64,7 @@ SailorScript_0x75160:
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loadmovesprites
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scall .LetThePlayerOut
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playsound SFX_EXIT_BUILDING
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
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domaptrigger VERMILION_PORT, $1
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@ -77,7 +77,7 @@ SailorScript_0x75160:
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loadmovesprites
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scall .LetThePlayerOut
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playsound SFX_EXIT_BUILDING
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
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domaptrigger OLIVINE_PORT, $1
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@ -43,7 +43,7 @@ TwinScript_0x75ebb:
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appear $4
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spriteface PLAYER, UP
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spriteface $4, UP
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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spriteface $3, DOWN
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showemote EMOTE_SHOCK, $3, 15
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applymovement $4, MovementData_0x7600c
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@ -70,7 +70,7 @@ FastShipBed:
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playmusic MUSIC_HEAL
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pause 60
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special RestartMapMusic
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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loadfont
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writetext FastShipBedText2
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closetext
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@ -154,7 +154,7 @@ TeleportGuyScript:
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closetext
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loadmovesprites
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playsound SFX_WARP_TO
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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warp NEW_BARK_TOWN, $d, $6
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end
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@ -125,7 +125,7 @@ LanceScript_0x180e7b:
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pause 30
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loadmovesprites
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applymovement $3, MovementData_0x180f5b
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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pause 15
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warpfacing UP, HALL_OF_FAME, $4, $d
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end
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@ -35,11 +35,11 @@ MapMobileBattleRoomSignpost0Script:
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writetext MobileBattleRoom_HealText
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pause 20
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loadmovesprites
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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playmusic MUSIC_HEAL
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special LoadMapPalettes
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pause 60
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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special RestartMapMusic
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refreshscreen $0
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.two_:
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@ -114,7 +114,7 @@ UnknownScript_0x196ec9:
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special Mobile_HealParty
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special HealParty
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pause 60
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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special RestartMapMusic
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loadfont
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writetext UnknownText_0x197134
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@ -42,9 +42,9 @@ UnknownScript_0x60bab:
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loadmovesprites
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special RestartMapMusic
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cry AMPHAROS
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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pause 10
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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loadfont
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writetext UnknownText_0x60f3d
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closetext
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@ -116,10 +116,10 @@ UnknownScript_0x60c51:
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cry AMPHAROS
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closetext
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loadmovesprites
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special RotatePalettesRightPalettes
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special RotatePalettesLeftPalettes
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special RotatePalettesRightPalettes
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special RotatePalettesLeftPalettes
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettes
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special FadeInPalettes
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end
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ItemFragment_0x60c66:
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@ -39,7 +39,7 @@ SailorScript_0x748c0:
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waitbutton
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applymovement PLAYER, MovementData_0x74a30
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playsound SFX_EXIT_BUILDING
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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checkevent EVENT_FAST_SHIP_FIRST_TIME
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iffalse UnknownScript_0x7490a
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@ -95,7 +95,7 @@ UnknownScript_0x6006e:
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disappear $3
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disappear $4
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pause 15
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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setevent EVENT_BEAT_ROCKET_EXECUTIVEM_1
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setevent EVENT_CLEARED_RADIO_TOWER
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clearflag ENGINE_ROCKETS_IN_RADIO_TOWER
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@ -29,7 +29,7 @@ RocketScript_0x1adbfa:
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special Special_ReloadSpritesNoPalettes
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disappear $2
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pause 25
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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playmapmusic
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end
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@ -17,7 +17,7 @@ TeacherScript_0x7b125:
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playmusic MUSIC_HEAL
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special HealParty
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pause 60
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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special RestartMapMusic
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loadfont
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writetext UnknownText_0x7b18b
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@ -75,7 +75,7 @@ Route35NationalParkgate_GoBackIn:
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loadmovesprites
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scall Route35NationalParkgate_EnterContest
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playsound SFX_ENTER_DOOR
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
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end
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@ -112,7 +112,7 @@ Route35NationalParkgate_OkayToProceed:
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special Special_GiveParkBalls
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scall Route35NationalParkgate_EnterContest
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playsound SFX_ENTER_DOOR
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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special Special_SelectRandomBugContestContestants
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warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
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@ -74,7 +74,7 @@ Route36NationalParkgate_MapScriptHeader:
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appear $d
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applymovement PLAYER, MovementData_0x6add1
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pause 15
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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jumpstd bugcontestresults
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.GoBackToContest:
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@ -83,7 +83,7 @@ Route36NationalParkgate_MapScriptHeader:
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loadmovesprites
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spriteface PLAYER, LEFT
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playsound SFX_EXIT_BUILDING
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
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end
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@ -166,7 +166,7 @@ Route36OfficerScriptContest:
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special Special_GiveParkBalls
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spriteface PLAYER, LEFT
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playsound SFX_EXIT_BUILDING
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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waitbutton
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special Special_SelectRandomBugContestContestants
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warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
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@ -26,7 +26,7 @@ RedScript_0x18c603:
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special Special_ReloadSpritesNoPalettes
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disappear $2
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pause 15
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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pause 30
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special HealParty
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refreshscreen $0
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@ -34,7 +34,7 @@ GruntM1Script:
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disappear $4
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disappear $5
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pause 15
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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disappear $8
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moveperson $8, $b, $6
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appear $8
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@ -56,7 +56,7 @@ GruntM1Script:
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clearevent EVENT_AZALEA_TOWN_SLOWPOKES
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clearevent EVENT_KURTS_HOUSE_SLOWPOKE
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clearevent EVENT_KURTS_HOUSE_KURT_1
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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special HealParty
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pause 15
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warp KURTS_HOUSE, $3, $3
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@ -51,7 +51,7 @@ UnknownScript_0x184947:
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special Special_ReloadSpritesNoPalettes
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disappear $8
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waitbutton
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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dotrigger $1
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special RestartMapMusic
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end
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@ -445,9 +445,9 @@ ExplodingTrap22:
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end
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VoltorbExplodingTrap:
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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cry VOLTORB
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata VOLTORB, 23
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@ -455,9 +455,9 @@ VoltorbExplodingTrap:
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end
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GeodudeExplodingTrap:
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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cry GEODUDE
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata GEODUDE, 21
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@ -465,9 +465,9 @@ GeodudeExplodingTrap:
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end
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KoffingExplodingTrap:
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special RotatePalettesRightPalettes
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special FadeOutPalettes
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cry KOFFING
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special RotatePalettesLeftPalettes
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special FadeInPalettes
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata KOFFING, 21
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@ -106,7 +106,7 @@ UnknownScript_0x6cfac:
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disappear $d
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disappear $e
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pause 15
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special Special_RotatePalettesLeftQuickly
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special Special_FadeInQuickly
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dotrigger $2
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clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
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spriteface $4, DOWN
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@ -155,11 +155,11 @@ UnknownScript_0x6d091:
|
||||
writetext UnknownText_0x6da97
|
||||
closetext
|
||||
loadmovesprites
|
||||
special RotatePalettesRightPalettes
|
||||
special FadeOutPalettes
|
||||
special Mobile_HealParty
|
||||
playsound SFX_FULL_HEAL
|
||||
special HealParty
|
||||
special RotatePalettesLeftPalettes
|
||||
special FadeInPalettes
|
||||
loadfont
|
||||
writetext UnknownText_0x6daf7
|
||||
closetext
|
||||
|
@ -51,7 +51,7 @@ SailorScript_0x74dc4:
|
||||
waitbutton
|
||||
applymovement PLAYER, MovementData_0x74ef1
|
||||
playsound SFX_EXIT_BUILDING
|
||||
special RotatePalettesRightPalettes
|
||||
special FadeOutPalettes
|
||||
waitbutton
|
||||
setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
|
||||
clearevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
|
||||
|
@ -226,10 +226,10 @@ OlderHaircutBrotherScript:
|
||||
writetext UnknownText_0x7c6b8
|
||||
closetext
|
||||
loadmovesprites
|
||||
special RotatePalettesRightPalettes
|
||||
special FadeOutPalettes
|
||||
playmusic MUSIC_HEAL
|
||||
pause 60
|
||||
special RotatePalettesLeftPalettes
|
||||
special FadeInPalettes
|
||||
special RestartMapMusic
|
||||
loadfont
|
||||
writetext UnknownText_0x7c6d8
|
||||
@ -309,10 +309,10 @@ YoungerHaircutBrotherScript:
|
||||
writetext UnknownText_0x7c80e
|
||||
closetext
|
||||
loadmovesprites
|
||||
special RotatePalettesRightPalettes
|
||||
special FadeOutPalettes
|
||||
playmusic MUSIC_HEAL
|
||||
pause 60
|
||||
special RotatePalettesLeftPalettes
|
||||
special FadeInPalettes
|
||||
special RestartMapMusic
|
||||
loadfont
|
||||
writetext UnknownText_0x7c82a
|
||||
|
@ -313,7 +313,7 @@ Function10016f: ; 10016f
|
||||
Function10020b: ; 10020b
|
||||
xor a
|
||||
ld [wc303], a
|
||||
callba RotatePalettesRightPalettes
|
||||
callba FadeOutPalettes
|
||||
callba Function106464
|
||||
call HideSprites
|
||||
call DelayFrame
|
||||
|
Loading…
Reference in New Issue
Block a user