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sprite constants in map events
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@@ -6,7 +6,7 @@ LakeofRageHiddenPowerHouse_MapScriptHeader: ; 0x19a525
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db 0
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; 0x19a527
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UnknownScript_0x19a527: ; 0x19a527
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FisherScript_0x19a527: ; 0x19a527
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faceplayer
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loadfont
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checkbit1 $0058
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@@ -82,6 +82,6 @@ LakeofRageHiddenPowerHouse_MapEventHeader: ; 0x19a685
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; people-events
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db 1
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person_event $3a, 7, 6, $3, $0, 255, 255, $0, 0, UnknownScript_0x19a527, $ffff
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person_event SPRITE_FISHER, 7, 6, $3, $0, 255, 255, $0, 0, FisherScript_0x19a527, $ffff
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; 0x19a6ac
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