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sprite constants in map events
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@@ -6,11 +6,11 @@ VermilionPokeCenter1F_MapScriptHeader: ; 0x191601
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db 0
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; 0x191603
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UnknownScript_0x191603: ; 0x191603
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NurseScript_0x191603: ; 0x191603
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jumpstd $0000
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; 0x191606
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UnknownScript_0x191606: ; 0x191606
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FishingGuruScript_0x191606: ; 0x191606
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faceplayer
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loadfont
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checkbit1 $0750
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@@ -28,11 +28,11 @@ UnknownScript_0x191614: ; 0x191614
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end
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; 0x19161a
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UnknownScript_0x19161a: ; 0x19161a
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SailorScript_0x19161a: ; 0x19161a
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jumptextfaceplayer UnknownText_0x1916fe
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; 0x19161d
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UnknownScript_0x19161d: ; 0x19161d
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BugCatcherScript_0x19161d: ; 0x19161d
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jumptextfaceplayer UnknownText_0x19173b
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; 0x191620
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@@ -88,9 +88,9 @@ VermilionPokeCenter1F_MapEventHeader: ; 0x191791
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; people-events
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db 4
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person_event $37, 5, 7, $6, $0, 255, 255, $0, 0, UnknownScript_0x191603, $ffff
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person_event $3b, 6, 11, $6, $0, 255, 255, $80, 0, UnknownScript_0x191606, $ffff
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person_event $49, 9, 10, $4, $10, 255, 255, $90, 0, UnknownScript_0x19161a, $ffff
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person_event $25, 9, 5, $3, $0, 255, 255, $a0, 0, UnknownScript_0x19161d, $ffff
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person_event SPRITE_NURSE, 5, 7, $6, $0, 255, 255, $0, 0, NurseScript_0x191603, $ffff
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person_event SPRITE_FISHING_GURU, 6, 11, $6, $0, 255, 255, $80, 0, FishingGuruScript_0x191606, $ffff
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person_event SPRITE_SAILOR, 9, 10, $4, $10, 255, 255, $90, 0, SailorScript_0x19161a, $ffff
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person_event SPRITE_BUG_CATCHER, 9, 5, $3, $0, 255, 255, $a0, 0, BugCatcherScript_0x19161d, $ffff
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; 0x1917da
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