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sprite constants in map events
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@@ -6,7 +6,7 @@ BluesHouse_MapScriptHeader: ; 0x19b0ce
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db 0
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; 0x19b0d0
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UnknownScript_0x19b0d0: ; 0x19b0d0
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DaisyScript_0x19b0d0: ; 0x19b0d0
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faceplayer
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loadfont
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checkcode $a
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@@ -154,6 +154,6 @@ BluesHouse_MapEventHeader: ; 0x19b3a8
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; people-events
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db 1
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person_event $f, 7, 6, $3, $0, 255, 255, $0, 0, UnknownScript_0x19b0d0, $ffff
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person_event SPRITE_DAISY, 7, 6, $3, $0, 255, 255, $0, 0, DaisyScript_0x19b0d0, $ffff
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; 0x19b3c5
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