Align map event coordinate columns

This commit is contained in:
Rangi
2018-02-01 22:22:07 -05:00
parent 3088a77a21
commit 48f4f2366e
388 changed files with 2985 additions and 2985 deletions

View File

@@ -139,20 +139,20 @@ TrainerHouse1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
warp_event 2, 13, VIRIDIAN_CITY, 3
warp_event 3, 13, VIRIDIAN_CITY, 3
warp_event 8, 2, TRAINER_HOUSE_B1F, 1
warp_event 2, 13, VIRIDIAN_CITY, 3
warp_event 3, 13, VIRIDIAN_CITY, 3
warp_event 8, 2, TRAINER_HOUSE_B1F, 1
db 0 ; coord events
db 3 ; bg events
bg_event 5, 0, BGEVENT_READ, MapTrainerHouse1FSignpost0Script
bg_event 7, 0, BGEVENT_READ, MapTrainerHouse1FSignpost1Script
bg_event 7, 10, BGEVENT_READ, MapTrainerHouse1FSignpost2Script
bg_event 5, 0, BGEVENT_READ, MapTrainerHouse1FSignpost0Script
bg_event 7, 0, BGEVENT_READ, MapTrainerHouse1FSignpost1Script
bg_event 7, 10, BGEVENT_READ, MapTrainerHouse1FSignpost2Script
db 5 ; object events
object_event 0, 11, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1
object_event 7, 11, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1
object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1
object_event 4, 8, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1
object_event 2, 4, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1
object_event 0, 11, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1
object_event 7, 11, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1
object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1
object_event 4, 8, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1
object_event 2, 4, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1