possible fix for movement scripts (many broken?)

This commit is contained in:
Bryan Bishop 2012-05-05 02:29:41 -05:00
parent 0357e1e2f0
commit 47d1e412b9

View File

@ -1687,7 +1687,7 @@ class TextPointerLabelAfterBankParam(PointerLabelAfterBank):
class MovementPointerLabelParam(PointerLabelParam):
def parse(self):
PointerLabelParam.parse(self)
self.movement = MovementData(self.address, map_group=self.map_group, map_id=self.map_id, debug=self.debug)
self.movement = ApplyMovementData(self.parsed_address, map_group=self.map_group, map_id=self.map_id, debug=self.debug)
def get_dependencies(self, recompute=False, global_dependencies=set()):
if hasattr(self, "movement") and self.movement:
@ -1882,6 +1882,9 @@ class MovementCommand(Command):
# by default.. handle all the <$45s
#id = [0, 4, 8, 0x0C, 0x10, 0x14, 0x18, 0x1C, 0x20, 0x24, 0x28, 0x2C, 0x30, 0x34, 0x3A, 0x3B, 0x3D]
# this is just for the "temporary" fix until a better applymovement parser is written
id = [x for x in range(0, 56)]
# the vast majority of movement commands do not end the movement script
end = False
@ -1974,14 +1977,16 @@ movement_command_classes = inspect.getmembers(sys.modules[__name__], \
lambda obj: inspect.isclass(obj) and \
issubclass(obj, MovementCommand))
all_movements = []
class ApplyMovementData:
base_label = "MovementData_"
def __init__(self, address, map_group=None, map_id=None, debug=False, label=None):
def __init__(self, address, map_group=None, map_id=None, debug=False, label=None, force=False):
self.address = address
self.map_group = map_group
self.map_id = map_id
self.debug = debug
self.force = force
if not label:
label = self.base_label + hex(address)
@ -1995,6 +2000,7 @@ class ApplyMovementData:
# with the exception of using text_command_classes instead of command_classes
def parse(self):
global apply_movement_command_classes, script_parse_table
address = self.address
# i feel like checking myself
assert is_valid_address(address), "ApplyMovementData.parse must be given a valid address"
@ -2033,9 +2039,17 @@ class ApplyMovementData:
or class_[1].id == cur_byte:
scripting_command_class = class_[1]
# temporary fix for applymovement scripts
if ord(rom[current_address]) == 0x47:
end = True
scripting_command_class = movement_command_classes[0][1]
# no matching command found
if scripting_command_class == None:
raise Exception, "unable to parse movement command $%.2x in the movement script at %s" % (cur_byte, hex(start_address))
#raise Exception, "unable to parse movement command $%.2x in the movement script at %s" % (cur_byte, hex(start_address))
end = True
continue
# create an instance of the command class and let it parse its parameter bytes
cls = scripting_command_class(address=current_address, map_group=self.map_group, map_id=self.map_id, debug=self.debug, force=self.force)
@ -2049,10 +2063,6 @@ class ApplyMovementData:
# certain commands will end the movement engine
end = cls.end
# temporary fix for applymovement scripts
if ord(rom[current_address]) == 0x47:
end = True
# skip past the command's parameter bytes to go to the next command
current_address += cls.size
@ -2062,8 +2072,8 @@ class ApplyMovementData:
self.last_address = current_address
# store the script in the global table/map thing
all_movements.append(self)
script_parse_table[start_address:current_address] = self
all_texts.append(self)
if self.debug:
asm_output = "\n".join([command.to_asm() for command in commands])