UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims

This commit is contained in:
Rangi
2020-10-30 17:32:09 -04:00
parent 9b0002161b
commit 4a323cf591
8 changed files with 34 additions and 29 deletions

View File

@@ -0,0 +1,15 @@
UnusedSpriteAnimGFX:
; entries correspond to SPRITE_ANIM_DICT_* constants
; # tiles, gfx bank, gfx pointer
; (all pointers were dummied out to .DeletedGFX)
dbbw 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT
dbbw 128, $01, .DeletedGFX ; unused
dbbw 128, $01, .DeletedGFX ; unused
dbbw 128, $01, .DeletedGFX ; unused
dbbw 16, $37, .DeletedGFX ; unused
dbbw 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR
dbbw 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm)
dbbw 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm)
dbbw 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR
.DeletedGFX