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Split map scripts, text, events from main.asm
The commit we deserve
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72
maps/TinTowerRoof.asm
Normal file
72
maps/TinTowerRoof.asm
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@@ -0,0 +1,72 @@
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TinTowerRoof_MapScriptHeader: ; 0x7722b
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; trigger count
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db 0
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; callback count
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db 1
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; callbacks
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dbw 2, UnknownScript_0x77230
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; 0x77230
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UnknownScript_0x77230: ; 0x77230
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checkbit1 $0317
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iftrue UnknownScript_0x77241
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checkitem RAINBOW_WING
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iftrue UnknownScript_0x7723e
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2jump UnknownScript_0x77241
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; 0x7723e
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UnknownScript_0x7723e: ; 0x7723e
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appear $2
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return
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; 0x77241
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UnknownScript_0x77241: ; 0x77241
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disappear $2
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return
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; 0x77244
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UnknownScript_0x77244: ; 0x77244
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faceplayer
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loadfont
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2writetext UnknownText_0x77260
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cry HO_OH
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pause 15
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loadmovesprites
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setbit1 $0317
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writecode $3, $a
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loadpokedata HO_OH, 60
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startbattle
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disappear $2
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returnafterbattle
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setbit1 $07b7
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end
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; 0x77260
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UnknownText_0x77260: ; 0x77260
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db $0, "Shaoooh!", $57
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; 0x7726a
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TinTowerRoof_MapEventHeader: ; 0x7726a
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; filler
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db 0, 0
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; warps
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db 1
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warp_def $d, $9, 4, GROUP_TIN_TOWER_9F, MAP_TIN_TOWER_9F
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; xy triggers
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db 0
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; signposts
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db 0
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; people-events
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db 1
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person_event $a2, 9, 13, $16, $0, 255, 255, $80, 0, UnknownScript_0x77244, $073c
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; 0x77282
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