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Move monster pics from numbered directories to named ones.
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4
gfx/pics/wobbuffet/anim0.asm
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4
gfx/pics/wobbuffet/anim0.asm
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@@ -0,0 +1,4 @@
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frame 1, 07
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frame 2, 30
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endanim
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; 0xd1403
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3
gfx/pics/wobbuffet/anim1.asm
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3
gfx/pics/wobbuffet/anim1.asm
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@@ -0,0 +1,3 @@
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frame 0, 30
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endanim
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; 0xd2069
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BIN
gfx/pics/wobbuffet/back.6x6.2bpp.lz
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BIN
gfx/pics/wobbuffet/back.6x6.2bpp.lz
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Binary file not shown.
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gfx/pics/wobbuffet/bitmask.asm
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gfx/pics/wobbuffet/bitmask.asm
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@@ -0,0 +1,7 @@
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; 0
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db %11011111
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db %11110111
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db %00111101
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db %00001111
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db %00000000
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; 0xd36b0
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11
gfx/pics/wobbuffet/frames.asm
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gfx/pics/wobbuffet/frames.asm
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@@ -0,0 +1,11 @@
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dw .frame1
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dw .frame2
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.frame1
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db $00 ; bitmask
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db $24, $25, $26, $27, $00, $28, $29, $2a, $2b, $2c, $2d, $2e
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db $2f, $30, $31, $32, $33, $34, $35, $00, $36, $00, $00
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.frame2
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db $00 ; bitmask
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db $24, $25, $26, $27, $00, $28, $29, $37, $2b, $2c, $2d, $2e
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db $38, $30, $31, $32, $33, $34, $35, $00, $36, $00, $00
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; 0xd8e92
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BIN
gfx/pics/wobbuffet/front.6x6.2bpp.lz
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BIN
gfx/pics/wobbuffet/front.6x6.2bpp.lz
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Binary file not shown.
4
gfx/pics/wobbuffet/normal.pal
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4
gfx/pics/wobbuffet/normal.pal
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@@ -0,0 +1,4 @@
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RGB 12, 21, 31
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RGB 07, 14, 16
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4
gfx/pics/wobbuffet/shiny.pal
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4
gfx/pics/wobbuffet/shiny.pal
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@@ -0,0 +1,4 @@
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RGB 23, 07, 25
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RGB 07, 09, 16
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