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sprite constants in map events
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@@ -13,19 +13,19 @@ UnknownScript_0x18db27: ; 0x18db27
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end
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; 0x18db28
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UnknownScript_0x18db28: ; 0x18db28
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NurseScript_0x18db28: ; 0x18db28
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jumpstd $0000
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; 0x18db2b
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UnknownScript_0x18db2b: ; 0x18db2b
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GentlemanScript_0x18db2b: ; 0x18db2b
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jumptextfaceplayer UnknownText_0x18db34
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; 0x18db2e
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UnknownScript_0x18db2e: ; 0x18db2e
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FishingGuruScript_0x18db2e: ; 0x18db2e
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jumptextfaceplayer UnknownText_0x18dbee
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; 0x18db31
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UnknownScript_0x18db31: ; 0x18db31
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PokefanFScript_0x18db31: ; 0x18db31
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jumptextfaceplayer UnknownText_0x18dc19
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; 0x18db34
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@@ -87,9 +87,9 @@ AzaleaPokeCenter1F_MapEventHeader: ; 0x18dccf
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; people-events
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db 4
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person_event $37, 5, 7, $6, $0, 255, 255, $0, 0, UnknownScript_0x18db28, $ffff
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person_event $40, 10, 13, $4, $10, 255, 255, $0, 0, UnknownScript_0x18db2b, $ffff
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person_event $3b, 5, 10, $6, $0, 255, 255, $0, 0, UnknownScript_0x18db2e, $ffff
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person_event $2e, 8, 5, $2, $21, 255, 255, $0, 0, UnknownScript_0x18db31, $ffff
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person_event SPRITE_NURSE, 5, 7, $6, $0, 255, 255, $0, 0, NurseScript_0x18db28, $ffff
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person_event SPRITE_GENTLEMAN, 10, 13, $4, $10, 255, 255, $0, 0, GentlemanScript_0x18db2b, $ffff
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person_event SPRITE_FISHING_GURU, 5, 10, $6, $0, 255, 255, $0, 0, FishingGuruScript_0x18db2e, $ffff
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person_event SPRITE_POKEFAN_F, 8, 5, $2, $21, 255, 255, $0, 0, PokefanFScript_0x18db31, $ffff
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; 0x18dd18
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