UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims

This commit is contained in:
Rangi
2020-10-30 17:32:09 -04:00
parent 9b0002161b
commit 4a323cf591
8 changed files with 34 additions and 29 deletions

View File

@@ -764,6 +764,7 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
const ANIM_BG_WOBBLE_PLAYER
const ANIM_BG_WOBBLE_SCREEN
; wBattleAnimTileDict keys (see wram.asm)
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
const_def 1
const ANIM_GFX_HIT

View File

@@ -20,6 +20,7 @@ SPRITEANIMSTRUCT_LENGTH EQU const_value
NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
; wSpriteAnimDict keys (see wram.asm)
; UnusedSpriteAnimGFX indexes (see data/sprite_anims/unused_gfx.asm)
const_def
const SPRITE_ANIM_DICT_DEFAULT ; 0
const_skip 4 ; unused