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sprite constants in map events
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@@ -10,7 +10,7 @@ ItemFragment_0x7e66f: ; 0x7e66f
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db NEVERMELTICE, 1
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; 0x7e671
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UnknownScript_0x7e671: ; 0x7e671
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RockScript_0x7e671: ; 0x7e671
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jumpstd $000f
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; 0x7e674
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@@ -31,7 +31,7 @@ IcePathB3F_MapEventHeader: ; 0x7e674
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; people-events
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db 2
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person_event $54, 11, 9, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e66f, $068e
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person_event $59, 10, 10, $18, $0, 255, 255, $0, 0, UnknownScript_0x7e671, $ffff
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person_event SPRITE_POKE_BALL, 11, 9, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e66f, $068e
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person_event SPRITE_ROCK, 10, 10, $18, $0, 255, 255, $0, 0, RockScript_0x7e671, $ffff
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; 0x7e69e
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