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sprite constants in map events
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@@ -267,11 +267,11 @@ VictoryRoad_MapEventHeader: ; 0x74802
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; people-events
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db 6
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person_event $4, 17, 22, $7, $0, 255, 255, $0, 0, ObjectEvent, $06c2
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person_event $54, 32, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x74529, $06a3
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person_event $54, 52, 16, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452b, $06a4
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person_event $54, 33, 22, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452d, $06a5
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person_event $54, 52, 19, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452f, $06a6
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person_event $54, 42, 11, $1, $0, 255, 255, $1, 0, ItemFragment_0x74531, $06a7
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person_event SPRITE_SILVER, 17, 22, $7, $0, 255, 255, $0, 0, ObjectEvent, $06c2
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person_event SPRITE_POKE_BALL, 32, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x74529, $06a3
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person_event SPRITE_POKE_BALL, 52, 16, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452b, $06a4
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person_event SPRITE_POKE_BALL, 33, 22, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452d, $06a5
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person_event SPRITE_POKE_BALL, 52, 19, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452f, $06a6
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person_event SPRITE_POKE_BALL, 42, 11, $1, $0, 255, 255, $1, 0, ItemFragment_0x74531, $06a7
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; 0x748a2
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